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-rw-r--r--cc/bitmap_canvas_layer_texture_updater.cc2
-rw-r--r--cc/bitmap_canvas_layer_texture_updater.h2
-rw-r--r--cc/bitmap_skpicture_canvas_layer_texture_updater.cc2
-rw-r--r--cc/bitmap_skpicture_canvas_layer_texture_updater.h2
-rw-r--r--cc/cc.gyp8
-rw-r--r--cc/content_layer.cc2
-rw-r--r--cc/direct_renderer.cc6
-rw-r--r--cc/direct_renderer.h2
-rw-r--r--cc/draw_quad_unittest.cc2
-rw-r--r--cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc2
-rw-r--r--cc/frame_buffer_skpicture_canvas_layer_texture_updater.h2
-rw-r--r--cc/geometry_binding.cc18
-rw-r--r--cc/gl_renderer.cc157
-rw-r--r--cc/gl_renderer.h1
-rw-r--r--cc/gl_renderer_unittest.cc8
-rw-r--r--cc/heads_up_display_layer_impl.cc11
-rw-r--r--cc/image_layer.cc4
-rw-r--r--cc/io_surface_layer_impl.cc17
-rw-r--r--cc/layer_texture_sub_image.cc20
-rw-r--r--cc/layer_texture_sub_image.h8
-rw-r--r--cc/layer_texture_updater.h6
-rw-r--r--cc/layer_tree_host.cc6
-rw-r--r--cc/layer_tree_host.h2
-rw-r--r--cc/layer_tree_host_impl_unittest.cc36
-rw-r--r--cc/layer_tree_host_unittest.cc13
-rw-r--r--cc/platform_color.h30
-rw-r--r--cc/prioritized_texture.cc8
-rw-r--r--cc/prioritized_texture.h20
-rw-r--r--cc/prioritized_texture_manager.cc2
-rw-r--r--cc/prioritized_texture_manager.h6
-rw-r--r--cc/prioritized_texture_unittest.cc4
-rw-r--r--cc/priority_calculator.h1
-rw-r--r--cc/program_binding.cc12
-rw-r--r--cc/resource_provider.cc67
-rw-r--r--cc/resource_provider.h20
-rw-r--r--cc/resource_provider_unittest.cc43
-rw-r--r--cc/scoped_texture.cc2
-rw-r--r--cc/scoped_texture.h2
-rw-r--r--cc/scoped_texture_unittest.cc12
-rw-r--r--cc/scrollbar_layer.cc2
-rw-r--r--cc/scrollbar_layer.h2
-rw-r--r--cc/software_renderer.cc2
-rw-r--r--cc/software_renderer_unittest.cc4
-rw-r--r--cc/stubs/Extensions3D.h6
-rw-r--r--cc/stubs/Extensions3DChromium.h6
-rw-r--r--cc/stubs/GraphicsContext3D.h6
-rw-r--r--cc/stubs/GraphicsTypes3D.h6
-rw-r--r--cc/stubs/extensions_3d.h25
-rw-r--r--cc/stubs/extensions_3d_chromium.h54
-rw-r--r--cc/stubs/graphics_context_3d.h74
-rw-r--r--cc/stubs/graphics_types_3d.h18
-rw-r--r--cc/test/fake_web_graphics_context_3d.h20
-rw-r--r--cc/test/tiled_layer_test_common.cc4
-rw-r--r--cc/test/tiled_layer_test_common.h2
-rw-r--r--cc/texture.cc4
-rw-r--r--cc/texture.h12
-rw-r--r--cc/texture_copier.cc39
-rw-r--r--cc/texture_copier.h7
-rw-r--r--cc/texture_copier_unittest.cc14
-rw-r--r--cc/texture_layer.cc3
-rw-r--r--cc/texture_update_controller.cc1
-rw-r--r--cc/threaded_unittest.h1
-rw-r--r--cc/throttled_texture_uploader.cc11
-rw-r--r--cc/throttled_texture_uploader_unittest.cc8
-rw-r--r--cc/tile_draw_quad.cc5
-rw-r--r--cc/tile_draw_quad.h10
-rw-r--r--cc/tiled_layer.cc3
-rw-r--r--cc/tiled_layer.h4
-rw-r--r--cc/tiled_layer_impl.cc8
-rw-r--r--cc/video_layer_impl.cc26
-rw-r--r--cc/video_layer_impl.h6
71 files changed, 384 insertions, 577 deletions
diff --git a/cc/bitmap_canvas_layer_texture_updater.cc b/cc/bitmap_canvas_layer_texture_updater.cc
index 3976995..d469d3b 100644
--- a/cc/bitmap_canvas_layer_texture_updater.cc
+++ b/cc/bitmap_canvas_layer_texture_updater.cc
@@ -49,7 +49,7 @@ scoped_ptr<LayerTextureUpdater::Texture> BitmapCanvasLayerTextureUpdater::create
return scoped_ptr<LayerTextureUpdater::Texture>(new Texture(this, CCPrioritizedTexture::create(manager)));
}
-LayerTextureUpdater::SampledTexelFormat BitmapCanvasLayerTextureUpdater::sampledTexelFormat(GC3Denum textureFormat)
+LayerTextureUpdater::SampledTexelFormat BitmapCanvasLayerTextureUpdater::sampledTexelFormat(GLenum textureFormat)
{
// The component order may be bgra if we uploaded bgra pixels to rgba textures.
return PlatformColor::sameComponentOrder(textureFormat) ?
diff --git a/cc/bitmap_canvas_layer_texture_updater.h b/cc/bitmap_canvas_layer_texture_updater.h
index 9b40b5a..a484f7f 100644
--- a/cc/bitmap_canvas_layer_texture_updater.h
+++ b/cc/bitmap_canvas_layer_texture_updater.h
@@ -35,7 +35,7 @@ public:
static scoped_refptr<BitmapCanvasLayerTextureUpdater> create(scoped_ptr<LayerPainterChromium>);
virtual scoped_ptr<LayerTextureUpdater::Texture> createTexture(CCPrioritizedTextureManager*) OVERRIDE;
- virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRIDE;
+ virtual SampledTexelFormat sampledTexelFormat(GLenum textureFormat) OVERRIDE;
virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tileSize, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpaqueRect, CCRenderingStats&) OVERRIDE;
void updateTexture(CCTextureUpdateQueue&, CCPrioritizedTexture*, const IntRect& sourceRect, const IntSize& destOffset, bool partialUpdate);
diff --git a/cc/bitmap_skpicture_canvas_layer_texture_updater.cc b/cc/bitmap_skpicture_canvas_layer_texture_updater.cc
index cb06ea8..3887746 100644
--- a/cc/bitmap_skpicture_canvas_layer_texture_updater.cc
+++ b/cc/bitmap_skpicture_canvas_layer_texture_updater.cc
@@ -60,7 +60,7 @@ scoped_ptr<LayerTextureUpdater::Texture> BitmapSkPictureCanvasLayerTextureUpdate
return scoped_ptr<LayerTextureUpdater::Texture>(new Texture(this, CCPrioritizedTexture::create(manager)));
}
-LayerTextureUpdater::SampledTexelFormat BitmapSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GC3Denum textureFormat)
+LayerTextureUpdater::SampledTexelFormat BitmapSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GLenum textureFormat)
{
// The component order may be bgra if we uploaded bgra pixels to rgba textures.
return PlatformColor::sameComponentOrder(textureFormat) ?
