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author | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-03-06 02:53:28 +0000 |
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committer | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-03-06 02:53:28 +0000 |
commit | 00c39612a3ec84f8d1f26975f3936bffc183591a (patch) | |
tree | 92474ab446150f025becaefd3868e02f72bea1fc /webkit/glue/plugins/plugin_list.h | |
parent | 23dd7db09af6da5643e10d839b23d484a5b41eab (diff) | |
download | chromium_src-00c39612a3ec84f8d1f26975f3936bffc183591a.zip chromium_src-00c39612a3ec84f8d1f26975f3936bffc183591a.tar.gz chromium_src-00c39612a3ec84f8d1f26975f3936bffc183591a.tar.bz2 |
Make the pepper 2D flush callback actually function as advertised. It will now
get called asynchronously when the bits are actually copied to the screen,
rather than synchronously from inside the paint function. This makes it useful
for plugins to use the callback for rate limiting. This also adds a lot of
infrastructure for running tests on pepper devices, and includes a unit test
for the new flush behavior. I made the existing RenderProcess object an
abstract interface and made the existing MockProcess (renamed to be more clear)
implement that. This avoids a static cast that would actually crash during a
unit test because some code was hardcoded to expect a RenderProcess object.
This fixes base's IDMap iterator which has apparently never been used for an
IDMap with ownership semantics.
TEST=Unit test included
BUG=none
Original review URL: http://codereview.chromium.org/661124
Review URL: http://codereview.chromium.org/664001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@40813 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'webkit/glue/plugins/plugin_list.h')
-rw-r--r-- | webkit/glue/plugins/plugin_list.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/webkit/glue/plugins/plugin_list.h b/webkit/glue/plugins/plugin_list.h index dea1ab9..c920397 100644 --- a/webkit/glue/plugins/plugin_list.h +++ b/webkit/glue/plugins/plugin_list.h @@ -91,6 +91,12 @@ class PluginList { // be loaded using PluginList::LoadPlugin(). void RegisterInternalPlugin(const PluginVersionInfo& info); + // Removes a specified internal plugin from the list. The search will match + // on the path from the version info previously registered. + // + // This is generally only necessary for tests. + void UnregisterInternalPlugin(const FilePath& path); + // Creates a WebPluginInfo structure given a plugin's path. On success // returns true, with the information being put into "info". If it's an // internal plugin, "entry_points" is filled in as well with a |