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authorbrettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-11-17 17:30:19 +0000
committerbrettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-11-17 17:30:19 +0000
commit9b9877d2952882560e37205edf33ad460a7efa91 (patch)
tree452db327f3b534b65d8d8260213094c5d9e6d00d /webkit
parentb6f2b91367ba6ed9ebb305233d4e786c1c748e45 (diff)
downloadchromium_src-9b9877d2952882560e37205edf33ad460a7efa91.zip
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chromium_src-9b9877d2952882560e37205edf33ad460a7efa91.tar.bz2
Debase our Uniscribe code. This moves FontUtils and all our Uniscribe code from
base/gfx to webkit/port/platform/graphics. I fixed the indenting and naming of the moved code. Review URL: http://codereview.chromium.org/10785 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@5561 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'webkit')
-rw-r--r--webkit/SConscript.port3
-rw-r--r--webkit/build/port/port.vcproj40
-rw-r--r--webkit/port/platform/UniscribeStateTextRun.cpp128
-rw-r--r--webkit/port/platform/graphics/FontUtilsWin.cpp339
-rw-r--r--webkit/port/platform/graphics/FontUtilsWin.h87
-rw-r--r--webkit/port/platform/graphics/FontWin.cpp13
-rw-r--r--webkit/port/platform/graphics/GlyphPageTreeNodeWin.cpp12
-rw-r--r--webkit/port/platform/graphics/UniscribeHelper.cpp868
-rw-r--r--webkit/port/platform/graphics/UniscribeHelper.h380
-rw-r--r--webkit/port/platform/graphics/UniscribeHelperTextRun.cpp135
-rw-r--r--webkit/port/platform/graphics/UniscribeHelperTextRun.h (renamed from webkit/port/platform/UniscribeStateTextRun.h)73
-rw-r--r--webkit/port/platform/graphics/UniscribeHelper_unittest.cpp142
-rw-r--r--webkit/port/rendering/RenderThemeWin.cpp32
-rw-r--r--webkit/tools/test_shell/SConscript1
-rw-r--r--webkit/tools/test_shell/test_shell_tests.vcproj12
15 files changed, 2056 insertions, 209 deletions
diff --git a/webkit/SConscript.port b/webkit/SConscript.port
index 681461c..cbb08d4 100644
--- a/webkit/SConscript.port
+++ b/webkit/SConscript.port
@@ -159,11 +159,14 @@ if env['PLATFORM'] == 'win32':
'$PORT_DIR/platform/win/SoundWin.cpp',
'$PORT_DIR/platform/graphics/FontCacheWin.cpp',
'$PORT_DIR/platform/graphics/FontPlatformDataWin.cpp',
+ '$PORT_DIR/platform/graphics/FontUtilsWin.cpp',
'$PORT_DIR/platform/graphics/FontWin.cpp',
'$PORT_DIR/platform/graphics/GlyphPageTreeNodeWin.cpp',
'$PORT_DIR/platform/graphics/IconWin.cpp',
'$PORT_DIR/platform/graphics/SimpleFontDataWin.cpp',
'$PORT_DIR/platform/graphics/ThemeHelperWin.cpp',
+ '$PORT_DIR/platform/graphics/UniscribeHelper.cpp',
+ '$PORT_DIR/platform/graphics/UniscribeHelperTextRun.cpp',
'$PORT_DIR/rendering/RenderThemeWin.cpp',
])
diff --git a/webkit/build/port/port.vcproj b/webkit/build/port/port.vcproj
index e272395..d521dda 100644
--- a/webkit/build/port/port.vcproj
+++ b/webkit/build/port/port.vcproj
@@ -671,14 +671,6 @@
RelativePath="..\..\port\platform\StateTrackingString.h"
>
</File>
- <File
- RelativePath="..\..\port\platform\UniscribeStateTextRun.cpp"
- >
- </File>
- <File
- RelativePath="..\..\port\platform\UniscribeStateTextRun.h"
- >
- </File>
<Filter
Name="win"
>
@@ -723,19 +715,19 @@
>
</File>
<File
- RelativePath="..\..\port\platform\chromium\ContextMenuChromium.cpp"
+ RelativePath="..\..\port\platform\chromium\ClipboardUtilitiesChromium.cpp"
>
</File>
<File
- RelativePath="..\..\port\platform\chromium\ContextMenuItemChromium.cpp"
+ RelativePath="..\..\port\platform\chromium\ClipboardUtilitiesChromium.h"
>
</File>
<File
- RelativePath="..\..\port\platform\chromium\ClipboardUtilitiesChromium.cpp"
+ RelativePath="..\..\port\platform\chromium\ContextMenuChromium.cpp"
>
</File>
<File
- RelativePath="..\..\port\platform\chromium\ClipboardUtilitiesChromium.h"
+ RelativePath="..\..\port\platform\chromium\ContextMenuItemChromium.cpp"
>
</File>
<File
@@ -895,6 +887,14 @@
>
</File>
<File
+ RelativePath="..\..\port\platform\graphics\FontUtilsWin.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\port\platform\graphics\FontUtilsWin.h"
+ >
+ </File>
+ <File
RelativePath="..\..\port\platform\graphics\FontWin.cpp"
>
</File>
@@ -986,6 +986,22 @@
RelativePath="..\..\port\platform\graphics\ThemeHelperWin.h"
>
</File>
+ <File
+ RelativePath="..\..\port\platform\graphics\UniscribeHelper.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\port\platform\graphics\UniscribeHelper.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\port\platform\graphics\UniscribeHelperTextRun.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\port\platform\graphics\UniscribeHelperTextRun.h"
+ >
+ </File>
<Filter
Name="svg"
>
diff --git a/webkit/port/platform/UniscribeStateTextRun.cpp b/webkit/port/platform/UniscribeStateTextRun.cpp
deleted file mode 100644
index 25d79c1..0000000
--- a/webkit/port/platform/UniscribeStateTextRun.cpp
+++ /dev/null
@@ -1,128 +0,0 @@
-/*
- * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#include "UniscribeStateTextRun.h"
-
-#include "ChromiumBridge.h"
-#include "Font.h"
-#include "SimpleFontData.h"
-
-UniscribeStateTextRun::UniscribeStateTextRun(const WebCore::TextRun& run,
- const WebCore::Font& font)
- : UniscribeState(run.characters(), run.length(), run.rtl(),
- font.primaryFont()->platformData().hfont(),
- font.primaryFont()->platformData().scriptCache(),
- font.primaryFont()->platformData().scriptFontProperties()),
- font_(&font),
- font_index_(0) {
- set_directional_override(run.directionalOverride());
- set_letter_spacing(font.letterSpacing());
- set_space_width(font.spaceWidth());
- set_word_spacing(font.wordSpacing());
- set_ascent(font.primaryFont()->ascent());
-
- Init();
-
- // Padding is the amount to add to make justification happen. This
- // should be done after Init() so all the runs are already measured.
- if (run.padding() > 0)
- Justify(run.padding());
-}
-
-UniscribeStateTextRun::UniscribeStateTextRun(
- const wchar_t* input,
- int input_length,
- bool is_rtl,
- HFONT hfont,
- SCRIPT_CACHE* script_cache,
- SCRIPT_FONTPROPERTIES* font_properties)
- : UniscribeState(input, input_length, is_rtl, hfont,
- script_cache, font_properties),
- font_(NULL),
- font_index_(-1) {
-}
-
-void UniscribeStateTextRun::TryToPreloadFont(HFONT font) {
- // Ask the browser to get the font metrics for this font.
- // That will preload the font and it should now be accessible
- // from the renderer.
- WebCore::ChromiumBridge::ensureFontLoaded(font);
-}
-
-bool UniscribeStateTextRun::NextWinFontData(
- HFONT* hfont,
- SCRIPT_CACHE** script_cache,
- SCRIPT_FONTPROPERTIES** font_properties,
- int* ascent) {
- // This check is necessary because NextWinFontData can be
- // called again after we already ran out of fonts. fontDataAt
- // behaves in a strange manner when the difference between
- // param passed and # of fonts stored in WebKit::Font is
- // larger than one. We can avoid this check by setting
- // font_index_ to # of elements in hfonts_ when we run out
- // of font. In that case, we'd have to go through a couple of
- // more checks before returning false.
- if (font_index_ == -1 || !font_)
- return false;
-
- // If the font data for a fallback font requested is not
- // yet retrieved, add them to our vectors. Note that '>' rather
- // than '>=' is used to test that condition. primaryFont is not
- // stored in hfonts_, and friends so that indices for fontDataAt
- // and our vectors for font data are 1 off from each other.
- // That is, when fully populated, hfonts_ and friends have
- // one font fewer than what's contained in font_.
- if (static_cast<size_t>(++font_index_) > hfonts_->size()) {
- const WebCore::FontData *font_data;
- font_data = font_->fontDataAt(font_index_);
- if (!font_data) {
- // run out of fonts
- font_index_ = -1;
- return false;
- }
-
- // TODO(ericroman): this won't work for SegmentedFontData
- // http://b/issue?id=1007335
- const WebCore::SimpleFontData* simple_font_data =
- font_data->fontDataForCharacter(' ');
-
- hfonts_->push_back(simple_font_data->platformData().hfont());
- script_caches_->push_back(simple_font_data->platformData().scriptCache());
- font_properties_->push_back(simple_font_data->platformData().scriptFontProperties());
- ascents_->push_back(simple_font_data->ascent());
- }
-
- *hfont = hfonts_[font_index_ - 1];
- *script_cache = script_caches_[font_index_ - 1];
- *font_properties = font_properties_[font_index_ - 1];
- *ascent = ascents_[font_index_ - 1];
- return true;
-}
-
-void UniscribeStateTextRun::ResetFontIndex() {
- font_index_ = 0;
-}
diff --git a/webkit/port/platform/graphics/FontUtilsWin.cpp b/webkit/port/platform/graphics/FontUtilsWin.cpp
new file mode 100644
index 0000000..80d8ce0b
--- /dev/null
+++ b/webkit/port/platform/graphics/FontUtilsWin.cpp
@@ -0,0 +1,339 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+#include "FontUtilsWin.h"
+
+#include "UniscribeHelper.h"
+
+#include <limits>
+#include <map>
+
+
+#include "base/logging.h"
+#include "base/singleton.h"
+#include "base/string_util.h"
+#include "unicode/locid.h"
+#include "unicode/uchar.h"
+
+namespace WebCore {
+
+namespace {
+
+// hash_map has extra cost with no sizable gain for a small number of integer
+// key items. When the map size becomes much bigger (which will be later as
+// more scripts are added) and this turns out to be prominent in the profile, we
+// may consider switching to hash_map (or just an array if we support all the
+// scripts)
+typedef std::map<UScriptCode, const UChar*> ScriptToFontMap;
+
+struct ScriptToFontMapSingletonTraits
+ : public DefaultSingletonTraits<ScriptToFontMap> {
+ static ScriptToFontMap* New() {
+ struct FontMap {
+ UScriptCode script;
+ const UChar* family;
+ };
+
+ const static FontMap font_map[] = {
+ {USCRIPT_LATIN, L"times new roman"},
+ {USCRIPT_GREEK, L"times new roman"},
+ {USCRIPT_CYRILLIC, L"times new roman"},
+ {USCRIPT_SIMPLIFIED_HAN, L"simsun"},
+ //{USCRIPT_TRADITIONAL_HAN, L"pmingliu"},
+ {USCRIPT_HIRAGANA, L"ms pgothic"},
+ {USCRIPT_KATAKANA, L"ms pgothic"},
+ {USCRIPT_KATAKANA_OR_HIRAGANA, L"ms pgothic"},
+ {USCRIPT_HANGUL, L"gulim"},
+ {USCRIPT_THAI, L"tahoma"},
+ {USCRIPT_HEBREW, L"david"},
+ {USCRIPT_ARABIC, L"tahoma"},
+ {USCRIPT_DEVANAGARI, L"mangal"},
+ {USCRIPT_BENGALI, L"vrinda"},
+ {USCRIPT_GURMUKHI, L"raavi"},
+ {USCRIPT_GUJARATI, L"shruti"},
+ {USCRIPT_ORIYA, L"kalinga"},
+ {USCRIPT_TAMIL, L"latha"},
+ {USCRIPT_TELUGU, L"gautami"},
+ {USCRIPT_KANNADA, L"tunga"},
+ {USCRIPT_MALAYALAM, L"kartika"},
+ {USCRIPT_LAO, L"dokchampa"},
+ {USCRIPT_TIBETAN, L"microsoft himalaya"},
+ {USCRIPT_GEORGIAN, L"sylfaen"},
+ {USCRIPT_ARMENIAN, L"sylfaen"},
+ {USCRIPT_ETHIOPIC, L"nyala"},
+ {USCRIPT_CANADIAN_ABORIGINAL, L"euphemia"},
+ {USCRIPT_CHEROKEE, L"plantagenet cherokee"},
+ {USCRIPT_YI, L"microsoft yi balti"},
+ {USCRIPT_SINHALA, L"iskoola pota"},
+ {USCRIPT_SYRIAC, L"estrangelo edessa"},
+ {USCRIPT_KHMER, L"daunpenh"},
+ {USCRIPT_THAANA, L"mv boli"},
+ {USCRIPT_MONGOLIAN, L"mongolian balti"},
+ {USCRIPT_MYANMAR, L"padauk"},
+ // For USCRIPT_COMMON, we map blocks to scripts when
+ // that makes sense.