diff --git a/cc/bitmap_skpicture_canvas_layer_texture_updater.h b/cc/bitmap_skpicture_canvas_layer_texture_updater.h
index 260557d..f499129 100644
--- a/cc/bitmap_skpicture_canvas_layer_texture_updater.h
+++ b/cc/bitmap_skpicture_canvas_layer_texture_updater.h
@@ -30,7 +30,7 @@ public:
static scoped_refptr<BitmapSkPictureCanvasLayerTextureUpdater> create(scoped_ptr<LayerPainterChromium>);
virtual scoped_ptr<LayerTextureUpdater::Texture> createTexture(CCPrioritizedTextureManager*) OVERRIDE;
- virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRIDE;
+ virtual SampledTexelFormat sampledTexelFormat(GLenum textureFormat) OVERRIDE;
void paintContentsRect(SkCanvas*, const IntRect& sourceRect, CCRenderingStats&);
private:
diff --git a/cc/cc.gyp b/cc/cc.gyp
index bdb81d6..0761228 100644
--- a/cc/cc.gyp
+++ b/cc/cc.gyp
@@ -339,15 +339,11 @@
],
'sources': [
'<@(cc_source_files)',
- 'stubs/Extensions3D.h',
- 'stubs/Extensions3DChromium.h',
'stubs/FloatPoint.h',
'stubs/FloatPoint3D.h',
'stubs/FloatQuad.h',
'stubs/FloatRect.h',
'stubs/FloatSize.h',
- 'stubs/GraphicsContext3D.h',
- 'stubs/GraphicsTypes3D.h',
'stubs/IntPoint.h',
'stubs/IntRect.h',
'stubs/IntSize.h',
@@ -358,15 +354,11 @@
'stubs/UnitBezier.h',
'stubs/config.h',
- 'stubs/extensions_3d_chromium.h',
- 'stubs/extensions_3d.h',
'stubs/float_point_3d.h',
'stubs/float_point.h',
'stubs/float_quad.h',
'stubs/float_rect.h',
'stubs/float_size.h',
- 'stubs/graphics_context_3d.h',
- 'stubs/graphics_types_3d.h',
'stubs/int_point.h',
'stubs/int_rect.h',
'stubs/int_size.h',
diff --git a/cc/content_layer.cc b/cc/content_layer.cc
index 32ff381..6de4dff 100644
--- a/cc/content_layer.cc
+++ b/cc/content_layer.cc
@@ -96,7 +96,7 @@ void ContentLayerChromium::createTextureUpdaterIfNeeded()
m_textureUpdater = BitmapCanvasLayerTextureUpdater::create(painter.Pass());
m_textureUpdater->setOpaque(contentsOpaque());
- GC3Denum textureFormat = layerTreeHost()->rendererCapabilities().bestTextureFormat;
+ GLenum textureFormat = layerTreeHost()->rendererCapabilities().bestTextureFormat;
setTextureFormat(textureFormat);
setSampledTexelFormat(textureUpdater()->sampledTexelFormat(textureFormat));
}
diff --git a/cc/direct_renderer.cc b/cc/direct_renderer.cc
index 68deadb..444c15f 100644
--- a/cc/direct_renderer.cc
+++ b/cc/direct_renderer.cc
@@ -130,7 +130,7 @@ void CCDirectRenderer::decideRenderPassAllocationsForFrame(const CCRenderPassLis
const CCRenderPass* renderPassInFrame = it->second;
const IntSize& requiredSize = renderPassTextureSize(renderPassInFrame);
- GC3Denum requiredFormat = renderPassTextureFormat(renderPassInFrame);
+ GLenum requiredFormat = renderPassTextureFormat(renderPassInFrame);
CachedTexture* texture = passIterator->second;
DCHECK(texture);
@@ -229,9 +229,9 @@ IntSize CCDirectRenderer::renderPassTextureSize(const CCRenderPass* pass)
}
// static
-GC3Denum CCDirectRenderer::renderPassTextureFormat(const CCRenderPass*)
+GLenum CCDirectRenderer::renderPassTextureFormat(const CCRenderPass*)
{
- return GraphicsContext3D::RGBA;
+ return GL_RGBA;
}
}
diff --git a/cc/direct_renderer.h b/cc/direct_renderer.h
index 73e6dc6..edf4001 100644
--- a/cc/direct_renderer.h
+++ b/cc/direct_renderer.h
@@ -77,7 +77,7 @@ protected:
bool haveCachedResources(CCRenderPass::Id) const;
static IntSize renderPassTextureSize(const CCRenderPass*);
- static GC3Denum renderPassTextureFormat(const CCRenderPass*);
+ static GLenum renderPassTextureFormat(const CCRenderPass*);
void drawRenderPass(DrawingFrame&, const CCRenderPass*);
bool useRenderPass(DrawingFrame&, const CCRenderPass*);
diff --git a/cc/draw_quad_unittest.cc b/cc/draw_quad_unittest.cc
index aefe039..e9f1722 100644
--- a/cc/draw_quad_unittest.cc
+++ b/cc/draw_quad_unittest.cc
@@ -256,7 +256,7 @@ TEST(CCDrawQuadTest, copyTileDrawQuad)
unsigned resourceId = 104;
IntPoint textureOffset(-31, 47);
IntSize textureSize(85, 32);
- GC3Dint textureFilter = 82;
+ GLint textureFilter = 82;
bool swizzleContents = true;
bool leftEdgeAA = true;
bool topEdgeAA = true;
diff --git a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc
index 284fa5e..2ad718c 100644
--- a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc
+++ b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc
@@ -44,7 +44,7 @@ scoped_ptr<LayerTextureUpdater::Texture> FrameBufferSkPictureCanvasLayerTextureU
return scoped_ptr<LayerTextureUpdater::Texture>(new Texture(this, CCPrioritizedTexture::create(manager)));
}
-LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GC3Denum textureFormat)
+LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GLenum textureFormat)
{
// Here we directly render to the texture, so the component order is always correct.
return LayerTextureUpdater::SampledTexelFormatRGBA;
diff --git a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.h b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.h
index 25981a5..0531637 100644
--- a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.h
+++ b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.h
@@ -31,7 +31,7 @@ public:
static scoped_refptr<FrameBufferSkPictureCanvasLayerTextureUpdater> create(scoped_ptr<LayerPainterChromium>);
virtual scoped_ptr<LayerTextureUpdater::Texture> createTexture(CCPrioritizedTextureManager*) OVERRIDE;
- virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRIDE;
+ virtual SampledTexelFormat sampledTexelFormat(GLenum textureFormat) OVERRIDE;
private:
explicit FrameBufferSkPictureCanvasLayerTextureUpdater(scoped_ptr<LayerPainterChromium>);
diff --git a/cc/geometry_binding.cc b/cc/geometry_binding.cc
index f1ab929..0f5fb6b 100644
--- a/cc/geometry_binding.cc
+++ b/cc/geometry_binding.cc
@@ -6,8 +6,8 @@
#include "cc/geometry_binding.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "CCRendererGL.h" // For the GLC() macro.
