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-rw-r--r--base/watchdog.cc50
-rw-r--r--base/watchdog_unittest.cc12
2 files changed, 33 insertions, 29 deletions
diff --git a/base/watchdog.cc b/base/watchdog.cc
index 76662b2..b254577 100644
--- a/base/watchdog.cc
+++ b/base/watchdog.cc
@@ -90,33 +90,33 @@ void Watchdog::ThreadDelegate::ThreadMain() {
if (remaining_duration.InMilliseconds() > 0) {
// Spurios wake? Timer drifts? Go back to sleep for remaining time.
watchdog_->condition_variable_.TimedWait(remaining_duration);
- } else {
- // We overslept, so this seems like a real alarm.
- // Watch out for a user that stopped the debugger on a different alarm!
- {
- AutoLock static_lock(static_lock_);
- if (last_debugged_alarm_time_ > watchdog_->start_time_) {
- // False alarm: we started our clock before the debugger break (last
- // alarm time).
- watchdog_->start_time_ += last_debugged_alarm_delay_;
- if (last_debugged_alarm_time_ > watchdog_->start_time_)
- // Too many alarms must have taken place.
- watchdog_->state_ = DISARMED;
- continue;
- }
- }
- watchdog_->state_ = DISARMED; // Only alarm at most once.
- TimeTicks last_alarm_time = TimeTicks::Now();
- watchdog_->Alarm(); // Set a break point here to debug on alarms.
- TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time;
- if (last_alarm_delay > TimeDelta::FromMilliseconds(2)) {
- // Ignore race of two alarms/breaks going off at roughly the same time.
- AutoLock static_lock(static_lock_);
- // This was a real debugger break.
- last_debugged_alarm_time_ = last_alarm_time;
- last_debugged_alarm_delay_ = last_alarm_delay;
+ continue;
+ }
+ // We overslept, so this seems like a real alarm.
+ // Watch out for a user that stopped the debugger on a different alarm!
+ {
+ AutoLock static_lock(static_lock_);
+ if (last_debugged_alarm_time_ > watchdog_->start_time_) {
+ // False alarm: we started our clock before the debugger break (last
+ // alarm time).
+ watchdog_->start_time_ += last_debugged_alarm_delay_;
+ if (last_debugged_alarm_time_ > watchdog_->start_time_)
+ // Too many alarms must have taken place.
+ watchdog_->state_ = DISARMED;
+ continue;
}
}
+ watchdog_->state_ = DISARMED; // Only alarm at most once.
+ TimeTicks last_alarm_time = TimeTicks::Now();
+ watchdog_->Alarm(); // Set a break point here to debug on alarms.
+ TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time;
+ if (last_alarm_delay <= TimeDelta::FromMilliseconds(2))
+ continue;
+ // Ignore race of two alarms/breaks going off at roughly the same time.
+ AutoLock static_lock(static_lock_);
+ // This was a real debugger break.
+ last_debugged_alarm_time_ = last_alarm_time;
+ last_debugged_alarm_delay_ = last_alarm_delay;
}
}
diff --git a/base/watchdog_unittest.cc b/base/watchdog_unittest.cc
index 1bfc09b..698bf9a 100644
--- a/base/watchdog_unittest.cc
+++ b/base/watchdog_unittest.cc
@@ -75,14 +75,18 @@ TEST(WatchdogTest, AlarmTest) {
SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(TimeDelta::FromMinutes(5),
watchdog.alarm_counter() > 0);
EXPECT_EQ(1, watchdog.alarm_counter());
+}
- // Set a time greater than the timeout into the past.
+// Make sure a basic alarm fires when the time has expired.
+TEST(WatchdogTest, AlarmPriorTimeTest) {
+ WatchdogCounter watchdog(TimeDelta::TimeDelta(), "Enabled2", true);
+ // Set a time in the past.
watchdog.ArmSomeTimeDeltaAgo(TimeDelta::FromSeconds(2));
// It should instantly go off, but certainly in less than 5 minutes.
SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(TimeDelta::FromMinutes(5),
- watchdog.alarm_counter() > 1);
+ watchdog.alarm_counter() > 0);
- EXPECT_EQ(2, watchdog.alarm_counter());
+ EXPECT_EQ(1, watchdog.alarm_counter());
}
// Make sure a disable alarm does nothing, even if we arm it.
@@ -96,7 +100,7 @@ TEST(WatchdogTest, ConstructorDisabledTest) {
// Make sure Disarming will prevent firing, even after Arming.
TEST(WatchdogTest, DisarmTest) {
- WatchdogCounter watchdog(TimeDelta::FromSeconds(5), "Enabled", true);
+ WatchdogCounter watchdog(TimeDelta::FromSeconds(5), "Enabled3", true);
watchdog.Arm();
PlatformThread::Sleep(100); // Don't sleep too long
watchdog.Disarm();