+ };
+
+ ScriptToFontMap* new_instance = new ScriptToFontMap;
+ // Cannot recover from OOM so that there's no need to check.
+ for (int i = 0; i < arraysize(font_map); ++i)
+ (*new_instance)[font_map[i].script] = font_map[i].family;
+
+ // Initialize the locale-dependent mapping.
+ // Since Chrome synchronizes the ICU default locale with its UI locale,
+ // this ICU locale tells the current UI locale of Chrome.
+ Locale locale = Locale::getDefault();
+ ScriptToFontMap::const_iterator iter;
+ if (locale == Locale::getJapanese()) {
+ iter = new_instance->find(USCRIPT_HIRAGANA);
+ } else if (locale == Locale::getKorean()) {
+ iter = new_instance->find(USCRIPT_HANGUL);
+ } else {
+ // Use Simplified Chinese font for all other locales including
+ // Traditional Chinese because Simsun (SC font) has a wider
+ // coverage (covering both SC and TC) than PMingLiu (TC font).
+ // This also speeds up the TC version of Chrome when rendering SC
+ // pages.
+ iter = new_instance->find(USCRIPT_SIMPLIFIED_HAN);
+ }
+ if (iter != new_instance->end())
+ (*new_instance)[USCRIPT_HAN] = iter->second;
+
+ return new_instance;
+ }
+};
+
+Singleton<ScriptToFontMap, ScriptToFontMapSingletonTraits> script_font_map;
+
+const int kUndefinedAscent = std::numeric_limits<int>::min();
+
+// Given an HFONT, return the ascent. If GetTextMetrics fails,
+// kUndefinedAscent is returned, instead.
+int GetAscent(HFONT hfont) {
+ HDC dc = GetDC(NULL);
+ HGDIOBJ oldFont = SelectObject(dc, hfont);
+ TEXTMETRIC tm;
+ BOOL got_metrics = GetTextMetrics(dc, &tm);
+ SelectObject(dc, oldFont);
+ ReleaseDC(NULL, dc);
+ return got_metrics ? tm.tmAscent : kUndefinedAscent;
+}
+
+struct FontData {
+ FontData() : hfont(NULL), ascent(kUndefinedAscent), script_cache(NULL) {}
+ HFONT hfont;
+ int ascent;
+ mutable SCRIPT_CACHE script_cache;
+};
+
+// Again, using hash_map does not earn us much here.
+// page_cycler_test intl2 gave us a 'better' result with map than with hash_map
+// even though they're well-within 1-sigma of each other so that the difference
+// is not significant. On the other hand, some pages in intl2 seem to
+// take longer to load with map in the 1st pass. Need to experiment further.
+typedef std::map<std::wstring, FontData*> FontDataCache;
+struct FontDataCacheSingletonTraits
+ : public DefaultSingletonTraits<FontDataCache> {
+ static void Delete(FontDataCache* cache) {
+ FontDataCache::iterator iter = cache->begin();
+ while (iter != cache->end()) {
+ SCRIPT_CACHE script_cache = iter->second->script_cache;
+ if (script_cache)
+ ScriptFreeCache(&script_cache);
+ delete iter->second;
+ ++iter;
+ }
+ delete cache;
+ }
+};
+
+} // namespace
+
+// TODO(jungshik) : this is font fallback code version 0.1
+// - Cover all the scripts
+// - Get the default font for each script/generic family from the
+// preference instead of hardcoding in the source.
+// (at least, read values from the registry for IE font settings).
+// - Support generic families (from FontDescription)
+// - If the default font for a script is not available,
+// try some more fonts known to support it. Finally, we can
+// use EnumFontFamilies or similar APIs to come up with a list of
+// fonts supporting the script and cache the result.
+// - Consider using UnicodeSet (or UnicodeMap) converted from
+// GLYPHSET (BMP) or directly read from truetype cmap tables to
+// keep track of which character is supported by which font
+// - Update script_font_cache in response to WM_FONTCHANGE
+
+const UChar* GetFontFamilyForScript(UScriptCode script,
+ GenericFamilyType generic) {
+ ScriptToFontMap::const_iterator iter = script_font_map->find(script);
+ const UChar* family = NULL;
+ if (iter != script_font_map->end())
+ family = iter->second;
+ return family;
+}
+
+// TODO(jungshik)
+// - Handle 'Inherited', 'Common' and 'Unknown'
+// (see http://www.unicode.org/reports/tr24/#Usage_Model )
+// For 'Inherited' and 'Common', perhaps we need to
+// accept another parameter indicating the previous family
+// and just return it.
+// - All the characters (or characters up to the point a single
+// font can cover) need to be taken into account
+const UChar* GetFallbackFamily(const UChar *characters,
+ int length,
+ GenericFamilyType generic,
+ UChar32 *char_checked,
+ UScriptCode *script_checked) {
+ DCHECK(characters && characters[0] && length > 0);
+ UScriptCode script = USCRIPT_COMMON;
+
+ // Sometimes characters common to script (e.g. space) is at
+ // the beginning of a string so that we need to skip them
+ // to get a font required to render the string.
+ int i = 0;
+ UChar32 ucs4 = 0;
+ while (i < length && script == USCRIPT_COMMON ||
+ script == USCRIPT_INVALID_CODE) {
+ U16_NEXT(characters, i, length, ucs4);
+ UErrorCode err = U_ZERO_ERROR;
+ script = uscript_getScript(ucs4, &err);
+ // silently ignore the error
+ }
+
+ // hack for full width ASCII. For the full-width ASCII, use the font
+ // for Han (which is locale-dependent).
+ if (0xFF00 < ucs4 && ucs4 < 0xFF5F)
+ script = USCRIPT_HAN;
+
+ // There are a lot of characters in USCRIPT_COMMON that can be covered
+ // by fonts for scripts closely related to them. See
+ // http://unicode.org/cldr/utility/list-unicodeset.jsp?a=[:Script=Common:]
+ // TODO(jungshik): make this more efficient with a wider coverage
+ if (script == USCRIPT_COMMON || script == USCRIPT_INHERITED) {
+ UBlockCode block = ublock_getCode(ucs4);
+ switch (block) {
+ case UBLOCK_BASIC_LATIN:
+ script = USCRIPT_LATIN;
+ break;
+ case UBLOCK_CJK_SYMBOLS_AND_PUNCTUATION:
+ script = USCRIPT_HAN;
+ break;
+ case UBLOCK_HIRAGANA:
+ case UBLOCK_KATAKANA:
+ script = USCRIPT_HIRAGANA;
+ break;
+ case UBLOCK_ARABIC:
+ script = USCRIPT_ARABIC;
+ break;
+ case UBLOCK_GREEK:
+ script = USCRIPT_GREEK;
+ break;
+ case UBLOCK_DEVANAGARI:
+ // For Danda and Double Danda (U+0964, U+0965), use a Devanagari
+ // font for now although they're used by other scripts as well.
+ // Without a context, we can't do any better.
+ script = USCRIPT_DEVANAGARI;
+ break;
+ case UBLOCK_ARMENIAN:
+ script = USCRIPT_ARMENIAN;
+ break;
+ case UBLOCK_GEORGIAN:
+ script = USCRIPT_GEORGIAN;
+ break;
+ case UBLOCK_KANNADA:
+ script = USCRIPT_KANNADA;
+ break;
+ }
+ }
+
+ // Another lame work-around to cover non-BMP characters.
+ const UChar* family = GetFontFamilyForScript(script, generic);
+ if (!family) {
+ int plane = ucs4 >> 16;
+ switch (plane) {
+ case 1:
+ family = L"code2001";
+ break;
+ case 2:
+ family = L"simsun-extb";
+ break;
+ default:
+ family = L"lucida sans unicode";
+ }
+ }
+
+ if (char_checked) *char_checked = ucs4;
+ if (script_checked) *script_checked = script;
+ return family;
+}
+
+
+
+// Be aware that this is not thread-safe.
+bool GetDerivedFontData(const UChar *family,
+ int style,
+ LOGFONT *logfont,
+ int *ascent,
+ HFONT *hfont,
+ SCRIPT_CACHE **script_cache) {
+ DCHECK(logfont && family && *family);
+ // Using |Singleton| here is not free, but the intl2 page cycler test
+ // does not show any noticeable difference with and without it. Leaking
+ // the contents of FontDataCache (especially SCRIPT_CACHE) at the end
+ // of a renderer process may not be a good idea. We may use
+ // atexit(). However, with no noticeable performance difference, |Singleton|
+ // is cleaner, I believe.
+ FontDataCache* font_data_cache =
+ Singleton<FontDataCache, FontDataCacheSingletonTraits>::get();
+ // TODO(jungshik) : This comes up pretty high in the profile so that
+ // we need to measure whether using SHA256 (after coercing all the
+ // fields to char*) is faster than StringPrintf.
+ std::wstring font_key = StringPrintf(L"%1d:%d:%ls", style,
+ logfont->lfHeight, family);
+ FontDataCache::const_iterator iter = font_data_cache->find(font_key);
+ FontData *derived;
+ if (iter == font_data_cache->end()) {
+ DCHECK(wcslen(family) < LF_FACESIZE);
+ wcscpy_s(logfont->lfFaceName, LF_FACESIZE, family);
+ // TODO(jungshik): CreateFontIndirect always comes up with
+ // a font even if there's no font matching the name. Need to
+ // check it against what we actually want (as is done in
+ // FontCacheWin.cpp)
+ derived = new FontData;
+ derived->hfont = CreateFontIndirect(logfont);
+ // GetAscent may return kUndefinedAscent, but we still want to
+ // cache it so that we won't have to call CreateFontIndirect once
+ // more for HFONT next time.
+ derived->ascent = GetAscent(derived->hfont);
+ (*font_data_cache)[font_key] = derived;
+ } else {
+ derived = iter->second;
+ // Last time, GetAscent failed so that only HFONT was
+ // cached. Try once more assuming that TryPreloadFont
+ // was called by a caller between calls.
+ if (kUndefinedAscent == derived->ascent)
+ derived->ascent = GetAscent(derived->hfont);
+ }
+ *hfont = derived->hfont;
+ *ascent = derived->ascent;
+ *script_cache = &(derived->script_cache);
+ return *ascent != kUndefinedAscent;
+}
+
+int GetStyleFromLogfont(const LOGFONT* logfont) {
+ // TODO(jungshik) : consider defining UNDEFINED or INVALID for style and
+ // returning it when logfont is NULL
+ if (!logfont) {
+ NOTREACHED();
+ return FONT_STYLE_NORMAL;
+ }
+ return (logfont->lfItalic ? FONT_STYLE_ITALIC : FONT_STYLE_NORMAL) |
+ (logfont->lfUnderline ? FONT_STYLE_UNDERLINED : FONT_STYLE_NORMAL) |
+ (logfont->lfWeight >= 700 ? FONT_STYLE_BOLD : FONT_STYLE_NORMAL);
+}
+
+} // namespace WebCore
diff --git a/webkit/port/platform/graphics/FontUtilsWin.h b/webkit/port/platform/graphics/FontUtilsWin.h
new file mode 100644
index 0000000..1ec49eb
--- /dev/null
+++ b/webkit/port/platform/graphics/FontUtilsWin.h
@@ -0,0 +1,87 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// A collection of utilities for font handling.
+
+#ifndef FontUtilsWin_h
+#define FontUtilsWin_h
+
+#include <usp10.h>
+#include <wchar.h>
+#include <windows.h>
+
+#include <unicode/uscript.h>
+
+namespace WebCore {
+
+// The order of family types needs to be exactly the same as
+// WebCore::FontDescription::GenericFamilyType. We may lift that restriction
+// when we make webkit_glue::WebkitGenericToChromeGenericFamily more
+// intelligent.
