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-rw-r--r--ash/app_list/app_list.cc20
-rw-r--r--ash/app_list/app_list.h11
-rw-r--r--ash/drag_drop/drag_drop_controller.cc22
-rw-r--r--ash/drag_drop/drag_drop_controller.h13
-rw-r--r--ash/test/aura_shell_test_base.cc6
-rw-r--r--ash/wm/compact_layout_manager.cc11
-rw-r--r--ash/wm/compact_layout_manager.h11
-rw-r--r--ash/wm/shelf_layout_manager.cc56
-rw-r--r--ash/wm/shelf_layout_manager.h21
-rw-r--r--ash/wm/system_modal_container_layout_manager.cc24
-rw-r--r--ash/wm/system_modal_container_layout_manager.h11
-rw-r--r--ash/wm/system_modal_container_layout_manager_unittest.cc6
-rw-r--r--ash/wm/visibility_controller_unittest.cc4
-rw-r--r--ash/wm/window_animations.cc3
-rw-r--r--ui/aura/root_window.cc6
-rw-r--r--ui/aura/root_window.h6
-rw-r--r--ui/aura/test/aura_test_base.cc4
-rw-r--r--ui/aura/window_unittest.cc5
-rw-r--r--ui/gfx/compositor/layer_animation_observer.cc53
-rw-r--r--ui/gfx/compositor/layer_animation_observer.h58
-rw-r--r--ui/gfx/compositor/layer_animator.cc18
-rw-r--r--ui/gfx/compositor/layer_animator.h22
-rw-r--r--ui/gfx/compositor/layer_animator_unittest.cc133
-rw-r--r--ui/gfx/compositor/scoped_layer_animation_settings.cc18
-rw-r--r--ui/gfx/compositor/scoped_layer_animation_settings.h6
-rw-r--r--ui/gfx/compositor/test/test_layer_animation_observer.cc6
-rw-r--r--ui/gfx/compositor/test/test_layer_animation_observer.h6
27 files changed, 257 insertions, 303 deletions
diff --git a/ash/app_list/app_list.cc b/ash/app_list/app_list.cc
index ad9fd01..c439bbb 100644
--- a/ash/app_list/app_list.cc
+++ b/ash/app_list/app_list.cc
@@ -87,6 +87,7 @@ void AppList::SetWidget(views::Widget* widget) {
if (is_visible_) {
widget_ = widget;
+ widget_->AddObserver(this);
GetLayer(widget_)->GetAnimator()->AddObserver(this);
Shell::GetInstance()->AddRootWindowEventFilter(this);
@@ -118,19 +119,13 @@ void AppList::ScheduleAnimation() {
return;
ui::Layer* layer = GetLayer(widget_);
-
- // Stop observing previous animation.
- StopObservingImplicitAnimations();
-
ui::ScopedLayerAnimationSettings app_list_animation(layer->GetAnimator());
- app_list_animation.AddObserver(this);
layer->SetBounds(GetPreferredBounds(is_visible_));
layer->SetOpacity(is_visible_ ? 1.0 : 0.0);
ui::Layer* default_container_layer = default_container->layer();
ui::ScopedLayerAnimationSettings default_container_animation(
default_container_layer->GetAnimator());
- app_list_animation.AddObserver(this);
default_container_layer->SetOpacity(is_visible_ ? 0.0 : 1.0);
}
@@ -164,13 +159,22 @@ ui::GestureStatus AppList::PreHandleGestureEvent(
}
////////////////////////////////////////////////////////////////////////////////
-// AppList, ui::ImplicitAnimationObserver implementation:
+// AppList, ui::LayerAnimationObserver implementation:
-void AppList::OnImplicitAnimationsCompleted() {
+void AppList::OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* sequence) {
if (!is_visible_ )
widget_->Close();
}
+void AppList::OnLayerAnimationAborted(
+ const ui::LayerAnimationSequence* sequence) {
+}
+
+void AppList::OnLayerAnimationScheduled(
+ const ui::LayerAnimationSequence* sequence) {
+}
+
////////////////////////////////////////////////////////////////////////////////
// AppList, views::Widget::Observer implementation:
diff --git a/ash/app_list/app_list.h b/ash/app_list/app_list.h
index b499498..77b2ecd 100644
--- a/ash/app_list/app_list.h
+++ b/ash/app_list/app_list.h
@@ -20,7 +20,7 @@ namespace internal {
// While the UI is visible, it monitors things such as app list widget's
// activation state and desktop mouse click to auto dismiss the UI.
class AppList : public aura::EventFilter,
- public ui::ImplicitAnimationObserver,
+ public ui::LayerAnimationObserver,
public views::Widget::Observer {
public:
AppList();
@@ -54,8 +54,13 @@ class AppList : public aura::EventFilter,
aura::Window* target,
aura::GestureEvent* event) OVERRIDE;
- // ui::ImplicitAnimationObserver overrides:
- virtual void OnImplicitAnimationsCompleted() OVERRIDE;
+ // ui::LayerAnimationObserver overrides:
+ virtual void OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE;
+ virtual void OnLayerAnimationAborted(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE;
+ virtual void OnLayerAnimationScheduled(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE;
// views::Widget::Observer overrides:
virtual void OnWidgetClosing(views::Widget* widget) OVERRIDE;
diff --git a/ash/drag_drop/drag_drop_controller.cc b/ash/drag_drop/drag_drop_controller.cc
index c3ca96a..2e43ea3 100644
--- a/ash/drag_drop/drag_drop_controller.cc
+++ b/ash/drag_drop/drag_drop_controller.cc
@@ -28,7 +28,7 @@ namespace {
const gfx::Point kDragDropWidgetOffset(0, 0);
const base::TimeDelta kDragDropAnimationDuration =
base::TimeDelta::FromMilliseconds(250);
-} // namespace
+}
////////////////////////////////////////////////////////////////////////////////
// DragDropController, public:
@@ -47,8 +47,11 @@ DragDropController::DragDropController()
DragDropController::~DragDropController() {
Shell::GetInstance()->RemoveRootWindowEventFilter(this);
Cleanup();
- if (drag_image_.get())
+ if (drag_image_.get()) {
+ aura::Window* window = drag_image_->GetWidget()->GetNativeView();
+ window->layer()->GetAnimator()->RemoveObserver(this);
drag_image_.reset();
+ }
}
int DragDropController::StartDragAndDrop(const ui::OSExchangeData& data,
@@ -203,7 +206,14 @@ ui::GestureStatus DragDropController::PreHandleGestureEvent(
////////////////////////////////////////////////////////////////////////////////
// DragDropController, private:
-void DragDropController::OnImplicitAnimationsCompleted() OVERRIDE {
+void DragDropController::OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* sequence) {
+ DCHECK(drag_image_.get());
+ drag_image_.reset();
+}
+
+void DragDropController::OnLayerAnimationAborted(
+ const ui::LayerAnimationSequence* sequence) {
DCHECK(drag_image_.get());
drag_image_.reset();
}
@@ -213,13 +223,9 @@ void DragDropController::StartCanceledAnimation() {
ui::LayerAnimator* animator = window->layer()->GetAnimator();
animator->set_preemption_strategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
-
- // Stop waiting for any as yet unfinished implicit animations.
