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authoraa@chromium.org <aa@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-12 00:48:58 +0000
committeraa@chromium.org <aa@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-12 00:48:58 +0000
commit9a7b22e6fb1d115a694616fd5a12bfe6e491664b (patch)
tree505bc1a11530c975bf45588b19aa6c3cfbc36c13 /webkit/port
parent08da43b40e557c42b93fe490e91ab44a73d7e0dd (diff)
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Split V8Proxy::retrieveActiveFrame() into two methods.
We now have RetrieveFrameForCurrentContext() and RetrieveFrameForEnteredContext(). These terms means the same thing they do in V8::Context -- 'current' is the top of the js stack and 'entered' is the bottom. I needed 'entered' to fix a bug in extensions where if you call an extension API through the web inspector we get confused and think the web inspector's view is the one who called. Review URL: http://codereview.chromium.org/113085 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@15828 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'webkit/port')
-rw-r--r--webkit/port/bindings/v8/JSXPathNSResolver.cpp2
-rw-r--r--webkit/port/bindings/v8/ScriptController.cpp11
-rw-r--r--webkit/port/bindings/v8/ScriptController.h14
-rw-r--r--webkit/port/bindings/v8/v8_custom.cpp2
-rw-r--r--webkit/port/bindings/v8/v8_proxy.cpp17
-rw-r--r--webkit/port/bindings/v8/v8_proxy.h26
6 files changed, 52 insertions, 20 deletions
diff --git a/webkit/port/bindings/v8/JSXPathNSResolver.cpp b/webkit/port/bindings/v8/JSXPathNSResolver.cpp
index 2fb2849..b1ede2e 100644
--- a/webkit/port/bindings/v8/JSXPathNSResolver.cpp
+++ b/webkit/port/bindings/v8/JSXPathNSResolver.cpp
@@ -58,7 +58,7 @@ String JSXPathNSResolver::lookupNamespaceURI(const String& prefix) {
}
if (lookupNamespaceURIFunc.IsEmpty() && !m_resolver->IsFunction()) {
- Frame* frame = V8Proxy::retrieveActiveFrame();
+ Frame* frame = V8Proxy::retrieveFrameForEnteredContext();
log_info(frame, "XPathNSResolver does not have a lookupNamespaceURI method.", String());
return String();
}
diff --git a/webkit/port/bindings/v8/ScriptController.cpp b/webkit/port/bindings/v8/ScriptController.cpp
index bde1b3d..1865cd5 100644
--- a/webkit/port/bindings/v8/ScriptController.cpp
+++ b/webkit/port/bindings/v8/ScriptController.cpp
@@ -80,9 +80,14 @@ void ScriptController::setFlags(const char* str, int length)
v8::V8::SetFlagsFromString(str, length);
}
-Frame* ScriptController::retrieveActiveFrame()
+Frame* ScriptController::retrieveFrameForEnteredContext()
{
- return V8Proxy::retrieveActiveFrame();
+ return V8Proxy::retrieveFrameForEnteredContext();
+}
+
+Frame* ScriptController::retrieveFrameForCurrentContext()
+{
+ return V8Proxy::retrieveFrameForCurrentContext();
}
bool ScriptController::isSafeScript(Frame* target)
@@ -155,7 +160,7 @@ void ScriptController::disconnectFrame()
bool ScriptController::processingUserGesture() const
{
- Frame* active_frame = V8Proxy::retrieveActiveFrame();
+ Frame* active_frame = V8Proxy::retrieveFrameForEnteredContext();
// No script is running, must be run by users.
if (!active_frame)
return true;
diff --git a/webkit/port/bindings/v8/ScriptController.h b/webkit/port/bindings/v8/ScriptController.h
index 4009a71..6f052d2 100644
--- a/webkit/port/bindings/v8/ScriptController.h
+++ b/webkit/port/bindings/v8/ScriptController.h
@@ -198,13 +198,13 @@ public:
// --- Static methods assume we are running VM in single thread, ---
// --- and there is only one VM instance. ---
- // Returns the frame of the calling code is in.
- // Not necessary the frame of this proxy.
- // For example, JS code in frame A calls windowB.open(...).
- // Window::open method has the frame pointer of B, but
- // the execution context is in frame A, so it needs
- // frame A's loader to complete URL.
- static Frame* retrieveActiveFrame();
+ // Returns the frame for the entered context. See comments in
+ // V8Proxy::retrieveFrameForEnteredContext() for more information.
+ static Frame* retrieveFrameForEnteredContext();
+
+ // Returns the frame for the current context. See comments in
+ // V8Proxy::retrieveFrameForEnteredContext() for more information.
