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-rw-r--r--ppapi/api/ppb_var_array_buffer.idl96
-rw-r--r--ppapi/c/ppb_var_array_buffer.h98
2 files changed, 111 insertions, 83 deletions
diff --git a/ppapi/api/ppb_var_array_buffer.idl b/ppapi/api/ppb_var_array_buffer.idl
index 87a545a..b2b5b48 100644
--- a/ppapi/api/ppb_var_array_buffer.idl
+++ b/ppapi/api/ppb_var_array_buffer.idl
@@ -4,7 +4,8 @@
*/
/**
- * This file defines the <code>PPB_VarArrayBuffer</code> struct.
+ * This file defines the <code>PPB_VarArrayBuffer</code> struct providing
+ * a way to interact with JavaScript ArrayBuffers.
*/
label Chrome {
@@ -12,72 +13,85 @@ label Chrome {
};
/**
- * PPB_VarArrayBuffer API. This provides a way to interact with JavaScript
- * ArrayBuffers, which represent a contiguous sequence of bytes. To manage the
- * reference count for a VarArrayBuffer, please see PPB_Var. Note that
- * these Vars are not part of the embedding page's DOM, and can only be shared
- * with JavaScript via pp::Instance's PostMessage and HandleMessage functions.
+ * The <code>PPB_VarArrayBuffer</code> interface provides a way to interact
+ * with JavaScript ArrayBuffers, which represent a contiguous sequence of
+ * bytes. Use <code>PPB_Var</code> to manage the reference count for a
+ * <code>VarArrayBuffer</code>. Note that these Vars are not part of the
+ * embedding page's DOM, and can only be shared with JavaScript using the
+ * <code>PostMessage</code> and <code>HandleMessage</code> functions of
+ * <code>pp::Instance</code>.
*/
[macro="PPB_VAR_ARRAY_BUFFER_INTERFACE"]
interface PPB_VarArrayBuffer {
/**
- * Create a zero-initialized VarArrayBuffer.
+ * Create() creates a zero-initialized <code>VarArrayBuffer</code>.
*
- * @param[in] size_in_bytes The size of the ArrayBuffer that will be created.
+ * @param[in] size_in_bytes The size of the <code>ArrayBuffer</code> to
+ * be created.
*
- * @return A PP_Var which represents a VarArrayBuffer of the requested size
- * with a reference count of 1.
+ * @return A <code>PP_Var</code> representing a <code>VarArrayBuffer</code>
+ * of the requested size and with a reference count of 1.
*/
PP_Var Create([in] uint32_t size_in_bytes);
/**
- * Retrieves the length of the VarArrayBuffer in bytes. On success,
- * byte_length is set to the length of the given ArrayBuffer var. On failure,
- * byte_length is unchanged (this could happen, for instance, if the given
- * PP_Var is not of type PP_VARTYPE_ARRAY_BUFFER). Note that ByteLength() will
- * successfully retrieve the the size of an ArrayBuffer even if the
- * ArrayBuffer is not currently mapped.
+ * ByteLength() retrieves the length of the <code>VarArrayBuffer</code> in
+ * bytes. On success, <code>byte_length</code> is set to the length of the
+ * given <code>ArrayBuffer</code> var. On failure, <code>byte_length</code>
+ * is unchanged (this could happen, for instance, if the given
+ * <code>PP_Var</code> is not of type <code>PP_VARTYPE_ARRAY_BUFFER</code>).
+ * Note that ByteLength() will successfully retrieve the size of an
+ * <code>ArrayBuffer</code> even if the <code>ArrayBuffer</code> is not
+ * currently mapped.
*
- * @param[in] array The ArrayBuffer whose length should be returned.
+ * @param[in] array The <code>ArrayBuffer</code> whose length should be
+ * returned.
*
* @param[out] byte_length A variable which is set to the length of the given
- * ArrayBuffer on success.
+ * <code>ArrayBuffer</code> on success.
*
- * @return PP_TRUE on success, PP_FALSE on failure.
+ * @return <code>PP_TRUE</code> on success, <code>PP_FALSE</code> on failure.
*/
PP_Bool ByteLength([in] PP_Var array, [out] uint32_t byte_length);
/**
- * Maps the ArrayBuffer in to the module's address space and returns a pointer
- * to the beginning of the buffer for the given ArrayBuffer PP_Var. Note that
- * calling Map() can be a relatively expensive operation. Use care when
- * calling it in performance-critical code. For example, you should call it
- * only once when looping over an ArrayBuffer:
+ * Map() maps the <code>ArrayBuffer</code> in to the module's address space
+ * and returns a pointer to the beginning of the buffer for the given
+ * <code>ArrayBuffer PP_Var</code>. Note that calling Map() can be a
+ * relatively expensive operation. Use care when calling it in
+ * performance-critical code. For example, you should call it only once when
+ * looping over an <code>ArrayBuffer</code>.
