summaryrefslogtreecommitdiffstats
path: root/views
diff options
context:
space:
mode:
authorben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-01-07 17:33:39 +0000
committerben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-01-07 17:33:39 +0000
commitf676780687464428e340d008a0d1ca13d9944628 (patch)
tree489e8bd8188e31a7f6c53f15e8d1d9c6ba36d023 /views
parent3b65bfd55c56cf8a6db025087d937494f49dc15f (diff)
downloadchromium_src-f676780687464428e340d008a0d1ca13d9944628.zip
chromium_src-f676780687464428e340d008a0d1ca13d9944628.tar.gz
chromium_src-f676780687464428e340d008a0d1ca13d9944628.tar.bz2
Move animation code to new ui/base/animation directory.
BUG=none TEST=none TBR=brettw Review URL: http://codereview.chromium.org/6154001 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@70743 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'views')
-rw-r--r--views/animation/bounds_animator.cc9
-rw-r--r--views/animation/bounds_animator.h47
-rw-r--r--views/animation/bounds_animator_unittest.cc6
-rw-r--r--views/controls/button/custom_button.cc8
-rw-r--r--views/controls/button/custom_button.h12
-rw-r--r--views/controls/button/image_button.cc2
-rw-r--r--views/controls/button/text_button.cc2
7 files changed, 48 insertions, 38 deletions
diff --git a/views/animation/bounds_animator.cc b/views/animation/bounds_animator.cc
index ad17ec9..4ba8d86 100644
--- a/views/animation/bounds_animator.cc
+++ b/views/animation/bounds_animator.cc
@@ -4,14 +4,19 @@
#include "views/animation/bounds_animator.h"
-#include "app/animation_container.h"
-#include "app/slide_animation.h"
#include "base/scoped_ptr.h"
+#include "ui/base/animation/animation_container.h"
+#include "ui/base/animation/slide_animation.h"
#include "views/view.h"
// Duration in milliseconds for animations.
static const int kAnimationDuration = 200;
+using ui::Animation;
+using ui::AnimationContainer;
+using ui::SlideAnimation;
+using ui::Tween;
+
namespace views {
BoundsAnimator::BoundsAnimator(View* parent)
diff --git a/views/animation/bounds_animator.h b/views/animation/bounds_animator.h
index 5e5d976..a2fed4e 100644
--- a/views/animation/bounds_animator.h
+++ b/views/animation/bounds_animator.h
@@ -8,13 +8,14 @@
#include <map>
-#include "app/animation_container_observer.h"
-#include "app/animation_delegate.h"
#include "base/ref_counted.h"
#include "gfx/rect.h"
+#include "ui/base/animation/animation_container_observer.h"
+#include "ui/base/animation/animation_delegate.h"
-class AnimationContainer;
+namespace ui {
class SlideAnimation;
+}
namespace views {
@@ -37,12 +38,12 @@ class BoundsAnimatorObserver {
// You can attach an AnimationDelegate to the individual animation for a view
// by way of SetAnimationDelegate. Additionally you can attach an observer to
// the BoundsAnimator that is notified when all animations are complete.
-class BoundsAnimator : public AnimationDelegate,
- public AnimationContainerObserver {
+class BoundsAnimator : public ui::AnimationDelegate,
+ public ui::AnimationContainerObserver {
public:
// If |delete_when_done| is set to true in |SetAnimationDelegate| the
// |AnimationDelegate| must subclass this class.
- class OwnedAnimationDelegate : public AnimationDelegate {
+ class OwnedAnimationDelegate : public ui::AnimationDelegate {
public:
virtual ~OwnedAnimationDelegate() {}
};
@@ -58,11 +59,11 @@ class BoundsAnimator : public AnimationDelegate,
// Sets the animation for the specified view. BoundsAnimator takes ownership
// of the specified animation.
- void SetAnimationForView(View* view, SlideAnimation* animation);
+ void SetAnimationForView(View* view, ui::SlideAnimation* animation);
// Returns the animation for the specified view. BoundsAnimator owns the
// returned Animation.
