diff options
-rw-r--r-- | gin/modules/timer.cc | 1 | ||||
-rw-r--r-- | gin/modules/timer.h | 1 | ||||
-rw-r--r-- | mojo/apps/js/main.js | 223 | ||||
-rw-r--r-- | mojo/apps/js/mojo_runner_delegate.cc | 2 |
4 files changed, 201 insertions, 26 deletions
diff --git a/gin/modules/timer.cc b/gin/modules/timer.cc index 6baf2d2..6d59f56 100644 --- a/gin/modules/timer.cc +++ b/gin/modules/timer.cc @@ -72,6 +72,7 @@ void Timer::OnTimerFired() { // TimerModule ================================================================= +const char TimerModule::kName[] = "timer"; WrapperInfo TimerModule::kWrapperInfo = { kEmbedderNativeGin }; // static diff --git a/gin/modules/timer.h b/gin/modules/timer.h index c39e131..e2bed2e 100644 --- a/gin/modules/timer.h +++ b/gin/modules/timer.h @@ -46,6 +46,7 @@ class GIN_EXPORT Timer : public Wrappable<Timer> { class GIN_EXPORT TimerModule : public Wrappable<TimerModule> { public: + static const char kName[]; static WrapperInfo kWrapperInfo; static Handle<TimerModule> Create(v8::Isolate* isolate); static v8::Local<v8::Value> GetModule(v8::Isolate* isolate); diff --git a/mojo/apps/js/main.js b/mojo/apps/js/main.js index 9d39e7c..d5483f7 100644 --- a/mojo/apps/js/main.js +++ b/mojo/apps/js/main.js @@ -4,6 +4,7 @@ define([ 'console', + 'timer', 'mojo/apps/js/bindings/connector', 'mojo/apps/js/bindings/core', 'mojo/apps/js/bindings/gl', @@ -12,6 +13,7 @@ define([ 'mojom/gles2', 'mojom/shell', ], function(console, + timer, connector, core, gljs, @@ -41,6 +43,18 @@ define([ this.m = new Float32Array(16); } + ESMatrix.prototype.getIndex = function(x, y) { + return x * 4 + y; + } + + ESMatrix.prototype.set = function(x, y, v) { + this.m[this.getIndex(x, y)] = v; + }; + + ESMatrix.prototype.get = function(x, y) { + return this.m[this.getIndex(x, y)]; + }; + ESMatrix.prototype.loadZero = function() { for (var i = 0; i < this.m.length; i++) { this.m[i] = 0; @@ -50,8 +64,131 @@ define([ ESMatrix.prototype.loadIdentity = function() { this.loadZero(); for (var i = 0; i < 4; i++) { - this.m[i*4+i] = 1; + this.set(i, i, 1); + } + }; + + ESMatrix.prototype.multiply = function(a, b) { + var result = new ESMatrix(); + for (var i = 0; i < 4; i++) { + result.set(i, 0, + (a.get(i, 0) * b.get(0, 0)) + + (a.get(i, 1) * b.get(1, 0)) + + (a.get(i, 2) * b.get(2, 0)) + + (a.get(i, 3) * b.get(3, 0))); + + result.set(i, 1, + (a.get(i, 0) * b.get(0, 1)) + + (a.get(i, 1) * b.get(1, 1)) + + (a.get(i, 2) * b.get(2, 1)) + + (a.get(i, 3) * b.get(3, 1))); + + result.set(i, 2, + (a.get(i, 0) * b.get(0, 2)) + + (a.get(i, 1) * b.get(1, 2)) + + (a.get(i, 2) * b.get(2, 2)) + + (a.get(i, 3) * b.get(3, 2))); + + result.set(i, 3, + (a.get(i, 0) * b.get(0, 3)) + + (a.get(i, 1) * b.get(1, 3)) + + (a.get(i, 2) * b.get(2, 3)) + + (a.get(i, 3) * b.get(3, 3))); + } + for (var i = 0; i < result.m.length; i++) { + this.m[i] = result.m[i]; + } + }; + + ESMatrix.prototype.frustrum = function(left, right, bottom, top, nearZ, + farZ) { + var deltaX = right - left; + var deltaY = top - bottom; + var deltaZ = farZ - nearZ; + + if (nearZ < 0 || farZ < 0 || deltaZ < 0 || deltaY < 0 || deltaX < 0) { + return; + } + + var frust = new ESMatrix(); + frust.set(0, 0, 2 * nearZ / deltaX); + + frust.set(1, 1, 2 * nearZ / deltaY); + + frust.set(2, 0, (right + left) / deltaX); + frust.set(2, 