- StopObservingImplicitAnimations();
-
+ animator->AddObserver(this);
ui::ScopedLayerAnimationSettings animation_setter(animator);
animation_setter.SetTransitionDuration(kDragDropAnimationDuration);
- animation_setter.AddObserver(this);
window->SetBounds(gfx::Rect(drag_start_location_, window->bounds().size()));
}
diff --git a/ash/drag_drop/drag_drop_controller.h b/ash/drag_drop/drag_drop_controller.h
index 9272257..0f9b257 100644
--- a/ash/drag_drop/drag_drop_controller.h
+++ b/ash/drag_drop/drag_drop_controller.h
@@ -36,8 +36,8 @@ class DragImageView;
class ASH_EXPORT DragDropController
: public aura::client::DragDropClient,
public aura::EventFilter,
- public ui::ImplicitAnimationObserver {
-public:
+ public ui::LayerAnimationObserver {
+ public:
DragDropController();
virtual ~DragDropController();
@@ -69,8 +69,13 @@ public:
private:
friend class ash::test::DragDropControllerTest;
- // Implementation of ImplicitAnimationObserver
- virtual void OnImplicitAnimationsCompleted() OVERRIDE;
+ // Overridden from ui::LayerAnimationObserver:
+ virtual void OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE;
+ virtual void OnLayerAnimationAborted(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE;
+ virtual void OnLayerAnimationScheduled(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE {}
// Helper method to start drag widget flying back animation.
void StartCanceledAnimation();
diff --git a/ash/test/aura_shell_test_base.cc b/ash/test/aura_shell_test_base.cc
index 1486f1c..b6011de 100644
--- a/ash/test/aura_shell_test_base.cc
+++ b/ash/test/aura_shell_test_base.cc
@@ -1,4 +1,4 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -6,7 +6,6 @@
#include "ash/shell.h"
#include "ash/test/test_shell_delegate.h"
-#include "ui/gfx/compositor/layer_animator.h"
namespace ash {
namespace test {
@@ -22,9 +21,6 @@ void AuraShellTestBase::SetUp() {
// Creates Shell and hook with Desktop.
ash::Shell::CreateInstance(new TestShellDelegate);
-
- // Disable animations during tests.
- ui::LayerAnimator::set_disable_animations_for_test(true);
}
void AuraShellTestBase::TearDown() {
diff --git a/ash/wm/compact_layout_manager.cc b/ash/wm/compact_layout_manager.cc
index 2be9525..105d04c 100644
--- a/ash/wm/compact_layout_manager.cc
+++ b/ash/wm/compact_layout_manager.cc
@@ -140,11 +140,20 @@ void CompactLayoutManager::OnWindowStackingChanged(aura::Window* window) {
/////////////////////////////////////////////////////////////////////////////
// CompactLayoutManager, AnimationDelegate overrides:
-void CompactLayoutManager::OnImplicitAnimationsCompleted() {
+void CompactLayoutManager::OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* animation) {
if (!GetDefaultContainerLayer()->GetAnimator()->is_animating())
HideWindows();
}
+void CompactLayoutManager::OnLayerAnimationScheduled(
+ const ui::LayerAnimationSequence* animation) {
+}
+
+void CompactLayoutManager::OnLayerAnimationAborted(
+ const ui::LayerAnimationSequence* animation) {
+}
+
//////////////////////////////////////////////////////////////////////////////
// CompactLayoutManager, private:
diff --git a/ash/wm/compact_layout_manager.h b/ash/wm/compact_layout_manager.h
index 9f9843a..8b4f241 100644
--- a/ash/wm/compact_layout_manager.h
+++ b/ash/wm/compact_layout_manager.h
@@ -25,7 +25,7 @@ namespace internal {
// maximized, fill the screen, and only one tabbed browser window is visible at
// a time. The status area appears in the top-right corner of the screen.
class ASH_EXPORT CompactLayoutManager : public BaseLayoutManager,
- public ui::ImplicitAnimationObserver {
+ public ui::LayerAnimationObserver {
public:
CompactLayoutManager();
virtual ~CompactLayoutManager();
@@ -48,8 +48,13 @@ class ASH_EXPORT CompactLayoutManager : public BaseLayoutManager,
void* old) OVERRIDE;
virtual void OnWindowStackingChanged(aura::Window* window) OVERRIDE;
- // ui::OnImplicitAnimationsCompleted:
- virtual void OnImplicitAnimationsCompleted() OVERRIDE;
+ // ui::LayerAnimationObserver:
+ virtual void OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* animation) OVERRIDE;
+ virtual void OnLayerAnimationScheduled(
+ const ui::LayerAnimationSequence* animation) OVERRIDE;
+ virtual void OnLayerAnimationAborted(
+ const ui::LayerAnimationSequence* animation) OVERRIDE;
private:
FRIEND_TEST_ALL_PREFIXES(CompactLayoutManagerTransitionTest,
diff --git a/ash/wm/shelf_layout_manager.cc b/ash/wm/shelf_layout_manager.cc
index c747c0f..1283fe5 100644
--- a/ash/wm/shelf_layout_manager.cc
+++ b/ash/wm/shelf_layout_manager.cc
@@ -10,7 +10,6 @@
#include "ui/aura/root_window.h"
#include "ui/aura/screen_aura.h"
#include "ui/gfx/compositor/layer.h"
-#include "ui/gfx/compositor/layer_animation_observer.h"
#include "ui/gfx/compositor/layer_animator.h"
#include "ui/gfx/compositor/scoped_layer_animation_settings.h"
#include "ui/views/widget/widget.h"
@@ -31,7 +30,8 @@ ui::Layer* GetLayer(views::Widget* widget) {
ShelfLayoutManager::ShelfLayoutManager(views::Widget* launcher,
views::Widget* status)
- : in_layout_(false),
+ : animating_(false),
+ in_layout_(false),
visible_(true),
max_height_(-1),
launcher_(launcher),
@@ -39,9 +39,11 @@ ShelfLayoutManager::ShelfLayoutManager(views::Widget* launcher,
gfx::Rect launcher_bounds = launcher->GetWindowScreenBounds();
gfx::Rect status_bounds = status->GetWindowScreenBounds();
max_height_ = std::max(launcher_bounds.height(), status_bounds.height());
+ GetLayer(launcher)->GetAnimator()->AddObserver(this);
}
ShelfLayoutManager::~ShelfLayoutManager() {
+ GetLayer(launcher_)->GetAnimator()->RemoveObserver(this);
// Without a shelf we don't need special insets anymore.
aura::RootWindow::GetInstance()->
screen()->set_work_area_insets(gfx::Insets());
@@ -64,36 +66,19 @@ void ShelfLayoutManager::LayoutShelf() {
}
void ShelfLayoutManager::SetVisible(bool visible) {
- ui::Layer* launcher_layer = GetLayer(launcher_);
- ui::Layer* status_layer = GetLayer(status_);
-
- // TODO(vollick): once visibility is animatable, use GetTargetVisibility.