+enum GenericFamilyType {
+ GENERIC_FAMILY_NONE = 0,
+ GENERIC_FAMILY_STANDARD,
+ GENERIC_FAMILY_SERIF,
+ GENERIC_FAMILY_SANSSERIF,
+ GENERIC_FAMILY_MONOSPACE,
+ GENERIC_FAMILY_CURSIVE,
+ GENERIC_FAMILY_FANTASY
+};
+
+// Return a font family that supports a script and belongs to |generic| font family.
+// It can return NULL and a caller has to implement its own fallback.
+const UChar* GetFontFamilyForScript(UScriptCode script,
+ GenericFamilyType generic);
+
+// Return a font family that can render |characters| based on
+// what script characters belong to. When char_checked is non-NULL,
+// it's filled with the character used to determine the script.
+// When script_checked is non-NULL, the script used to determine
+// the family is returned.
+// TODO(jungshik) : This function needs a total overhaul.
+const UChar* GetFallbackFamily(const UChar* characters,
+ int length,
+ GenericFamilyType generic,
+ UChar32 *char_checked,
+ UScriptCode *script_checked);
+
+// Derive a new HFONT by replacing lfFaceName of LOGFONT with |family|,
+// calculate the ascent for the derived HFONT, and initialize SCRIPT_CACHE
+// in FontData.
+// |style| is only used for cache key generation. |style| is
+// bit-wise OR of BOLD(1), UNDERLINED(2) and ITALIC(4) and
+// should match what's contained in LOGFONT. It should be calculated
+// by calling GetStyleFromLogFont.
+// Returns false if the font is not accessible, in which case |ascent| field
+// of |fontdata| is set to kUndefinedAscent.
+// Be aware that this is not thread-safe.
+// TODO(jungshik): Instead of having three out params, we'd better have one
+// (|*FontData|), but somehow it mysteriously messes up the layout for
+// certain complex script pages (e.g. hi.wikipedia.org) and also crashes
+// at the start-up if recently visited page list includes pages with complex
+// scripts in their title. Moreover, somehow the very first-pass of
+// intl2 page-cycler test is noticeably slower with one out param than
+// the current version although the subsequent 9 passes take about the
+// same time.
+bool GetDerivedFontData(const UChar *family,
+ int style,
+ LOGFONT *logfont,
+ int *ascent,
+ HFONT *hfont,
+ SCRIPT_CACHE **script_cache);
+
+enum {
+ FONT_STYLE_NORMAL = 0,
+ FONT_STYLE_BOLD = 1,
+ FONT_STYLE_ITALIC = 2,
+ FONT_STYLE_UNDERLINED = 4
+};
+
+// Derive style (bit-wise OR of FONT_STYLE_BOLD, FONT_STYLE_UNDERLINED, and
+// FONT_STYLE_ITALIC) from LOGFONT. Returns 0 if |*logfont| is NULL.
+int GetStyleFromLogfont(const LOGFONT *logfont);
+
+} // namespace WebCore
+
+#endif // FontUtilsWin_h
diff --git a/webkit/port/platform/graphics/FontWin.cpp b/webkit/port/platform/graphics/FontWin.cpp
index e881247..17c3668 100644
--- a/webkit/port/platform/graphics/FontWin.cpp
+++ b/webkit/port/platform/graphics/FontWin.cpp
@@ -32,7 +32,7 @@
#include "GlyphBuffer.h"
#include "PlatformContextSkia.h"
#include "SimpleFontData.h"
-#include "UniscribeStateTextRun.h"
+#include "UniscribeHelperTextRun.h"
#include "base/gfx/platform_canvas_win.h"
#include "base/gfx/skia_utils.h"
@@ -134,7 +134,7 @@ FloatRect Font::selectionRectForComplexText(const TextRun& run,
int from,
int to) const
{
- UniscribeStateTextRun state(run, *this);
+ UniscribeHelperTextRun state(run, *this);
float left = static_cast<float>(point.x() + state.CharacterToX(from));
float right = static_cast<float>(point.x() + state.CharacterToX(to));
@@ -154,7 +154,7 @@ void Font::drawComplexText(GraphicsContext* graphicsContext,
int to) const
{
PlatformGraphicsContext* context = graphicsContext->platformContext();
- UniscribeStateTextRun state(run, *this);
+ UniscribeHelperTextRun state(run, *this);
SkColor color = context->fillColor();
uint8 alpha = SkColorGetA(color);
@@ -184,15 +184,16 @@ void Font::drawComplexText(GraphicsContext* graphicsContext,
float Font::floatWidthForComplexText(const TextRun& run) const
{
- UniscribeStateTextRun state(run, *this);
+ UniscribeHelperTextRun state(run, *this);
return static_cast<float>(state.Width());
}
-int Font::offsetForPositionForComplexText(const TextRun& run, int x, bool includePartialGlyphs) const
+int Font::offsetForPositionForComplexText(const TextRun& run, int x,
+ bool includePartialGlyphs) const
{
// Mac code ignores includePartialGlyphs, and they don't know what it's
// supposed to do, so we just ignore it as well.
- UniscribeStateTextRun state(run, *this);
+ UniscribeHelperTextRun state(run, *this);
int char_index = state.XToCharacter(x);
// XToCharacter will return -1 if the position is before the first
diff --git a/webkit/port/platform/graphics/GlyphPageTreeNodeWin.cpp b/webkit/port/platform/graphics/GlyphPageTreeNodeWin.cpp
index 6e0ea3e..ef7c0d3 100644
--- a/webkit/port/platform/graphics/GlyphPageTreeNodeWin.cpp
+++ b/webkit/port/platform/graphics/GlyphPageTreeNodeWin.cpp
@@ -35,7 +35,7 @@
#include "Font.h"
#include "GlyphPageTreeNode.h"
#include "SimpleFontData.h"
-#include "UniscribeStateTextRun.h"
+#include "UniscribeHelperTextRun.h"
#include "base/win_util.h"
@@ -196,11 +196,11 @@ static bool FillNonBMPGlyphs(UChar* buffer,
{
bool have_glyphs = false;
- UniscribeStateTextRun state(buffer, GlyphPage::size * 2, false,
- fontData->m_font.hfont(),
- fontData->m_font.scriptCache(),
- fontData->m_font.scriptFontProperties());
- state.set_inhibit_ligate(true);
+ UniscribeHelperTextRun state(buffer, GlyphPage::size * 2, false,
+ fontData->m_font.hfont(),
+ fontData->m_font.scriptCache(),
+ fontData->m_font.scriptFontProperties());
+ state.setInhibitLigate(true);
state.Init();
for (unsigned i = 0; i < GlyphPage::size; i++) {
diff --git a/webkit/port/platform/graphics/UniscribeHelper.cpp b/webkit/port/platform/graphics/UniscribeHelper.cpp
new file mode 100644
index 0000000..e0ff01a
--- /dev/null
+++ b/webkit/port/platform/graphics/UniscribeHelper.cpp
@@ -0,0 +1,868 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+#include "UniscribeHelper.h"
+
+#include <windows.h>
+
+#include "FontUtilsWin.h"
+#include "wtf/Assertions.h"
+
+namespace WebCore {
+
+// This function is used to see where word spacing should be applied inside
+// runs. Note that this must match Font::treatAsSpace so we all agree where
+// and how much space this is, so we don't want to do more general Unicode
+// "is this a word break" thing.
+static bool TreatAsSpace(UChar c)
+{
+ return c == ' ' || c == '\t' || c == '\n' || c == 0x00A0;
+}
+
+// SCRIPT_FONTPROPERTIES contains glyph indices for default, invalid
+// and blank glyphs. Just because ScriptShape succeeds does not mean
+// that a text run is rendered correctly. Some characters may be rendered
+// with default/invalid/blank glyphs. Therefore, we need to check if the glyph
+// array returned by ScriptShape contains any of those glyphs to make
+// sure that the text run is rendered successfully.
+static bool ContainsMissingGlyphs(WORD *glyphs,
+ int length,
+ SCRIPT_FONTPROPERTIES* properties)
+{
+ for (int i = 0; i < length; ++i) {
+ if (glyphs[i] == properties->wgDefault ||
+ (glyphs[i] == properties->wgInvalid &&
+ glyphs[i] != properties->wgBlank))
+ return true;
+ }
+
+ return false;
+}
+
+// HFONT is the 'incarnation' of 'everything' about font, but it's an opaque
+// handle and we can't directly query it to make a new HFONT sharing
+// its characteristics (height, style, etc) except for family name.
+// This function uses GetObject to convert HFONT back to LOGFONT,
+// resets the fields of LOGFONT and calculates style to use later
+// for the creation of a font identical to HFONT other than family name.
+static void SetLogFontAndStyle(HFONT hfont, LOGFONT *logfont, int *style)
+{
+ ASSERT(hfont && logfont);
+ if (!hfont || !logfont)
+ return;
+
+ GetObject(hfont, sizeof(LOGFONT), logfont);
+ // We reset these fields to values appropriate for CreateFontIndirect.
+ // while keeping lfHeight, which is the most important value in creating
+ // a new font similar to hfont.
+ logfont->lfWidth = 0;
+ logfont->lfEscapement = 0;
+ logfont->lfOrientation = 0;
+ logfont->lfCharSet = DEFAULT_CHARSET;
+ logfont->lfOutPrecision = OUT_TT_ONLY_PRECIS;
+ logfont->lfQuality = DEFAULT_QUALITY; // Honor user's desktop settings.
+ logfont->lfPitchAndFamily = DEFAULT_PITCH | FF_DONTCARE;
+ if (style)
+ *style = GetStyleFromLogfont(logfont);
+}
+
+UniscribeHelper::UniscribeHelper(const UChar* input,
+ int inputLength,
+ bool isRtl,
+ HFONT hfont,
+ SCRIPT_CACHE* scriptCache,
+ SCRIPT_FONTPROPERTIES* fontProperties)
+ : m_input(input)
+ , m_inputLength(inputLength)
+ , m_isRtl(isRtl)
+ , m_hfont(hfont)
+ , m_scriptCache(scriptCache)
+ , m_fontProperties(fontProperties)
+ , m_directionalOverride(false)
+ , m_inhibitLigate(false)
+ , m_letterSpacing(0)
+ , m_spaceWidth(0)
+ , m_wordSpacing(0)
+ , m_ascent(0)
+{
+ m_logfont.lfFaceName[0] = 0;
+}
+
+UniscribeHelper::~UniscribeHelper()
+{
+}
+
+void UniscribeHelper::InitWithOptionalLengthProtection(bool lengthProtection)
+{
+ // We cap the input length and just don't do anything. We'll allocate a lot
+ // of things of the size of the number of characters, so the allocated
+ // memory will be several times the input length. Plus shaping such a large
+ // buffer may be a form of denial of service. No legitimate text should be
+ // this long. It also appears that Uniscribe flatly rejects very long
+ // strings, so we don't lose anything by doing this.
+ //
+ // The input length protection may be disabled by the unit tests to cause
+ // an error condition.
+ static const int kMaxInputLength = 65535;
+ if (m_inputLength == 0 ||
+ (lengthProtection && m_inputLength > kMaxInputLength))
+ return;
+
+ FillRuns();
+ FillShapes();
+ FillScreenOrder();
+}
+
+int UniscribeHelper::Width() const
+{
+ int width = 0;
+ for (int item_index = 0; item_index < static_cast<int>(m_runs.size());
+ item_index++) {
+ width += AdvanceForItem(item_index);
+ }
+ return width;
+}
+
+void UniscribeHelper::Justify(int additionalSpace)
+{
+ // Count the total number of glyphs we have so we know how big to make the
+ // buffers below.
+ int totalGlyphs = 0;
+ for (size_t run = 0; run < m_runs.size(); run++) {
+ int run_idx = m_screenOrder[run];
+ totalGlyphs += static_cast<int>(m_shapes[run_idx].glyphLength());
+ }
+ if (totalGlyphs == 0)
+ return; // Nothing to do.
+
+ // We make one big buffer in screen order of all the glyphs we are drawing
+ // across runs so that the justification function will adjust evenly across
+ // all glyphs.
+ Vector<SCRIPT_VISATTR, 64> visattr;
+ visattr.resize(totalGlyphs);
+ Vector<int, 64> advances;
+ advances.resize(totalGlyphs);
+ Vector<int, 64> justify;
+ justify.resize(totalGlyphs);
+
+ // Build the packed input.
