diff options
-rw-r--r-- | media/audio/win/audio_low_latency_output_win_unittest.cc | 5 | ||||
-rw-r--r-- | media/audio/win/audio_output_win_unittest.cc | 5 |
2 files changed, 8 insertions, 2 deletions
diff --git a/media/audio/win/audio_low_latency_output_win_unittest.cc b/media/audio/win/audio_low_latency_output_win_unittest.cc index 9cf3b0b..f2c0c81 100644 --- a/media/audio/win/audio_low_latency_output_win_unittest.cc +++ b/media/audio/win/audio_low_latency_output_win_unittest.cc @@ -451,7 +451,10 @@ TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestPacketSizeInSamples) { aos->Close(); } -TEST(WinAudioOutputTest, WASAPIAudioOutputStreamTestMono) { +// TODO(henrika): enable this test again using an improved fall-back +// mechanism for those platforms which does not support mono output. +// See crbug.com/112986 for details. +TEST(WinAudioOutputTest, DISABLED_WASAPIAudioOutputStreamTestMono) { scoped_refptr<AudioManager> audio_manager(AudioManager::Create()); if (!CanRunAudioTests(audio_manager)) return; diff --git a/media/audio/win/audio_output_win_unittest.cc b/media/audio/win/audio_output_win_unittest.cc index 8a0b31f..5dd4166 100644 --- a/media/audio/win/audio_output_win_unittest.cc +++ b/media/audio/win/audio_output_win_unittest.cc @@ -536,7 +536,10 @@ TEST(WinAudioTest, PCMWaveStreamPlayTwice200HzTone44Kss) { // With the low latency mode, WASAPI is utilized by default for Vista and // higher and Wave is used for XP and lower. It is possible to utilize a // smaller buffer size for WASAPI than for Wave. -TEST(WinAudioTest, PCMWaveStreamPlay200HzToneLowLatency) { +// TODO(henrika): enable this test again using an improved fall-back +// mechanism for those platforms which does not support mono output. +// See crbug.com/112986 for details. +TEST(WinAudioTest, DISABLED_PCMWaveStreamPlay200HzToneLowLatency) { scoped_refptr<AudioManager> audio_man(AudioManager::Create()); if (!audio_man->HasAudioOutputDevices()) { LOG(WARNING) << "No output device detected."; |