- bool current_visibility = visible_ &&
- launcher_layer->GetTargetOpacity() > 0.0f &&
- status_layer->GetTargetOpacity() > 0.0f;
-
+ bool current_visibility = animating_ ? !visible_ : visible_;
if (visible == current_visibility)
return; // Nothing changed.
StopAnimating();
- visible_ = visible;
TargetBounds target_bounds;
float target_opacity = visible ? 1.0f : 0.0f;
CalculateTargetBounds(visible, &target_bounds);
-
- ui::ScopedLayerAnimationSettings launcher_animation_setter(
- launcher_layer->GetAnimator());
- ui::ScopedLayerAnimationSettings status_animation_setter(
- status_layer->GetAnimator());
-
- launcher_animation_setter.AddObserver(this);
- status_animation_setter.AddObserver(this);
-
- launcher_layer->SetBounds(target_bounds.launcher_bounds);
- launcher_layer->SetOpacity(target_opacity);
- status_layer->SetBounds(target_bounds.status_bounds);
- status_layer->SetOpacity(target_opacity);
+ AnimateWidgetTo(launcher_, target_bounds.launcher_bounds, target_opacity);
+ AnimateWidgetTo(status_, target_bounds.status_bounds, target_opacity);
+ animating_ = true;
+ // |visible_| is updated once the animation completes.
}
////////////////////////////////////////////////////////////////////////////////
@@ -124,7 +109,10 @@ void ShelfLayoutManager::SetChildBounds(aura::Window* child,
// ShelfLayoutManager, private:
void ShelfLayoutManager::StopAnimating() {
- StopObservingImplicitAnimations();
+ if (animating_) {
+ animating_ = false;
+ visible_ = !visible_;
+ }
GetLayer(launcher_)->GetAnimator()->StopAnimating();
GetLayer(status_)->GetAnimator()->StopAnimating();
}
@@ -147,7 +135,23 @@ void ShelfLayoutManager::CalculateTargetBounds(bool visible,
target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0);
}
-void ShelfLayoutManager::OnImplicitAnimationsCompleted() {
+void ShelfLayoutManager::AnimateWidgetTo(views::Widget* widget,
+ const gfx::Rect& target_bounds,
+ float target_opacity) {
+ ui::Layer* layer = GetLayer(widget);
+ ui::ScopedLayerAnimationSettings animation_setter(layer->GetAnimator());
+ // Don't go through the widget, otherwise we end up back in SetChildBounds and
+ // cancel the animation/layout.
+ layer->SetBounds(target_bounds);
+ layer->SetOpacity(target_opacity);
+}
+
+void ShelfLayoutManager::OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* sequence) {
+ if (!animating_)
+ return;
+ animating_ = false;
+ visible_ = !visible_;
TargetBounds target_bounds;
CalculateTargetBounds(visible_, &target_bounds);
aura::RootWindow::GetInstance()->screen()->set_work_area_insets(
diff --git a/ash/wm/shelf_layout_manager.h b/ash/wm/shelf_layout_manager.h
index 8d69cc6..3c35389 100644
--- a/ash/wm/shelf_layout_manager.h
+++ b/ash/wm/shelf_layout_manager.h
@@ -28,7 +28,7 @@ namespace internal {
// To respond to bounds changes in the status area StatusAreaLayoutManager works
// closely with ShelfLayoutManager.
class ASH_EXPORT ShelfLayoutManager : public aura::LayoutManager,
- public ui::ImplicitAnimationObserver {
+ public ui::LayerAnimationObserver {
public:
ShelfLayoutManager(views::Widget* launcher, views::Widget* status);
virtual ~ShelfLayoutManager();
@@ -41,7 +41,7 @@ class ASH_EXPORT ShelfLayoutManager : public aura::LayoutManager,
// Sets the visibility of the shelf to |visible|.
void SetVisible(bool visible);
- bool visible() const { return visible_; }
+ bool visible() const { return animating_ ? !visible_ : visible_; }
views::Widget* launcher() { return launcher_; }
views::Widget* status() { return status_; }
@@ -72,8 +72,21 @@ class ASH_EXPORT ShelfLayoutManager : public aura::LayoutManager,
void CalculateTargetBounds(bool visible,
TargetBounds* target_bounds);
- // Implementation of ImplicitAnimationObserver
- virtual void OnImplicitAnimationsCompleted() OVERRIDE;
+ // Animates |widget| to the specified bounds and opacity.
+ void AnimateWidgetTo(views::Widget* widget,
+ const gfx::Rect& target_bounds,
+ float target_opacity);
+
+ // LayerAnimationObserver overrides:
+ virtual void OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE;
+ virtual void OnLayerAnimationAborted(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE {}
+ virtual void OnLayerAnimationScheduled(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE {}
+
+ // Are we animating?
+ bool animating_;
// True when inside LayoutShelf method. Used to prevent calling LayoutShelf
// again from SetChildBounds().
diff --git a/ash/wm/system_modal_container_layout_manager.cc b/ash/wm/system_modal_container_layout_manager.cc
index e337a57..6fdd910 100644
--- a/ash/wm/system_modal_container_layout_manager.cc
+++ b/ash/wm/system_modal_container_layout_manager.cc
@@ -122,14 +122,22 @@ void SystemModalContainerLayoutManager::OnWindowPropertyChanged(
}
////////////////////////////////////////////////////////////////////////////////
-// SystemModalContainerLayoutManager,
-// ui::ImplicitAnimationObserver implementation:
+// SystemModalContainerLayoutManager, ui::LayerAnimationObserver implementation:
-void SystemModalContainerLayoutManager::OnImplicitAnimationsCompleted() {
+void SystemModalContainerLayoutManager::OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* sequence) {
if (modal_screen_ && !modal_screen_->GetNativeView()->layer()->ShouldDraw())
DestroyModalScreen();
}
+void SystemModalContainerLayoutManager::OnLayerAnimationAborted(
+ const ui::LayerAnimationSequence* sequence) {
+}
+
+void SystemModalContainerLayoutManager::OnLayerAnimationScheduled(
+ const ui::LayerAnimationSequence* sequence) {
+}
+
////////////////////////////////////////////////////////////////////////////////
// SystemModalContainerLayoutManager,
// SystemModalContainerEventFilter::Delegate implementation:
@@ -178,33 +186,27 @@ void SystemModalContainerLayoutManager::CreateModalScreen() {
"SystemModalContainerLayoutManager.ModalScreen");
modal_screen_->SetContentsView(new ScreenView);
modal_screen_->GetNativeView()->layer()->SetOpacity(0.0f);
+ modal_screen_->GetNativeView()->layer()->GetAnimator()->AddObserver(this);
Shell::GetInstance()->AddRootWindowEventFilter(modality_filter_.get());
- StopObservingImplicitAnimations();
-
ui::ScopedLayerAnimationSettings settings(
modal_screen_->GetNativeView()->layer()->GetAnimator());
- settings.AddObserver(this);
modal_screen_->Show();
modal_screen_->GetNativeView()->layer()->SetOpacity(0.5f);
container_->StackChildAtTop(modal_screen_->GetNativeView());
}
void SystemModalContainerLayoutManager::DestroyModalScreen() {
- // Stop observing the modal screen's animations.