+ int dest_index = 0;
+ for (size_t run = 0; run < m_runs.size(); run++) {
+ int run_idx = m_screenOrder[run];
+ const Shaping& shaping = m_shapes[run_idx];
+
+ for (int i = 0; i < shaping.glyphLength(); i++, dest_index++) {
+ memcpy(&visattr[dest_index], &shaping.m_visattr[i],
+ sizeof(SCRIPT_VISATTR));
+ advances[dest_index] = shaping.m_advance[i];
+ }
+ }
+
+ // The documentation for ScriptJustify is wrong, the parameter is the space
+ // to add and not the width of the column you want.
+ const int minKashida = 1; // How do we decide what this should be?
+ ScriptJustify(&visattr[0], &advances[0], totalGlyphs, additionalSpace,
+ minKashida, &justify[0]);
+
+ // Now we have to unpack the justification amounts back into the runs so
+ // the glyph indices match.
+ int globalGlyphIndex = 0;
+ for (size_t run = 0; run < m_runs.size(); run++) {
+ int run_idx = m_screenOrder[run];
+ Shaping& shaping = m_shapes[run_idx];
+
+ shaping.m_justify.resize(shaping.glyphLength());
+ for (int i = 0; i < shaping.glyphLength(); i++, globalGlyphIndex++)
+ shaping.m_justify[i] = justify[globalGlyphIndex];
+ }
+}
+
+int UniscribeHelper::CharacterToX(int offset) const
+{
+ HRESULT hr;
+ ASSERT(offset <= m_inputLength);
+
+ // Our algorithm is to traverse the items in screen order from left to
+ // right, adding in each item's screen width until we find the item with
+ // the requested character in it.
+ int width = 0;
+ for (size_t screen_idx = 0; screen_idx < m_runs.size(); screen_idx++) {
+ // Compute the length of this run.
+ int itemIdx = m_screenOrder[screen_idx];
+ const SCRIPT_ITEM& item = m_runs[itemIdx];
+ const Shaping& shaping = m_shapes[itemIdx];
+ int itemLength = shaping.charLength();
+
+ if (offset >= item.iCharPos && offset <= item.iCharPos + itemLength) {
+ // Character offset is in this run.
+ int char_len = offset - item.iCharPos;
+
+ int curX = 0;
+ hr = ScriptCPtoX(char_len, FALSE, itemLength,
+ shaping.glyphLength(),
+ &shaping.m_logs[0], &shaping.m_visattr[0],
+ shaping.effectiveAdvances(), &item.a, &curX);
+ if (FAILED(hr))
+ return 0;
+
+ width += curX + shaping.m_prePadding;
+ ASSERT(width >= 0);
+ return width;
+ }
+
+ // Move to the next item.
+ width += AdvanceForItem(itemIdx);
+ }
+ ASSERT(width >= 0);
+ return width;
+}
+
+int UniscribeHelper::XToCharacter(int x) const
+{
+ // We iterate in screen order until we find the item with the given pixel
+ // position in it. When we find that guy, we ask Uniscribe for the
+ // character index.
+ HRESULT hr;
+ for (size_t screen_idx = 0; screen_idx < m_runs.size(); screen_idx++) {
+ int itemIdx = m_screenOrder[screen_idx];
+ int advance_for_item = AdvanceForItem(itemIdx);
+
+ // Note that the run may be empty if shaping failed, so we want to skip
+ // over it.
+ const Shaping& shaping = m_shapes[itemIdx];
+ int itemLength = shaping.charLength();
+ if (x <= advance_for_item && itemLength > 0) {
+ // The requested offset is within this item.
+ const SCRIPT_ITEM& item = m_runs[itemIdx];
+
+ // Account for the leading space we've added to this run that
+ // Uniscribe doesn't know about.
+ x -= shaping.m_prePadding;
+
+ int char_x = 0;
+ int trailing;
+ hr = ScriptXtoCP(x, itemLength, shaping.glyphLength(),
+ &shaping.m_logs[0], &shaping.m_visattr[0],
+ shaping.effectiveAdvances(), &item.a, &char_x,
+ &trailing);
+
+ // The character offset is within the item. We need to add the
+ // item's offset to transform it into the space of the TextRun
+ return char_x + item.iCharPos;
+ }
+
+ // The offset is beyond this item, account for its length and move on.
+ x -= advance_for_item;
+ }
+
+ // Error condition, we don't know what to do if we don't have that X
+ // position in any of our items.
+ return 0;
+}
+
+void UniscribeHelper::Draw(HDC dc, int x, int y, int from, int to)
+{
+ HGDIOBJ oldFont = 0;
+ int curX = x;
+ bool firstRun = true;
+
+ for (size_t screen_idx = 0; screen_idx < m_runs.size(); screen_idx++) {
+ int itemIdx = m_screenOrder[screen_idx];
+ const SCRIPT_ITEM& item = m_runs[itemIdx];
+ const Shaping& shaping = m_shapes[itemIdx];
+
+ // Character offsets within this run. THESE MAY NOT BE IN RANGE and may
+ // be negative, etc. The code below handles this.
+ int fromChar = from - item.iCharPos;
+ int to_char = to - item.iCharPos;
+
+ // See if we need to draw any characters in this item.
+ if (shaping.charLength() == 0 ||
+ fromChar >= shaping.charLength() || to_char <= 0) {
+ // No chars in this item to display.
+ curX += AdvanceForItem(itemIdx);
+ continue;
+ }
+
+ // Compute the starting glyph within this span. |from| and |to| are
+ // global offsets that may intersect arbitrarily with our local run.
+ int fromGlyph, afterGlyph;
+ if (item.a.fRTL) {
+ // To compute the first glyph when going RTL, we use |to|.
+ if (to_char >= shaping.charLength()) {
+ // The end of the text is after (to the left) of us.
+ fromGlyph = 0;
+ } else {
+ // Since |to| is exclusive, the first character we draw on the
+ // left is actually the one right before (to the right) of
+ // |to|.
+ fromGlyph = shaping.m_logs[to_char - 1];
+ }
+
+ // The last glyph is actually the first character in the range.
+ if (fromChar <= 0) {
+ // The first character to draw is before (to the right) of this
+ // span, so draw all the way to the end.
+ afterGlyph = shaping.glyphLength();
+ } else {
+ // We want to draw everything up until the character to the
+ // right of |from|. To the right is - 1, so we look that up
+ // (remember our character could be more than one glyph, so we
+ // can't look up our glyph and add one).
+ afterGlyph = shaping.m_logs[fromChar - 1];
+ }
+ } else {
+ // Easy case, everybody agrees about directions. We only need to
+ // handle boundary conditions to get a range inclusive at the
+ // beginning, and exclusive at the ending. We have to do some
+ // computation to see the glyph one past the end.
+ fromGlyph = shaping.m_logs[fromChar < 0 ? 0 : fromChar];
+ if (to_char >= shaping.charLength())
+ afterGlyph = shaping.glyphLength();
+ else
+ afterGlyph = shaping.m_logs[to_char];
+ }
+
+ // Account for the characters that were skipped in this run. When
+ // WebKit asks us to draw a subset of the run, it actually tells us
+ // to draw at the X offset of the beginning of the run, since it
+ // doesn't know the internal position of any of our characters.
+ const int* effectiveAdvances = shaping.effectiveAdvances();
+ int innerOffset = 0;
+ for (int i = 0; i < fromGlyph; i++)
+ innerOffset += effectiveAdvances[i];
+
+ // Actually draw the glyphs we found.
+ int glyphCount = afterGlyph - fromGlyph;
+ if (fromGlyph >= 0 && glyphCount > 0) {
+ // Account for the preceeding space we need to add to this run. We
+ // don't need to count for the following space because that will be
+ // counted in AdvanceForItem below when we move to the next run.
+ innerOffset += shaping.m_prePadding;
+
+ // Pass NULL in when there is no justification.
+ const int* justify = shaping.m_justify.size() == 0 ?
+ NULL : &shaping.m_justify[fromGlyph];
+
+ if (firstRun) {
+ oldFont = SelectObject(dc, shaping.m_hfont);
+ firstRun = false;
+ } else {
+ SelectObject(dc, shaping.m_hfont);
+ }
+
+ // TODO(brettw) bug 698452: if a half a character is selected,
+ // we should set up a clip rect so we draw the half of the glyph
+ // correctly.
+ // Fonts with different ascents can be used to render different
+ // runs. 'Across-runs' y-coordinate correction needs to be
+ // adjusted for each font.
+ HRESULT hr = S_FALSE;
+ for (int executions = 0; executions < 2; ++executions) {
+ hr = ScriptTextOut(dc, shaping.m_scriptCache,
+ curX + innerOffset,
+ y - shaping.m_ascentOffset,
+ 0, NULL, &item.a, NULL, 0,
+ &shaping.m_glyphs[fromGlyph],
+ glyphCount,
+ &shaping.m_advance[fromGlyph],
+ justify,
+ &shaping.m_offsets[fromGlyph]);
+ if (S_OK != hr && 0 == executions) {
+ // If this ScriptTextOut is called from the renderer it
+ // might fail because the sandbox is preventing it from
+ // opening the font files. If we are running in the
+ // renderer, TryToPreloadFont is overridden to ask the
+ // browser to preload the font for us so we can access it.
+ TryToPreloadFont(shaping.m_hfont);
+ continue;
+ }
+ break;
+ }
+
+ ASSERT(S_OK == hr);
+ }
+
+ curX += AdvanceForItem(itemIdx);
+ }
+
+ if (oldFont)
+ SelectObject(dc, oldFont);
+}
+
+WORD UniscribeHelper::FirstGlyphForCharacter(int charOffset) const
+{
+ // Find the run for the given character.
+ for (int i = 0; i < static_cast<int>(m_runs.size()); i++) {
+ int firstChar = m_runs[i].iCharPos;
+ const Shaping& shaping = m_shapes[i];
+ int localOffset = charOffset - firstChar;
+ if (localOffset >= 0 && localOffset < shaping.charLength()) {
+ // The character is in this run, return the first glyph for it
+ // (should generally be the only glyph). It seems Uniscribe gives
+ // glyph 0 for empty, which is what we want to return in the
+ // "missing" case.
+ size_t glyphIndex = shaping.m_logs[localOffset];
+ if (glyphIndex >= shaping.m_glyphs.size()) {
+ // The glyph should be in this run, but the run has too few
+ // actual characters. This can happen when shaping the run
+ // fails, in which case, we should have no data in the logs at
+ // all.
+ ASSERT(shaping.m_glyphs.size() == 0);
+ return 0;
+ }
+ return shaping.m_glyphs[glyphIndex];
+ }
+ }
+ return 0;
+}
+
+void UniscribeHelper::FillRuns()
+{
+ HRESULT hr;
+ m_runs.resize(UNISCRIBE_HELPER_STACK_RUNS);
+
+ SCRIPT_STATE inputState;
+ inputState.uBidiLevel = m_isRtl;
+ inputState.fOverrideDirection = m_directionalOverride;
+ inputState.fInhibitSymSwap = false;
+ inputState.fCharShape = false; // Not implemented in Uniscribe
+ inputState.fDigitSubstitute = false; // Do we want this for Arabic?
+ inputState.fInhibitLigate = m_inhibitLigate;
+ inputState.fDisplayZWG = false; // Don't draw control characters.
+ inputState.fArabicNumContext = m_isRtl; // Do we want this for Arabic?
+ inputState.fGcpClusters = false;
+ inputState.fReserved = 0;
+ inputState.fEngineReserved = 0;
+ // The psControl argument to ScriptItemize should be non-NULL for RTL text,
+ // per http://msdn.microsoft.com/en-us/library/ms776532.aspx . So use a
+ // SCRIPT_CONTROL that is set to all zeros. Zero as a locale ID means the
+ // neutral locale per http://msdn.microsoft.com/en-us/library/ms776294.aspx
+ static SCRIPT_CONTROL inputControl = {0, // uDefaultLanguage :16;
+ 0, // fContextDigits :1;
+ 0, // fInvertPreBoundDir :1;
+ 0, // fInvertPostBoundDir :1;
+ 0, // fLinkStringBefore :1;
+ 0, // fLinkStringAfter :1;
+ 0, // fNeutralOverride :1;
+ 0, // fNumericOverride :1;
+ 0, // fLegacyBidiClass :1;
+ 0, // fMergeNeutralItems :1;
+ 0};// fReserved :7;
+ // Calling ScriptApplyDigitSubstitution( NULL, &inputControl, &inputState)
+ // here would be appropriate if we wanted to set the language ID, and get
+ // local digit substitution behavior. For now, don't do it.
