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-rw-r--r--ash/launcher/launcher_view.cc21
1 files changed, 10 insertions, 11 deletions
diff --git a/ash/launcher/launcher_view.cc b/ash/launcher/launcher_view.cc
index 70be9bb..4279c3c 100644
--- a/ash/launcher/launcher_view.cc
+++ b/ash/launcher/launcher_view.cc
@@ -794,11 +794,10 @@ void LauncherView::CalculateIdealBounds(IdealBounds* bounds) {
else
end_position = std::max(end_position, reserved_icon_space);
- if (bounds) {
- bounds->overflow_bounds.set_size(gfx::Size(
- shelf->PrimaryAxisValue(w, width()),
- shelf->PrimaryAxisValue(height(), h)));
- }
+ bounds->overflow_bounds.set_size(gfx::Size(
+ shelf->PrimaryAxisValue(w, width()),
+ shelf->PrimaryAxisValue(height(), h)));
+
if (ash::switches::UseAlternateShelfLayout()) {
last_visible_index_ = DetermineLastVisibleIndex(
end_position - button_size);
@@ -852,10 +851,8 @@ void LauncherView::CalculateIdealBounds(IdealBounds* bounds) {
for (int i = first_panel_index; i <= last_hidden_index_; ++i)
view_model_->set_ideal_bounds(i, gfx::Rect(x, y, w, h));
- if (bounds) {
- bounds->overflow_bounds.set_x(x);
- bounds->overflow_bounds.set_y(y);
- }
+ bounds->overflow_bounds.set_x(x);
+ bounds->overflow_bounds.set_y(y);
if (!ash::switches::UseAlternateShelfLayout()) {
// Position app list after overflow button.
gfx::Rect app_list_bounds = view_model_->ideal_bounds(last_button_index);
@@ -1358,7 +1355,8 @@ int LauncherView::CancelDrag(int modified_index) {
}
gfx::Size LauncherView::GetPreferredSize() {
- CalculateIdealBounds(NULL);
+ IdealBounds ideal_bounds;
+ CalculateIdealBounds(&ideal_bounds);
ShelfLayoutManager* shelf = tooltip_->shelf_layout_manager();
const int preferred_size = shelf->GetPreferredShelfSize();
@@ -1421,7 +1419,8 @@ void LauncherView::LauncherItemAdded(int model_index) {
// button before this animation completes it doesn't appear at some random
// spot (because it was in the middle of animating from 0,0 0x0 to its
// target).
- CalculateIdealBounds(NULL);
+ IdealBounds ideal_bounds;
+ CalculateIdealBounds(&ideal_bounds);
view->SetBoundsRect(view_model_->ideal_bounds(model_index));
// The first animation moves all the views to their target position. |view|