- StopObservingImplicitAnimations();
+ modal_screen_->GetNativeView()->layer()->GetAnimator()->RemoveObserver(this);
modal_screen_->Close();
modal_screen_ = NULL;
}
void SystemModalContainerLayoutManager::HideModalScreen() {
- StopObservingImplicitAnimations();
-
Shell::GetInstance()->RemoveRootWindowEventFilter(modality_filter_.get());
ui::ScopedLayerAnimationSettings settings(
modal_screen_->GetNativeView()->layer()->GetAnimator());
- settings.AddObserver(this);
modal_screen_->GetNativeView()->layer()->SetOpacity(0.0f);
}
diff --git a/ash/wm/system_modal_container_layout_manager.h b/ash/wm/system_modal_container_layout_manager.h
index 309d0f07..c713500 100644
--- a/ash/wm/system_modal_container_layout_manager.h
+++ b/ash/wm/system_modal_container_layout_manager.h
@@ -35,7 +35,7 @@ namespace internal {
class ASH_EXPORT SystemModalContainerLayoutManager
: public aura::LayoutManager,
public aura::WindowObserver,
- public ui::ImplicitAnimationObserver,
+ public ui::LayerAnimationObserver,
public SystemModalContainerEventFilterDelegate {
public:
explicit SystemModalContainerLayoutManager(aura::Window* container);
@@ -55,8 +55,13 @@ class ASH_EXPORT SystemModalContainerLayoutManager
const char* key,
void* old) OVERRIDE;
- // Overridden from ui::ImplicitAnimationObserver:
- virtual void OnImplicitAnimationsCompleted() OVERRIDE;
+ // Overridden from ui::LayerAnimationObserver:
+ virtual void OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE;
+ virtual void OnLayerAnimationAborted(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE;
+ virtual void OnLayerAnimationScheduled(
+ const ui::LayerAnimationSequence* sequence) OVERRIDE;
// Overridden from SystemModalContainerEventFilterDelegate:
virtual bool CanWindowReceiveEvents(aura::Window* window) OVERRIDE;
diff --git a/ash/wm/system_modal_container_layout_manager_unittest.cc b/ash/wm/system_modal_container_layout_manager_unittest.cc
index e3be65d..04198ea 100644
--- a/ash/wm/system_modal_container_layout_manager_unittest.cc
+++ b/ash/wm/system_modal_container_layout_manager_unittest.cc
@@ -168,8 +168,10 @@ TEST_F(SystemModalContainerLayoutManagerTest, ModalTransient) {
// Tests that we can activate an unrelated window after a modal window is closed
// for a window.
+// TODO(beng): This test is disabled pending a solution re: visibility & target
+// visibility.
TEST_F(SystemModalContainerLayoutManagerTest,
- CanActivateAfterEndModalSession) {
+ DISABLED_CanActivateAfterEndModalSession) {
scoped_ptr<aura::Window> unrelated(TestWindow::OpenTestWindow(NULL, false));
unrelated->SetBounds(gfx::Rect(100, 100, 50, 50));
scoped_ptr<aura::Window> parent(TestWindow::OpenTestWindow(NULL, false));
@@ -189,8 +191,6 @@ TEST_F(SystemModalContainerLayoutManagerTest,
// Now close the transient.
transient.reset();
- MessageLoopForUI::current()->RunAllPending();
-
// parent should now be active again.
EXPECT_TRUE(IsActiveWindow(parent.get()));
diff --git a/ash/wm/visibility_controller_unittest.cc b/ash/wm/visibility_controller_unittest.cc
index 9fb1024..aaa15a5 100644
--- a/ash/wm/visibility_controller_unittest.cc
+++ b/ash/wm/visibility_controller_unittest.cc
@@ -8,7 +8,6 @@
#include "ui/aura/test/test_windows.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window.h"
-#include "ui/gfx/compositor/layer_animator.h"
namespace ash {
namespace internal {
@@ -18,9 +17,6 @@ typedef test::AuraShellTestBase VisibilityControllerTest;
// Hiding a window in an animatable container should not hide the window's layer
// immediately.
TEST_F(VisibilityControllerTest, AnimateHideDoesntHideWindowLayer) {
- // We cannot disable animations for this test.
- ui::LayerAnimator::set_disable_animations_for_test(false);
-
scoped_ptr<aura::Window> container(
aura::test::CreateTestWindowWithId(-1, NULL));
SetChildWindowVisibilityChangesAnimated(container.get());
diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc
index 5c4c3a4..8b8c0b1 100644
--- a/ash/wm/window_animations.cc
+++ b/ash/wm/window_animations.cc
@@ -171,8 +171,7 @@ void AnimateHideWindowCommon(aura::Window* window,
// Property sets within this scope will be implicitly animated.
ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator());
- settings.AddObserver(new HidingWindowAnimationObserver(window));
-
+ settings.AddImplicitObserver(new HidingWindowAnimationObserver(window));
int duration =
window->GetIntProperty(internal::kWindowVisibilityAnimationDurationKey);
if (duration > 0) {
diff --git a/ui/aura/root_window.cc b/ui/aura/root_window.cc
index 0b4baa3..b2f380e 100644
--- a/ui/aura/root_window.cc
+++ b/ui/aura/root_window.cc
@@ -676,16 +676,16 @@ internal::FocusManager* RootWindow::GetFocusManager() {
}
void RootWindow::OnLayerAnimationEnded(
- ui::LayerAnimationSequence* animation) {
+ const ui::LayerAnimationSequence* animation) {
OnHostResized(host_->GetSize());
}
void RootWindow::OnLayerAnimationScheduled(
- ui::LayerAnimationSequence* animation) {
+ const ui::LayerAnimationSequence* animation) {
}
void RootWindow::OnLayerAnimationAborted(
- ui::LayerAnimationSequence* animation) {
+ const ui::LayerAnimationSequence* animation) {
}
void RootWindow::SetFocusedWindow(Window* focused_window) {
diff --git a/ui/aura/root_window.h b/ui/aura/root_window.h
index 4f5bd4f..ec0f09f 100644
--- a/ui/aura/root_window.h
+++ b/ui/aura/root_window.h
@@ -219,11 +219,11 @@ class AURA_EXPORT RootWindow : public ui::CompositorDelegate,
// Overridden from ui::LayerAnimationObserver:
virtual void OnLayerAnimationEnded(
- ui::LayerAnimationSequence* animation) OVERRIDE;
+ const ui::LayerAnimationSequence* animation) OVERRIDE;
virtual void OnLayerAnimationScheduled(
- ui::LayerAnimationSequence* animation) OVERRIDE;
+ const ui::LayerAnimationSequence* animation) OVERRIDE;
virtual void OnLayerAnimationAborted(
- ui::LayerAnimationSequence* animation) OVERRIDE;
+ const ui::LayerAnimationSequence* animation) OVERRIDE;
// Overridden from FocusManager:
virtual void SetFocusedWindow(Window* window) OVERRIDE;
diff --git a/ui/aura/test/aura_test_base.cc b/ui/aura/test/aura_test_base.cc
index 3e1e95f..70d33f5 100644
--- a/ui/aura/test/aura_test_base.cc
+++ b/ui/aura/test/aura_test_base.cc
@@ -9,7 +9,6 @@
#endif
#include "ui/aura/root_window.h"
-#include "ui/gfx/compositor/layer_animator.h"
namespace aura {
namespace test {
@@ -23,9 +22,6 @@ AuraTestBase::AuraTestBase()
RootWindow::GetInstance()->Show();
RootWindow::GetInstance()->SetHostSize(gfx::Size(600, 600));
-
- // Disable animations during tests.