+
+ while (true) {
+ int num_items = 0;
+
+ // Ideally, we would have a way to know the runs before and after this
+ // one, and put them into the control parameter of ScriptItemize. This
+ // would allow us to shape characters properly that cross style
+ // boundaries (WebKit bug 6148).
+ //
+ // We tell ScriptItemize that the output list of items is one smaller
+ // than it actually is. According to Mozilla bug 366643, if there is
+ // not enough room in the array on pre-SP2 systems, ScriptItemize will
+ // write one past the end of the buffer.
+ //
+ // ScriptItemize is very strange. It will often require a much larger
+ // ITEM buffer internally than it will give us as output. For example,
+ // it will say a 16-item buffer is not big enough, and will write
+ // interesting numbers into all those items. But when we give it a 32
+ // item buffer and it succeeds, it only has one item output.
+ //
+ // It seems to be doing at least two passes, the first where it puts a
+ // lot of intermediate data into our items, and the second where it
+ // collates them.
+ hr = ScriptItemize(m_input, m_inputLength,
+ static_cast<int>(m_runs.size()) - 1, &inputControl,
+ &inputState,
+ &m_runs[0], &num_items);
+ if (SUCCEEDED(hr)) {
+ m_runs.resize(num_items);
+ break;
+ }
+ if (hr != E_OUTOFMEMORY) {
+ // Some kind of unexpected error.
+ m_runs.resize(0);
+ break;
+ }
+ // There was not enough items for it to write into, expand.
+ m_runs.resize(m_runs.size() * 2);
+ }
+}
+
+bool UniscribeHelper::Shape(const UChar* input,
+ int itemLength,
+ int numGlyphs,
+ SCRIPT_ITEM& run,
+ Shaping& shaping)
+{
+ HFONT hfont = m_hfont;
+ SCRIPT_CACHE* scriptCache = m_scriptCache;
+ SCRIPT_FONTPROPERTIES* fontProperties = m_fontProperties;
+ int ascent = m_ascent;
+ HDC tempDC = NULL;
+ HGDIOBJ oldFont = 0;
+ HRESULT hr;
+ bool lastFallbackTried = false;
+ bool result;
+
+ int generatedGlyphs = 0;
+
+ // In case HFONT passed in ctor cannot render this run, we have to scan
+ // other fonts from the beginning of the font list.
+ ResetFontIndex();
+
+ // Compute shapes.
+ while (true) {
+ shaping.m_logs.resize(itemLength);
+ shaping.m_glyphs.resize(numGlyphs);
+ shaping.m_visattr.resize(numGlyphs);
+
+ // Firefox sets SCRIPT_ANALYSIS.SCRIPT_STATE.fDisplayZWG to true
+ // here. Is that what we want? It will display control characters.
+ hr = ScriptShape(tempDC, scriptCache, input, itemLength,
+ numGlyphs, &run.a,
+ &shaping.m_glyphs[0], &shaping.m_logs[0],
+ &shaping.m_visattr[0], &generatedGlyphs);
+ if (hr == E_PENDING) {
+ // Allocate the DC.
+ tempDC = GetDC(NULL);
+ oldFont = SelectObject(tempDC, hfont);
+ continue;
+ } else if (hr == E_OUTOFMEMORY) {
+ numGlyphs *= 2;
+ continue;
+ } else if (SUCCEEDED(hr) &&
+ (lastFallbackTried ||
+ !ContainsMissingGlyphs(&shaping.m_glyphs[0],
+ generatedGlyphs, fontProperties))) {
+ break;
+ }
+
+ // The current font can't render this run. clear DC and try
+ // next font.
+ if (tempDC) {
+ SelectObject(tempDC, oldFont);
+ ReleaseDC(NULL, tempDC);
+ tempDC = NULL;
+ }
+
+ if (NextWinFontData(&hfont, &scriptCache, &fontProperties, &ascent)) {
+ // The primary font does not support this run. Try next font.
+ // In case of web page rendering, they come from fonts specified in
+ // CSS stylesheets.
+ continue;
+ } else if (!lastFallbackTried) {
+ lastFallbackTried = true;
+
+ // Generate a last fallback font based on the script of
+ // a character to draw while inheriting size and styles
+ // from the primary font
+ if (!m_logfont.lfFaceName[0])
+ SetLogFontAndStyle(m_hfont, &m_logfont, &m_style);
+
+ // TODO(jungshik): generic type should come from webkit for
+ // UniscribeHelperTextRun (a derived class used in webkit).
+ const UChar *family = GetFallbackFamily(input, itemLength,
+ GENERIC_FAMILY_STANDARD, NULL, NULL);
+ bool font_ok = GetDerivedFontData(family, m_style, &m_logfont,
+ &ascent, &hfont, &scriptCache);
+
+ if (!font_ok) {
+ // If this GetDerivedFontData is called from the renderer it
+ // might fail because the sandbox is preventing it from opening
+ // the font files. If we are running in the renderer,
+ // TryToPreloadFont is overridden to ask the browser to preload
+ // the font for us so we can access it.
+ TryToPreloadFont(hfont);
+
+ // Try again.
+ font_ok = GetDerivedFontData(family, m_style, &m_logfont,
+ &ascent, &hfont, &scriptCache);
+ ASSERT(font_ok);
+ }
+
+ // TODO(jungshik) : Currently GetDerivedHFont always returns a
+ // a valid HFONT, but in the future, I may change it to return 0.
+ ASSERT(hfont);
+
+ // We don't need a font_properties for the last resort fallback font
+ // because we don't have anything more to try and are forced to
+ // accept empty glyph boxes. If we tried a series of fonts as
+ // 'last-resort fallback', we'd need it, but currently, we don't.
+ continue;
+ } else if (hr == USP_E_SCRIPT_NOT_IN_FONT) {
+ run.a.eScript = SCRIPT_UNDEFINED;
+ continue;
+ } else if (FAILED(hr)) {
+ // Error shaping.
+ generatedGlyphs = 0;
+ result = false;
+ goto cleanup;
+ }
+ }
+
+ // Sets Windows font data for this run to those corresponding to
+ // a font supporting this run. we don't need to store font_properties
+ // because it's not used elsewhere.
+ shaping.m_hfont = hfont;
+ shaping.m_scriptCache = scriptCache;
+
+ // The ascent of a font for this run can be different from
+ // that of the primary font so that we need to keep track of
+ // the difference per run and take that into account when calling
+ // ScriptTextOut in |Draw|. Otherwise, different runs rendered by
+ // different fonts would not be aligned vertically.
+ shaping.m_ascentOffset = m_ascent ? ascent - m_ascent : 0;
+ result = true;
+
+ cleanup:
+ shaping.m_glyphs.resize(generatedGlyphs);
+ shaping.m_visattr.resize(generatedGlyphs);
+ shaping.m_advance.resize(generatedGlyphs);
+ shaping.m_offsets.resize(generatedGlyphs);
+ if (tempDC) {
+ SelectObject(tempDC, oldFont);
+ ReleaseDC(NULL, tempDC);
+ }
+ // On failure, our logs don't mean anything, so zero those out.
+ if (!result)
+ shaping.m_logs.clear();
+
+ return result;
+}
+
+void UniscribeHelper::FillShapes()
+{
+ m_shapes.resize(m_runs.size());
+ for (size_t i = 0; i < m_runs.size(); i++) {
+ int startItem = m_runs[i].iCharPos;
+ int itemLength = m_inputLength - startItem;
+ if (i < m_runs.size() - 1)
+ itemLength = m_runs[i + 1].iCharPos - startItem;
+
+ int numGlyphs;
+ if (itemLength < UNISCRIBE_HELPER_STACK_CHARS) {
+ // We'll start our buffer sizes with the current stack space
+ // available in our buffers if the current input fits. As long as
+ // it doesn't expand past that we'll save a lot of time mallocing.
+ numGlyphs = UNISCRIBE_HELPER_STACK_CHARS;
+ } else {
+ // When the input doesn't fit, give up with the stack since it will
+ // almost surely not be enough room (unless the input actually
+ // shrinks, which is unlikely) and just start with the length
+ // recommended by the Uniscribe documentation as a "usually fits"
+ // size.
+ numGlyphs = itemLength * 3 / 2 + 16;
+ }
+
+ // Convert a string to a glyph string trying the primary font, fonts in
+ // the fallback list and then script-specific last resort font.
+ Shaping& shaping = m_shapes[i];
+ if (!Shape(&m_input[startItem], itemLength, numGlyphs, m_runs[i],
+ shaping))
+ continue;
+
+ // Compute placements. Note that offsets is documented incorrectly
+ // and is actually an array.
+
+ // DC that we lazily create if Uniscribe commands us to.
+ // (this does not happen often because scriptCache is already
+ // updated when calling ScriptShape).
+ HDC tempDC = NULL;
+ HGDIOBJ oldFont = NULL;
+ HRESULT hr;
+ while (true) {
+ shaping.m_prePadding = 0;
+ hr = ScriptPlace(tempDC, shaping.m_scriptCache,
+ &shaping.m_glyphs[0],
+ static_cast<int>(shaping.m_glyphs.size()),
+ &shaping.m_visattr[0], &m_runs[i].a,
+ &shaping.m_advance[0], &shaping.m_offsets[0],
+ &shaping.m_abc);
+ if (hr != E_PENDING)
+ break;
+
+ // Allocate the DC and run the loop again.
+ tempDC = GetDC(NULL);
+ oldFont = SelectObject(tempDC, shaping.m_hfont);
+ }
+
+ if (FAILED(hr)) {
+ // Some error we don't know how to handle. Nuke all of our data
+ // since we can't deal with partially valid data later.
+ m_runs.clear();
+ m_shapes.clear();
+ m_screenOrder.clear();
+ }
+
+ if (tempDC) {
+ SelectObject(tempDC, oldFont);
+ ReleaseDC(NULL, tempDC);
+ }
+ }
+
+ AdjustSpaceAdvances();
+
+ if (m_letterSpacing != 0 || m_wordSpacing != 0)
+ ApplySpacing();
+}
+
+void UniscribeHelper::FillScreenOrder()
+{
+ m_screenOrder.resize(m_runs.size());
+
+ // We assume that the input has only one text direction in it.
+ // TODO(brettw) are we sure we want to keep this restriction?
+ if (m_isRtl) {
+ for (int i = 0; i < static_cast<int>(m_screenOrder.size()); i++)
+ m_screenOrder[static_cast<int>(m_screenOrder.size()) - i - 1] = i;
+ } else {
+ for (int i = 0; i < static_cast<int>(m_screenOrder.size()); i++)
+ m_screenOrder[i] = i;
+ }
+}
+
+void UniscribeHelper::AdjustSpaceAdvances()
+{
+ if (m_spaceWidth == 0)
+ return;
+
+ int spaceWidthWithoutLetterSpacing = m_spaceWidth - m_letterSpacing;
+
+ // This mostly matches what WebKit's UniscribeController::shapeAndPlaceItem.
+ for (size_t run = 0; run < m_runs.size(); run++) {
+ Shaping& shaping = m_shapes[run];
+
+ for (int i = 0; i < shaping.charLength(); i++) {
+ if (!TreatAsSpace(m_input[m_runs[run].iCharPos + i]))
+ continue;
+
+ int glyphIndex = shaping.m_logs[i];
+ int currentAdvance = shaping.m_advance[glyphIndex];
+ // Don't give zero-width spaces a width.
+ if (!currentAdvance)
+ continue;
+
+ // currentAdvance does not include additional letter-spacing, but
+ // space_width does. Here we find out how off we are from the
+ // correct width for the space not including letter-spacing, then
+ // just subtract that diff.
+ int diff = currentAdvance - spaceWidthWithoutLetterSpacing;
+ // The shaping can consist of a run of text, so only subtract the
+ // difference in the width of the glyph.
+ shaping.m_advance[glyphIndex] -= diff;
+ shaping.m_abc.abcB -= diff;
+ }
+ }
+}
+
+void UniscribeHelper::ApplySpacing()
+{
+ for (size_t run = 0; run < m_runs.size(); run++) {
+ Shaping& shaping = m_shapes[run];
+ bool isRtl = m_runs[run].a.fRTL;
+
+ if (m_letterSpacing != 0) {
+ // RTL text gets padded to the left of each character. We increment
+ // the run's advance to make this happen. This will be balanced out
+ // by NOT adding additional advance to the last glyph in the run.
+ if (isRtl)
+ shaping.m_prePadding += m_letterSpacing;
+
+ // Go through all the glyphs in this run and increase the "advance"
+ // to account for letter spacing. We adjust letter spacing only on
+ // cluster boundaries.
