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author | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-01-03 17:43:36 +0000 |
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committer | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-01-03 17:43:36 +0000 |
commit | e8f07ac77c1b27633eb7c6c2793d5b465e023f9f (patch) | |
tree | 6b1aa7de84dcb5f18adac114bba01c4f77a71e6b /webkit/plugins/ppapi/ppb_graphics_2d_impl.cc | |
parent | 08d9dfe8c279ec894cdacdf5f0a89bd8c85a92fc (diff) | |
download | chromium_src-e8f07ac77c1b27633eb7c6c2793d5b465e023f9f.zip chromium_src-e8f07ac77c1b27633eb7c6c2793d5b465e023f9f.tar.gz chromium_src-e8f07ac77c1b27633eb7c6c2793d5b465e023f9f.tar.bz2 |
Change the DidChangeView update to take a new ViewChanged resource.
This will allow us to be more flexible about adding data to view changed updates in the future. For now, I've incorporated fullscreen and tab foreground state into the view state.
BUG=
TEST=
Review URL: http://codereview.chromium.org/8951014
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@116142 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'webkit/plugins/ppapi/ppb_graphics_2d_impl.cc')
-rw-r--r-- | webkit/plugins/ppapi/ppb_graphics_2d_impl.cc | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/webkit/plugins/ppapi/ppb_graphics_2d_impl.cc b/webkit/plugins/ppapi/ppb_graphics_2d_impl.cc index a209e1f..dec85d0 100644 --- a/webkit/plugins/ppapi/ppb_graphics_2d_impl.cc +++ b/webkit/plugins/ppapi/ppb_graphics_2d_impl.cc @@ -22,6 +22,7 @@ #include "ui/gfx/point.h" #include "ui/gfx/rect.h" #include "webkit/plugins/ppapi/common.h" +#include "webkit/plugins/ppapi/gfx_conversion.h" #include "webkit/plugins/ppapi/ppapi_plugin_instance.h" #include "webkit/plugins/ppapi/ppb_image_data_impl.h" #include "webkit/plugins/ppapi/resource_helper.h" @@ -330,7 +331,8 @@ int32_t PPB_Graphics2D_Impl::Flush(PP_CompletionCallback callback) { // ViewInitiatedPaint/ViewFlushedPaint calls, leaving our callback stranded. gfx::Rect visible_changed_rect; if (bound_instance_ && !op_rect.IsEmpty()) - visible_changed_rect = bound_instance_->clip().Intersect(op_rect); + visible_changed_rect =PP_ToGfxRect(bound_instance_->view_data().clip_rect). + Intersect(op_rect); if (bound_instance_ && !visible_changed_rect.IsEmpty()) { if (operation.type == QueuedOperation::SCROLL) { |