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authorccameron@chromium.org <ccameron@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-22 23:54:36 +0000
committerccameron@chromium.org <ccameron@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-22 23:54:36 +0000
commitcba19e1bbfafd24bb4c3cf7242239bab9b971d1a (patch)
treee6fbeb004359d7a1664368b654c29fc85ae759ca /webkit/child/webthemeengine_impl_default.h
parentbad0b98ea106ce5fe58a6630e059e9aa58f9a8d0 (diff)
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Merge 246077 "Fix bug where GL fence objects were shared between..."
> Fix bug where GL fence objects were shared between contexts. > > These objects were allocated during DrawIOSurface when copying > the IOSurface to a video frame. > > This pulls the copy to the video frame up to CompositorSwapBuffers, > and performs the copy in a separate context. Using the separate > context makes a call to glFlush before the copy necessary (to be sure > that the copy gets the correct contents), and after, to kick off the async > copy. > > Moving the copy up to the swap make it so that we won't send more > frames just because of window damage. > > BUG=334742 > > Review URL: https://codereview.chromium.org/137893022 git-svn-id: svn://svn.chromium.org/chrome/branches/1750/src@246451 0039d316-1c4b-4281-b951-d872f2087c98
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