diff options
-rw-r--r-- | base/message_loop.cc | 3 | ||||
-rw-r--r-- | base/message_pump_win.cc | 3 |
2 files changed, 5 insertions, 1 deletions
diff --git a/base/message_loop.cc b/base/message_loop.cc index f91a6c9..b920167 100644 --- a/base/message_loop.cc +++ b/base/message_loop.cc @@ -406,6 +406,8 @@ void MessageLoop::DidChangeNextTimerExpiry() { bool MessageLoop::DoWork() { if (ProcessNextDeferredTask()) { + // TODO(darin): Temporarily moved into MessagePumpWin::HandleWorkMessage. +#if 0 // Let the MessagePump know that we may have more work to do. It is // tempting to only call this function if our work queue is not empty, but // doing so is insufficient. The issue is that ReloadWorkQueue does not @@ -414,6 +416,7 @@ bool MessageLoop::DoWork() { // very low cost (in the case where it is redundant), so we don't worry // about optimizing away spurious ScheduleWork calls. pump_->ScheduleWork(); +#endif return true; } return false; diff --git a/base/message_pump_win.cc b/base/message_pump_win.cc index 29e7ba4..6be4e0f 100644 --- a/base/message_pump_win.cc +++ b/base/message_pump_win.cc @@ -236,7 +236,8 @@ void MessagePumpWin::HandleWorkMessage() { // Now give the delegate a chance to do some work. He'll let us know if he // needs to do more work. - state_->delegate->DoWork(); + if (state_->delegate->DoWork()) + ScheduleWork(); } void MessagePumpWin::HandleTimerMessage() { |