1, (top + bottom) / deltaY); + frust.set(2, 2, -(nearZ + farZ) / deltaZ); + frust.set(2, 3, -1); + + frust.set(3, 2, -2 * nearZ * farZ / deltaZ); + + this.multiply(frust, this); + }; + + ESMatrix.prototype.perspective = function(fovY, aspect, nearZ, farZ) { + var frustrumH = Math.tan(fovY / 360 * Math.PI) * nearZ; + var frustrumW = frustrumH * aspect; + this.frustrum(-frustrumW, frustrumW, -frustrumH, frustrumH, nearZ, farZ); + }; + + ESMatrix.prototype.translate = function(tx, ty, tz) { + this.set(3, 0, this.get(3, 0) + this.get(0, 0) * + tx + this.get(1, 0) * ty + this.get(2, 0) * tz); + this.set(3, 1, this.get(3, 1) + this.get(0, 1) * + tx + this.get(1, 1) * ty + this.get(2, 1) * tz); + this.set(3, 2, this.get(3, 2) + this.get(0, 2) * + tx + this.get(1, 2) * ty + this.get(2, 2) * tz); + this.set(3, 3, this.get(3, 3) + this.get(0, 3) * + tx + this.get(1, 3) * ty + this.get(2, 3) * tz); + }; + + ESMatrix.prototype.rotate = function(angle, x, y, z) { + var mag = Math.sqrt(x * x + y * y + z * z); + var sinAngle = Math.sin(angle * Math.PI / 180); + var cosAngle = Math.cos(angle * Math.PI / 180); + if (mag <= 0) { + return; } + + var xx, yy, zz, xy, yz, zx, xs, ys, zs, oneMinusCos; + var rotation = new ESMatrix(); + + x /= mag; + y /= mag; + z /= mag; + + xx = x * x; + yy = y * y; + zz = z * z; + xy = x * y; + yz = y * z; + zx = z * x; + xs = x * sinAngle; + ys = y * sinAngle; + zs = z * sinAngle; + oneMinusCos = 1 - cosAngle; + + rotation.set(0, 0, (oneMinusCos * xx) + cosAngle); + rotation.set(0, 1, (oneMinusCos * xy) - zs); + rotation.set(0, 2, (oneMinusCos * zx) + ys); + rotation.set(0, 3, 0); + + rotation.set(1, 0, (oneMinusCos * xy) + zs); + rotation.set(1, 1, (oneMinusCos * yy) + cosAngle); + rotation.set(1, 2, (oneMinusCos * yz) - xs); + rotation.set(1, 3, 0); + + rotation.set(2, 0, (oneMinusCos * zx) - ys); + rotation.set(2, 1, (oneMinusCos * yz) + xs); + rotation.set(2, 2, (oneMinusCos * zz) + cosAngle); + rotation.set(2, 3, 0); + + rotation.set(3, 0, 0); + rotation.set(3, 1, 0); + rotation.set(3, 2, 0); + rotation.set(3, 3, 1); + + this.multiply(rotation, this); }; function loadProgram(gl) { @@ -139,19 +276,6 @@ define([ return cubeIndices.length; } - function drawCube(gl, width, height, program, positionLocation, mvpLocation, - numIndices, mvpMatrix) { - gl.viewport(0, 0, width, height); - gl.clear(gl.COLOR_BUFFER_BIT); - gl.useProgram(program); - gl.bindBuffer(gl.ARRAY_BUFFER, vboVertices); - gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, vboIndices); - gl.vertexAttribPointer(positionLocation, 3, gl.FLOAT, false, 12, 0); - gl.enableVertexAttribArray(positionLocation); - gl.uniformMatrix4fv(mvpLocation, false, mvpMatrix.m); - gl.drawElements(gl.TRIANGLES, numIndices, gl.UNSIGNED_SHORT, 0); - } - function SampleApp(shell) { this.shell_ = shell; @@ -189,6 +313,8 @@ define([ function GLES2ClientImpl(remote) { this.remote_ = remote; + this.lastTime_ = Date.now(); + this.angle_ = 45; } GLES2ClientImpl.prototype = Object.create(gles2.GLES2ClientStub.prototype); @@ -196,18 +322,63 @@ define([ GLES2ClientImpl.prototype.didCreateContext = function(encoded, width, height) { - var gl = new gljs.Context(encoded, width, height); - var program = loadProgram(gl); - var positionLocation = gl.getAttribLocation(program, 