-#include "GraphicsContext3D.h"
#include <public/WebGraphicsContext3D.h>
namespace cc {
@@ -28,10 +28,10 @@ GeometryBinding::GeometryBinding(WebKit::WebGraphicsContext3D* context, const Fl
GLC(m_context, m_quadVerticesVbo = m_context->createBuffer());
GLC(m_context, m_quadElementsVbo = m_context->createBuffer());
- GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_quadVerticesVbo));
- GLC(m_context, m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, sizeof(vertices), vertices, GraphicsContext3D::STATIC_DRAW));
- GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, m_quadElementsVbo));
- GLC(m_context, m_context->bufferData(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GraphicsContext3D::STATIC_DRAW));
+ GLC(m_context, m_context->bindBuffer(GL_ARRAY_BUFFER, m_quadVerticesVbo));
+ GLC(m_context, m_context->bufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW));
+ GLC(m_context, m_context->bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_quadElementsVbo));
+ GLC(m_context, m_context->bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW));
m_initialized = true;
}
@@ -44,12 +44,12 @@ GeometryBinding::~GeometryBinding()
void GeometryBinding::prepareForDraw()
{
- GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, quadVerticesVbo()));
- GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, quadElementsVbo()));
+ GLC(m_context, m_context->bindBuffer(GL_ARRAY_BUFFER, quadVerticesVbo()));
+ GLC(m_context, m_context->bindBuffer(GL_ELEMENT_ARRAY_BUFFER, quadElementsVbo()));
unsigned offset = 0;
- GLC(m_context, m_context->vertexAttribPointer(positionAttribLocation(), 3, GraphicsContext3D::FLOAT, false, 5 * sizeof(float), offset));
+ GLC(m_context, m_context->vertexAttribPointer(positionAttribLocation(), 3, GL_FLOAT, false, 5 * sizeof(float), offset));
offset += 3 * sizeof(float);
- GLC(m_context, m_context->vertexAttribPointer(texCoordAttribLocation(), 2, GraphicsContext3D::FLOAT, false, 5 * sizeof(float), offset));
+ GLC(m_context, m_context->vertexAttribPointer(texCoordAttribLocation(), 2, GL_FLOAT, false, 5 * sizeof(float), offset));
GLC(m_context, m_context->enableVertexAttribArray(positionAttribLocation()));
GLC(m_context, m_context->enableVertexAttribArray(texCoordAttribLocation()));
}
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc
index d4dbce5..6f60483 100644
--- a/cc/gl_renderer.cc
+++ b/cc/gl_renderer.cc
@@ -6,6 +6,8 @@
#include "CCRendererGL.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
#include "CCDamageTracker.h"
#include "CCLayerQuad.h"
#include "CCMathUtil.h"
@@ -16,7 +18,6 @@
#include "CCSettings.h"
#include "CCSingleThreadProxy.h"
#include "CCVideoLayerImpl.h"
-#include "Extensions3D.h"
#include "FloatQuad.h"
#include "GrTexture.h"
#include "NotImplemented.h"
@@ -89,7 +90,7 @@ bool CCRendererGL::initialize()
m_context->setContextLostCallback(this);
m_context->pushGroupMarkerEXT("CompositorContext");
- std::string extensionsString = UTF16ToASCII(m_context->getString(GraphicsContext3D::EXTENSIONS));
+ std::string extensionsString = UTF16ToASCII(m_context->getString(GL_EXTENSIONS));
std::vector<std::string> extensionsList;
base::SplitString(extensionsString, ' ', &extensionsList);
std::set<string> extensions(extensionsList.begin(), extensionsList.end());
@@ -124,7 +125,7 @@ bool CCRendererGL::initialize()
m_capabilities.usingEglImage = extensions.count("GL_OES_EGL_image_external");
- GLC(m_context, m_context->getIntegerv(GraphicsContext3D::MAX_TEXTURE_SIZE, &m_capabilities.maxTextureSize));
+ GLC(m_context, m_context->getIntegerv(GL_MAX_TEXTURE_SIZE, &m_capabilities.maxTextureSize));
m_capabilities.bestTextureFormat = PlatformColor::bestTextureFormat(m_context, extensions.count("GL_EXT_texture_format_BGRA8888"));
m_isUsingBindUniform = extensions.count("GL_CHROMIUM_bind_uniform_location");
@@ -159,7 +160,7 @@ WebGraphicsContext3D* CCRendererGL::context()
void CCRendererGL::debugGLCall(WebGraphicsContext3D* context, const char* command, const char* file, int line)
{
unsigned long error = context->getError();
- if (error != GraphicsContext3D::NO_ERROR)
+ if (error != GL_NO_ERROR)
LOG(ERROR) << "GL command failed: File: " << file << "\n\tLine " << line << "\n\tcommand: " << command << ", error " << static_cast<int>(error) << "\n";
}
@@ -198,7 +199,7 @@ void CCRendererGL::clearFramebuffer(DrawingFrame& frame)
#ifdef NDEBUG
if (frame.currentRenderPass->hasTransparentBackground())
#endif
- m_context->clear(GraphicsContext3D::COLOR_BUFFER_BIT);
+ m_context->clear(GL_COLOR_BUFFER_BIT);
}
void CCRendererGL::beginDrawingFrame(DrawingFrame& frame)
@@ -222,25 +223,25 @@ void CCRendererGL::beginDrawingFrame(DrawingFrame& frame)
// Bind the common vertex attributes used for drawing all the layers.
m_sharedGeometry->prepareForDraw();
- GLC(m_context, m_context->disable(GraphicsContext3D::DEPTH_TEST));
- GLC(m_context, m_context->disable(GraphicsContext3D::CULL_FACE));
+ GLC(m_context, m_context->disable(GL_DEPTH_TEST));
+ GLC(m_context, m_context->disable(GL_CULL_FACE));
GLC(m_context, m_context->colorMask(true, true, true, true));
- GLC(m_context, m_context->enable(GraphicsContext3D::BLEND));
- GLC(m_context, m_context->blendFunc(GraphicsContext3D::ONE, GraphicsContext3D::ONE_MINUS_SRC_ALPHA));
+ GLC(m_context, m_context->enable(GL_BLEND));
+ GLC(m_context, m_context->blendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA));
}
void CCRendererGL::doNoOp()
{
- GLC(m_context, m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, 0));
+ GLC(m_context, m_context->bindFramebuffer(GL_FRAMEBUFFER, 0));
GLC(m_context, m_context->flush());
}
void CCRendererGL::drawQuad(DrawingFrame& frame, const CCDrawQuad* quad)
{
if (quad->needsBlending())
- GLC(m_context, m_context->enable(GraphicsContext3D::BLEND));
+ GLC(m_context, m_context->enable(GL_BLEND));
else
- GLC(m_context, m_context->disable(GraphicsContext3D::BLEND));
+ GLC(m_context, m_context->disable(GL_BLEND));
switch (quad->material()) {
case CCDrawQuad::Invalid:
@@ -324,7 +325,7 @@ void CCRendererGL::drawDebugBorderQuad(const DrawingFrame& frame, const CCDebugB
GLC(context(), context()->lineWidth(quad->width()));
// The indices for the line are stored in the same array as the triangle indices.
- GLC(context(), context()->drawElements(GraphicsContext3D::LINE_LOOP, 4, GraphicsContext3D::UNSIGNED_SHORT, 6 * sizeof(unsigned short)));
+ GLC(context(), context()->drawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, 6 * sizeof(unsigned short)));
}
static inline SkBitmap applyFilters(CCRendererGL* renderer, const WebKit::WebFilterOperations& filters, CCScopedTexture* sourceTexture)
@@ -394,7 +395,7 @@ scoped_ptr<CCScopedTexture> CCRendererGL::drawBackgroundFilters(DrawingFrame& fr
int filteredDeviceBackgroundTextureId = texture->getTextureHandle();
scoped_ptr<CCScopedTexture> backgroundTexture = CCScopedTexture::create(m_resourceProvider);
- if (!backgroundTexture->allocate(CCRenderer::ImplPool, quad->quadRect().size(), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageFramebuffer))
+ if (!backgroundTexture->allocate(CCRenderer::ImplPool, quad->quadRect().size(), GL_RGBA, CCResourceProvider::TextureUsageFramebuffer))
return scoped_ptr<CCScopedTexture>();
const CCRenderPass* targetRenderPass = frame.currentRenderPass;
@@ -479,8 +480,8 @@ void CCRendererGL::drawRenderPassQuad(DrawingFrame& frame, const CCRenderPassDra
// FIXME: use the backgroundTexture and blend the background in with this draw instead of having a separate copy of the background texture.
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE0));
- context()->bindTexture(GraphicsContext3D::TEXTURE_2D, contentsTextureId);
+ GLC(context(), context()->activeTexture(GL_TEXTURE0));
+ context()->bindTexture(GL_TEXTURE_2D, contentsTextureId);
int shaderQuadLocation = -1;
int shaderEdgeLocation = -1;
@@ -532,12 +533,12 @@ void CCRendererGL::drawRenderPassQuad(DrawingFrame& frame, const CCRenderPassDra
if (shaderMaskSamplerLocation != -1) {
DCHECK(shaderMaskTexCoordScaleLocation != 1);
DCHECK(shaderMaskTexCoordOffsetLocation != 1);
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE1));
+ GLC(context(), context()->activeTexture(GL_TEXTURE1));
GLC(context(), context()->uniform1i(shaderMaskSamplerLocation, 1));
GLC(context(), context()->uniform2f(shaderMaskTexCoordScaleLocation, quad->maskTexCoordScaleX(), quad->maskTexCoordScaleY()));
GLC(context(), context()->uniform2f(shaderMaskTexCoordOffsetLocation, quad->maskTexCoordOffsetX(), quad->maskTexCoordOffsetY()));
- context()->bindTexture(GraphicsContext3D::TEXTURE_2D, maskTextureId);
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE0));
+ context()->bindTexture(GL_TEXTURE_2D, maskTextureId);
+ GLC(context(), context()->activeTexture(GL_TEXTURE0));
}
if (shaderEdgeLocation != -1) {
@@ -663,11 +664,11 @@ void CCRendererGL::drawTileQuad(const DrawingFrame& frame, const CCTileDrawQuad*
GLC(context(), context()->useProgram(uniforms.program));
GLC(context(), context()->uniform1i(uniforms.samplerLocation, 0));
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE0));
+ GLC(context(), context()->activeTexture(GL_TEXTURE0));
CCResourceProvider::ScopedReadLockGL quadResourceLock(m_resourceProvider, quad->resourceId());
- GLC(context(), context()->bindTexture(GraphicsContext3D::TEXTURE_2D, quadResourceLock.textureId()));
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, quad->textureFilter()));
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, quad->textureFilter()));
+ GLC(context(), context()->bindTexture(GL_TEXTURE_2D, quadResourceLock.textureId()));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, quad->textureFilter()));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, quad->textureFilter()));
bool useAA = !clipped && quad->isAntialiased();
if (useAA) {
@@ -774,12 +775,12 @@ void CCRendererGL::drawYUVVideoQuad(const DrawingFrame& frame, const CCYUVVideoD
CCResourceProvider::ScopedReadLockGL yPlaneLock(m_resourceProvider, yPlane.resourceId);
CCResourceProvider::ScopedReadLockGL uPlaneLock(m_resourceProvider, uPlane.resourceId);
CCResourceProvider::ScopedReadLockGL vPlaneLock(m_resourceProvider, vPlane.resourceId);
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE1));
- GLC(context(), context()->bindTexture(GraphicsContext3D::TEXTURE_2D, yPlaneLock.textureId()));
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE2));
- GLC(context(), context()->bindTexture(GraphicsContext3D::TEXTURE_2D, uPlaneLock.textureId()));
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE3));
- GLC(context(), context()->bindTexture(GraphicsContext3D::TEXTURE_2D, vPlaneLock.textureId()));
+ GLC(context(), context()->activeTexture(GL_TEXTURE1));
+ GLC(context(), context()->bindTexture(GL_TEXTURE_2D, yPlaneLock.textureId()));
+ GLC(context(), context()->activeTexture(GL_TEXTURE2));
+ GLC(context(), context()->bindTexture(GL_TEXTURE_2D, uPlaneLock.textureId()));
+ GLC(context(), context()->activeTexture(GL_TEXTURE3));
+ GLC(context(), context()->bindTexture(GL_TEXTURE_2D, vPlaneLock.textureId()));
GLC(context(), context()->useProgram(program->program()));
@@ -819,7 +820,7 @@ void CCRendererGL::drawYUVVideoQuad(const DrawingFrame& frame, const CCYUVVideoD
drawQuadGeometry(frame, quad->quadTransform(), quad->quadRect(), program->vertexShader().matrixLocation());
// Reset active texture back to texture 0.