- ui::LayerAnimator::set_disable_animations_for_test(true);
}
AuraTestBase::~AuraTestBase() {
diff --git a/ui/aura/window_unittest.cc b/ui/aura/window_unittest.cc
index 78b9142..1e59c2d 100644
--- a/ui/aura/window_unittest.cc
+++ b/ui/aura/window_unittest.cc
@@ -933,9 +933,6 @@ TEST_F(WindowTest, Property) {
}
TEST_F(WindowTest, SetBoundsInternalShouldCheckTargetBounds) {
- // We cannot short-circuit animations in this test.
- ui::LayerAnimator::set_disable_animations_for_test(false);
-
scoped_ptr<Window> w1(
CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), NULL));
@@ -969,7 +966,7 @@ TEST_F(WindowTest, SetBoundsInternalShouldCheckTargetBounds) {
// Confirm that the target bounds are reached.
base::TimeTicks start_time =
- w1->layer()->GetAnimator()->last_step_time();
+ w1->layer()->GetAnimator()->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
diff --git a/ui/gfx/compositor/layer_animation_observer.cc b/ui/gfx/compositor/layer_animation_observer.cc
index a477bde..23217a5 100644
--- a/ui/gfx/compositor/layer_animation_observer.cc
+++ b/ui/gfx/compositor/layer_animation_observer.cc
@@ -11,26 +11,14 @@ namespace ui {
////////////////////////////////////////////////////////////////////////////////
// LayerAnimationObserver
-LayerAnimationObserver::LayerAnimationObserver() {
-}
-
-LayerAnimationObserver::~LayerAnimationObserver() {
- StopObserving();
-}
-
bool LayerAnimationObserver::RequiresNotificationWhenAnimatorDestroyed() const {
return false;
}
-void LayerAnimationObserver::OnAttachedToSequence(
- LayerAnimationSequence* sequence) {
-}
-
-void LayerAnimationObserver::OnDetachedFromSequence(
- LayerAnimationSequence* sequence) {
+LayerAnimationObserver::LayerAnimationObserver() {
}
-void LayerAnimationObserver::StopObserving() {
+LayerAnimationObserver::~LayerAnimationObserver() {
while (!attached_sequences_.empty()) {
LayerAnimationSequence* sequence = *attached_sequences_.begin();
sequence->RemoveObserver(this);
@@ -41,21 +29,20 @@ void LayerAnimationObserver::AttachedToSequence(
LayerAnimationSequence* sequence) {
DCHECK(attached_sequences_.find(sequence) == attached_sequences_.end());
attached_sequences_.insert(sequence);
- OnAttachedToSequence(sequence);
}
void LayerAnimationObserver::DetachedFromSequence(
LayerAnimationSequence* sequence) {
if (attached_sequences_.find(sequence) != attached_sequences_.end())
attached_sequences_.erase(sequence);
- OnDetachedFromSequence(sequence);
}
////////////////////////////////////////////////////////////////////////////////
// ImplicitAnimationObserver
ImplicitAnimationObserver::ImplicitAnimationObserver()
- : active_(false) {
+ : active_(false),
+ animation_count_(0) {
}
ImplicitAnimationObserver::~ImplicitAnimationObserver() {}
@@ -65,44 +52,26 @@ void ImplicitAnimationObserver::SetActive(bool active) {
CheckCompleted();
}
-void ImplicitAnimationObserver::StopObservingImplicitAnimations() {
- SetActive(false);
- StopObserving();
-}
-
void ImplicitAnimationObserver::OnLayerAnimationEnded(
- LayerAnimationSequence* sequence) {
- sequence->RemoveObserver(this);
- DCHECK(attached_sequences().find(sequence) == attached_sequences().end());
+ const LayerAnimationSequence* sequence) {
+ animation_count_--;
CheckCompleted();
}
void ImplicitAnimationObserver::OnLayerAnimationAborted(
- LayerAnimationSequence* sequence) {
- sequence->RemoveObserver(this);
- DCHECK(attached_sequences().find(sequence) == attached_sequences().end());
+ const LayerAnimationSequence* sequence) {
+ animation_count_--;
CheckCompleted();
}
void ImplicitAnimationObserver::OnLayerAnimationScheduled(
- LayerAnimationSequence* sequence) {
-}
-
-void ImplicitAnimationObserver::OnAttachedToSequence(
- LayerAnimationSequence* sequence) {
-}
-
-void ImplicitAnimationObserver::OnDetachedFromSequence(
- LayerAnimationSequence* sequence) {
- DCHECK(attached_sequences().find(sequence) == attached_sequences().end());
- CheckCompleted();
+ const LayerAnimationSequence* sequence) {
+ animation_count_++;
}
void ImplicitAnimationObserver::CheckCompleted() {
- if (active_ && attached_sequences().empty()) {
+ if (active_ && animation_count_ == 0)
OnImplicitAnimationsCompleted();
- active_ = false;
- }
}
} // namespace ui
diff --git a/ui/gfx/compositor/layer_animation_observer.h b/ui/gfx/compositor/layer_animation_observer.h
index a2eb911..c35dc60 100644
--- a/ui/gfx/compositor/layer_animation_observer.h
+++ b/ui/gfx/compositor/layer_animation_observer.h
@@ -16,29 +16,22 @@ namespace ui {
class LayerAnimationSequence;
class ScopedLayerAnimationSettings;
-class ImplicitAnimationObserver;
// LayerAnimationObservers are notified when animations complete.
class COMPOSITOR_EXPORT LayerAnimationObserver {
public:
// Called when the |sequence| ends. Not called if |sequence| is aborted.
virtual void OnLayerAnimationEnded(
- LayerAnimationSequence* sequence) = 0;
+ const LayerAnimationSequence* sequence) = 0;
// Called if |sequence| is aborted for any reason. Should never do anything
// that may cause another animation to be started.
virtual void OnLayerAnimationAborted(
- LayerAnimationSequence* sequence) = 0;
+ const LayerAnimationSequence* sequence) = 0;
// Called when the animation is scheduled.
virtual void OnLayerAnimationScheduled(
- LayerAnimationSequence* sequence) = 0;
-
- protected:
- typedef std::set<LayerAnimationSequence*> AttachedSequences;
-
- LayerAnimationObserver();
- virtual ~LayerAnimationObserver();
+ const LayerAnimationSequence* sequence) = 0;
// If the animator is destroyed during an animation, the animations are
// aborted. The resulting NotifyAborted notifications will NOT be sent to
@@ -47,18 +40,9 @@ class COMPOSITOR_EXPORT LayerAnimationObserver {
// OBSERVER WHEN YOU ARE DESTROYED.
virtual bool RequiresNotificationWhenAnimatorDestroyed() const;
- // Called when |this| is added to |sequence|'s observer list.