+ static Frame* retrieveFrameForCurrentContext();
// Check whether it is safe to access a frame in another domain.
static bool isSafeScript(Frame* target);
diff --git a/webkit/port/bindings/v8/v8_custom.cpp b/webkit/port/bindings/v8/v8_custom.cpp
index bf8cefc..795e34f 100644
--- a/webkit/port/bindings/v8/v8_custom.cpp
+++ b/webkit/port/bindings/v8/v8_custom.cpp
@@ -1083,7 +1083,7 @@ ACCESSOR_SETTER(ElementEventHandler) {
// the document might be created using createDocument,
// which does not have a frame, use the active frame
if (!proxy)
- proxy = V8Proxy::retrieve(V8Proxy::retrieveActiveFrame());
+ proxy = V8Proxy::retrieve(V8Proxy::retrieveFrameForEnteredContext());
if (!proxy)
return;
diff --git a/webkit/port/bindings/v8/v8_proxy.cpp b/webkit/port/bindings/v8/v8_proxy.cpp
index 5685375..8413219 100644
--- a/webkit/port/bindings/v8/v8_proxy.cpp
+++ b/webkit/port/bindings/v8/v8_proxy.cpp
@@ -622,7 +622,7 @@ void ConsoleMessageManager::ProcessDelayedMessages()
// context. If that for some bizarre reason does not
// exist, we clear the list of delayed messages to avoid
// posting messages. We still deallocate the vector.
- Frame* frame = V8Proxy::retrieveActiveFrame();
+ Frame* frame = V8Proxy::retrieveFrameForEnteredContext();
Page* page = NULL;
if (frame)
page = frame->page();
@@ -663,7 +663,7 @@ static void HandleConsoleMessage(v8::Handle<v8::Message> message,
v8::Handle<v8::Value> data)
{
// Use the frame where JavaScript is called from.
- Frame* frame = V8Proxy::retrieveActiveFrame();
+ Frame* frame = V8Proxy::retrieveFrameForEnteredContext();
if (!frame)
return;
@@ -700,7 +700,7 @@ static void ReportUnsafeAccessTo(Frame* target, DelayReporting delay)
if (!targetDocument)
return;
- Frame* source = V8Proxy::retrieveActiveFrame();
+ Frame* source = V8Proxy::retrieveFrameForEnteredContext();
if (!source || !source->document())
return; // Ignore error if the source document is gone.
@@ -1632,7 +1632,7 @@ Frame* V8Proxy::retrieveFrame(v8::Handle<v8::Context> context)
}
-Frame* V8Proxy::retrieveActiveFrame()
+Frame* V8Proxy::retrieveFrameForEnteredContext()
{
v8::Handle<v8::Context> context = v8::Context::GetEntered();
if (context.IsEmpty())
@@ -1641,6 +1641,15 @@ Frame* V8Proxy::retrieveActiveFrame()
}
+Frame* V8Proxy::retrieveFrameForCurrentContext()
+{
+ v8::Handle<v8::Context> context = v8::Context::GetCurrent();
+ if (context.IsEmpty())
+ return 0;
+ return retrieveFrame(context);
+}
+
+
Frame* V8Proxy::retrieveFrame()
{
DOMWindow* window = retrieveWindow();
diff --git a/webkit/port/bindings/v8/v8_proxy.h b/webkit/port/bindings/v8/v8_proxy.h
index 01b3116..ea32708 100644
--- a/webkit/port/bindings/v8/v8_proxy.h
+++ b/webkit/port/bindings/v8/v8_proxy.h
@@ -283,10 +283,28 @@ class V8Proxy {
// Returns the frame object of the window object associated with
// a context.
static Frame* retrieveFrame(v8::Handle<v8::Context> context);
- // Returns the frame that started JS execution.
- // NOTE: cannot declare retrieveActiveFrame as inline function,
- // VS complains at linking time.
- static Frame* retrieveActiveFrame();
+
+
+ // The two functions below retrieve WebFrame instances relating the currently
+ // executing JavaScript. Since JavaScript can make function calls across
+ // frames, though, we need to be more precise.
+ //
+ // For example, imagine that a JS function in frame A calls a function in
+ // frame B, which calls native code, which wants to know what the 'active'
+ // frame is.
+ //
+ // The 'entered context' is the context where execution first entered the
+ // script engine; the context that is at the bottom of the JS function stack.
+ // RetrieveFrameForEnteredContext() would return Frame A in our example.
+ //
+ // The 'current context' is the context the JS engine is currently inside of;
+ // the context that is at the top of the JS function stack.
+ // RetrieveFrameForCurrentContext() would return Frame B in our example.
+ //
+ // NOTE: These cannot be declared as inline function, because VS complains at
+ // linking time.
+ static Frame* retrieveFrameForEnteredContext();
+ static Frame* retrieveFrameForCurrentContext();
// Returns V8 Context of a frame. If none exists, creates
// a new context. It is potentially slow and consumes memory.