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE0));
+ GLC(context(), context()->activeTexture(GL_TEXTURE0));
}
void CCRendererGL::drawStreamVideoQuad(const DrawingFrame& frame, const CCStreamVideoDrawQuad* quad)
@@ -834,8 +835,8 @@ void CCRendererGL::drawStreamVideoQuad(const DrawingFrame& frame, const CCStream
toGLMatrix(&glMatrix[0], quad->matrix());
GLC(context(), context()->uniformMatrix4fv(program->vertexShader().texMatrixLocation(), 1, false, glMatrix));
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE0));
- GLC(context(), context()->bindTexture(Extensions3DChromium::GL_TEXTURE_EXTERNAL_OES, quad->textureId()));
+ GLC(context(), context()->activeTexture(GL_TEXTURE0));
+ GLC(context(), context()->bindTexture(GL_TEXTURE_EXTERNAL_OES, quad->textureId()));
GLC(context(), context()->uniform1i(program->fragmentShader().samplerLocation(), 0));
@@ -881,16 +882,16 @@ void CCRendererGL::drawTextureQuad(const DrawingFrame& frame, const CCTextureDra
const FloatRect& uvRect = quad->uvRect();
GLC(context(), context()->uniform4f(binding.texTransformLocation, uvRect.x(), uvRect.y(), uvRect.width(), uvRect.height()));
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE0));
+ GLC(context(), context()->activeTexture(GL_TEXTURE0));
CCResourceProvider::ScopedReadLockGL quadResourceLock(m_resourceProvider, quad->resourceId());
- GLC(context(), context()->bindTexture(GraphicsContext3D::TEXTURE_2D, quadResourceLock.textureId()));
+ GLC(context(), context()->bindTexture(GL_TEXTURE_2D, quadResourceLock.textureId()));
// FIXME: setting the texture parameters every time is redundant. Move this code somewhere
// where it will only happen once per texture.
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
if (!quad->premultipliedAlpha()) {
// As it turns out, the premultiplied alpha blending function (ONE, ONE_MINUS_SRC_ALPHA)
@@ -901,14 +902,14 @@ void CCRendererGL::drawTextureQuad(const DrawingFrame& frame, const CCTextureDra
// https://bugs.webkit.org/show_bug.cgi?id=82412), so in this situation, use a separate
// blend function for the alpha channel to avoid modifying it. Don't use colorMask for this
// as it has performance implications on some platforms.
- GLC(context(), context()->blendFuncSeparate(GraphicsContext3D::SRC_ALPHA, GraphicsContext3D::ONE_MINUS_SRC_ALPHA, GraphicsContext3D::ZERO, GraphicsContext3D::ONE));
+ GLC(context(), context()->blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ZERO, GL_ONE));
}
setShaderOpacity(quad->opacity(), binding.alphaLocation);
drawQuadGeometry(frame, quad->quadTransform(), quad->quadRect(), binding.matrixLocation);
if (!quad->premultipliedAlpha())
- GLC(m_context, m_context->blendFunc(GraphicsContext3D::ONE, GraphicsContext3D::ONE_MINUS_SRC_ALPHA));
+ GLC(m_context, m_context->blendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA));
}
void CCRendererGL::drawIOSurfaceQuad(const DrawingFrame& frame, const CCIOSurfaceDrawQuad* quad)
@@ -924,13 +925,13 @@ void CCRendererGL::drawIOSurfaceQuad(const DrawingFrame& frame, const CCIOSurfac
else
GLC(context(), context()->uniform4f(binding.texTransformLocation, 0, 0, quad->ioSurfaceSize().width(), quad->ioSurfaceSize().height()));
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE0));
- GLC(context(), context()->bindTexture(Extensions3D::TEXTURE_RECTANGLE_ARB, quad->ioSurfaceTextureId()));
+ GLC(context(), context()->activeTexture(GL_TEXTURE0));
+ GLC(context(), context()->bindTexture(GL_TEXTURE_RECTANGLE_ARB, quad->ioSurfaceTextureId()));
setShaderOpacity(quad->opacity(), binding.alphaLocation);
drawQuadGeometry(frame, quad->quadTransform(), quad->quadRect(), binding.matrixLocation);
- GLC(context(), context()->bindTexture(Extensions3D::TEXTURE_RECTANGLE_ARB, 0));
+ GLC(context(), context()->bindTexture(GL_TEXTURE_RECTANGLE_ARB, 0));
}
void CCRendererGL::finishDrawingFrame(DrawingFrame& frame)
@@ -938,8 +939,8 @@ void CCRendererGL::finishDrawingFrame(DrawingFrame& frame)
m_currentFramebufferLock.reset();
m_swapBufferRect.unite(enclosingIntRect(frame.rootDamageRect));
- GLC(m_context, m_context->disable(GraphicsContext3D::SCISSOR_TEST));
- GLC(m_context, m_context->disable(GraphicsContext3D::BLEND));
+ GLC(m_context, m_context->disable(GL_SCISSOR_TEST));
+ GLC(m_context, m_context->disable(GL_BLEND));
}
bool CCRendererGL::flippedFramebuffer() const
@@ -998,19 +999,19 @@ void CCRendererGL::drawQuadGeometry(const DrawingFrame& frame, const WebKit::Web
toGLMatrix(&glMatrix[0], frame.projectionMatrix * quadRectMatrix);
GLC(m_context, m_context->uniformMatrix4fv(matrixLocation, 1, false, &glMatrix[0]));
- GLC(m_context, m_context->drawElements(GraphicsContext3D::TRIANGLES, 6, GraphicsContext3D::UNSIGNED_SHORT, 0));
+ GLC(m_context, m_context->drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0));
}
void CCRendererGL::copyTextureToFramebuffer(const DrawingFrame& frame, int textureId, const IntRect& rect, const WebTransformationMatrix& drawMatrix)
{
const RenderPassProgram* program = renderPassProgram();
- GLC(context(), context()->activeTexture(GraphicsContext3D::TEXTURE0));
- GLC(context(), context()->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
- GLC(context(), context()->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
+ GLC(context(), context()->activeTexture(GL_TEXTURE0));
+ GLC(context(), context()->bindTexture(GL_TEXTURE_2D, textureId));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GLC(context(), context()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
GLC(context(), context()->useProgram(program->program()));
GLC(context(), context()->uniform1i(program->fragmentShader().samplerLocation(), 0));
@@ -1097,7 +1098,7 @@ void CCRendererGL::discardFramebuffer()
return;
// FIXME: Update attachments argument to appropriate values once they are no longer ignored.
