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authorinitial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98>2008-07-27 00:20:51 +0000
committerinitial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98>2008-07-27 00:20:51 +0000
commitf5b16fed647e941aa66933178da85db2860d639b (patch)
treef00e9856c04aad3b558a140955e7674add33f051 /webkit/port/rendering/RenderThemeWin.h
parent920c091ac3ee15079194c82ae8a7a18215f3f23c (diff)
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Add webkit to the repository.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@18 0039d316-1c4b-4281-b951-d872f2087c98
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+/*
+ * This file is part of the WebKit project.
+ *
+ * Copyright (C) 2006 Apple Computer, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef RenderThemeWin_h
+#define RenderThemeWin_h
+
+#include "RenderTheme.h"
+#include "ThemeData.h"
+
+#if WIN32
+typedef void* HANDLE;
+typedef struct HINSTANCE__* HINSTANCE;
+typedef HINSTANCE HMODULE;
+#endif
+
+namespace WebCore {
+
+class RenderThemeWin : public RenderTheme {
+public:
+ RenderThemeWin();
+ ~RenderThemeWin();
+
+ // A method asking if the theme's controls actually care about redrawing when hovered.
+ virtual bool supportsHover(const RenderStyle*) const { return true; }
+
+ virtual bool supportsFocusRing(const RenderStyle*) const;
+
+ virtual Color platformActiveSelectionBackgroundColor() const;
+ virtual Color platformInactiveSelectionBackgroundColor() const;
+ virtual Color platformActiveSelectionForegroundColor() const;
+ virtual Color platformInactiveSelectionForegroundColor() const;
+
+ virtual double caretBlinkFrequency() const;
+
+ // System fonts.
+ virtual void systemFont(int propId, Document*, FontDescription&) const;
+
+ virtual int minimumMenuListSize(RenderStyle*) const;
+
+ virtual bool paintCheckbox(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r)
+ { return paintButton(o, i, r); }
+ virtual void setCheckboxSize(RenderStyle*) const;
+
+ virtual bool paintRadio(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r)
+ { return paintButton(o, i, r); }
+ virtual void setRadioSize(RenderStyle* style) const;
+
+ virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ virtual bool paintTextArea(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r)
+ { return paintTextField(o, i, r); }
+
+ // MenuList refers to an unstyled menulist (meaning a menulist without
+ // background-color or border set) and MenuListButton refers to a styled
+ // menulist (a menulist with background-color or border set). They have
+ // this distinction to support showing aqua style themes whenever they
+ // possibly can, which is something we don't want to replicate.
+ //
+ // In short, we either go down the MenuList code path or the MenuListButton
+ // codepath. We never go down both. And in both cases, they render the
+ // entire menulist.
+ virtual void adjustMenuListStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const;
+ virtual bool paintMenuList(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+ virtual void adjustMenuListButtonStyle(CSSStyleSelector* selector, RenderStyle* style, Element* e) const;
+ virtual bool paintMenuListButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ // These methods define the padding for the MenuList's inner block.
+ virtual int popupInternalPaddingLeft(RenderStyle*) const;
+ virtual int popupInternalPaddingRight(RenderStyle*) const;
+ virtual int popupInternalPaddingTop(RenderStyle*) const;
+ virtual int popupInternalPaddingBottom(RenderStyle*) const;
+
+ virtual void adjustButtonInnerStyle(RenderStyle* style) const;
+
+ virtual void adjustSliderThumbSize(RenderObject*) const;
+
+ virtual void adjustSearchFieldCancelButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual void adjustSearchFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual void adjustSearchFieldDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual void adjustSearchFieldResultsDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+ virtual void adjustSearchFieldResultsButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
+
+ virtual bool paintSearchField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
+
+ // Provide a way to pass the default font size from the Settings object to
+ // the render theme. TODO(tc): http://b/1129186 A cleaner way would be to
+ // remove the default font size from this object and have callers that need
+ // the value to get it directly from the appropriate Settings object.
+ static void setDefaultFontSize(int);
+
+private:
+ void addIntrinsicMargins(RenderStyle*) const;
+
+ unsigned determineState(RenderObject*);
+ unsigned determineClassicState(RenderObject*);
+ bool supportsFocus(EAppearance);
+
+ ThemeData getThemeData(RenderObject*);
+
+ bool paintTextFieldInternal(RenderObject*, const RenderObject::PaintInfo&, const IntRect&, bool);
+
+ void setButtonPadding(RenderStyle* style) const;
+
+ // Gets the minimal x button padding according to the current theme.
+ void getMinimalButtonPadding(Length* minXPadding) const;
+
+ int menuListInternalPadding(RenderStyle* style, int paddingType) const;
+};
+
+};
+
+#endif