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authorgspencer@google.com <gspencer@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-06 22:51:32 +0000
committergspencer@google.com <gspencer@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-06 22:51:32 +0000
commitabc98c5e56509da6534a658c967b6fe3675106dc (patch)
tree26915beb3a826866b95e3a8f24a98bd5988df9d6 /webkit/DEPS
parent58bb34b3fcaa95ba5e6b54e64a06738a0e399aa0 (diff)
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This makes some changes to the o3d tree in preparation
for landing in Chrome. The biggest pieces here are moving some of the third party dependencies back into o3d/third_party because they need to be distinct from the chrome versions of the same packages, and because O3D is the only one using the dependency. (NPAPI in particular). Also the plugin gyp file is now modified so that it can handle being part of both a chrome developer tree and an o3d developer tree (in the latter case, it generates the plugin and installer, in the former it does not) BE AWARE that this change will change the main solution/xcodebuild file from "build/all" to be "build/o3d", but rebuilding from gyp files will NOT remove the old "build/all" one, so you might be tricked into opening the wrong one. Review URL: http://codereview.chromium.org/256081 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28169 0039d316-1c4b-4281-b951-d872f2087c98
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