+ //
+ // This works for most scripts, but may have problems with some
+ // indic scripts. This behavior is better than Firefox or IE for
+ // Hebrew.
+ for (int i = 0; i < shaping.glyphLength(); i++) {
+ if (shaping.m_visattr[i].fClusterStart) {
+ // Ick, we need to assign the extra space so that the glyph
+ // comes first, then is followed by the space. This is
+ // opposite for RTL.
+ if (isRtl) {
+ if (i != shaping.glyphLength() - 1) {
+ // All but the last character just get the spacing
+ // applied to their advance. The last character
+ // doesn't get anything,
+ shaping.m_advance[i] += m_letterSpacing;
+ shaping.m_abc.abcB += m_letterSpacing;
+ }
+ } else {
+ // LTR case is easier, we just add to the advance.
+ shaping.m_advance[i] += m_letterSpacing;
+ shaping.m_abc.abcB += m_letterSpacing;
+ }
+ }
+ }
+ }
+
+ // Go through all the characters to find whitespace and insert the
+ // extra wordspacing amount for the glyphs they correspond to.
+ if (m_wordSpacing != 0) {
+ for (int i = 0; i < shaping.charLength(); i++) {
+ if (!TreatAsSpace(m_input[m_runs[run].iCharPos + i]))
+ continue;
+
+ // The char in question is a word separator...
+ int glyphIndex = shaping.m_logs[i];
+
+ // Spaces will not have a glyph in Uniscribe, it will just add
+ // additional advance to the character to the left of the
+ // space. The space's corresponding glyph will be the character
+ // following it in reading order.
+ if (isRtl) {
+ // In RTL, the glyph to the left of the space is the same
+ // as the first glyph of the following character, so we can
+ // just increment it.
+ shaping.m_advance[glyphIndex] += m_wordSpacing;
+ shaping.m_abc.abcB += m_wordSpacing;
+ } else {
+ // LTR is actually more complex here, we apply it to the
+ // previous character if there is one, otherwise we have to
+ // apply it to the leading space of the run.
+ if (glyphIndex == 0) {
+ shaping.m_prePadding += m_wordSpacing;
+ } else {
+ shaping.m_advance[glyphIndex - 1] += m_wordSpacing;
+ shaping.m_abc.abcB += m_wordSpacing;
+ }
+ }
+ }
+ } // m_wordSpacing != 0
+
+ // Loop for next run...
+ }
+}
+
+// The advance is the ABC width of the run
+int UniscribeHelper::AdvanceForItem(int item_index) const
+{
+ int accum = 0;
+ const Shaping& shaping = m_shapes[item_index];
+
+ if (shaping.m_justify.size() == 0) {
+ // Easy case with no justification, the width is just the ABC width of
+ // the run. (The ABC width is the sum of the advances).
+ return shaping.m_abc.abcA + shaping.m_abc.abcB +
+ shaping.m_abc.abcC + shaping.m_prePadding;
+ }
+
+ // With justification, we use the justified amounts instead. The
+ // justification array contains both the advance and the extra space
+ // added for justification, so is the width we want.
+ int justification = 0;
+ for (size_t i = 0; i < shaping.m_justify.size(); i++)
+ justification += shaping.m_justify[i];
+
+ return shaping.m_prePadding + justification;
+}
+
+} // namespace WebCore
diff --git a/webkit/port/platform/graphics/UniscribeHelper.h b/webkit/port/platform/graphics/UniscribeHelper.h
new file mode 100644
index 0000000..27d7961
--- /dev/null
+++ b/webkit/port/platform/graphics/UniscribeHelper.h
@@ -0,0 +1,380 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// A wrapper around Uniscribe that provides a reasonable API.
+
+#ifndef UniscribeHelper_h
+#define UniscribeHelper_h
+
+#include <windows.h>
+#include <usp10.h>
+#include <map>
+
+#include "wtf/Vector.h"
+
+#include "testing/gtest/include/gtest/gtest_prod.h"
+#include "unicode/uchar.h"
+
+namespace WebCore {
+
+#define UNISCRIBE_HELPER_STACK_RUNS 8
+#define UNISCRIBE_HELPER_STACK_CHARS 32
+
+// This object should be safe to create & destroy frequently, as long as the
+// caller preserves the script_cache when possible (this data may be slow to
+// compute).
+//
+// This object is "kind of large" (~1K) because it reserves a lot of space for
+// working with to avoid expensive heap operations. Therefore, not only should
+// you not worry about creating and destroying it, you should try to not keep
+// them around.
+class UniscribeHelper {
+public:
+ // Initializes this Uniscribe run with the text pointed to by |run| with
+ // |length|. The input is NOT null terminated.
+ //
+ // The is_rtl flag should be set if the input script is RTL. It is assumed
+ // that the caller has already divided up the input text (using ICU, for
+ // example) into runs of the same direction of script. This avoids
+ // disagreements between the caller and Uniscribe later (see FillItems).
+ //
+ // A script cache should be provided by the caller that is initialized to
+ // NULL. When the caller is done with the cache (it may be stored between
+ // runs as long as it is used consistently with the same HFONT), it should
+ // call ScriptFreeCache().
+ UniscribeHelper(const UChar* input,
+ int inputLength,
+ bool isRtl,
+ HFONT hfont,
+ SCRIPT_CACHE* scriptCache,
+ SCRIPT_FONTPROPERTIES* fontProperties);
+
+ virtual ~UniscribeHelper();
+
+ // Sets Uniscribe's directional override flag. False by default.
+ bool directionalOverride() const
+ {
+ return m_directionalOverride;
+ }
+ void setDirectionalOverride(bool override)
+ {
+ m_directionalOverride = override;
+ }
+
+ // Set's Uniscribe's no-ligate override flag. False by default.
+ bool inhibitLigate() const
+ {
+ return m_inhibitLigate;
+ }
+ void setInhibitLigate(bool inhibit)
+ {
+ m_inhibitLigate = inhibit;
+ }
+
+ // Set letter spacing. We will try to insert this much space between
+ // graphemes (one or more glyphs perceived as a single unit by ordinary
+ // users of a script). Positive values increase letter spacing, negative
+ // values decrease it. 0 by default.
+ int letterSpacing() const
+ {
+ return m_letterSpacing;
+ }
+ void setLetterSpacing(int letterSpacing)
+ {
+ m_letterSpacing = letterSpacing;
+ }
+
+ // Set the width of a standard space character. We use this to normalize
+ // space widths. Windows will make spaces after Hindi characters larger than
+ // other spaces. A space_width of 0 means to use the default space width.
+ //
+ // Must be set before Init() is called.
+ int spaceWidth() const
+ {
+ return m_spaceWidth;
+ }
+ void setSpaceWidth(int spaceWidth)
+ {
+ m_spaceWidth = spaceWidth;
+ }
+
+ // Set word spacing. We will try to insert this much extra space between
+ // each word in the input (beyond whatever whitespace character separates
+ // words). Positive values lead to increased letter spacing, negative values
+ // decrease it. 0 by default.
+ //
+ // Must be set before Init() is called.
+ int wordSpacing() const
+ {
+ return m_wordSpacing;
+ }
+ void setWordSpacing(int wordSpacing)
+ {
+ m_wordSpacing = wordSpacing;
+ }
+
+ void setAscent(int ascent)
+ {
+ m_ascent = ascent;
+ }
+
+ // You must call this after setting any options but before doing any
+ // other calls like asking for widths or drawing.
+ void Init()
+ {
+ InitWithOptionalLengthProtection(true);
+ }
+
+ // Returns the total width in pixels of the text run.
+ int Width() const;
+
+ // Call to justify the text, with the amount of space that should be ADDED
+ // to get the desired width that the column should be justified to.
+ // Normally, spaces are inserted, but for Arabic there will be kashidas
+ // (extra strokes) inserted instead.
+ //
+ // This function MUST be called AFTER Init().
+ void Justify(int additionalSpace);
+
+ // Computes the given character offset into a pixel offset of the beginning
+ // of that character.
+ int CharacterToX(int offset) const;
+
+ // Converts the given pixel X position into a logical character offset into
+ // the run. For positions appearing before the first character, this will
+ // return -1.
+ int XToCharacter(int x) const;
+
+ // Draws the given characters to (x, y) in the given DC. The font will be
+ // handled by this function, but the font color and other attributes should
+ // be pre-set.
+ //
+ // The y position is the upper left corner, NOT the baseline.
+ void Draw(HDC dc, int x, int y, int from, int to);
+
+ // Returns the first glyph assigned to the character at the given offset.
+ // This function is used to retrieve glyph information when Uniscribe is
+ // being used to generate glyphs for non-complex, non-BMP (above U+FFFF)
+ // characters. These characters are not otherwise special and have no
+ // complex shaping rules, so we don't otherwise need Uniscribe, except
+ // Uniscribe is the only way to get glyphs for non-BMP characters.
+ //
+ // Returns 0 if there is no glyph for the given character.
+ WORD FirstGlyphForCharacter(int charOffset) const;
+
+protected:
+ // Backend for init. The flag allows the unit test to specify whether we
+ // should fail early for very long strings like normal, or try to pass the
+ // long string to Uniscribe. The latter provides a way to force failure of
+ // shaping.
+ void InitWithOptionalLengthProtection(bool lengthProtection);
+
+ // Tries to preload the font when the it is not accessible.
+ // This is the default implementation and it does not do anything.
+ virtual void TryToPreloadFont(HFONT font) {}
+
+private:
+ FRIEND_TEST(UniscribeTest, TooBig);
+
+ // An array corresponding to each item in runs_ containing information
+ // on each of the glyphs that were generated. Like runs_, this is in
+ // reading order. However, for rtl text, the characters within each
+ // item will be reversed.
+ struct Shaping {
+ Shaping()
+ : m_prePadding(0)
+ , m_hfont(NULL)
+ , m_scriptCache(NULL)
+ , m_ascentOffset(0) {
+ m_abc.abcA = 0;
+ m_abc.abcB = 0;
+ m_abc.abcC = 0;
+ }
+
+ // Returns the number of glyphs (which will be drawn to the screen)
+ // in this run.
+ int glyphLength() const
+ {
+ return static_cast<int>(m_glyphs.size());
+ }
+
+ // Returns the number of characters (that we started with) in this run.
+ int charLength() const
+ {
+ return static_cast<int>(m_logs.size());
+ }
+
+ // Returns the advance array that should be used when measuring glyphs.
+ // The returned pointer will indicate an array with glyph_length()
+ // elements and the advance that should be used for each one. This is
+ // either the real advance, or the justified advances if there is one,
+ // and is the array we want to use for measurement.
+ const int* effectiveAdvances() const
+ {
+ if (m_advance.size() == 0)
+ return 0;
+ if (m_justify.size() == 0)
+ return &m_advance[0];
+ return &m_justify[0];
+ }
+
+ // This is the advance amount of space that we have added to the
+ // beginning of the run. It is like the ABC's |A| advance but one that
+ // we create and must handle internally whenever computing with pixel
+ // offsets.
+ int m_prePadding;
+
+ // Glyph indices in the font used to display this item. These indices
+ // are in screen order.
+ Vector<WORD, UNISCRIBE_HELPER_STACK_CHARS> m_glyphs;
+
+ // For each input character, this tells us the first glyph index it
+ // generated. This is the only array with size of the input chars.
+ //
+ // All offsets are from the beginning of this run. Multiple characters
+ // can generate one glyph, in which case there will be adjacent
+ // duplicates in this list. One character can also generate multiple
+ // glyphs, in which case there will be skipped indices in this list.
+ Vector<WORD, UNISCRIBE_HELPER_STACK_CHARS> m_logs;
+
+ // Flags and such for each glyph.
+ Vector<SCRIPT_VISATTR, UNISCRIBE_HELPER_STACK_CHARS> m_visattr;
+
+ // Horizontal advances for each glyph listed above, this is basically
+ // how wide each glyph is.
+ Vector<int, UNISCRIBE_HELPER_STACK_CHARS> m_advance;
+
+ // This contains glyph offsets, from the nominal position of a glyph.
+ // It is used to adjust the positions of multiple combining characters
+ // around/above/below base characters in a context-sensitive manner so
+ // that they don't bump against each other and the base character.
+ Vector<GOFFSET, UNISCRIBE_HELPER_STACK_CHARS> m_offsets;
+
+ // Filled by a call to Justify, this is empty for nonjustified text.
+ // If nonempty, this contains the array of justify characters for each
+ // character as returned by ScriptJustify.
