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-rw-r--r--chrome/browser/renderer_host/render_widget_host_view_views.cc2
-rw-r--r--views/controls/menu/menu_host_gtk.cc21
-rw-r--r--views/focus/accelerator_handler_touch.cc35
-rw-r--r--views/touchui/touch_factory.cc79
-rw-r--r--views/touchui/touch_factory.h65
-rw-r--r--views/views.gyp2
6 files changed, 33 insertions, 171 deletions
diff --git a/chrome/browser/renderer_host/render_widget_host_view_views.cc b/chrome/browser/renderer_host/render_widget_host_view_views.cc
index 806bc43..80804ad 100644
--- a/chrome/browser/renderer_host/render_widget_host_view_views.cc
+++ b/chrome/browser/renderer_host/render_widget_host_view_views.cc
@@ -696,7 +696,7 @@ views::View::TouchStatus RenderWidgetHostViewViews::OnTouchEvent(
// _PRESSED event. So find that.
// At the moment, only a maximum of 4 touch-points are allowed. So a
// simple loop should be sufficient.
- for (int i = 0; i < touch_event_.touchPointsLength; ++i) {
+ for (int i = 0; i < WebTouchEvent::touchPointsLengthCap; ++i) {
point = touch_event_.touchPoints + i;
if (point->id == e.identity()) {
break;
diff --git a/views/controls/menu/menu_host_gtk.cc b/views/controls/menu/menu_host_gtk.cc
index d2b47c6..917ded3 100644
--- a/views/controls/menu/menu_host_gtk.cc
+++ b/views/controls/menu/menu_host_gtk.cc
@@ -6,20 +6,11 @@
#include <gdk/gdk.h>
-#if defined(HAVE_XINPUT2)
-#include <gdk/gdkx.h>
-#include <X11/extensions/XInput2.h>
-#endif
-
#include "views/controls/menu/menu_controller.h"
#include "views/controls/menu/menu_host_root_view.h"
#include "views/controls/menu/menu_item_view.h"
#include "views/controls/menu/submenu_view.h"
-#if defined(HAVE_XINPUT2)
-#include "views/touchui/touch_factory.h"
-#endif
-
namespace views {
// static
@@ -113,10 +104,6 @@ void MenuHostGtk::ReleaseGrab() {
did_input_grab_ = false;
gdk_pointer_ungrab(GDK_CURRENT_TIME);
gdk_keyboard_ungrab(GDK_CURRENT_TIME);
-#if defined(HAVE_XINPUT2)
- TouchFactory::GetInstance()->UngrabTouchDevices(
- GDK_WINDOW_XDISPLAY(window_contents()->window));
-#endif
}
}
@@ -164,14 +151,6 @@ void MenuHostGtk::DoCapture() {
did_input_grab_ = pointer_grab_status == GDK_GRAB_SUCCESS &&
keyboard_grab_status == GDK_GRAB_SUCCESS;
-
-#if defined(HAVE_XINPUT2)
- ::Window window = GDK_WINDOW_XID(window_contents()->window);
- Display* display = GDK_WINDOW_XDISPLAY(window_contents()->window);
- bool xi2grab = TouchFactory::GetInstance()->GrabTouchDevices(display, window);
- did_input_grab_ = did_input_grab_ && xi2grab;
-#endif
-
DCHECK(did_input_grab_);
// need keyboard grab.
}
diff --git a/views/focus/accelerator_handler_touch.cc b/views/focus/accelerator_handler_touch.cc
index b24d8f0..84c042d 100644
--- a/views/focus/accelerator_handler_touch.cc
+++ b/views/focus/accelerator_handler_touch.cc
@@ -15,12 +15,41 @@
#include "views/accelerator.h"
#include "views/event.h"
#include "views/focus/focus_manager.h"
-#include "views/touchui/touch_factory.h"
#include "views/widget/root_view.h"
#include "views/widget/widget_gtk.h"
namespace views {
+#if defined(HAVE_XINPUT2)
+// Functions related to determining touch devices.
+class TouchFactory {
+ public:
+ // Keep a list of touch devices so that it is possible to determine if a
+ // pointer event is a touch-event or a mouse-event.
+ static void SetTouchDeviceListInternal(
+ const std::vector<unsigned int>& devices) {
+ for (std::vector<unsigned int>::const_iterator iter = devices.begin();
+ iter != devices.end(); ++iter) {
+ DCHECK(*iter < touch_devices.size());
+ touch_devices[*iter] = true;
+ }
+ }
+
+ // Is the device a touch-device?
+ static bool IsTouchDevice(unsigned int deviceid) {
+ return deviceid < touch_devices.size() ? touch_devices[deviceid] : false;
+ }
+
+ private:
+ // A quick lookup table for determining if a device is a touch device.
+ static std::bitset<128> touch_devices;
+
+ DISALLOW_COPY_AND_ASSIGN(TouchFactory);
+};
+
+std::bitset<128> TouchFactory::touch_devices;
+#endif
+
namespace {
RootView* FindRootViewForGdkWindow(GdkWindow* gdk_window) {
@@ -49,7 +78,7 @@ bool X2EventIsTouchEvent(XEvent* xev) {
case XI_ButtonRelease:
case XI_Motion: {
// Is the event coming from a touch device?