*
- * <code>
- * char* data = (char*)(array_buffer_if.Map(array_buffer_var));
- * uint32_t byte_length = 0;
- * PP_Bool ok = array_buffer_if.ByteLength(array_buffer_var, &byte_length);
- * if (!ok)
- * return DoSomethingBecauseMyVarIsNotAnArrayBuffer();
- * for (uint32_t i = 0; i < byte_length; ++i)
- * data[i] = 'A';
- * </code>
+ * <strong>Example:</strong>
*
- * @param[in] array The ArrayBuffer whose internal buffer should be returned.
+ * @code
+ * char* data = (char*)(array_buffer_if.Map(array_buffer_var));
+ * uint32_t byte_length = 0;
+ * PP_Bool ok = array_buffer_if.ByteLength(array_buffer_var, &byte_length);
+ * if (!ok)
+ * return DoSomethingBecauseMyVarIsNotAnArrayBuffer();
+ * for (uint32_t i = 0; i < byte_length; ++i)
+ * data[i] = 'A';
+ * @endcode
*
- * @return A pointer to the internal buffer for this ArrayBuffer. Returns NULL
- * if the given PP_Var is not of type PP_VARTYPE_ARRAY_BUFFER.
+ * @param[in] array The <code>ArrayBuffer</code> whose internal buffer should
+ * be returned.
+ *
+ * @return A pointer to the internal buffer for this
+ * <code>ArrayBuffer</code>. Returns <code>NULL</code>
+ * if the given <code>PP_Var</code> is not of type
+ * <code>PP_VARTYPE_ARRAY_BUFFER</code>.
*/
mem_t Map([in] PP_Var array);
/**
- * Unmaps the given ArrayBuffer var from the module address space. Use this if
- * you want to save memory but might want to Map the buffer again later. The
- * PP_Var remains valid and should still be released using PPB_Var when you
- * are done with the ArrayBuffer.
+ * Unmap() unmaps the given <code>ArrayBuffer</code> var from the module
+ * address space. Use this if you want to save memory but might want to call
+ * Map() to map the buffer again later. The <code>PP_Var</code> remains valid
+ * and should still be released using <code>PPB_Var</code> when you are done
+ * with the <code>ArrayBuffer</code>.
*
- * @param[in] array The ArrayBuffer which should be released.
+ * @param[in] array The <code>ArrayBuffer</code> to be released.
*/
void Unmap([in] PP_Var array);
};
diff --git a/ppapi/c/ppb_var_array_buffer.h b/ppapi/c/ppb_var_array_buffer.h
index c9c285f..06d6852 100644
--- a/ppapi/c/ppb_var_array_buffer.h
+++ b/ppapi/c/ppb_var_array_buffer.h
@@ -3,7 +3,7 @@
* found in the LICENSE file.
*/
-/* From ppb_var_array_buffer.idl modified Thu Jan 26 14:50:50 2012. */
+/* From ppb_var_array_buffer.idl modified Thu Feb 16 14:06:44 2012. */
#ifndef PPAPI_C_PPB_VAR_ARRAY_BUFFER_H_
#define PPAPI_C_PPB_VAR_ARRAY_BUFFER_H_
@@ -18,7 +18,8 @@
/**
* @file
- * This file defines the <code>PPB_VarArrayBuffer</code> struct.
+ * This file defines the <code>PPB_VarArrayBuffer</code> struct providing
+ * a way to interact with JavaScript ArrayBuffers.
*/
@@ -27,68 +28,81 @@
* @{
*/
/**
- * PPB_VarArrayBuffer API. This provides a way to interact with JavaScript
- * ArrayBuffers, which represent a contiguous sequence of bytes. To manage the
- * reference count for a VarArrayBuffer, please see PPB_Var. Note that
- * these Vars are not part of the embedding page's DOM, and can only be shared
- * with JavaScript via pp::Instance's PostMessage and HandleMessage functions.
+ * The <code>PPB_VarArrayBuffer</code> interface provides a way to interact
+ * with JavaScript ArrayBuffers, which represent a contiguous sequence of
+ * bytes. Use <code>PPB_Var</code> to manage the reference count for a
+ * <code>VarArrayBuffer</code>. Note that these Vars are not part of the
+ * embedding page's DOM, and can only be shared with JavaScript using the
+ * <code>PostMessage</code> and <code>HandleMessage</code> functions of
+ * <code>pp::Instance</code>.
*/
struct PPB_VarArrayBuffer_1_0 {
/**
- * Create a zero-initialized VarArrayBuffer.
+ * Create() creates a zero-initialized <code>VarArrayBuffer</code>.
*
- * @param[in] size_in_bytes The size of the ArrayBuffer that will be created.
+ * @param[in] size_in_bytes The size of the <code>ArrayBuffer</code> to
+ * be created.
*
- * @return A PP_Var which represents a VarArrayBuffer of the requested size
- * with a reference count of 1.