+ //
+ // This is the same as the advance array, but with extra space added
+ // for some characters. The difference between a glyph's |justify|
+ // width and it's |advance| width is the extra space added.
+ Vector<int, UNISCRIBE_HELPER_STACK_CHARS> m_justify;
+
+ // Sizing information for this run. This treats the entire run as a
+ // character with a preceeding advance, width, and ending advance. The
+ // B width is the sum of the |advance| array, and the A and C widths
+ // are any extra spacing applied to each end.
+ //
+ // It is unclear from the documentation what this actually means. From
+ // experimentation, it seems that the sum of the character advances is
+ // always the sum of the ABC values, and I'm not sure what you're
+ // supposed to do with the ABC values.
+ ABC m_abc;
+
+ // Pointers to windows font data used to render this run.
+ HFONT m_hfont;
+ SCRIPT_CACHE* m_scriptCache;
+
+ // Ascent offset between the ascent of the primary font
+ // and that of the fallback font. The offset needs to be applied,
+ // when drawing a string, to align multiple runs rendered with
+ // different fonts.
+ int m_ascentOffset;
+ };
+
+ // Computes the runs_ array from the text run.
+ void FillRuns();
+
+ // Computes the shapes_ array given an runs_ array already filled in.
+ void FillShapes();
+
+ // Fills in the screen_order_ array (see below).
+ void FillScreenOrder();
+
+ // Called to update the glyph positions based on the current spacing
+ // options that are set.
+ void ApplySpacing();
+
+ // Normalizes all advances for spaces to the same width. This keeps windows
+ // from making spaces after Hindi characters larger, which is then
+ // inconsistent with our meaure of the width since WebKit doesn't include
+ // spaces in text-runs sent to uniscribe unless white-space:pre.
+ void AdjustSpaceAdvances();
+
+ // Returns the total width of a single item.
+ int AdvanceForItem(int item_index) const;
+
+ // Shapes a run (pointed to by |input|) using |hfont| first.
+ // Tries a series of fonts specified retrieved with NextWinFontData
+ // and finally a font covering characters in |*input|. A string pointed
+ // by |input| comes from ScriptItemize and is supposed to contain
+ // characters belonging to a single script aside from characters common to
+ // all scripts (e.g. space).
+ bool Shape(const UChar* input,
+ int item_length,
+ int num_glyphs,
+ SCRIPT_ITEM& run,
+ Shaping& shaping);
+
+ // Gets Windows font data for the next best font to try in the list
+ // of fonts. When there's no more font available, returns false
+ // without touching any of out params. Need to call ResetFontIndex
+ // to start scanning of the font list from the beginning.
+ virtual bool NextWinFontData(HFONT* hfont,
+ SCRIPT_CACHE** script_cache,
+ SCRIPT_FONTPROPERTIES** font_properties,
+ int* ascent) {
+ return false;
+ }
+
+ // Resets the font index to the first in the list of fonts to try after the
+ // primaryFont turns out not to work. With fontIndex reset,
+ // NextWinFontData scans fallback fonts from the beginning.
+ virtual void ResetFontIndex() {}
+
+ // The input data for this run of Uniscribe. See the constructor.
+ const UChar* m_input;
+ const int m_inputLength;
+ const bool m_isRtl;
+
+ // Windows font data for the primary font. In a sense, m_logfont and m_style
+ // are redundant because m_hfont contains all the information. However,
+ // invoking GetObject, everytime we need the height and the style, is rather
+ // expensive so that we cache them. Would it be better to add getter and
+ // (virtual) setter for the height and the style of the primary font,
+ // instead of m_logfont? Then, a derived class ctor can set m_ascent,
+ // m_height and m_style if they're known. Getters for them would have to
+ // 'infer' their values from m_hfont ONLY when they're not set.
+ HFONT m_hfont;
+ SCRIPT_CACHE* m_scriptCache;
+ SCRIPT_FONTPROPERTIES* m_fontProperties;
+ int m_ascent;
+ LOGFONT m_logfont;
+ int m_style;
+
+ // Options, see the getters/setters above.
+ bool m_directionalOverride;
+ bool m_inhibitLigate;
+ int m_letterSpacing;
+ int m_spaceWidth;
+ int m_wordSpacing;
+
+ // Uniscribe breaks the text into Runs. These are one length of text that is
+ // in one script and one direction. This array is in reading order.
+ Vector<SCRIPT_ITEM, UNISCRIBE_HELPER_STACK_RUNS> m_runs;
+
+ Vector<Shaping, UNISCRIBE_HELPER_STACK_RUNS> m_shapes;
+
+ // This is a mapping between reading order and screen order for the items.
+ // Uniscribe's items array are in reading order. For right-to-left text,
+ // or mixed (although WebKit's |TextRun| should really be only one
+ // direction), this makes it very difficult to compute character offsets
+ // and positions. This list is in screen order from left to right, and
+ // gives the index into the |m_runs| and |m_shapes| arrays of each
+ // subsequent item.
+ Vector<int, UNISCRIBE_HELPER_STACK_RUNS> m_screenOrder;
+};
+
+} // namespace WebCore
+
+#endif // UniscribeHelper_h
diff --git a/webkit/port/platform/graphics/UniscribeHelperTextRun.cpp b/webkit/port/platform/graphics/UniscribeHelperTextRun.cpp
new file mode 100644
index 0000000..93d23e9
--- /dev/null
+++ b/webkit/port/platform/graphics/UniscribeHelperTextRun.cpp
@@ -0,0 +1,135 @@
+/*
+ * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "UniscribeHelperTextRun.h"
+
+#include "ChromiumBridge.h"
+#include "Font.h"
+#include "SimpleFontData.h"
+
+namespace WebCore {
+
+UniscribeHelperTextRun::UniscribeHelperTextRun(const WebCore::TextRun& run,
+ const WebCore::Font& font)
+ : UniscribeHelper(run.characters(), run.length(), run.rtl(),
+ font.primaryFont()->platformData().hfont(),
+ font.primaryFont()->platformData().scriptCache(),
+ font.primaryFont()->platformData().scriptFontProperties())
+ , m_font(&font)
+ , m_fontIndex(0)
+{
+ setDirectionalOverride(run.directionalOverride());
+ setLetterSpacing(font.letterSpacing());
+ setSpaceWidth(font.spaceWidth());
+ setWordSpacing(font.wordSpacing());
+ setAscent(font.primaryFont()->ascent());
+
+ Init();
+
+ // Padding is the amount to add to make justification happen. This
+ // should be done after Init() so all the runs are already measured.
+ if (run.padding() > 0)
+ Justify(run.padding());
+}
+
+UniscribeHelperTextRun::UniscribeHelperTextRun(
+ const wchar_t* input,
+ int inputLength,
+ bool isRtl,
+ HFONT hfont,
+ SCRIPT_CACHE* scriptCache,
+ SCRIPT_FONTPROPERTIES* fontProperties)
+ : UniscribeHelper(input, inputLength, isRtl, hfont,
+ scriptCache, fontProperties)
+ , m_font(NULL)
+ , m_fontIndex(-1)
+{
+}
+
+void UniscribeHelperTextRun::TryToPreloadFont(HFONT font)
+{
+ // Ask the browser to get the font metrics for this font.
+ // That will preload the font and it should now be accessible
+ // from the renderer.
+ WebCore::ChromiumBridge::ensureFontLoaded(font);
+}
+
+bool UniscribeHelperTextRun::NextWinFontData(
+ HFONT* hfont,
+ SCRIPT_CACHE** scriptCache,
+ SCRIPT_FONTPROPERTIES** fontProperties,
+ int* ascent)
+{
+ // This check is necessary because NextWinFontData can be called again
+ // after we already ran out of fonts. fontDataAt behaves in a strange
+ // manner when the difference between param passed and # of fonts stored in
+ // WebKit::Font is larger than one. We can avoid this check by setting
+ // font_index_ to # of elements in hfonts_ when we run out of font. In that
+ // case, we'd have to go through a couple of more checks before returning
+ // false.
+ if (m_fontIndex == -1 || !m_font)
+ return false;
+
+ // If the font data for a fallback font requested is not yet retrieved, add
+ // them to our vectors. Note that '>' rather than '>=' is used to test that
+ // condition. primaryFont is not stored in hfonts_, and friends so that
+ // indices for fontDataAt and our vectors for font data are 1 off from each
+ // other. That is, when fully populated, hfonts_ and friends have one font
+ // fewer than what's contained in font_.
+ if (static_cast<size_t>(++m_fontIndex) > m_hfonts.size()) {
+ const WebCore::FontData *fontData = m_font->fontDataAt(m_fontIndex);
+ if (!fontData) {
+ // Ran out of fonts.
+ m_fontIndex = -1;
+ return false;
+ }
+
+ // TODO(ericroman): this won't work for SegmentedFontData
+ // http://b/issue?id=1007335
+ const WebCore::SimpleFontData* simpleFontData =
+ fontData->fontDataForCharacter(' ');
+
+ m_hfonts.append(simpleFontData->platformData().hfont());
+ m_scriptCaches.append(
+ simpleFontData->platformData().scriptCache());
+ m_fontProperties.append(
+ simpleFontData->platformData().scriptFontProperties());
+ m_ascents.append(simpleFontData->ascent());
+ }
+
+ *hfont = m_hfonts[m_fontIndex - 1];
+ *scriptCache = m_scriptCaches[m_fontIndex - 1];
+ *fontProperties = m_fontProperties[m_fontIndex - 1];
+ *ascent = m_ascents[m_fontIndex - 1];
+ return true;
+}
+
+void UniscribeHelperTextRun::ResetFontIndex()
+{
+ m_fontIndex = 0;
+}
+
+} // namespace WebCore
diff --git a/webkit/port/platform/UniscribeStateTextRun.h b/webkit/port/platform/graphics/UniscribeHelperTextRun.h
index 7f6e43a..281e6d9 100644
--- a/webkit/port/platform/UniscribeStateTextRun.h
+++ b/webkit/port/platform/graphics/UniscribeHelperTextRun.h
@@ -27,76 +27,73 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#ifndef UniscribeStateTextRun_H
-#define UniscribeStateTextRun_H
+#ifndef UniscribeHelperTextRun_h
+#define UniscribeHelperTextRun_h
-#include "base/gfx/uniscribe.h"
+#include "UniscribeHelper.h"
namespace WebCore {
class Font;
class TextRun;
-}
-
-// Wrapper around the Uniscribe state that automatically sets it up with the
+// Wrapper around the Uniscribe helper that automatically sets it up with the
// WebKit types we supply.
-class UniscribeStateTextRun : public gfx::UniscribeState {
+class UniscribeHelperTextRun : public UniscribeHelper {
public:
// Regular constructor used for WebCore text run processing.
- UniscribeStateTextRun(const WebCore::TextRun& run,
- const WebCore::Font& font);
+ UniscribeHelperTextRun(const WebCore::TextRun& run,
+ const WebCore::Font& font);
// Constructor with the same interface as the gfx::UniscribeState. Using
// this constructor will not give you font fallback, but it will provide
// the ability to load fonts that may not be in the OS cache
// ("TryToPreloadFont") if the caller does not have a TextRun/Font.
- UniscribeStateTextRun(const wchar_t* input,
- int input_length,
- bool is_rtl,
- HFONT hfont,
- SCRIPT_CACHE* script_cache,
- SCRIPT_FONTPROPERTIES* font_properties);
+ UniscribeHelperTextRun(const wchar_t* input,
+ int inputLength,
+ bool isRtl,
+ HFONT hfont,
+ SCRIPT_CACHE* scriptCache,
+ SCRIPT_FONTPROPERTIES* fontProperties);
protected:
virtual void TryToPreloadFont(HFONT font);
private:
- // This function retrieves the Windows font data (HFONT, etc)
- // for the next WebKit font in the list. If the font data
- // corresponding to font_index_ has been obtained before,
- // returns the values stored in our internal vectors (hfonts_, etc).
- // Otherwise, it gets next SimpleFontData from WebKit and adds them to
- // in hfonts_ and friends so that font data can be returned
- // quickly next time they're requested.
+ // This function retrieves the Windows font data (HFONT, etc) for the next
+ // WebKit font in the list. If the font data corresponding to font_index_
+ // has been obtained before, returns the values stored in our internal
+ // vectors (hfonts_, etc). Otherwise, it gets next SimpleFontData from
+ // WebKit and adds them to in hfonts_ and friends so that font data can be
+ // returned quickly next time they're requested.
virtual bool NextWinFontData(HFONT* hfont,
- SCRIPT_CACHE** script_cache,
- SCRIPT_FONTPROPERTIES** font_properties,
+ SCRIPT_CACHE** scriptCache,
+ SCRIPT_FONTPROPERTIES** fontProperties,
int* ascent);
virtual void ResetFontIndex();
- // Reference to WebKit::Font that contains all the information
- // about fonts we can use to render this input run of text.
