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-rw-r--r--cc/layers/layer_iterator.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/cc/layers/layer_iterator.h b/cc/layers/layer_iterator.h
index 1e12ee4..f929eb6 100644
--- a/cc/layers/layer_iterator.h
+++ b/cc/layers/layer_iterator.h
@@ -98,13 +98,6 @@ template <typename LayerType> struct LayerIteratorPosition {
LayerType* current_layer;
};
-struct LayerIteratorPadding {
- // This struct has nothing in it! It exists to make the LayerIterator a bit
- // larger for debugging some weird behaviour when this CL previously landed.
- // See crbug.com/345757 for more details.
- void Foo() {}
-};
-
// An iterator class for walking over layers in the
// RenderSurface-Layer tree.
template <typename LayerType>
@@ -273,7 +266,6 @@ class LayerIterator {
return target_render_surface()->layer_list();
}
- LayerIteratorPadding padding_;
const LayerList* render_surface_layer_list_;
// The iterator's current position.