+ * @return A <code>PP_Var</code> representing a <code>VarArrayBuffer</code>
+ * of the requested size and with a reference count of 1.
*/
struct PP_Var (*Create)(uint32_t size_in_bytes);
/**
- * Retrieves the length of the VarArrayBuffer in bytes. On success,
- * byte_length is set to the length of the given ArrayBuffer var. On failure,
- * byte_length is unchanged (this could happen, for instance, if the given
- * PP_Var is not of type PP_VARTYPE_ARRAY_BUFFER). Note that ByteLength() will
- * successfully retrieve the the size of an ArrayBuffer even if the
- * ArrayBuffer is not currently mapped.
+ * ByteLength() retrieves the length of the <code>VarArrayBuffer</code> in
+ * bytes. On success, <code>byte_length</code> is set to the length of the
+ * given <code>ArrayBuffer</code> var. On failure, <code>byte_length</code>
+ * is unchanged (this could happen, for instance, if the given
+ * <code>PP_Var</code> is not of type <code>PP_VARTYPE_ARRAY_BUFFER</code>).
+ * Note that ByteLength() will successfully retrieve the size of an
+ * <code>ArrayBuffer</code> even if the <code>ArrayBuffer</code> is not
+ * currently mapped.
*
- * @param[in] array The ArrayBuffer whose length should be returned.
+ * @param[in] array The <code>ArrayBuffer</code> whose length should be
+ * returned.
*
* @param[out] byte_length A variable which is set to the length of the given
- * ArrayBuffer on success.
+ * <code>ArrayBuffer</code> on success.
*
- * @return PP_TRUE on success, PP_FALSE on failure.
+ * @return <code>PP_TRUE</code> on success, <code>PP_FALSE</code> on failure.
*/
PP_Bool (*ByteLength)(struct PP_Var array, uint32_t* byte_length);
/**
- * Maps the ArrayBuffer in to the module's address space and returns a pointer
- * to the beginning of the buffer for the given ArrayBuffer PP_Var. Note that
- * calling Map() can be a relatively expensive operation. Use care when
- * calling it in performance-critical code. For example, you should call it
- * only once when looping over an ArrayBuffer:
+ * Map() maps the <code>ArrayBuffer</code> in to the module's address space
+ * and returns a pointer to the beginning of the buffer for the given
+ * <code>ArrayBuffer PP_Var</code>. Note that calling Map() can be a
+ * relatively expensive operation. Use care when calling it in
+ * performance-critical code. For example, you should call it only once when
+ * looping over an <code>ArrayBuffer</code>.
*
- * <code>
- * char* data = (char*)(array_buffer_if.Map(array_buffer_var));
- * uint32_t byte_length = 0;
- * PP_Bool ok = array_buffer_if.ByteLength(array_buffer_var, &byte_length);
- * if (!ok)
- * return DoSomethingBecauseMyVarIsNotAnArrayBuffer();
- * for (uint32_t i = 0; i < byte_length; ++i)
- * data[i] = 'A';
- * </code>
+ * <strong>Example:</strong>
*
- * @param[in] array The ArrayBuffer whose internal buffer should be returned.
+ * @code
+ * char* data = (char*)(array_buffer_if.Map(array_buffer_var));
+ * uint32_t byte_length = 0;
+ * PP_Bool ok = array_buffer_if.ByteLength(array_buffer_var, &byte_length);
+ * if (!ok)
+ * return DoSomethingBecauseMyVarIsNotAnArrayBuffer();
+ * for (uint32_t i = 0; i < byte_length; ++i)
+ * data[i] = 'A';
+ * @endcode
*
- * @return A pointer to the internal buffer for this ArrayBuffer. Returns NULL
- * if the given PP_Var is not of type PP_VARTYPE_ARRAY_BUFFER.
+ * @param[in] array The <code>ArrayBuffer</code> whose internal buffer should
+ * be returned.
+ *
+ * @return A pointer to the internal buffer for this
+ * <code>ArrayBuffer</code>. Returns <code>NULL</code>
+ * if the given <code>PP_Var</code> is not of type
+ * <code>PP_VARTYPE_ARRAY_BUFFER</code>.
*/
void* (*Map)(struct PP_Var array);
/**
- * Unmaps the given ArrayBuffer var from the module address space. Use this if
- * you want to save memory but might want to Map the buffer again later. The
- * PP_Var remains valid and should still be released using PPB_Var when you
- * are done with the ArrayBuffer.
+ * Unmap() unmaps the given <code>ArrayBuffer</code> var from the module
+ * address space. Use this if you want to save memory but might want to call
+ * Map() to map the buffer again later. The <code>PP_Var</code> remains valid
+ * and should still be released using <code>PPB_Var</code> when you are done
+ * with the <code>ArrayBuffer</code>.
*
- * @param[in] array The ArrayBuffer which should be released.
+ * @param[in] array The <code>ArrayBuffer</code> to be released.
*/
void (*Unmap)(struct PP_Var array);
};