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authorben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-08 00:34:05 +0000
committerben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-08 00:34:05 +0000
commit2362e4fe2905ab75d3230ebc3e307ae53e2b8362 (patch)
treee6d88357a2021811e0e354f618247217be8bb3da /views/window/non_client_view.h
parentdb23ac3e713dc17509b2b15d3ee634968da45715 (diff)
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Move src/chrome/views to src/views. RS=darin http://crbug.com/11387
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@15604 0039d316-1c4b-4281-b951-d872f2087c98
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+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef VIEWS_WINDOW_NON_CLIENT_VIEW_H_
+#define VIEWS_WINDOW_NON_CLIENT_VIEW_H_
+
+#include "base/task.h"
+#include "views/view.h"
+#include "views/window/client_view.h"
+
+namespace gfx {
+class Path;
+}
+
+namespace views {
+
+////////////////////////////////////////////////////////////////////////////////
+// NonClientFrameView
+//
+// An object that subclasses NonClientFrameView is a View that renders and
+// responds to events within the frame portions of the non-client area of a
+// window. This view does _not_ contain the ClientView, but rather is a sibling
+// of it.
+class NonClientFrameView : public View {
+ public:
+ // Various edges of the frame border have a 1 px shadow along their edges; in
+ // a few cases we shift elements based on this amount for visual appeal.
+ static const int kFrameShadowThickness;
+ // In restored mode, we draw a 1 px edge around the content area inside the
+ // frame border.
+ static const int kClientEdgeThickness;
+
+ void DisableInactiveRendering(bool disable) {
+ paint_as_active_ = disable;
+ if (!paint_as_active_)
+ SchedulePaint();
+ }
+
+ // Returns the bounds (in this View's parent's coordinates) that the client
+ // view should be laid out within.
+ virtual gfx::Rect GetBoundsForClientView() const = 0;
+
+ // Returns true if this FrameView should always use the custom frame,
+ // regardless of the system settings. An example is the Constrained Window,
+ // which is a child window and must always provide its own frame.
+ virtual bool AlwaysUseCustomFrame() const { return false; }
+
+ virtual gfx::Rect GetWindowBoundsForClientBounds(
+ const gfx::Rect& client_bounds) const = 0;
+ virtual gfx::Point GetSystemMenuPoint() const = 0;
+ virtual int NonClientHitTest(const gfx::Point& point) = 0;
+ virtual void GetWindowMask(const gfx::Size& size,
+ gfx::Path* window_mask) = 0;
+ virtual void EnableClose(bool enable) = 0;
+ virtual void ResetWindowControls() = 0;
+
+ // Overridden from View:
+ virtual bool HitTest(const gfx::Point& l) const;
+
+ protected:
+ virtual void DidChangeBounds(const gfx::Rect& previous,
+ const gfx::Rect& current);
+
+ NonClientFrameView() : paint_as_active_(false) {}
+
+
+ // Helper for non-client view implementations to determine which area of the
+ // window border the specified |point| falls within. The other parameters are
+ // the size of the sizing edges, and whether or not the window can be
+ // resized.
+ int GetHTComponentForFrame(const gfx::Point& point,
+ int top_resize_border_height,
+ int resize_border_thickness,
+ int top_resize_corner_height,
+ int resize_corner_width,
+ bool can_resize);
+
+ // Accessor for paint_as_active_.
+ bool paint_as_active() const { return paint_as_active_; }
+
+ private:
+ // True when the non-client view should always be rendered as if the window
+ // were active, regardless of whether or not the top level window actually
+ // is active.
+ bool paint_as_active_;
+};
+
+////////////////////////////////////////////////////////////////////////////////
+// NonClientView
+//
+// The NonClientView is the logical root of all Views contained within a
+// Window, except for the RootView which is its parent and of which it is the
+// sole child. The NonClientView has two children, the NonClientFrameView which
+// is responsible for painting and responding to events from the non-client
+// portions of the window, and the ClientView, which is responsible for the
+// same for the client area of the window:
+//
+// +- views::Window ------------------------------------+
+// | +- views::RootView ------------------------------+ |
+// | | +- views::NonClientView ---------------------+ | |
+// | | | +- views::NonClientView subclass ---+ | | |
+// | | | | | | | |
+// | | | | << all painting and event receiving >> | | | |
+// | | | | << of the non-client areas of a >> | | | |
+// | | | | << views::Window. >> | | | |
+// | | | | | | | |
+// | | | +----------------------------------------+ | | |
+// | | | +- views::ClientView or subclass --------+ | | |
+// | | | | | | | |
+// | | | | << all painting and event receiving >> | | | |
+// | | | | << of the client areas of a >> | | | |
+// | | | | << views::Window. >> | | | |
+// | | | | | | | |
+// | | | +----------------------------------------+ | | |
+// | | +--------------------------------------------+ | |
+// | +------------------------------------------------+ |
+// +----------------------------------------------------+
+//
+// The NonClientFrameView and ClientView are siblings because due to theme
+// changes the NonClientFrameView may be replaced with different
+// implementations (e.g. during the switch from DWM/Aero-Glass to Vista Basic/
+// Classic rendering).