- // It is used in NextWinFontData to retrieve Windows font data
- // for a series of non-primary fonts.
+ // Reference to WebKit::Font that contains all the information about fonts
+ // we can use to render this input run of text. It is used in
+ // NextWinFontData to retrieve Windows font data for a series of
+ // non-primary fonts.
//
// This pointer can be NULL for no font fallback handling.
- const WebCore::Font* font_;
+ const Font* m_font;
// It's rare that many fonts are listed in stylesheets.
// Four would be large enough in most cases.
const static size_t kNumberOfFonts = 4;
- // These vectors are used to store Windows font data for
- // non-primary fonts.
- StackVector<HFONT, kNumberOfFonts> hfonts_;
- StackVector<SCRIPT_CACHE*, kNumberOfFonts> script_caches_;
- StackVector<SCRIPT_FONTPROPERTIES*, kNumberOfFonts> font_properties_;
- StackVector<int, kNumberOfFonts> ascents_;
+ // These vectors are used to store Windows font data for non-primary fonts.
+ Vector<HFONT, kNumberOfFonts> m_hfonts;
+ Vector<SCRIPT_CACHE*, kNumberOfFonts> m_scriptCaches;
+ Vector<SCRIPT_FONTPROPERTIES*, kNumberOfFonts> m_fontProperties;
+ Vector<int, kNumberOfFonts> m_ascents;
- //
- int font_index_;
+ // Index of the fallback font we're currently using for NextWinFontData.
+ int m_fontIndex;
};
-#endif // UniscribeStateTextRun_H
+} // namespace WebCore
+#endif // UniscribeHelperTextRun_h
diff --git a/webkit/port/platform/graphics/UniscribeHelper_unittest.cpp b/webkit/port/platform/graphics/UniscribeHelper_unittest.cpp
new file mode 100644
index 0000000..d3e8206
--- /dev/null
+++ b/webkit/port/platform/graphics/UniscribeHelper_unittest.cpp
@@ -0,0 +1,142 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+#include "UniscribeHelper.h"
+
+#include "PlatformString.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+// This must be in the gfx namespace for the friend statements in uniscribe.h
+// to work.
+namespace WebCore {
+
+namespace {
+
+class UniscribeTest : public testing::Test {
+public:
+ UniscribeTest()
+ {
+ }
+
+ // Returns an HFONT with the given name. The caller does not have to free
+ // this, it will be automatically freed at the end of the test. Returns NULL
+ // on failure. On success, the
+ HFONT MakeFont(const wchar_t* fontName, SCRIPT_CACHE** cache)
+ {
+ LOGFONT lf;
+ memset(&lf, 0, sizeof(LOGFONT));
+ lf.lfHeight = 20;
+ wcscpy_s(lf.lfFaceName, fontName);
+
+ HFONT hfont = CreateFontIndirect(&lf);
+ if (!hfont)
+ return NULL;
+
+ *cache = new SCRIPT_CACHE;
+ **cache = NULL;
+ m_createdFonts.append(std::make_pair(hfont, *cache));
+ return hfont;
+ }
+
+protected:
+ // Default font properties structure for tests to use.
+ SCRIPT_FONTPROPERTIES m_properties;
+
+private:
+ virtual void SetUp()
+ {
+ memset(&m_properties, 0, sizeof(SCRIPT_FONTPROPERTIES));
+ m_properties.cBytes = sizeof(SCRIPT_FONTPROPERTIES);
+ m_properties.wgBlank = ' ';
+ m_properties.wgDefault = '?'; // Used when the char is not in the font.
+ m_properties.wgInvalid = '#'; // Used for invalid characters.
+ }
+
+ virtual void TearDown()
+ {
+ // Free any allocated fonts.
+ for (size_t i = 0; i < m_createdFonts.size(); i++) {
+ DeleteObject(m_createdFonts[i].first);
+ ScriptFreeCache(m_createdFonts[i].second);
+ delete m_createdFonts[i].second;
+ }
+ m_createdFonts.clear();
+ }
+
+ // Tracks allocated fonts so we can delete them at the end of the test.
+ // The script cache pointer is heap allocated and must be freed.
+ Vector< std::pair<HFONT, SCRIPT_CACHE*> > m_createdFonts;
+};
+
+} // namespace
+
+// This test tests giving Uniscribe a very large buffer, which will cause a
+// failure.
+TEST_F(UniscribeTest, TooBig)
+{
+ // Make a large string with an e with a zillion combining accents.
+ String input(L"e");
+ for (int i = 0; i < 100000; i++)
+ input.append(static_cast<UChar>(0x301)); // Combining acute accent.
+
+ SCRIPT_CACHE* scriptCache;
+ HFONT hfont = MakeFont(L"Times New Roman", &scriptCache);
+ ASSERT_TRUE(hfont);
+
+ // Test a long string without the normal length protection we have. This
+ // will cause shaping to fail.
+ {
+ UniscribeHelper uniscribe(
+ input.characters(), static_cast<int>(input.length()),
+ false, hfont, scriptCache, &m_properties);
+ uniscribe.InitWithOptionalLengthProtection(false);
+
+ // There should be one shaping entry, with nothing in it.
+ ASSERT_EQ(1, uniscribe.m_shapes.size());
+ EXPECT_EQ(0, uniscribe.m_shapes[0].m_glyphs.size());
+ EXPECT_EQ(0, uniscribe.m_shapes[0].m_logs.size());
+ EXPECT_EQ(0, uniscribe.m_shapes[0].m_visattr.size());
+ EXPECT_EQ(0, uniscribe.m_shapes[0].m_advance.size());
+ EXPECT_EQ(0, uniscribe.m_shapes[0].m_offsets.size());
+ EXPECT_EQ(0, uniscribe.m_shapes[0].m_justify.size());
+ EXPECT_EQ(0, uniscribe.m_shapes[0].m_abc.abcA);
+ EXPECT_EQ(0, uniscribe.m_shapes[0].m_abc.abcB);
+ EXPECT_EQ(0, uniscribe.m_shapes[0].m_abc.abcC);
+
+ // The sizes of the other stuff should match the shaping entry.
+ EXPECT_EQ(1, uniscribe.m_runs.size());
+ EXPECT_EQ(1, uniscribe.m_screenOrder.size());
+
+ // Check that the various querying functions handle the empty case
+ // properly.
+ EXPECT_EQ(0, uniscribe.Width());
+ EXPECT_EQ(0, uniscribe.FirstGlyphForCharacter(0));
+ EXPECT_EQ(0, uniscribe.FirstGlyphForCharacter(1000));
+ EXPECT_EQ(0, uniscribe.XToCharacter(0));
+ EXPECT_EQ(0, uniscribe.XToCharacter(1000));
+ }
+
+ // Now test the very large string and make sure it is handled properly by
+ // the length protection.
+ {
+ UniscribeHelper uniscribe(
+ input.characters(), static_cast<int>(input.length()),
+ false, hfont, scriptCache, &m_properties);
+ uniscribe.InitWithOptionalLengthProtection(true);
+
+ // There should be 0 runs and shapes.
+ EXPECT_EQ(0, uniscribe.m_runs.size());
+ EXPECT_EQ(0, uniscribe.m_shapes.size());
+ EXPECT_EQ(0, uniscribe.m_screenOrder.size());
+
+ EXPECT_EQ(0, uniscribe.Width());
+ EXPECT_EQ(0, uniscribe.FirstGlyphForCharacter(0));
+ EXPECT_EQ(0, uniscribe.FirstGlyphForCharacter(1000));
+ EXPECT_EQ(0, uniscribe.XToCharacter(0));
+ EXPECT_EQ(0, uniscribe.XToCharacter(1000));
+ }
+}
+
+} // namespace WebCore
diff --git a/webkit/port/rendering/RenderThemeWin.cpp b/webkit/port/rendering/RenderThemeWin.cpp
index 74a477b..591a965 100644
--- a/webkit/port/rendering/RenderThemeWin.cpp
+++ b/webkit/port/rendering/RenderThemeWin.cpp
@@ -31,13 +31,13 @@
#include "CSSValueKeywords.h"
#include "Document.h"
#include "FontSelector.h"
+#include "FontUtilsWin.h"
#include "GraphicsContext.h"
#include "ScrollbarTheme.h"
#include "SkiaUtils.h"
#include "ThemeHelperWin.h"
#include "base/gfx/native_theme.h"
-#include "base/gfx/font_utils.h"
#include "base/gfx/skia_utils.h"
#include "base/win_util.h"
@@ -243,20 +243,22 @@ static float systemFontSize(const LOGFONT& font)
// (e.g. 15px). So, for now we just use Arial.
static wchar_t* defaultGUIFont(Document* document)
{
- UScriptCode dominantScript = document->dominantScript();
- const wchar_t* family = NULL;
-
- // TODO(jungshik) : Special-casing of Latin/Greeek/Cyrillic should go away
- // once GetFontFamilyForScript is enhanced to support GenericFamilyType for real.
- // For now, we make sure that we use Arial to match IE for those scripts.
- if (dominantScript != USCRIPT_LATIN && dominantScript != USCRIPT_CYRILLIC &&
- dominantScript != USCRIPT_GREEK && dominantScript != USCRIPT_INVALID_CODE) {
- family = gfx::GetFontFamilyForScript(dominantScript,
- gfx::GENERIC_FAMILY_NONE);
- if (family)
- return const_cast<wchar_t*>(family);
- }
- return L"Arial";
+ UScriptCode dominantScript = document->dominantScript();
+ const wchar_t* family = NULL;
+
+ // TODO(jungshik) : Special-casing of Latin/Greeek/Cyrillic should go away
+ // once GetFontFamilyForScript is enhanced to support GenericFamilyType for
+ // real. For now, we make sure that we use Arial to match IE for those
+ // scripts.
+ if (dominantScript != USCRIPT_LATIN &&
+ dominantScript != USCRIPT_CYRILLIC &&
+ dominantScript != USCRIPT_GREEK &&
+ dominantScript != USCRIPT_INVALID_CODE) {
+ family = GetFontFamilyForScript(dominantScript, GENERIC_FAMILY_NONE);
+ if (family)
+ return const_cast<wchar_t*>(family);
+ }
+ return L"Arial";
}
// Converts |points| to pixels. One point is 1/72 of an inch.
diff --git a/webkit/tools/test_shell/SConscript b/webkit/tools/test_shell/SConscript
index c98ae98..fe4ab1c 100644
--- a/webkit/tools/test_shell/SConscript
+++ b/webkit/tools/test_shell/SConscript
@@ -176,6 +176,7 @@ test_files = [
'$WEBKIT_DIR/glue/resource_fetcher_unittest.cc',
'$WEBKIT_DIR/glue/webframe_unittest.cc',
'$WEBKIT_DIR/port/platform/GKURL_unittest.cpp',
+ '$WEBKIT_DIR/port/platform/graphics/UniscribeHelper_unittest.cpp',
'$WEBKIT_DIR/port/platform/image-decoders/bmp/BMPImageDecoder_unittest.cpp',
'$WEBKIT_DIR/port/platform/image-decoders/ico/ICOImageDecoder_unittest.cpp',
'$WEBKIT_DIR/port/platform/image-decoders/xbm/XBMImageDecoder_unittest.cpp',
diff --git a/webkit/tools/test_shell/test_shell_tests.vcproj b/webkit/tools/test_shell/test_shell_tests.vcproj
index a8f8d00..c21ea63 100644
--- a/webkit/tools/test_shell/test_shell_tests.vcproj
+++ b/webkit/tools/test_shell/test_shell_tests.vcproj
@@ -219,10 +219,6 @@
>
</File>
<File
- RelativePath=".\test_shell_win.cc"
- >
- </File>
- <File
RelativePath=".\resources\test_shell.ico"
>
</File>
@@ -255,6 +251,10 @@
>
</File>
<File
+ RelativePath=".\test_shell_win.cc"
+ >
+ </File>
+ <File
RelativePath=".\test_webview_delegate.cc"
>
</File>
@@ -383,6 +383,10 @@
>
</File>
<File
+ RelativePath="..\..\port\platform\graphics\UniscribeHelper_unittest.cpp"
+ >
+ </File>
+ <File
RelativePath="..\..\glue\webframe_unittest.cc"
>
</File>