'a_position'); - var mvpLocation = gl.getUniformLocation(program, 'u_mvpMatrix'); - var numIndices = generateCube(gl); - var mvpMatrix = new ESMatrix(); - - gl.clearColor(0, 0, 0, 0); - mvpMatrix.loadIdentity(); - drawCube(gl, width, height, program, positionLocation, mvpLocation, - numIndices, mvpMatrix); - gl.swapBuffers(); + this.width_ = width; + this.height_ = height; + this.gl_ = new gljs.Context(encoded, width, height); + this.program_ = loadProgram(this.gl_); + this.positionLocation_ = + this.gl_.getAttribLocation(this.program_, 'a_position'); + this.mvpLocation_ = + this.gl_.getUniformLocation(this.program_, 'u_mvpMatrix'); + this.numIndices_ = generateCube(this.gl_); + this.mvpMatrix_ = new ESMatrix(); + this.mvpMatrix_.loadIdentity(); + + this.gl_.clearColor(0, 0, 0, 0); + this.timer_ = timer.createRepeating(16, this.handleTimer.bind(this)); + }; + + GLES2ClientImpl.prototype.drawCube = function() { + this.gl_.viewport(0, 0, this.width_, this.height_); + this.gl_.clear(this.gl_.COLOR_BUFFER_BIT); + this.gl_.useProgram(this.program_); + this.gl_.bindBuffer(this.gl_.ARRAY_BUFFER, vboVertices); + this.gl_.bindBuffer(this.gl_.ELEMENT_ARRAY_BUFFER, vboIndices); + this.gl_.vertexAttribPointer(this.positionLocation_, 3, this.gl_.FLOAT, + false, 12, 0); + this.gl_.enableVertexAttribArray(this.positionLocation_); + this.gl_.uniformMatrix4fv(this.mvpLocation_, false, this.mvpMatrix_.m); + this.gl_.drawElements(this.gl_.TRIANGLES, this.numIndices_, + this.gl_.UNSIGNED_SHORT, 0); + this.gl_.swapBuffers(); + }; + + GLES2ClientImpl.prototype.handleTimer = function() { + var now = Date.now(); + var timeDelta = Date.now() - this.lastTime_; + this.lastTime_ = now; + + this.angle_ += this.getRotationForTimeDelgate(timeDelta); + this.angle_ = this.angle_ % 360; + + var aspect = this.width_ / this.height_; + + var perspective = new ESMatrix(); + perspective.loadIdentity(); + perspective.perspective(60, aspect, 1, 20); + + var modelView = new ESMatrix(); + modelView.loadIdentity(); + modelView.translate(0, 0, -2); + modelView.rotate(this.angle_, 1, 0, 1); + + this.mvpMatrix_.multiply(modelView, perspective); + + this.drawCube(); + }; + + GLES2ClientImpl.prototype.getRotationForTimeDelgate = function(timeDelta) { + return timeDelta * .04; }; GLES2ClientImpl.prototype.contextLost = function() { diff --git a/mojo/apps/js/mojo_runner_delegate.cc b/mojo/apps/js/mojo_runner_delegate.cc index 11f30b9..ba9de40 100644 --- a/mojo/apps/js/mojo_runner_delegate.cc +++ b/mojo/apps/js/mojo_runner_delegate.cc @@ -9,6 +9,7 @@ #include "gin/converter.h" #include "gin/modules/console.h" #include "gin/modules/module_registry.h" +#include "gin/modules/timer.h" #include "gin/try_catch.h" #include "mojo/apps/js/bindings/core.h" #include "mojo/apps/js/bindings/gl/module.h" @@ -46,6 +47,7 @@ void StartCallback(base::WeakPtr<gin::Runner> runner, MojoRunnerDelegate::MojoRunnerDelegate() : ModuleRunnerDelegate(GetModuleSearchPaths()) { AddBuiltinModule(gin::Console::kModuleName, gin::Console::GetModule); + AddBuiltinModule(gin::TimerModule::kName, gin::TimerModule::GetModule); AddBuiltinModule(js::Core::kModuleName, js::Core::GetModule); AddBuiltinModule(js::Support::kModuleName, js::Support::GetModule); AddBuiltinModule(mojo::js::gl::kModuleName, mojo::js::gl::GetModule); |