- const SlideAnimation* GetAnimationForView(View* view);
+ const ui::SlideAnimation* GetAnimationForView(View* view);
// Stops animating the specified view. If the view was scheduled for deletion
// it is deleted. This does nothing if |view| is not currently animating.
@@ -72,7 +73,7 @@ class BoundsAnimator : public AnimationDelegate,
// |delete_when_done| is true the |delegate| is deleted when done and
// |delegate| must subclass OwnedAnimationDelegate.
void SetAnimationDelegate(View* view,
- AnimationDelegate* delegate,
+ ui::AnimationDelegate* delegate,
bool delete_when_done);
// Returns true if BoundsAnimator is animating the bounds of |view|.
@@ -91,7 +92,7 @@ class BoundsAnimator : public AnimationDelegate,
protected:
// Creates the animation to use for animating views.
- virtual SlideAnimation* CreateAnimation();
+ virtual ui::SlideAnimation* CreateAnimation();
private:
// Tracks data about the view being animated.
@@ -111,10 +112,10 @@ class BoundsAnimator : public AnimationDelegate,
gfx::Rect target_bounds;
// The animation. We own this.
- SlideAnimation* animation;
+ ui::SlideAnimation* animation;
// Additional delegate for the animation, may be null.
- AnimationDelegate* delegate;
+ ui::AnimationDelegate* delegate;
};
// Used by AnimationEndedOrCanceled.
@@ -125,7 +126,7 @@ class BoundsAnimator : public AnimationDelegate,
typedef std::map<View*, Data> ViewToDataMap;
- typedef std::map<const Animation*, View*> AnimationToViewMap;
+ typedef std::map<const ui::Animation*, View*> AnimationToViewMap;
// Removes references to |view| and its animation. This does NOT delete the
// animation or delegate.
@@ -138,20 +139,20 @@ class BoundsAnimator : public AnimationDelegate,
// Used when changing the animation for a view. This resets the maps for
// the animation used by view and returns the current animation. Ownership
// of the returned animation passes to the caller.
- Animation* ResetAnimationForView(View* view);
+ ui::Animation* ResetAnimationForView(View* view);
// Invoked from AnimationEnded and AnimationCanceled.
- void AnimationEndedOrCanceled(const Animation* animation,
+ void AnimationEndedOrCanceled(const ui::Animation* animation,
AnimationEndType type);
- // AnimationDelegate overrides.
- virtual void AnimationProgressed(const Animation* animation);
- virtual void AnimationEnded(const Animation* animation);
- virtual void AnimationCanceled(const Animation* animation);
+ // ui::AnimationDelegate overrides.
+ virtual void AnimationProgressed(const ui::Animation* animation);
+ virtual void AnimationEnded(const ui::Animation* animation);
+ virtual void AnimationCanceled(const ui::Animation* animation);
- // AnimationContainerObserver overrides.
- virtual void AnimationContainerProgressed(AnimationContainer* container);
- virtual void AnimationContainerEmpty(AnimationContainer* container);
+ // ui::AnimationContainerObserver overrides.
+ virtual void AnimationContainerProgressed(ui::AnimationContainer* container);
+ virtual void AnimationContainerEmpty(ui::AnimationContainer* container);
// Parent of all views being animated.
View* parent_;
@@ -159,7 +160,7 @@ class BoundsAnimator : public AnimationDelegate,
BoundsAnimatorObserver* observer_;
// All animations we create up with the same container.
- scoped_refptr<AnimationContainer> container_;
+ scoped_refptr<ui::AnimationContainer> container_;
// Maps from view being animated to info about the view.
