summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--base/condition_variable.h3
-rw-r--r--base/condition_variable_posix.cc14
-rw-r--r--base/lock.cc36
-rw-r--r--base/lock.h68
-rw-r--r--base/lock_impl.h19
-rw-r--r--base/lock_impl_win.cc41
6 files changed, 107 insertions, 74 deletions
diff --git a/base/condition_variable.h b/base/condition_variable.h
index 430f57c..da87bfc 100644
--- a/base/condition_variable.h
+++ b/base/condition_variable.h
@@ -174,6 +174,9 @@ class ConditionVariable {
pthread_cond_t condition_;
pthread_mutex_t* user_mutex_;
+#if !defined(NDEBUG)
+ Lock* user_lock_; // Needed to adjust shadow lock state on wait.
+#endif
#endif
diff --git a/base/condition_variable_posix.cc b/base/condition_variable_posix.cc
index 8c5a5c2..9d08f18 100644
--- a/base/condition_variable_posix.cc
+++ b/base/condition_variable_posix.cc
@@ -16,7 +16,7 @@ using base::Time;
using base::TimeDelta;
ConditionVariable::ConditionVariable(Lock* user_lock)
- : user_mutex_(user_lock->lock_impl()->os_lock()) {
+ : user_mutex_(user_lock->lock_.os_lock()), user_lock_(user_lock) {
int rv = pthread_cond_init(&condition_, NULL);
DCHECK(rv == 0);
}
@@ -27,8 +27,14 @@ ConditionVariable::~ConditionVariable() {
}
void ConditionVariable::Wait() {
+#if !defined(NDEBUG)
+ user_lock_->CheckHeldAndUnmark();
+#endif
int rv = pthread_cond_wait(&condition_, user_mutex_);
DCHECK(rv == 0);
+#if !defined(NDEBUG)
+ user_lock_->CheckUnheldAndMark();
+#endif
}
void ConditionVariable::TimedWait(const TimeDelta& max_time) {
@@ -46,8 +52,14 @@ void ConditionVariable::TimedWait(const TimeDelta& max_time) {
abstime.tv_nsec %= Time::kNanosecondsPerSecond;
DCHECK(abstime.tv_sec >= now.tv_sec); // Overflow paranoia
+#if !defined(NDEBUG)
+ user_lock_->CheckHeldAndUnmark();
+#endif
int rv = pthread_cond_timedwait(&condition_, user_mutex_, &abstime);
DCHECK(rv == 0 || rv == ETIMEDOUT);
+#if !defined(NDEBUG)
+ user_lock_->CheckUnheldAndMark();
+#endif
}
void ConditionVariable::Broadcast() {
diff --git a/base/lock.cc b/base/lock.cc
index 9ff963b..c73a458 100644
--- a/base/lock.cc
+++ b/base/lock.cc
@@ -1,7 +1,37 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-// Lock class.
+// This file is used for debugging assertion support. The Lock class
+// is functionally a wrapper around the LockImpl class, so the only
+// real intelligence in the class is in the debugging logic.
-// Depricated file. See lock_impl_*.cc for platform specific versions.
+#if !defined(NDEBUG)
+
+#include "base/lock.h"
+#include "base/logging.h"
+
+Lock::Lock() : lock_() {
+ owned_by_thread_ = false;
+ owning_thread_id_ = static_cast<PlatformThreadId>(0);
+}
+
+void Lock::AssertAcquired() const {
+ DCHECK(owned_by_thread_);
+ DCHECK_EQ(owning_thread_id_, PlatformThread::CurrentId());
+}
+
+void Lock::CheckHeldAndUnmark() {
+ DCHECK(owned_by_thread_);
+ DCHECK_EQ(owning_thread_id_, PlatformThread::CurrentId());
+ owned_by_thread_ = false;
+ owning_thread_id_ = static_cast<PlatformThreadId>(0);
+}
+
+void Lock::CheckUnheldAndMark() {
+ DCHECK(!owned_by_thread_);
+ owned_by_thread_ = true;
+ owning_thread_id_ = PlatformThread::CurrentId();
+}
+
+#endif // NDEBUG
diff --git a/base/lock.h b/base/lock.h
index 31ad9a0..64b8f74 100644
--- a/base/lock.h
+++ b/base/lock.h
@@ -7,30 +7,78 @@
#include "base/lock_impl.h"
-// A convenient wrapper for an OS specific critical section.
+// A convenient wrapper for an OS specific critical section. The only real
+// intelligence in this class is in debug mode for the support for the
+// AssertAcquired() method.
class Lock {
public:
+#if defined(NDEBUG) // Optimized wrapper implementation
Lock() : lock_() {}
~Lock() {}
void Acquire() { lock_.Lock(); }
void Release() { lock_.Unlock(); }
+
// If the lock is not held, take it and return true. If the lock is already
// held by another thread, immediately return false.
bool Try() { return lock_.Try(); }
- // In debug builds this method checks that the lock has been acquired by the
- // calling thread. If the lock has not been acquired, then the method
- // will DCHECK(). In non-debug builds, the LockImpl's implementation of
- // AssertAcquired() is an empty inline method.
- void AssertAcquired() const { return lock_.AssertAcquired(); }
+ // Null implementation if not debug.
+ void AssertAcquired() const {}
+#else
+ Lock();
+ ~Lock() {}
+
+ // NOTE: Although windows critical sections support recursive locks, we do not
+ // allow this, and we will commonly fire a DCHECK() if a thread attempts to
+ // acquire the lock a second time (while already holding it).
+ void Acquire() {
+ lock_.Lock();
+ CheckUnheldAndMark();
+ }
+ void Release() {
+ CheckHeldAndUnmark();
+ lock_.Unlock();
+ }
- // Return the underlying lock implementation.
