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-rw-r--r--base/lock.h29
-rw-r--r--base/lock_impl.h33
-rw-r--r--base/lock_impl_win.cc15
3 files changed, 49 insertions, 28 deletions
diff --git a/base/lock.h b/base/lock.h
index 8a4441a..f3653cf 100644
--- a/base/lock.h
+++ b/base/lock.h
@@ -1,4 +1,4 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -19,6 +19,12 @@ class Lock {
// held by another thread, immediately return false.
bool Try() { return lock_.Try(); }
+ // In debug builds this method checks that the lock has been acquired by the
+ // calling thread. If the lock has not been acquired, then the method
+ // will DCHECK(). In non-debug builds, the LockImpl's implementation of
+ // AssertAcquired() is an empty inline method.
+ void AssertAcquired() { return lock_.AssertAcquired(); }
+
// Return the underlying lock implementation.
// TODO(awalker): refactor lock and condition variables so that this is
// unnecessary.
@@ -38,6 +44,7 @@ class AutoLock {
}
~AutoLock() {
+ lock_.AssertAcquired();
lock_.Release();
}
@@ -46,23 +53,23 @@ class AutoLock {
DISALLOW_COPY_AND_ASSIGN(AutoLock);
};
-// AutoUnlock is a helper class for ConditionVariable that will Release() the
-// lock argument in the constructor, and re-Acquire() it in the destructor.
-class ConditionVariable;
+// AutoUnlock is a helper that will Release() the |lock| argument in the
+// constructor, and re-Acquire() it in the destructor.
class AutoUnlock {
- private: // Everything is private, so only our friend can use us.
- friend class ConditionVariable; // The only user of this class.
-
- explicit AutoUnlock(Lock& lock) : lock_(&lock) {
+ public:
+ explicit AutoUnlock(Lock& lock) : lock_(lock) {
// We require our caller to have the lock.
- lock_->Release();
+ lock_.AssertAcquired();
+ lock_.Release();
}
~AutoUnlock() {
- lock_->Acquire();
+ lock_.Acquire();
}
- Lock* lock_;
+ private:
+ Lock& lock_;
+ DISALLOW_COPY_AND_ASSIGN(AutoUnlock);
};
#endif // BASE_LOCK_H_
diff --git a/base/lock_impl.h b/base/lock_impl.h
index 1c29075..d3fcc19 100644
--- a/base/lock_impl.h
+++ b/base/lock_impl.h
@@ -14,6 +14,7 @@
#endif
#include "base/basictypes.h"
+#include "base/platform_thread.h"
// This class implements the underlying platform-specific spin-lock mechanism
// used for the Lock class. Most users should not use LockImpl directly, but
@@ -40,10 +41,23 @@ class LockImpl {
// a successful call to Try, or a call to Lock.
void Unlock();
- // Return the native underlying lock.
+ // Debug-only method that will DCHECK() if the lock is not acquired by the
+ // current thread. In non-debug builds, no check is performed.
+ // Because linux and mac condition variables modify the underlyning lock
+ // through the os_lock() method, runtime assertions can not be done on those
+ // builds.
+#if defined(NDEBUG) || !defined(OS_WIN)
+ void AssertAcquired() {}
+#else
+ void AssertAcquired();
+#endif
+
+ // Return the native underlying lock. Not supported for Windows builds.
// TODO(awalker): refactor lock and condition variables so that this is
// unnecessary.
+#if !defined(OS_WIN)
OSLockType* os_lock() { return &os_lock_; }
+#endif
private:
OSLockType os_lock_;
@@ -51,6 +65,7 @@ class LockImpl {
#if !defined(NDEBUG) && defined(OS_WIN)
// All private data is implicitly protected by lock_.
// Be VERY careful to only access members under that lock.
+ PlatformThreadId owning_thread_id_;
int32 recursion_count_shadow_;
bool recursion_used_; // Allow debugging to continued after a DCHECK().
#endif // NDEBUG
@@ -58,21 +73,5 @@ class LockImpl {
DISALLOW_COPY_AND_ASSIGN(LockImpl);
};
-class AutoLockImpl {
- public:
- AutoLockImpl(LockImpl* lock_impl)
- : lock_impl_(lock_impl) {
- lock_impl_->Lock();
- }
-
- ~AutoLockImpl() {
- lock_impl_->Unlock();
- }
-
- private:
- DISALLOW_EVIL_CONSTRUCTORS(AutoLockImpl);
-
- LockImpl* lock_impl_;
-};
#endif // BASE_LOCK_IMPL_H_
diff --git a/base/lock_impl_win.cc b/base/lock_impl_win.cc
index 8bb1943..503f105 100644
--- a/base/lock_impl_win.cc
+++ b/base/lock_impl_win.cc
@@ -13,6 +13,7 @@ LockImpl::LockImpl() {
#ifndef NDEBUG
recursion_count_shadow_ = 0;
recursion_used_ = false;
+ owning_thread_id_ = 0;
#endif // NDEBUG
// The second parameter is the spin count, for short-held locks it avoid the
// contending thread from going to sleep which helps performance greatly.
@@ -26,6 +27,9 @@ LockImpl::~LockImpl() {
bool LockImpl::Try() {
if (::TryEnterCriticalSection(&os_lock_) != FALSE) {
#ifndef NDEBUG
+ // ONLY access data after locking.
+ owning_thread_id_ = PlatformThread::CurrentId();
+ DCHECK_NE(owning_thread_id_, 0);
recursion_count_shadow_++;
if (2 == recursion_count_shadow_ && !recursion_used_) {
recursion_used_ = true;
@@ -41,6 +45,8 @@ void LockImpl::Lock() {
::EnterCriticalSection(&os_lock_);
#ifndef NDEBUG
// ONLY access data after locking.
+ owning_thread_id_ = PlatformThread::CurrentId();
+ DCHECK_NE(owning_thread_id_, 0);
recursion_count_shadow_++;
if (2 == recursion_count_shadow_ && !recursion_used_) {
recursion_used_ = true;
@@ -53,6 +59,15 @@ void LockImpl::Unlock() {
#ifndef NDEBUG
--recursion_count_shadow_; // ONLY access while lock is still held.
DCHECK(0 <= recursion_count_shadow_);
+ owning_thread_id_ = 0;
#endif // NDEBUG
::LeaveCriticalSection(&os_lock_);
}
+
+// In non-debug builds, this method is declared as an empty inline method.
+#ifndef NDEBUG
+void LockImpl::AssertAcquired() {
+ DCHECK(recursion_count_shadow_ > 0);
+ DCHECK_EQ(owning_thread_id_, PlatformThread::CurrentId());
+}
+#endif