ViewToDataMap data_;
diff --git a/views/animation/bounds_animator_unittest.cc b/views/animation/bounds_animator_unittest.cc
index d85b185..0c02e2d 100644
--- a/views/animation/bounds_animator_unittest.cc
+++ b/views/animation/bounds_animator_unittest.cc
@@ -2,13 +2,15 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "app/slide_animation.h"
-#include "app/test_animation_delegate.h"
#include "testing/gtest/include/gtest/gtest.h"
+#include "ui/base/animation/slide_animation.h"
+#include "ui/base/animation/test_animation_delegate.h"
#include "views/animation/bounds_animator.h"
#include "views/view.h"
using views::BoundsAnimator;
+using ui::Animation;
+using ui::SlideAnimation;
namespace {
diff --git a/views/controls/button/custom_button.cc b/views/controls/button/custom_button.cc
index 7a3eca2..baf0209 100644
--- a/views/controls/button/custom_button.cc
+++ b/views/controls/button/custom_button.cc
@@ -5,7 +5,7 @@
#include "views/controls/button/custom_button.h"
#include "app/keyboard_codes.h"
-#include "app/throb_animation.h"
+#include "ui/base/animation/throb_animation.h"
#include "views/screen.h"
namespace views {
@@ -120,7 +120,7 @@ CustomButton::CustomButton(ButtonListener* listener)
is_throbbing_(false),
triggerable_event_flags_(MouseEvent::EF_LEFT_BUTTON_DOWN),
request_focus_on_press_(true) {
- hover_animation_.reset(new ThrobAnimation(this));
+ hover_animation_.reset(new ui::ThrobAnimation(this));
hover_animation_->SetSlideDuration(kHoverFadeDurationMs);
}
@@ -262,9 +262,9 @@ void CustomButton::WillLoseFocus() {
}
////////////////////////////////////////////////////////////////////////////////
-// CustomButton, AnimationDelegate implementation:
+// CustomButton, ui::AnimationDelegate implementation:
-void CustomButton::AnimationProgressed(const Animation* animation) {
+void CustomButton::AnimationProgressed(const ui::Animation* animation) {
SchedulePaint();
}
diff --git a/views/controls/button/custom_button.h b/views/controls/button/custom_button.h
index 6e35a3f..e0dcb2b 100644
--- a/views/controls/button/custom_button.h
+++ b/views/controls/button/custom_button.h
@@ -6,10 +6,12 @@
#define VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
#pragma once
-#include "app/animation_delegate.h"
#include "views/controls/button/button.h"
+#include "ui/base/animation/animation_delegate.h"
+namespace ui {
class ThrobAnimation;
+}
namespace views {
@@ -19,7 +21,7 @@ namespace views {
// part of the focus chain. Call SetFocusable(true) to make it part of the
// focus chain.
class CustomButton : public Button,
- public AnimationDelegate {
+ public ui::AnimationDelegate {
public:
// The menu button's class name.
static const char kViewClassName[];
@@ -104,8 +106,8 @@ class CustomButton : public Button,
virtual bool IsHotTracked() const;
virtual void WillLoseFocus();
- // Overridden from AnimationDelegate:
- virtual void AnimationProgressed(const Animation* animation);
+ // Overridden from ui::AnimationDelegate:
+ virtual void AnimationProgressed(const ui::Animation* animation);
// Returns true if the button should become pressed when the user
// holds the mouse down over the button. For this implementation,
@@ -116,7 +118,7 @@ class CustomButton : public Button,
ButtonState state_;
// Hover animation.
- scoped_ptr<ThrobAnimation> hover_animation_;
+ scoped_ptr<ui::ThrobAnimation> hover_animation_;
private:
// Should we animate when the state changes? Defaults to true.
diff --git a/views/controls/button/image_button.cc b/views/controls/button/image_button.cc
index 362b7abe..306633e 100644
--- a/views/controls/button/image_button.cc
+++ b/views/controls/button/image_button.cc
@@ -4,9 +4,9 @@
#include "views/controls/button/image_button.h"
-#include "app/throb_animation.h"
#include "gfx/canvas.h"
#include "gfx/skbitmap_operations.h"
+#include "ui/base/animation/throb_animation.h"
namespace views {
diff --git a/views/controls/button/text_button.cc b/views/controls/button/text_button.cc
index 1df698a..4c3460f 100644
--- a/views/controls/button/text_button.cc
+++ b/views/controls/button/text_button.cc
@@ -6,11 +6,11 @@
#include <algorithm>
-#include "app/throb_animation.h"
#include "app/resource_bundle.h"
#include "base/logging.h"
#include "base/utf_string_conversions.h"
#include "gfx/canvas_skia.h"
+#include "ui/base/animation/throb_animation.h"
#include "views/controls/button/button.h"
#include "views/event.h"
#include "grit/app_resources.h"