- // TODO(awalker): refactor lock and condition variables so that this is
- // unnecessary.
- LockImpl* lock_impl() { return &lock_; }
+ bool Try() {
+ bool rv = lock_.Try();
+ if (rv) {
+ CheckUnheldAndMark();
+ }
+ return rv;
+ }
+
+ void AssertAcquired() const;
+#endif // NDEBUG
+
+#if defined(OS_POSIX)
+ // The posix implementation of ConditionVariable needs to be able
+ // to see our lock and tweak our debugging counters, as it releases
+ // and acquires locks inside of pthread_cond_{timed,}wait.
+ // Windows doesn't need to do this as it calls the Lock::* methods.
+ friend class ConditionVariable;
+#endif
private:
+#if !defined(NDEBUG)
+ // Members and routines taking care of locks assertions.
+ // Note that this checks for recursive locks and allows them
+ // if the variable is set. This is allowed by the underlying implementation
+ // on windows but not on Posix, so we're doing unneeded checks on Posix.
+ // It's worth it to share the code.
+ void CheckHeldAndUnmark();
+ void CheckUnheldAndMark();
+
+ // All private data is implicitly protected by lock_.
+ // Be VERY careful to only access members under that lock.
+
+ // Determines validity of owning_thread_id_. Needed as we don't have
+ // a null owning_thread_id_ value.
+ bool owned_by_thread_;
+ PlatformThreadId owning_thread_id_;
+#endif // NDEBUG
+
LockImpl lock_; // Platform specific underlying lock implementation.
DISALLOW_COPY_AND_ASSIGN(Lock);
diff --git a/base/lock_impl.h b/base/lock_impl.h
index 2d4a921..5e323a6 100644
--- a/base/lock_impl.h
+++ b/base/lock_impl.h
@@ -41,17 +41,6 @@ class LockImpl {
// a successful call to Try, or a call to Lock.
void Unlock();
- // Debug-only method that will DCHECK() if the lock is not acquired by the
- // current thread. In non-debug builds, no check is performed.
- // Because linux and mac condition variables modify the underlyning lock
- // through the os_lock() method, runtime assertions can not be done on those
- // builds.
-#if defined(NDEBUG) || !defined(OS_WIN)
- void AssertAcquired() const {}
-#else
- void AssertAcquired() const;
-#endif
-
// Return the native underlying lock. Not supported for Windows builds.
// TODO(awalker): refactor lock and condition variables so that this is
// unnecessary.
@@ -62,14 +51,6 @@ class LockImpl {
private:
OSLockType os_lock_;
-#if !defined(NDEBUG) && defined(OS_WIN)
- // All private data is implicitly protected by lock_.
- // Be VERY careful to only access members under that lock.
- PlatformThreadId owning_thread_id_;
- int32 recursion_count_shadow_;
- bool recursion_used_; // Allow debugging to continued after a DCHECK().
-#endif // NDEBUG
-
DISALLOW_COPY_AND_ASSIGN(LockImpl);
};
diff --git a/base/lock_impl_win.cc b/base/lock_impl_win.cc
index 0d1ac93..14b76f8 100644
--- a/base/lock_impl_win.cc
+++ b/base/lock_impl_win.cc
@@ -5,16 +5,7 @@
#include "base/lock_impl.h"
#include "base/logging.h"
-// NOTE: Although windows critical sections support recursive locks, we do not
-// allow this, and we will commonly fire a DCHECK() if a thread attempts to
-// acquire the lock a second time (while already holding it).
-
LockImpl::LockImpl() {
-#ifndef NDEBUG
- recursion_count_shadow_ = 0;
- recursion_used_ = false;
- owning_thread_id_ = 0;
-#endif // NDEBUG
// The second parameter is the spin count, for short-held locks it avoid the
// contending thread from going to sleep which helps performance greatly.
::InitializeCriticalSectionAndSpinCount(&os_lock_, 2000);
@@ -26,16 +17,6 @@ LockImpl::~LockImpl() {
bool LockImpl::Try() {
if (::TryEnterCriticalSection(&os_lock_) != FALSE) {
-#ifndef NDEBUG
- // ONLY access data after locking.
- owning_thread_id_ = PlatformThread::CurrentId();
- DCHECK_NE(owning_thread_id_, 0u);
- recursion_count_shadow_++;
- if (2 == recursion_count_shadow_ && !recursion_used_) {
- recursion_used_ = true;
- DCHECK(false); // Catch accidental redundant lock acquisition.
- }
-#endif
return true;
}
return false;
@@ -43,31 +24,9 @@ bool LockImpl::Try() {
void LockImpl::Lock() {
::EnterCriticalSection(&os_lock_);
-#ifndef NDEBUG
- // ONLY access data after locking.
- owning_thread_id_ = PlatformThread::CurrentId();
- DCHECK_NE(owning_thread_id_, 0u);
- recursion_count_shadow_++;
- if (2 == recursion_count_shadow_ && !recursion_used_) {
- recursion_used_ = true;
- DCHECK(false); // Catch accidental redundant lock acquisition.
- }
-#endif // NDEBUG
}
void LockImpl::Unlock() {
-#ifndef NDEBUG
- --recursion_count_shadow_; // ONLY access while lock is still held.
- DCHECK(0 <= recursion_count_shadow_);
- owning_thread_id_ = 0;
-#endif // NDEBUG
::LeaveCriticalSection(&os_lock_);
}
-// In non-debug builds, this method is declared as an empty inline method.
-#ifndef NDEBUG
-void LockImpl::AssertAcquired() const {
- DCHECK(recursion_count_shadow_ > 0);
- DCHECK_EQ(owning_thread_id_, PlatformThread::CurrentId());
-}
-#endif