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-rw-r--r--ppapi/c/ppb_audio_config.h5
-rw-r--r--ppapi/cpp/instance.h7
-rw-r--r--ppapi/cpp/paint_aggregator.h5
-rw-r--r--ppapi/cpp/paint_manager.h11
4 files changed, 17 insertions, 11 deletions
diff --git a/ppapi/c/ppb_audio_config.h b/ppapi/c/ppb_audio_config.h
index 1e503e7..6135263 100644
--- a/ppapi/c/ppb_audio_config.h
+++ b/ppapi/c/ppb_audio_config.h
@@ -159,8 +159,9 @@ struct PPB_AudioConfig {
* @param[in] config A <code>PP_Resource</code> containing the audio config
* resource.
* @return A <code>uint32_t</code> containing sample frame count or
- * 0 if the resource is invalid. See <code>RecommendSampleFrameCount</code>
- * for more on sample frame counts.
+ * 0 if the resource is invalid. Refer to
+ * <code>RecommendSampleFrameCount</code> for more information on sample
+ * frame counts.
*/
uint32_t (*GetSampleFrameCount)(PP_Resource config);
};
diff --git a/ppapi/cpp/instance.h b/ppapi/cpp/instance.h
index 6578ea7..da21806 100644
--- a/ppapi/cpp/instance.h
+++ b/ppapi/cpp/instance.h
@@ -272,7 +272,8 @@ class Instance {
bool BindGraphics(const Graphics2D& graphics);
/// Binds the given Graphics3D as the current display surface.
- /// See BindGraphics(const Graphics2D& graphics).
+ /// Refer to <code>BindGraphics(const Graphics2D& graphics)</code> for
+ /// further information.
///
/// @param[in] graphics A <code>Graphics3D_Dev</code> to bind.
///
@@ -282,7 +283,9 @@ class Instance {
bool BindGraphics(const Graphics3D_Dev& graphics);
/// Binds the given Surface3D as the current display surface.
- /// See BindGraphics(const Graphics2D& graphics).
+ /// Refer to <code>BindGraphics(const Graphics2D& graphics)</code> for
+ /// further information.
+ ///
/// @param[in] graphics A <code>Surface3D_Dev</code> to bind.
///
/// @return true if bind was successful or false if the device was not the
diff --git a/ppapi/cpp/paint_aggregator.h b/ppapi/cpp/paint_aggregator.h
index 85c4442..db1e04c 100644
--- a/ppapi/cpp/paint_aggregator.h
+++ b/ppapi/cpp/paint_aggregator.h
@@ -22,7 +22,8 @@ namespace pp {
/// additionally handle the necessary callbacks on top of the PaintAggregator
/// functionality.
///
-/// See http://code.google.com/p/ppapi/wiki/2DPaintingModel
+/// Refer to <code>http://code.google.com/p/ppapi/wiki/2DPaintingModel</code>
+/// for further information.
class PaintAggregator {
public:
struct PaintUpdate {
@@ -93,7 +94,7 @@ class PaintAggregator {
/// PendingUpdate if InvalidateRect or ScrollRect were called and
/// ClearPendingUpdate was not called.
///
- /// @return True if there is a pending update, otherwise false.
+ /// @return true if there is a pending update, otherwise false.
bool HasPendingUpdate() const;
/// This function clears a pending update.
diff --git a/ppapi/cpp/paint_manager.h b/ppapi/cpp/paint_manager.h
index e86dc92..809946b 100644
--- a/ppapi/cpp/paint_manager.h
+++ b/ppapi/cpp/paint_manager.h
@@ -180,11 +180,12 @@ class PaintManager {
}
/// Setter function for setting the maximum number of paint rects. If we
- /// exceed this limit, then we'll start combining paint rects (see
- /// CombinePaintRects(). This limiting can be important since there is
- /// typically some overhead in deciding what to paint. If your module is fast
- /// at doing these computations, raise this threshold, if your module is
- /// slow, lower it (probably requires some tuning to find the right value).
+ /// exceed this limit, then we'll start combining paint rects (refer to
+ /// CombinePaintRects() for further information). This limiting can be
+ /// important since there is typically some overhead in deciding what to
+ /// paint. If your module is fast at doing these computations, raise this
+ /// threshold, if your module is slow, lower it (probably requires some
+ /// tuning to find the right value).
///
/// @param[in] max_rects The maximum number of paint rects.
void set_max_paint_rects(size_t max_rects) {