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author | jam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-05-14 01:06:08 +0000 |
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committer | jam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-05-14 01:06:08 +0000 |
commit | 7bdd2b9e9114998905a00f256790ebf003064f8a (patch) | |
tree | 62da14b708473b37acc2fe9836b7618a2065f2e3 /views/widget | |
parent | 01c553f08001332cb00cdb7bb7f02256a0146fe0 (diff) | |
download | chromium_src-7bdd2b9e9114998905a00f256790ebf003064f8a.zip chromium_src-7bdd2b9e9114998905a00f256790ebf003064f8a.tar.gz chromium_src-7bdd2b9e9114998905a00f256790ebf003064f8a.tar.bz2 |
Make WidgetWin redraw child windows that are in a different process asynchronously.
This helps with jank (i.e. bug 11701 which I couldn't repro with this) and also with deadlocks (fixes 11421 for painting).
BUG=11421,11701
Review URL: http://codereview.chromium.org/115216
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@16027 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'views/widget')
-rw-r--r-- | views/widget/widget_win.cc | 33 |
1 files changed, 30 insertions, 3 deletions
diff --git a/views/widget/widget_win.cc b/views/widget/widget_win.cc index 4a4e27e..759bcc9 100644 --- a/views/widget/widget_win.cc +++ b/views/widget/widget_win.cc @@ -259,6 +259,22 @@ gfx::NativeView WidgetWin::GetNativeView() const { return hwnd_; } +static BOOL CALLBACK EnumChildProcForRedraw(HWND hwnd, LPARAM lparam) { + DWORD process_id; + GetWindowThreadProcessId(hwnd, &process_id); + gfx::Rect invalid_rect = *reinterpret_cast<gfx::Rect*>(lparam); + + RECT window_rect; + GetWindowRect(hwnd, &window_rect); + invalid_rect.Offset(-window_rect.left, -window_rect.top); + + int flags = RDW_INVALIDATE | RDW_NOCHILDREN; + if (process_id == GetCurrentProcessId()) + flags |= RDW_UPDATENOW; + RedrawWindow(hwnd, &invalid_rect.ToRECT(), NULL, flags); + return TRUE; +} + void WidgetWin::PaintNow(const gfx::Rect& update_rect) { if (use_layered_buffer_) { PaintLayeredWindow(); @@ -273,9 +289,20 @@ void WidgetWin::PaintNow(const gfx::Rect& update_rect) { ::RedrawWindow(GetParent(), parent_update_rect, NULL, RDW_UPDATENOW | RDW_INVALIDATE | RDW_ALLCHILDREN); } else { - RECT native_update_rect = update_rect.ToRECT(); - RedrawWindow(hwnd_, &native_update_rect, NULL, - RDW_UPDATENOW | RDW_INVALIDATE | RDW_ALLCHILDREN); + // Paint child windows that are in a different process asynchronously. + // This prevents a hang in other processes from blocking this process. + ::RedrawWindow(hwnd_, &update_rect.ToRECT(), NULL, + RDW_INVALIDATE | RDW_UPDATENOW | RDW_NOCHILDREN); + + // Send the invalid rect in screen coordinates. + CRect screen_rect_temp; + GetWindowRect(&screen_rect_temp); + gfx::Rect screen_rect(screen_rect_temp); + gfx::Rect invalid_screen_rect = update_rect; + invalid_screen_rect.Offset(screen_rect.x(), screen_rect.y()); + + LPARAM lparam = reinterpret_cast<LPARAM>(&invalid_screen_rect); + EnumChildWindows(hwnd_, EnumChildProcForRedraw, lparam); } // As we were created with a style of WS_CLIPCHILDREN redraw requests may // result in an empty paint rect in WM_PAINT (this'll happen if a |