- virtual void OnAttachedToSequence(LayerAnimationSequence* sequence);
-
- // Called when |this| is removed to |sequence|'s observer list.
- virtual void OnDetachedFromSequence(LayerAnimationSequence* sequence);
-
- // Detaches this observer from all sequences it is currently observing.
- void StopObserving();
-
- const AttachedSequences& attached_sequences() const {
- return attached_sequences_;
- }
+ protected:
+ LayerAnimationObserver();
+ virtual ~LayerAnimationObserver();
private:
friend class LayerAnimationSequence;
@@ -69,7 +53,7 @@ class COMPOSITOR_EXPORT LayerAnimationObserver {
// Called when |this| is removed to |sequence|'s observer list.
void DetachedFromSequence(LayerAnimationSequence* sequence);
- AttachedSequences attached_sequences_;
+ std::set<LayerAnimationSequence*> attached_sequences_;
};
// An implicit animation observer is intended to be used in conjunction with a
@@ -83,33 +67,29 @@ class COMPOSITOR_EXPORT ImplicitAnimationObserver
virtual void OnImplicitAnimationsCompleted() = 0;
- protected:
- // Deactivates the observer and clears the collection of animations it is
- // waiting for.
- void StopObservingImplicitAnimations();
-
private:
friend class ScopedLayerAnimationSettings;
+ // OnImplicitAnimationsCompleted is not fired unless the observer is active.
+ bool active() const { return active_; }
+ void SetActive(bool active);
+
// LayerAnimationObserver implementation
virtual void OnLayerAnimationEnded(
- LayerAnimationSequence* sequence) OVERRIDE;
+ const LayerAnimationSequence* sequence) OVERRIDE;
virtual void OnLayerAnimationAborted(
- LayerAnimationSequence* sequence) OVERRIDE;
+ const LayerAnimationSequence* sequence) OVERRIDE;
virtual void OnLayerAnimationScheduled(
- LayerAnimationSequence* sequence) OVERRIDE;
- virtual void OnAttachedToSequence(
- LayerAnimationSequence* sequence) OVERRIDE;
- virtual void OnDetachedFromSequence(
- LayerAnimationSequence* sequence) OVERRIDE;
-
- // OnImplicitAnimationsCompleted is not fired unless the observer is active.
- bool active() const { return active_; }
- void SetActive(bool active);
+ const LayerAnimationSequence* sequence) OVERRIDE;
void CheckCompleted();
bool active_;
+
+ // This tracks the number of scheduled animations that have yet to complete.
+ // If this value is zero, and the observer is active, then
+ // OnImplicitAnimationsCompleted is fired.
+ size_t animation_count_;
};
} // namespace ui
diff --git a/ui/gfx/compositor/layer_animator.cc b/ui/gfx/compositor/layer_animator.cc
index f98904c..82aa949 100644
--- a/ui/gfx/compositor/layer_animator.cc
+++ b/ui/gfx/compositor/layer_animator.cc
@@ -45,9 +45,6 @@ LayerAnimator::~LayerAnimator() {
}
// static
-bool LayerAnimator::disable_animations_for_test_ = false;
-
-// static
LayerAnimator* LayerAnimator::CreateDefaultAnimator() {
return new LayerAnimator(base::TimeDelta::FromMilliseconds(0));
}
@@ -58,12 +55,9 @@ LayerAnimator* LayerAnimator::CreateImplicitAnimator() {
}
void LayerAnimator::SetTransform(const Transform& transform) {
- base::TimeDelta duration = transition_duration_;
- if (disable_animations_for_test_)
- duration = base::TimeDelta();
StartAnimation(new LayerAnimationSequence(
LayerAnimationElement::CreateTransformElement(
- transform, duration)));
+ transform, transition_duration_)));
}
Transform LayerAnimator::GetTargetTransform() const {
@@ -73,12 +67,9 @@ Transform LayerAnimator::GetTargetTransform() const {
}
void LayerAnimator::SetBounds(const gfx::Rect& bounds) {
- base::TimeDelta duration = transition_duration_;
- if (disable_animations_for_test_)
- duration = base::TimeDelta();
StartAnimation(new LayerAnimationSequence(
LayerAnimationElement::CreateBoundsElement(
- bounds, duration)));
+ bounds, transition_duration_)));
}
gfx::Rect LayerAnimator::GetTargetBounds() const {
@@ -88,12 +79,9 @@ gfx::Rect LayerAnimator::GetTargetBounds() const {
}
void LayerAnimator::SetOpacity(float opacity) {
- base::TimeDelta duration = transition_duration_;
- if (disable_animations_for_test_)
- duration = base::TimeDelta();
StartAnimation(new LayerAnimationSequence(
LayerAnimationElement::CreateOpacityElement(
- opacity, duration)));
+ opacity, transition_duration_)));
}
float LayerAnimator::GetTargetOpacity() const {
diff --git a/ui/gfx/compositor/layer_animator.h b/ui/gfx/compositor/layer_animator.h
index 2231f57..60ee25a 100644
--- a/ui/gfx/compositor/layer_animator.h
+++ b/ui/gfx/compositor/layer_animator.h
@@ -33,8 +33,6 @@ class Transform;
// When a property of layer needs to be changed it is set by way of
// LayerAnimator. This enables LayerAnimator to animate property changes.
-// NB: during many tests, set_disable_animations_for_test is used and causes
-// all animations to complete immediately.
class COMPOSITOR_EXPORT LayerAnimator : public AnimationContainerElement {
public:
enum PreemptionStrategy {
@@ -110,22 +108,17 @@ class COMPOSITOR_EXPORT LayerAnimator : public AnimationContainerElement {
// Stops all animation and clears any queued animations.
void StopAnimating();
+ // For testing purposes only.
+ void set_disable_timer_for_test(bool enabled) {
+ disable_timer_for_test_ = enabled;
+ }
+ base::TimeTicks get_last_step_time_for_test() { return last_step_time_; }
+
// These functions are used for adding or removing observers from the observer
// list. The observers are notified when animations end.
void AddObserver(LayerAnimationObserver* observer);
void RemoveObserver(LayerAnimationObserver* observer);
- // For testing purposes only.