- m_context->discardFramebufferEXT(GraphicsContext3D::TEXTURE_2D, 0, 0);
+ m_context->discardFramebufferEXT(GL_TEXTURE_2D, 0, 0);
m_isFramebufferDiscarded = true;
// Damage tracker needs a full reset every time framebuffer is discarded.
@@ -1134,8 +1135,8 @@ void CCRendererGL::getFramebufferPixels(void *pixels, const IntRect& rect)
bool doWorkaround = needsIOSurfaceReadbackWorkaround();
- Platform3DObject temporaryTexture = 0;
- Platform3DObject temporaryFBO = 0;
+ GLuint temporaryTexture = 0;
+ GLuint temporaryFBO = 0;
if (doWorkaround) {
// On Mac OS X, calling glReadPixels against an FBO whose color attachment is an
@@ -1144,24 +1145,24 @@ void CCRendererGL::getFramebufferPixels(void *pixels, const IntRect& rect)
// http://crbug.com/99393. <rdar://problem/10949687>
temporaryTexture = m_context->createTexture();
- GLC(m_context, m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, temporaryTexture));
- GLC(m_context, m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
- GLC(m_context, m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
- GLC(m_context, m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
- GLC(m_context, m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
+ GLC(m_context, m_context->bindTexture(GL_TEXTURE_2D, temporaryTexture));
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
// Copy the contents of the current (IOSurface-backed) framebuffer into a temporary texture.
- GLC(m_context, m_context->copyTexImage2D(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, 0, 0, viewportSize().width(), viewportSize().height(), 0));
+ GLC(m_context, m_context->copyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, viewportSize().width(), viewportSize().height(), 0));
temporaryFBO = m_context->createFramebuffer();
// Attach this texture to an FBO, and perform the readback from that FBO.
- GLC(m_context, m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, temporaryFBO));
- GLC(m_context, m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, temporaryTexture, 0));
+ GLC(m_context, m_context->bindFramebuffer(GL_FRAMEBUFFER, temporaryFBO));
+ GLC(m_context, m_context->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, temporaryTexture, 0));
- DCHECK(m_context->checkFramebufferStatus(GraphicsContext3D::FRAMEBUFFER) == GraphicsContext3D::FRAMEBUFFER_COMPLETE);
+ DCHECK(m_context->checkFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
}
scoped_array<uint8_t> srcPixels(new uint8_t[rect.width() * rect.height() * 4]);
GLC(m_context, m_context->readPixels(rect.x(), viewportSize().height() - rect.maxY(), rect.width(), rect.height(),
- GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE, srcPixels.get()));
+ GL_RGBA, GL_UNSIGNED_BYTE, srcPixels.get()));
uint8_t* destPixels = static_cast<uint8_t*>(pixels);
size_t rowBytes = rect.width() * 4;
@@ -1181,8 +1182,8 @@ void CCRendererGL::getFramebufferPixels(void *pixels, const IntRect& rect)
if (doWorkaround) {
// Clean up.
- GLC(m_context, m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, 0));
- GLC(m_context, m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0));
+ GLC(m_context, m_context->bindFramebuffer(GL_FRAMEBUFFER, 0));
+ GLC(m_context, m_context->bindTexture(GL_TEXTURE_2D, 0));
GLC(m_context, m_context->deleteFramebuffer(temporaryFBO));
GLC(m_context, m_context->deleteTexture(temporaryTexture));
}
@@ -1192,14 +1193,14 @@ void CCRendererGL::getFramebufferPixels(void *pixels, const IntRect& rect)
bool CCRendererGL::getFramebufferTexture(CCScopedTexture* texture, const IntRect& deviceRect)
{
- DCHECK(!texture->id() || (texture->size() == deviceRect.size() && texture->format() == GraphicsContext3D::RGB));
+ DCHECK(!texture->id() || (texture->size() == deviceRect.size() && texture->format() == GL_RGB));
- if (!texture->id() && !texture->allocate(CCRenderer::ImplPool, deviceRect.size(), GraphicsContext3D::RGB, CCResourceProvider::TextureUsageAny))
+ if (!texture->id() && !texture->allocate(CCRenderer::ImplPool, deviceRect.size(), GL_RGB, CCResourceProvider::TextureUsageAny))
return false;
CCResourceProvider::ScopedWriteLockGL lock(m_resourceProvider, texture->id());
- GLC(m_context, m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, lock.textureId()));
- GLC(m_context, m_context->copyTexImage2D(GraphicsContext3D::TEXTURE_2D, 0, texture->format(),
+ GLC(m_context, m_context->bindTexture(GL_TEXTURE_2D, lock.textureId()));
+ GLC(m_context, m_context->copyTexImage2D(GL_TEXTURE_2D, 0, texture->format(),
deviceRect.x(), deviceRect.y(), deviceRect.width(), deviceRect.height(), 0));
return true;
}
@@ -1216,19 +1217,19 @@ bool CCRendererGL::useScopedTexture(DrawingFrame& frame, const CCScopedTexture*
void CCRendererGL::bindFramebufferToOutputSurface(DrawingFrame& frame)
{
m_currentFramebufferLock.reset();
- GLC(m_context, m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, 0));
+ GLC(m_context, m_context->bindFramebuffer(GL_FRAMEBUFFER, 0));
}
bool CCRendererGL::bindFramebufferToTexture(DrawingFrame& frame, const CCScopedTexture* texture, const IntRect& framebufferRect)
{
DCHECK(texture->id());
- GLC(m_context, m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, m_offscreenFramebufferId));
+ GLC(m_context, m_context->bindFramebuffer(GL_FRAMEBUFFER, m_offscreenFramebufferId));
m_currentFramebufferLock = make_scoped_ptr(new CCResourceProvider::ScopedWriteLockGL(m_resourceProvider, texture->id()));
unsigned textureId = m_currentFramebufferLock->textureId();
- GLC(m_context, m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, textureId, 0));
+ GLC(m_context, m_context->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureId, 0));
- DCHECK(m_context->checkFramebufferStatus(GraphicsContext3D::FRAMEBUFFER) == GraphicsContext3D::FRAMEBUFFER_COMPLETE);
+ DCHECK(m_context->checkFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
initializeMatrices(frame, framebufferRect, false);
setDrawViewportSize(framebufferRect.size());
@@ -1238,13 +1239,13 @@ bool CCRendererGL::bindFramebufferToTexture(DrawingFrame& frame, const CCScopedT
void CCRendererGL::enableScissorTestRect(const IntRect& scissorRect)
{
- GLC(m_context, m_context->enable(GraphicsContext3D::SCISSOR_TEST));
+ GLC(m_context, m_context->enable(GL_SCISSOR_TEST));
GLC(m_context, m_context->scissor(scissorRect.x(), scissorRect.y(), scissorRect.width(), scissorRect.height()));
}
void CCRendererGL::disableScissorTest()
{
- GLC(m_context, m_context->disable(GraphicsContext3D::SCISSOR_TEST));
+ GLC(m_context, m_context->disable(GL_SCISSOR_TEST));
}
void CCRendererGL::setDrawViewportSize(const IntSize& viewportSize)
@@ -1514,7 +1515,7 @@ void CCRendererGL::cleanupSharedObjects()
bool CCRendererGL::isContextLost()
{
- return (m_context->getGraphicsResetStatusARB() != GraphicsContext3D::NO_ERROR);
+ return (m_context->getGraphicsResetStatusARB() != GL_NO_ERROR);
}
} // namespace cc
diff --git a/cc/gl_renderer.h b/cc/gl_renderer.h
index 617c9a8..57e554b 100644
--- a/cc/gl_renderer.h
+++ b/cc/gl_renderer.h
@@ -18,7 +18,6 @@
#include "CCTextureDrawQuad.h"
#include "CCTileDrawQuad.h"
#include "CCYUVVideoDrawQuad.h"
-#include "Extensions3DChromium.h"
namespace WebKit {
class WebGraphicsContext3D;
diff --git a/cc/gl_renderer_unittest.cc b/cc/gl_renderer_unittest.cc
index b8c47c7..f1f03d9 100644
--- a/cc/gl_renderer_unittest.cc
+++ b/cc/gl_renderer_unittest.cc
@@ -10,13 +10,13 @@
#include "CCResourceProvider.h"
#include "CCSettings.h"
#include "CCSingleThreadProxy.h"
-#include "GraphicsContext3D.h"
#include "cc/test/fake_web_compositor_output_surface.h"
#include "cc/test/fake_web_graphics_context_3d.h"
#include "cc/test/test_common.h"
#include "cc/test/web_compositor_initializer.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include <public/WebTransformationMatrix.h>
using namespace cc;
@@ -34,7 +34,7 @@ public:
virtual void setMemoryAllocationChangedCallbackCHROMIUM(WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback) { m_memoryAllocationChangedCallback = callback; }
virtual WebString getString(WebKit::WGC3Denum name)
{
- if (name == GraphicsContext3D::EXTENSIONS)
+ if (name == GL_EXTENSIONS)
return WebString("GL_CHROMIUM_set_visibility GL_CHROMIUM_gpu_memory_manager GL_CHROMIUM_discard_framebuffer");
return WebString();
}
@@ -241,7 +241,7 @@ public:
virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum attachment, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value)
{
- if (pname == GraphicsContext3D::MAX_TEXTURE_SIZE)
+ if (pname == GL_MAX_TEXTURE_SIZE)
*value = 1024; // MAX_TEXTURE_SIZE is cached client side, so it's OK to query.
