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author | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-27 00:20:51 +0000 |
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committer | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-27 00:20:51 +0000 |
commit | f5b16fed647e941aa66933178da85db2860d639b (patch) | |
tree | f00e9856c04aad3b558a140955e7674add33f051 /webkit/pending/BitmapImage.h | |
parent | 920c091ac3ee15079194c82ae8a7a18215f3f23c (diff) | |
download | chromium_src-f5b16fed647e941aa66933178da85db2860d639b.zip chromium_src-f5b16fed647e941aa66933178da85db2860d639b.tar.gz chromium_src-f5b16fed647e941aa66933178da85db2860d639b.tar.bz2 |
Add webkit to the repository.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@18 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'webkit/pending/BitmapImage.h')
-rw-r--r-- | webkit/pending/BitmapImage.h | 213 |
1 files changed, 213 insertions, 0 deletions
diff --git a/webkit/pending/BitmapImage.h b/webkit/pending/BitmapImage.h new file mode 100644 index 0000000..e589beb --- /dev/null +++ b/webkit/pending/BitmapImage.h @@ -0,0 +1,213 @@ +/* + * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) + * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef BitmapImage_h +#define BitmapImage_h + +#include "Image.h" +#include "Color.h" +#include "IntSize.h" + +#if PLATFORM(MAC) +#include <wtf/RetainPtr.h> +#ifdef __OBJC__ +@class NSImage; +#else +class NSImage; +#endif +#endif + +#if PLATFORM(WIN) +class NativeImageSkia; +typedef struct HBITMAP__ *HBITMAP; +#endif + +namespace WebCore { + struct FrameData; +} + +// This complicated-looking declaration tells the FrameData Vector that it should copy without +// invoking our constructor or destructor. This allows us to have a vector even for a struct +// that's not copyable. +namespace WTF { + template<> class VectorTraits<WebCore::FrameData> : public SimpleClassVectorTraits {}; +} + +namespace WebCore { + +template <typename T> class Timer; + +// ================================================ +// FrameData Class +// ================================================ + +struct FrameData : Noncopyable { + FrameData() + : m_frame(0) + , m_duration(0) + , m_hasAlpha(true) + { + } + + ~FrameData() + { + clear(); + } + + void clear(); + + NativeImagePtr m_frame; + float m_duration; + bool m_hasAlpha; +}; + +// ================================================= +// BitmapImage Class +// ================================================= + +class BitmapImage : public Image { + friend class GraphicsContext; +public: +#if PLATFORM(QT) + BitmapImage(const QPixmap &pixmap, ImageObserver* = 0); +#endif + BitmapImage(ImageObserver* = 0); + ~BitmapImage(); + + virtual IntSize size() const; + + virtual bool dataChanged(bool allDataReceived); + + // It may look unusual that there is no start animation call as public API. This is because + // we start and stop animating lazily. Animation begins whenever someone draws the image. It will + // automatically pause once all observers no longer want to render the image anywhere. + virtual void stopAnimation(); + virtual void resetAnimation(); + + virtual unsigned decodedSize() const { return m_decodedSize; } + +#if PLATFORM(MAC) + // Accessors for native image formats. + virtual NSImage* getNSImage(); + virtual CFDataRef getTIFFRepresentation(); +#endif + +#if PLATFORM(CG) + virtual CGImageRef getCGImageRef(); +#endif + +#if PLATFORM(QT) + virtual QPixmap* getPixmap() const; +#endif + +#if PLATFORM(WIN) + virtual bool getHBITMAP(HBITMAP); + virtual bool getHBITMAPOfSize(HBITMAP, LPSIZE); + virtual NativeImageSkia* getBitmap(); +#endif + +#if PLATFORM(WX) + virtual wxBitmap* getWxBitmap() const; +#endif + + virtual NativeImagePtr nativeImageForCurrentFrame() { return frameAtIndex(currentFrame()); } + +private: +#if PLATFORM(WIN) + virtual void drawFrameMatchingSourceSize(GraphicsContext*, const FloatRect& dstRect, const IntSize& srcSize, CompositeOperator); +#endif + virtual void draw(GraphicsContext*, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator); +#if PLATFORM(QT) || PLATFORM(WX) + virtual void drawPattern(GraphicsContext*, const FloatRect& srcRect, const AffineTransform& patternTransform, + const FloatPoint& phase, CompositeOperator, const FloatRect& destRect); +#endif + size_t currentFrame() const { return m_currentFrame; } + size_t frameCount(); + NativeImagePtr frameAtIndex(size_t); + float frameDurationAtIndex(size_t); + bool frameHasAlphaAtIndex(size_t); + + // Decodes and caches a frame. Never accessed except internally. + void cacheFrame(size_t index); + + // Called to invalidate all our cached data. If an image is loading incrementally, we only + // invalidate the last cached frame. + virtual void destroyDecodedData(bool incremental = false); + + // Whether or not size is available yet. + bool isSizeAvailable(); + + // Animation. + bool shouldAnimate(); + virtual void startAnimation(); + void advanceAnimation(Timer<BitmapImage>*); + + // Handle platform-specific data + void initPlatformData(); + void invalidatePlatformData(); + + // Checks to see if the image is a 1x1 solid color. We optimize these images and just do a fill rect instead. + void checkForSolidColor(); + + virtual bool mayFillWithSolidColor() const { return m_isSolidColor && m_currentFrame == 0; } + virtual Color solidColor() const { return m_solidColor; } + + ImageSource m_source; + mutable IntSize m_size; // The size to use for the overall image (will just be the size of the first image). + + size_t m_currentFrame; // The index of the current frame of animation. + Vector<FrameData> m_frames; // An array of the cached frames of the animation. We have to ref frames to pin them in the cache. + + Timer<BitmapImage>* m_frameTimer; + int m_repetitionCount; // How many total animation loops we should do. + int m_repetitionsComplete; // How many repetitions we've finished. + +#if PLATFORM(MAC) + mutable RetainPtr<NSImage> m_nsImage; // A cached NSImage of frame 0. Only built lazily if someone actually queries for one. + mutable RetainPtr<CFDataRef> m_tiffRep; // Cached TIFF rep for frame 0. Only built lazily if someone queries for one. +#endif + + Color m_solidColor; // If we're a 1x1 solid color, this is the color to use to fill. + bool m_isSolidColor; // Whether or not we are a 1x1 solid image. + + bool m_animatingImageType; // Whether or not we're an image type that is capable of animating (GIF). + bool m_animationFinished; // Whether or not we've completed the entire animation. + + bool m_allDataReceived; // Whether or not we've received all our data. + + mutable bool m_haveSize; // Whether or not our |m_size| member variable has the final overall image size yet. + bool m_sizeAvailable; // Whether or not we can obtain the size of the first image frame yet from ImageIO. + unsigned m_decodedSize; // The current size of all decoded frames. + +#if PLATFORM(QT) + QPixmap *m_pixmap; +#endif + +}; + +} + +#endif |