- return TouchFactory::GetInstance()->IsTouchDevice(
+ return TouchFactory::IsTouchDevice(
static_cast<XIDeviceEvent*>(cookie->data)->sourceid);
}
default:
@@ -171,7 +200,7 @@ bool DispatchXEvent(XEvent* xev) {
#if defined(HAVE_XINPUT2)
void SetTouchDeviceList(std::vector<unsigned int>& devices) {
- TouchFactory::GetInstance()->SetTouchDeviceList(devices);
+ TouchFactory::SetTouchDeviceListInternal(devices);
}
#endif
diff --git a/views/touchui/touch_factory.cc b/views/touchui/touch_factory.cc
deleted file mode 100644
index 8608782..0000000
--- a/views/touchui/touch_factory.cc
+++ /dev/null
@@ -1,79 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "views/touchui/touch_factory.h"
-
-#include <gdk/gdkx.h>
-#include <X11/extensions/XInput2.h>
-
-#include "base/logging.h"
-
-namespace views {
-
-// static
-TouchFactory* TouchFactory::GetInstance() {
- return Singleton<TouchFactory>::get();
-}
-
-TouchFactory::TouchFactory()
- : touch_device_lookup_(),
- touch_device_list_() {
-}
-
-void TouchFactory::SetTouchDeviceList(
- const std::vector<unsigned int>& devices) {
- touch_device_lookup_.reset();
- touch_device_list_.clear();
- for (std::vector<unsigned int>::const_iterator iter = devices.begin();
- iter != devices.end(); ++iter) {
- DCHECK(*iter < touch_device_lookup_.size());
- touch_device_lookup_[*iter] = true;
- touch_device_list_.push_back(*iter);
- }
-}
-
-bool TouchFactory::IsTouchDevice(unsigned deviceid) {
- return deviceid < touch_device_lookup_.size() ?
- touch_device_lookup_[deviceid] : false;
-}
-
-bool TouchFactory::GrabTouchDevices(Display* display, ::Window window) {
- if (touch_device_list_.empty())
- return true;
-
- unsigned char mask[(XI_LASTEVENT + 7) / 8];
- bool success = true;
-
- memset(mask, 0, sizeof(mask));
- XISetMask(mask, XI_ButtonPress);
- XISetMask(mask, XI_ButtonRelease);
- XISetMask(mask, XI_Motion);
-
- XIEventMask evmask;
- evmask.mask_len = sizeof(mask);
- evmask.mask = mask;
- for (std::vector<int>::const_iterator iter =
- touch_device_list_.begin();
- iter != touch_device_list_.end(); ++iter) {
- evmask.deviceid = *iter;
- Status status = XIGrabDevice(display, *iter, window, CurrentTime, None,
- GrabModeAsync, GrabModeAsync, False, &evmask);
- success = success && status == GrabSuccess;
- }
-
- return success;
-}
-
-bool TouchFactory::UngrabTouchDevices(Display* display) {
- bool success = true;
- for (std::vector<int>::const_iterator iter =
- touch_device_list_.begin();
- iter != touch_device_list_.end(); ++iter) {
- Status status = XIUngrabDevice(display, *iter, CurrentTime);
- success = success && status == GrabSuccess;
- }
- return success;
-}
-
-} // namespace views
diff --git a/views/touchui/touch_factory.h b/views/touchui/touch_factory.h
deleted file mode 100644
index 04114be..0000000
--- a/views/touchui/touch_factory.h
+++ /dev/null
@@ -1,65 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef VIEWS_TOUCHUI_TOUCH_FACTORY_H_
-#define VIEWS_TOUCHUI_TOUCH_FACTORY_H_
-#pragma once
-
-#include <bitset>
-#include <vector>
-
-#include "base/singleton.h"
-
-typedef unsigned long Window;
-typedef struct _XDisplay Display;
-
-namespace views {
-
-// Functions related to determining touch devices.
-class TouchFactory {
- public:
- // Returns the TouchFactory singleton.
- static TouchFactory* GetInstance();
-
- // Keep a list of touch devices so that it is possible to determine if a
- // pointer event is a touch-event or a mouse-event. The list is reset each
- // time this is called.
- void SetTouchDeviceList(const std::vector<unsigned int>& devices);
-
- // Is the device a touch-device?
- bool IsTouchDevice(unsigned int deviceid);
-
- // Grab the touch devices for the specified window on the specified display.
- // Returns if grab was successful for all touch devices.
- bool GrabTouchDevices(Display* display, ::Window window);
-
- // Ungrab the touch devices. Returns if ungrab was successful for all touch
- // devices.
- bool UngrabTouchDevices(Display* display);
-
- private:
- TouchFactory();
-
- // Requirement for Signleton
- friend struct DefaultSingletonTraits<TouchFactory>;
-
- // NOTE: To keep track of touch devices, we currently maintain a lookup table
- // to quickly decide if a device is a touch device or not. We also maintain a
- // list of the touch devices. Ideally, there will be only one touch device,
- // and instead of having the lookup table and the list, there will be a single
- // identifier for the touch device. This can be completed after enough testing
- // on real touch devices.
-
- // A quick lookup table for determining if a device is a touch device.
- std::bitset<128> touch_device_lookup_;
-
- // The list of touch devices.
- std::vector<int> touch_device_list_;
-
- DISALLOW_COPY_AND_ASSIGN(TouchFactory);
-};
-
-} // namespace views
-
-#endif // VIEWS_TOUCHUI_TOUCH_FACTORY_H_
diff --git a/views/views.gyp b/views/views.gyp
index 746c217..7cbcfe0 100644
--- a/views/views.gyp
+++ b/views/views.gyp
@@ -281,8 +281,6 @@
'standard_layout.h',
'touchui/gesture_manager.cc',
'touchui/gesture_manager.h',
- 'touchui/touch_factory.cc',
- 'touchui/touch_factory.h',
'view.cc',
'view.h',
'view_constants.cc',