+//
+class NonClientView : public View {
+ public:
+ explicit NonClientView(Window* frame);
+ virtual ~NonClientView();
+
+ // Replaces the current NonClientFrameView (if any) with the specified one.
+ void SetFrameView(NonClientFrameView* frame_view);
+
+ // Returns true if the ClientView determines that the containing window can be
+ // closed, false otherwise.
+ bool CanClose() const;
+
+ // Called by the containing Window when it is closed.
+ void WindowClosing();
+
+ // Changes the frame from native to custom depending on the value of
+ // |use_native_frame|.
+ void SetUseNativeFrame(bool use_native_frame);
+
+ // Returns true if the native window frame should be used, false if the
+ // NonClientView provides its own frame implementation.
+ bool UseNativeFrame() const;
+
+ // Prevents the window from being rendered as deactivated when |disable| is
+ // true, until called with |disable| false. Used when a sub-window is to be
+ // shown that shouldn't visually de-activate the window.
+ // Subclasses can override this to perform additional actions when this value
+ // changes.
+ void DisableInactiveRendering(bool disable);
+
+ // Returns the bounds of the window required to display the content area at
+ // the specified bounds.
+ gfx::Rect GetWindowBoundsForClientBounds(const gfx::Rect client_bounds) const;
+
+ // Returns the point, in screen coordinates, where the system menu should
+ // be shown so it shows up anchored to the system menu icon.
+ gfx::Point GetSystemMenuPoint() const;
+
+ // Determines the windows HT* code when the mouse cursor is at the
+ // specified point, in window coordinates.
+ int NonClientHitTest(const gfx::Point& point);
+
+ // Returns a mask to be used to clip the top level window for the given
+ // size. This is used to create the non-rectangular window shape.
+ void GetWindowMask(const gfx::Size& size, gfx::Path* window_mask);
+
+ // Toggles the enable state for the Close button (and the Close menu item in
+ // the system menu).
+ void EnableClose(bool enable);
+
+ // Tells the window controls as rendered by the NonClientView to reset
+ // themselves to a normal state. This happens in situations where the
+ // containing window does not receive a normal sequences of messages that
+ // would lead to the controls returning to this normal state naturally, e.g.
+ // when the window is maximized, minimized or restored.
+ void ResetWindowControls();
+
+ // Get/Set client_view property.
+ ClientView* client_view() const { return client_view_; }
+ void set_client_view(ClientView* client_view) {
+ client_view_ = client_view;
+ }
+
+ // Layout just the frame view. This is necessary on Windows when non-client
+ // metrics such as the position of the window controls changes independently
+ // of a window resize message.
+ void LayoutFrameView();
+
+ // NonClientView, View overrides:
+ virtual gfx::Size GetPreferredSize();
+ virtual gfx::Size GetMinimumSize();
+ virtual void Layout();
+
+ protected:
+ // NonClientView, View overrides:
+ virtual void ViewHierarchyChanged(bool is_add, View* parent, View* child);
+ virtual views::View* GetViewForPoint(const gfx::Point& point);
+ virtual views::View* GetViewForPoint(const gfx::Point& point,
+ bool can_create_floating);
+
+ private:
+ // The frame that hosts this NonClientView.
+ Window* frame_;
+
+ // A ClientView object or subclass, responsible for sizing the contents view
+ // of the window, hit testing and perhaps other tasks depending on the
+ // implementation.
+ ClientView* client_view_;
+
+ // The NonClientFrameView that renders the non-client portions of the window.
+ // This object is not owned by the view hierarchy because it can be replaced
+ // dynamically as the system settings change.
+ scoped_ptr<NonClientFrameView> frame_view_;
+
+ // Whether or not we should use the native frame.
+ bool use_native_frame_;
+
+ DISALLOW_COPY_AND_ASSIGN(NonClientView);
+};
+
+} // namespace views
+
+#endif // #ifndef VIEWS_WINDOW_NON_CLIENT_VIEW_H_