- void set_disable_timer_for_test(bool disable_timer) {
- disable_timer_for_test_ = disable_timer;
- }
- base::TimeTicks last_step_time() const { return last_step_time_; }
-
- // When set to true, all animations complete immediately.
- static void set_disable_animations_for_test(bool disable_animations) {
- disable_animations_for_test_ = disable_animations;
- }
-
protected:
LayerAnimationDelegate* delegate() { return delegate_; }
const LayerAnimationDelegate* delegate() const { return delegate_; }
@@ -240,9 +233,6 @@ class COMPOSITOR_EXPORT LayerAnimator : public AnimationContainerElement {
// and allows for manual stepping.
bool disable_timer_for_test_;
- // This causes all animations to complete immediately.
- static bool disable_animations_for_test_;
-
// Observers are notified when layer animations end, are scheduled or are
// aborted.
ObserverList<LayerAnimationObserver> observers_;
diff --git a/ui/gfx/compositor/layer_animator_unittest.cc b/ui/gfx/compositor/layer_animator_unittest.cc
index 09d1c66..cad4a6b 100644
--- a/ui/gfx/compositor/layer_animator_unittest.cc
+++ b/ui/gfx/compositor/layer_animator_unittest.cc
@@ -133,7 +133,7 @@ TEST(LayerAnimatorTest, ScheduleAnimationThatCanRunImmediately) {
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
@@ -181,7 +181,7 @@ TEST(LayerAnimatorTest, ScheduleTwoAnimationsThatCanRunImmediately) {
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds);
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
@@ -224,7 +224,7 @@ TEST(LayerAnimatorTest, ScheduleTwoAnimationsOnSameProperty) {
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
@@ -292,7 +292,7 @@ TEST(LayerAnimatorTest, ScheduleBlockedAnimation) {
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds);
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
@@ -364,7 +364,7 @@ TEST(LayerAnimatorTest, ScheduleTogether) {
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds);
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
@@ -403,7 +403,7 @@ TEST(LayerAnimatorTest, StartAnimationThatCanRunImmediately) {
EXPECT_TRUE(animator->is_animating());
EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), start_opacity);
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
@@ -467,7 +467,7 @@ TEST(LayerAnimatorTest, PreemptByImmediatelyAnimatingToNewTarget) {
new LayerAnimationSequence(
LayerAnimationElement::CreateOpacityElement(target_opacity, delta)));
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
@@ -518,7 +518,7 @@ TEST(LayerAnimatorTest, PreemptEnqueueNewAnimation) {
new LayerAnimationSequence(
LayerAnimationElement::CreateOpacityElement(target_opacity, delta)));
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
@@ -571,7 +571,7 @@ TEST(LayerAnimatorTest, PreemptyByReplacingQueuedAnimations) {
new LayerAnimationSequence(
LayerAnimationElement::CreateOpacityElement(target_opacity, delta)));
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
@@ -630,7 +630,7 @@ TEST(LayerAnimatorTest, CyclicSequences) {
animator->StartAnimation(sequence.release());
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
@@ -687,7 +687,7 @@ TEST(LayerAnimatorTest, AddObserverExplicit) {
EXPECT_EQ(observer.last_scheduled_sequence(), sequence);
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
@@ -704,6 +704,45 @@ TEST(LayerAnimatorTest, AddObserverExplicit) {
EXPECT_EQ(observer.last_aborted_sequence(), sequence);
}
+TEST(LayerAnimatorTest, AddObserverImplicit) {
+ scoped_ptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
+ AnimationContainerElement* element = animator.get();
+ animator->set_disable_timer_for_test(true);
+ TestLayerAnimationObserver observer;
+ TestLayerAnimationDelegate delegate;
+ animator->SetDelegate(&delegate);
+ animator->AddObserver(&observer);
+
+ // Should end a sequence with the default animator.
+ EXPECT_TRUE(!observer.last_ended_sequence());
+ animator->SetOpacity(1.0f);
+ base::TimeTicks start_time = base::TimeTicks::Now();
+ element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ EXPECT_TRUE(observer.last_ended_sequence());
+
+ TestLayerAnimationObserver scoped_observer;
+ {
+ ScopedLayerAnimationSettings settings(animator.get());
+ settings.AddObserver(&scoped_observer);
+ for (int i = 0; i < 2; ++i) {
+ // reset the observer
+ scoped_observer = TestLayerAnimationObserver();
+ EXPECT_TRUE(!scoped_observer.last_ended_sequence());
+ animator->SetOpacity(1.0f);
+ start_time = animator->get_last_step_time_for_test();
+ element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ EXPECT_FALSE(!scoped_observer.last_ended_sequence());
+ }
+ }
+
+ scoped_observer = TestLayerAnimationObserver();
+ EXPECT_TRUE(!scoped_observer.last_ended_sequence());
+ animator->SetOpacity(1.0f);
+ start_time = base::TimeTicks::Now();
+ element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+ EXPECT_TRUE(!scoped_observer.last_ended_sequence());
+}
+
// Tests that an observer added to a scoped settings object is still notified
// when the object goes out of scope.
TEST(LayerAnimatorTest, ImplicitAnimationObservers) {
@@ -719,12 +758,12 @@ TEST(LayerAnimatorTest, ImplicitAnimationObservers) {
{
ScopedLayerAnimationSettings settings(animator.get());
- settings.AddObserver(&observer);
+ settings.AddImplicitObserver(&observer);
animator->SetOpacity(0.0f);
}
EXPECT_FALSE(observer.animations_completed());
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
EXPECT_TRUE(observer.animations_completed());
EXPECT_FLOAT_EQ(0.0f, delegate.GetOpacityForAnimation());
@@ -744,7 +783,7 @@ TEST(LayerAnimatorTest, InterruptedImplicitAnimationObservers) {
{
ScopedLayerAnimationSettings settings(animator.get());
- settings.AddObserver(&observer);
+ settings.AddImplicitObserver(&observer);
animator->SetOpacity(0.0f);
}
@@ -783,7 +822,7 @@ TEST(LayerAnimatorTest, RemoveObserverShouldRemoveFromSequences) {
// This should stop the observer from observing sequence.
animator->RemoveObserver(&removed_observer);
- base::TimeTicks start_time = animator->last_step_time();
+ base::TimeTicks start_time = animator->get_last_step_time_for_test();
element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
@@ -819,70 +858,6 @@ TEST(LayerAnimatorTest, ObserverReleasedBeforeAnimationSequenceEnds) {
EXPECT_EQ(static_cast<size_t>(0), sequence->observers_.size());
}
-TEST(LayerAnimatorTest, ObserverAttachedAfterAnimationStarted) {
- scoped_ptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
- animator->set_disable_timer_for_test(true);
-
- TestImplicitAnimationObserver observer;
- TestLayerAnimationDelegate delegate;
- animator->SetDelegate(&delegate);
-
- delegate.SetOpacityFromAnimation(0.0f);
-
- {
- ScopedLayerAnimationSettings setter(animator.get());
-
- base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
- LayerAnimationSequence* sequence = new LayerAnimationSequence(
- LayerAnimationElement::CreateOpacityElement(1.0f, delta));
-
- animator->StartAnimation(sequence);
- base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
-
- setter.AddObserver(&observer);
-
- // Start observing an in-flight animation.