else
ADD_FAILURE();
@@ -270,7 +270,7 @@ public:
{
// We allow querying the extension string.
// FIXME: It'd be better to check that we only do this before starting any other expensive work (like starting a compilation)
- if (name != GraphicsContext3D::EXTENSIONS)
+ if (name != GL_EXTENSIONS)
ADD_FAILURE();
return WebString();
}
diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc
index c6a46b8..1904baf 100644
--- a/cc/heads_up_display_layer_impl.cc
+++ b/cc/heads_up_display_layer_impl.cc
@@ -6,20 +6,21 @@
#include "CCHeadsUpDisplayLayerImpl.h"
-#include "base/stringprintf.h"
-#include "ui/gfx/point.h"
#include "CCDebugRectHistory.h"
#include "CCFontAtlas.h"
#include "CCFrameRateCounter.h"
#include "CCLayerTreeHostImpl.h"
#include "CCQuadSink.h"
#include "CCTextureDrawQuad.h"
-#include "Extensions3DChromium.h"
-#include "GraphicsContext3D.h"
+#include "base/stringprintf.h"
#include "skia/ext/platform_canvas.h"
+#include "skia/ext/platform_canvas.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "third_party/skia/include/effects/SkColorMatrixFilter.h"
+#include "ui/gfx/point.h"
namespace cc {
@@ -67,7 +68,7 @@ void CCHeadsUpDisplayLayerImpl::willDraw(CCResourceProvider* resourceProvider)
m_hudTexture->free();
if (!m_hudTexture->id())
- m_hudTexture->allocate(CCRenderer::ImplPool, bounds(), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
+ m_hudTexture->allocate(CCRenderer::ImplPool, bounds(), GL_RGBA, CCResourceProvider::TextureUsageAny);
}
void CCHeadsUpDisplayLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appendQuadsData)
diff --git a/cc/image_layer.cc b/cc/image_layer.cc
index 04694a6..3b9d209 100644
--- a/cc/image_layer.cc
+++ b/cc/image_layer.cc
@@ -46,7 +46,7 @@ public:
return scoped_ptr<LayerTextureUpdater::Texture>(new Texture(this, CCPrioritizedTexture::create(manager)));
}
- virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRIDE
+ virtual SampledTexelFormat sampledTexelFormat(GLenum textureFormat) OVERRIDE
{
return PlatformColor::sameComponentOrder(textureFormat) ?
LayerTextureUpdater::SampledTexelFormatRGBA : LayerTextureUpdater::SampledTexelFormatBGRA;
@@ -138,7 +138,7 @@ void ImageLayerChromium::createTextureUpdaterIfNeeded()
return;
m_textureUpdater = ImageLayerTextureUpdater::create();
- GC3Denum textureFormat = layerTreeHost()->rendererCapabilities().bestTextureFormat;
+ GLenum textureFormat = layerTreeHost()->rendererCapabilities().bestTextureFormat;
setTextureFormat(textureFormat);
setSampledTexelFormat(textureUpdater()->sampledTexelFormat(textureFormat));
}
diff --git a/cc/io_surface_layer_impl.cc b/cc/io_surface_layer_impl.cc
index 9d9ee72..35454df 100644
--- a/cc/io_surface_layer_impl.cc
+++ b/cc/io_surface_layer_impl.cc
@@ -7,12 +7,13 @@
#include "CCIOSurfaceLayerImpl.h"
#include "base/stringprintf.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
#include "CCGraphicsContext.h"
#include "CCIOSurfaceDrawQuad.h"
#include "CCLayerTreeHostImpl.h"
#include "CCQuadSink.h"
#include "CCRendererGL.h" // For the GLC() macro.
-#include "Extensions3D.h"
#include <public/WebGraphicsContext3D.h>
namespace cc {
@@ -52,13 +53,13 @@ void CCIOSurfaceLayerImpl::willDraw(CCResourceProvider* resourceProvider)
if (!m_ioSurfaceTextureId)
m_ioSurfaceTextureId = context3d->createTexture();
- GLC(context3d, context3d->activeTexture(GraphicsContext3D::TEXTURE0));
- GLC(context3d, context3d->bindTexture(Extensions3D::TEXTURE_RECTANGLE_ARB, m_ioSurfaceTextureId));
- GLC(context3d, context3d->texParameteri(Extensions3D::TEXTURE_RECTANGLE_ARB, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
- GLC(context3d, context3d->texParameteri(Extensions3D::TEXTURE_RECTANGLE_ARB, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
- GLC(context3d, context3d->texParameteri(Extensions3D::TEXTURE_RECTANGLE_ARB, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
- GLC(context3d, context3d->texParameteri(Extensions3D::TEXTURE_RECTANGLE_ARB, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
- context3d->texImageIOSurface2DCHROMIUM(Extensions3D::TEXTURE_RECTANGLE_ARB,
+ GLC(context3d, context3d->activeTexture(GL_TEXTURE0));
+ GLC(context3d, context3d->bindTexture(GL_TEXTURE_RECTANGLE_ARB, m_ioSurfaceTextureId));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
+ context3d->texImageIOSurface2DCHROMIUM(GL_TEXTURE_RECTANGLE_ARB,
m_ioSurfaceSize.width(),
m_ioSurfaceSize.height(),
m_ioSurfaceId,
diff --git a/cc/layer_texture_sub_image.cc b/cc/layer_texture_sub_image.cc
index 2261bf9..7de7159 100644
--- a/cc/layer_texture_sub_image.cc
+++ b/cc/layer_texture_sub_image.cc
@@ -7,9 +7,9 @@
#include "cc/layer_texture_sub_image.h"
#include "CCRendererGL.h" // For the GLC() macro.
-#include "GraphicsContext3D.h"
-#include "Extensions3DChromium.h"
#include "base/debug/trace_event.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
#include <public/WebGraphicsContext3D.h>
using WebKit::WebGraphicsContext3D;
@@ -28,7 +28,7 @@ LayerTextureSubImage::~LayerTextureSubImage()
void LayerTextureSubImage::upload(const uint8_t* image, const IntRect& imageRect,
const IntRect& sourceRect, const IntSize& destOffset,
- GC3Denum format, WebGraphicsContext3D* context)
+ GLenum format, WebGraphicsContext3D* context)
{
if (m_useMapTexSubImage)
uploadWithMapTexSubImage(image, imageRect, sourceRect, destOffset, format, context);
@@ -38,7 +38,7 @@ void LayerTextureSubImage::upload(const uint8_t* image, const IntRect& imageRect
void LayerTextureSubImage::uploadWithTexSubImage(const uint8_t* image, const IntRect& imageRect,
const IntRect& sourceRect, const IntSize& destOffset,
- GC3Denum format, WebGraphicsContext3D* context)
+ GLenum format, WebGraphicsContext3D* context)
{
TRACE_EVENT0("cc", "LayerTextureSubImage::uploadWithTexSubImage");
@@ -64,19 +64,19 @@ void LayerTextureSubImage::uploadWithTexSubImage(const uint8_t* image, const Int
pixelSource = &m_subImage[0];
}
- GLC(context, context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0, destOffset.width(), destOffset.height(), sourceRect.width(), sourceRect.height(), format, GraphicsContext3D::UNSIGNED_BYTE, pixelSource));
+ GLC(context, context->texSubImage2D(GL_TEXTURE_2D, 0, destOffset.width(), destOffset.height(), sourceRect.width(), sourceRect.height(), format, GL_UNSIGNED_BYTE, pixelSource));
}
void LayerTextureSubImage::uploadWithMapTexSubImage(const uint8_t* image, const IntRect& imageRect,
const IntRect& sourceRect, const IntSize& destOffset,
- GC3Denum format, WebGraphicsContext3D* context)
+ GLenum format, WebGraphicsContext3D* context)
{
TRACE_EVENT0("cc", "LayerTextureSubImage::uploadWithMapTexSubImage");
// Offset from image-rect to source-rect.