- sequence->AddObserver(&observer);
-
- element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
- }
-
- EXPECT_TRUE(observer.animations_completed());
-}
-
-TEST(LayerAnimatorTest, ObserverDetachedBeforeAnimationFinished) {
- scoped_ptr<LayerAnimator> animator(LayerAnimator::CreateDefaultAnimator());
- AnimationContainerElement* element = animator.get();
- animator->set_disable_timer_for_test(true);
-
- TestImplicitAnimationObserver observer;
- TestLayerAnimationDelegate delegate;
- animator->SetDelegate(&delegate);
-
- delegate.SetOpacityFromAnimation(0.0f);
- base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
- LayerAnimationSequence* sequence = new LayerAnimationSequence(
- LayerAnimationElement::CreateOpacityElement(1.0f, delta));
-
- {
- ScopedLayerAnimationSettings setter(animator.get());
- setter.AddObserver(&observer);
-
- animator->StartAnimation(sequence);
- base::TimeTicks start_time = animator->last_step_time();
- element->Step(start_time + base::TimeDelta::FromMilliseconds(500));
- }
-
- EXPECT_FALSE(observer.animations_completed());
-
- // Stop observing an in-flight animation.
- sequence->RemoveObserver(&observer);
-
- EXPECT_TRUE(observer.animations_completed());
-}
-
// Check that setting a property during an animation with a default animator
// cancels the original animation.
TEST(LayerAnimatorTest, SettingPropertyDuringAnAnimation) {
diff --git a/ui/gfx/compositor/scoped_layer_animation_settings.cc b/ui/gfx/compositor/scoped_layer_animation_settings.cc
index 7a7dbc1..874b927 100644
--- a/ui/gfx/compositor/scoped_layer_animation_settings.cc
+++ b/ui/gfx/compositor/scoped_layer_animation_settings.cc
@@ -26,19 +26,27 @@ ScopedLayerAnimationSettings::ScopedLayerAnimationSettings(
ScopedLayerAnimationSettings::~ScopedLayerAnimationSettings() {
animator_->transition_duration_ = old_transition_duration_;
+ for (std::set<LayerAnimationObserver*>::const_iterator i =
+ observers_.begin(); i != observers_.end(); ++i)
+ animator_->observers_.RemoveObserver(*i);
+
for (std::set<ImplicitAnimationObserver*>::const_iterator i =
- observers_.begin(); i != observers_.end(); ++i) {
- animator_->observers_.RemoveObserver(*i);
- (*i)->SetActive(true);
- }
+ implicit_observers_.begin(); i != implicit_observers_.end(); ++i)
+ (*i)->SetActive(true);
}
void ScopedLayerAnimationSettings::AddObserver(
- ImplicitAnimationObserver* observer) {
+ LayerAnimationObserver* observer) {
observers_.insert(observer);
animator_->AddObserver(observer);
}
+void ScopedLayerAnimationSettings::AddImplicitObserver(
+ ImplicitAnimationObserver* observer) {
+ implicit_observers_.insert(observer);
+ AddObserver(observer);
+}
+
void ScopedLayerAnimationSettings::SetTransitionDuration(
base::TimeDelta duration) {
animator_->transition_duration_ = duration;
diff --git a/ui/gfx/compositor/scoped_layer_animation_settings.h b/ui/gfx/compositor/scoped_layer_animation_settings.h
index dce64ef..2f90055 100644
--- a/ui/gfx/compositor/scoped_layer_animation_settings.h
+++ b/ui/gfx/compositor/scoped_layer_animation_settings.h
@@ -27,13 +27,15 @@ class COMPOSITOR_EXPORT ScopedLayerAnimationSettings {
explicit ScopedLayerAnimationSettings(LayerAnimator* animator);
virtual ~ScopedLayerAnimationSettings();
- void AddObserver(ImplicitAnimationObserver* observer);
+ void AddObserver(LayerAnimationObserver* observer);
+ void AddImplicitObserver(ImplicitAnimationObserver* observer);
void SetTransitionDuration(base::TimeDelta duration);
private:
LayerAnimator* animator_;
base::TimeDelta old_transition_duration_;
- std::set<ImplicitAnimationObserver*> observers_;
+ std::set<LayerAnimationObserver*> observers_;
+ std::set<ImplicitAnimationObserver*> implicit_observers_;
DISALLOW_COPY_AND_ASSIGN(ScopedLayerAnimationSettings);
};
diff --git a/ui/gfx/compositor/test/test_layer_animation_observer.cc b/ui/gfx/compositor/test/test_layer_animation_observer.cc
index 2afcb1b..fe515d3 100644
--- a/ui/gfx/compositor/test/test_layer_animation_observer.cc
+++ b/ui/gfx/compositor/test/test_layer_animation_observer.cc
@@ -19,17 +19,17 @@ TestLayerAnimationObserver::~TestLayerAnimationObserver() {
}
void TestLayerAnimationObserver::OnLayerAnimationEnded(
- LayerAnimationSequence* sequence) {
+ const LayerAnimationSequence* sequence) {
last_ended_sequence_ = sequence;
}
void TestLayerAnimationObserver::OnLayerAnimationAborted(
- LayerAnimationSequence* sequence) {
+ const LayerAnimationSequence* sequence) {
last_aborted_sequence_ = sequence;
}
void TestLayerAnimationObserver::OnLayerAnimationScheduled(
- LayerAnimationSequence* sequence) {
+ const LayerAnimationSequence* sequence) {
last_scheduled_sequence_ = sequence;
}
diff --git a/ui/gfx/compositor/test/test_layer_animation_observer.h b/ui/gfx/compositor/test/test_layer_animation_observer.h
index 44a7119..b90a9dc 100644
--- a/ui/gfx/compositor/test/test_layer_animation_observer.h
+++ b/ui/gfx/compositor/test/test_layer_animation_observer.h
@@ -21,13 +21,13 @@ class TestLayerAnimationObserver : public LayerAnimationObserver {
virtual ~TestLayerAnimationObserver();
virtual void OnLayerAnimationEnded(
- LayerAnimationSequence* sequence) OVERRIDE;
+ const LayerAnimationSequence* sequence) OVERRIDE;
virtual void OnLayerAnimationAborted(
- LayerAnimationSequence* sequence) OVERRIDE;
+ const LayerAnimationSequence* sequence) OVERRIDE;
virtual void OnLayerAnimationScheduled(
- LayerAnimationSequence* sequence) OVERRIDE;
+ const LayerAnimationSequence* sequence) OVERRIDE;
virtual bool RequiresNotificationWhenAnimatorDestroyed() const OVERRIDE;