IntPoint offset(sourceRect.x() - imageRect.x(), sourceRect.y() - imageRect.y());
// Upload tile data via a mapped transfer buffer
- uint8_t* pixelDest = static_cast<uint8_t*>(context->mapTexSubImage2DCHROMIUM(GraphicsContext3D::TEXTURE_2D, 0, destOffset.width(), destOffset.height(), sourceRect.width(), sourceRect.height(), format, GraphicsContext3D::UNSIGNED_BYTE, Extensions3DChromium::WRITE_ONLY));
+ uint8_t* pixelDest = static_cast<uint8_t*>(context->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, 0, destOffset.width(), destOffset.height(), sourceRect.width(), sourceRect.height(), format, GL_UNSIGNED_BYTE, GL_WRITE_ONLY));
if (!pixelDest) {
uploadWithTexSubImage(image, imageRect, sourceRect, destOffset, format, context);
@@ -85,11 +85,11 @@ void LayerTextureSubImage::uploadWithMapTexSubImage(const uint8_t* image, const
unsigned int componentsPerPixel = 0;
switch (format) {
- case GraphicsContext3D::RGBA:
- case Extensions3D::BGRA_EXT:
+ case GL_RGBA:
+ case GL_BGRA_EXT:
componentsPerPixel = 4;
break;
- case GraphicsContext3D::LUMINANCE:
+ case GL_LUMINANCE:
componentsPerPixel = 1;
break;
default:
diff --git a/cc/layer_texture_sub_image.h b/cc/layer_texture_sub_image.h
index 6d84427..35bb6f4 100644
--- a/cc/layer_texture_sub_image.h
+++ b/cc/layer_texture_sub_image.h
@@ -6,7 +6,7 @@
#define LayerTextureSubImage_h
#include "base/memory/scoped_ptr.h"
-#include "GraphicsTypes3D.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "IntRect.h"
#include "IntSize.h"
@@ -23,15 +23,15 @@ public:
void upload(const uint8_t* image, const IntRect& imageRect,
const IntRect& sourceRect, const IntSize& destOffset,
- GC3Denum format, WebKit::WebGraphicsContext3D*);
+ GLenum format, WebKit::WebGraphicsContext3D*);
private:
void uploadWithTexSubImage(const uint8_t* image, const IntRect& imageRect,
const IntRect& sourceRect, const IntSize& destOffset,
- GC3Denum format, WebKit::WebGraphicsContext3D*);
+ GLenum format, WebKit::WebGraphicsContext3D*);
void uploadWithMapTexSubImage(const uint8_t* image, const IntRect& imageRect,
const IntRect& sourceRect, const IntSize& destOffset,
- GC3Denum format, WebKit::WebGraphicsContext3D*);
+ GLenum format, WebKit::WebGraphicsContext3D*);
bool m_useMapTexSubImage;
size_t m_subImageSize;
diff --git a/cc/layer_texture_updater.h b/cc/layer_texture_updater.h
index 0431d93..838e342 100644
--- a/cc/layer_texture_updater.h
+++ b/cc/layer_texture_updater.h
@@ -6,9 +6,9 @@
#ifndef LayerTextureUpdater_h
#define LayerTextureUpdater_h
-#include "base/memory/ref_counted.h"
#include "CCPrioritizedTexture.h"
-#include "GraphicsTypes3D.h"
+#include "base/memory/ref_counted.h"
+#include "third_party/khronos/GLES2/gl2.h"
namespace cc {
@@ -49,7 +49,7 @@ public:
// This format should not be confused by texture internal format.
// This format specifies the component order in the sampled texel.
// If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red.
- virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0;
+ virtual SampledTexelFormat sampledTexelFormat(GLenum textureFormat) = 0;
// The |resultingOpaqueRect| gives back a region of the layer that was painted opaque. If the layer is marked opaque in the updater,
// then this region should be ignored in preference for the entire layer's area.
virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tileSize, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpaqueRect, CCRenderingStats&) { }
diff --git a/cc/layer_tree_host.cc b/cc/layer_tree_host.cc
index a571506..f7cdfbe 100644
--- a/cc/layer_tree_host.cc
+++ b/cc/layer_tree_host.cc
@@ -164,7 +164,7 @@ void CCLayerTreeHost::initializeRenderer()
m_settings.maxPartialTextureUpdates = min(m_settings.maxPartialTextureUpdates, m_proxy->maxPartialTextureUpdates());
m_contentsTextureManager = CCPrioritizedTextureManager::create(0, m_proxy->rendererCapabilities().maxTextureSize, CCRenderer::ContentPool);
- m_surfaceMemoryPlaceholder = m_contentsTextureManager->createTexture(IntSize(), GraphicsContext3D::RGBA);
+ m_surfaceMemoryPlaceholder = m_contentsTextureManager->createTexture(IntSize(), GL_RGBA);
m_rendererInitialized = true;
@@ -621,7 +621,7 @@ size_t CCLayerTreeHost::calculateMemoryForRenderSurfaces(const LayerList& update
LayerChromium* renderSurfaceLayer = updateList[i].get();
RenderSurfaceChromium* renderSurface = renderSurfaceLayer->renderSurface();
- size_t bytes = CCTexture::memorySizeBytes(renderSurface->contentRect().size(), GraphicsContext3D::RGBA);
+ size_t bytes = CCTexture::memorySizeBytes(renderSurface->contentRect().size(), GL_RGBA);
contentsTextureBytes += bytes;
if (renderSurfaceLayer->backgroundFilters().isEmpty())
@@ -630,7 +630,7 @@ size_t CCLayerTreeHost::calculateMemoryForRenderSurfaces(const LayerList& update
if (bytes > maxBackgroundTextureBytes)
maxBackgroundTextureBytes = bytes;
if (!readbackBytes)
- readbackBytes = CCTexture::memorySizeBytes(m_deviceViewportSize, GraphicsContext3D::RGBA);
+ readbackBytes = CCTexture::memorySizeBytes(m_deviceViewportSize, GL_RGBA);
}
return readbackBytes + maxBackgroundTextureBytes + contentsTextureBytes;
}
diff --git a/cc/layer_tree_host.h b/cc/layer_tree_host.h
index 6d8c9979..1c89e26 100644
--- a/cc/layer_tree_host.h
+++ b/cc/layer_tree_host.h
@@ -75,7 +75,7 @@ struct RendererCapabilities {
RendererCapabilities();
~RendererCapabilities();
- GC3Denum bestTextureFormat;
+ GLenum bestTextureFormat;
bool contextHasCachedFrontBuffer;
bool usingPartialSwap;
bool usingAcceleratedPainting;
diff --git a/cc/layer_tree_host_impl_unittest.cc b/cc/layer_tree_host_impl_unittest.cc
index 26d806f..b3ee684 100644
--- a/cc/layer_tree_host_impl_unittest.cc
+++ b/cc/layer_tree_host_impl_unittest.cc
@@ -965,7 +965,7 @@ private:
setTilingData(*tilingData.get());
setSkipsDraw(skipsDraw);
if (!tileMissing) {
- CCResourceProvider::ResourceId resource = resourceProvider->createResource(CCRenderer::ContentPool, IntSize(), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
+ CCResourceProvider::ResourceId resource = resourceProvider->createResource(CCRenderer::ContentPool, IntSize(), GL_RGBA, CCResourceProvider::TextureUsageAny);
pushTileProperties(0, 0, resource, IntRect());
}
if (animating)
@@ -1510,13 +1510,13 @@ public:
virtual void enable(WGC3Denum cap)
{
- if (cap == GraphicsContext3D::BLEND)
+ if (cap == GL_BLEND)
m_blend = true;
}
virtual void disable(WGC3Denum cap)
{
- if (cap == GraphicsContext3D::BLEND)
+ if (cap == GL_BLEND)
m_blend = false;
}
@@ -1569,7 +1569,7 @@ private:
, m_quadsAppended(false)
, m_quadRect(5, 5, 5, 5)
, m_quadVisibleRect(5, 5, 5, 5)
- , m_resourceId(resourceProvider->createResource(CCRenderer::ContentPool, IntSize(1, 1), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny))
+ , m_resourceId(resourceProvider->createResource(CCRenderer::ContentPool, IntSize(1, 1), GL_RGBA, CCResourceProvider::TextureUsageAny))
{
setAnchorPoint(FloatPoint(0, 0));
setBounds(IntSize(10, 10));
@@ -1918,7 +1918,7 @@ public:
virtual WebString getString(WGC3Denum name)
{
- if (name == GraphicsContext3D::EXTENSIONS)
+ if (name == GL_EXTENSIONS)
return WebString("GL_CHROMIUM_post_sub_buffer GL_CHROMIUM_set_visibility");
return WebString();
@@ -2095,7 +2095,7 @@ public:
.WillRepeatedly(Return(WebString()));
// Support for partial swap, if needed
- EXPECT_CALL(*m_context, getString(GraphicsContext3D::EXTENSIONS))
+ EXPECT_CALL(*m_context, getString(GL_EXTENSIONS))
.WillRepeatedly(Return(WebString("GL_CHROMIUM_post_sub_buffer")));
EXPECT_CALL(*m_context, getRequestableExtensionsCHROMIUM())
@@ -2112,7 +2112,7 @@ public:
void mustDrawSolidQuad()
{
- EXPECT_CALL(*m_context, drawElements(GraphicsContext3D::TRIANGLES, 6, GraphicsContext3D::UNSIGNED_SHORT, 0))
+ EXPECT_CALL(*m_context, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0))
.WillOnce(Return())
.RetiresOnSaturation();
@@ -2125,7 +2125,7 @@ public:
void mustSetScissor(int x, int y, int width, int height)
{
- EXPECT_CALL(*m_context, enable(GraphicsContext3D::SCISSOR_TEST))
+ EXPECT_CALL(*m_context, enable(GL_SCISSOR_TEST))
.WillRepeatedly(Return());
EXPECT_CALL(*m_context, scissor(x, y, width, height))
@@ -2135,10 +2135,10 @@ public:
void mustSetNoScissor()
{
- EXPECT_CALL(*m_context, disable(GraphicsContext3D::SCISSOR_TEST))
+ EXPECT_CALL(*m_context, disable(GL_SCISSOR_TEST))
.WillRepeatedly(Return());
- EXPECT_CALL(*m_context, enable(GraphicsContext3D::SCISSOR_TEST))
+ EXPECT_CALL(*m_context, enable(GL_SCISSOR_TEST))
.Times(0);
EXPECT_CALL(*m_context, scissor(_, _, _, _))
@@ -2203,7 +2203,7 @@ class PartialSwapContext : public FakeWebGraphicsContext3D {
public:
WebString getString(WGC3Denum name)
{
- if (name == GraphicsContext3D::EXTENSIONS)
+ if (name == GL_EXTENSIONS)
return WebString("GL_CHROMIUM_post_sub_buffer");
return WebString();
}
@@ -2216,7 +2216,7 @@ public:
// Unlimited texture size.
virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value)
{
- if (pname == cc::GraphicsContext3D::MAX_TEXTURE_SIZE)
+ if (pname == GL_MAX_TEXTURE_SIZE)
*value = 8192;
}
};
@@ -2544,7 +2544,7 @@ public:
virtual int stride(unsigned plane) const { return 4; }
virtual const void* data(unsigned plane) const { return m_data; }
virtual unsigned textureId() const { return m_textureId; }
- virtual unsigned textureTarget() const { return m_textureId ? GraphicsContext3D::TEXTURE_2D : 0; }
+ virtual unsigned textureTarget() const { return m_textureId ? GL_TEXTURE_2D : 0; }
void setTextureId(unsigned id) { m_textureId = id; }
@@ -2578,7 +2578,7 @@ class StrictWebGraphicsContext3DWithIOSurface : public StrictWebGraphicsContext3
public:
virtual WebString getString(WGC3Denum name) OVERRIDE
{
- if (name == cc::GraphicsContext3D::EXTENSIONS)
+ if (name == GL_EXTENSIONS)
return WebString("GL_CHROMIUM_iosurface GL_ARB_texture_rectangle");
return WebString();
@@ -2589,7 +2589,7 @@ class FakeWebGraphicsContext3DWithIOSurface : public FakeWebGraphicsContext3D {
public:
virtual WebString getString(WGC3Denum name) OVERRIDE
{
- if (name == cc::GraphicsContext3D::EXTENSIONS)
+ if (name == GL_EXTENSIONS)
return WebString("GL_CHROMIUM_iosurface GL_ARB_texture_rectangle");
return WebString();
@@ -2619,7 +2619,7 @@ public:
DCHECK(provider);
int pool = 0;
IntSize size(10, 10);
- GC3Denum format = GraphicsContext3D::RGBA;
+ GLenum format = GL_RGBA;
CCResourceProvider::TextureUsageHint hint = CCResourceProvider::TextureUsageAny;
setScrollbarGeometry(CCScrollbarGeometryFixedThumb::create(FakeWebScrollbarThemeGeometryNonEmpty::create()));
@@ -2637,7 +2637,7 @@ protected:
static inline scoped_ptr<CCRenderPass> createRenderPassWithResource(CCResourceProvider* provider)
{
- CCResourceProvider::ResourceId resourceId = provider->createResource(0, IntSize(1, 1), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
+ CCResourceProvider::ResourceId resourceId = provider->createResource(0, IntSize(1, 1), GL_RGBA, CCResourceProvider::TextureUsageAny);
scoped_ptr<CCRenderPass> pass = CCRenderPass::create(CCRenderPass::Id(1, 1), IntRect(0, 0, 1, 1), WebTransformationMatrix());
scoped_ptr<CCSharedQuadState> sharedState = CCSharedQuadState::create(WebTransformationMatrix(), IntRect(0, 0, 1, 1), IntRect(0, 0, 1, 1), 1, false);
@@ -2823,7 +2823,7 @@ public:
virtual WebString getString(WGC3Denum name) OVERRIDE
{
- if (name == cc::GraphicsContext3D::EXTENSIONS)
+ if (name == GL_EXTENSIONS)
return WebString("GL_CHROMIUM_iosurface GL_ARB_texture_rectangle");
return WebString();
diff --git a/cc/layer_tree_host_unittest.cc b/cc/layer_tree_host_unittest.cc
index a91304e..4c55d65 100644
--- a/cc/layer_tree_host_unittest.cc
+++ b/cc/layer_tree_host_unittest.cc
@@ -13,7 +13,6 @@
#include "CCTextureUpdateQueue.h"
#include "CCThreadedTest.h"
#include "CCTimingFunction.h"
-#include "Extensions3DChromium.h"
#include "base/synchronization/lock.h"
#include "cc/content_layer.h"
#include "cc/content_layer_client.h"
@@ -21,6 +20,8 @@
#include "cc/test/geometry_test_utils.h"
#include "cc/test/occlusion_tracker_test_common.h"
#include "testing/gmock/include/gmock/gmock.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
#include <public/Platform.h>
#include <public/WebLayerScrollClient.h>
#include <public/WebSize.h>
@@ -2419,7 +2420,7 @@ private:
if (m_texture.get())
return;
m_texture = CCPrioritizedTexture::create(layerTreeHost()->contentsTextureManager());
- m_texture->setDimensions(IntSize(10, 10), cc::GraphicsContext3D::RGBA);
+ m_texture->setDimensions(IntSize(10, 10), GL_RGBA);
m_bitmap.setConfig(SkBitmap::kARGB_8888_Config, 10, 10);
}
@@ -2725,8 +2726,8 @@ public:
virtual void setContextLostCallback(WebGraphicsContextLostCallback* callback) { m_contextLostCallback = callback; }
virtual bool isContextLost() { return m_isContextLost; }
- virtual void beginQueryEXT(GC3Denum, WebGLId) { }
- virtual void endQueryEXT(GC3Denum)
+ virtual void beginQueryEXT(WGC3Denum, WebGLId) { }
+ virtual void endQueryEXT(WGC3Denum)
{
// Lose context.
if (!m_isContextLost) {
@@ -2734,10 +2735,10 @@ public:
m_isContextLost = true;
}
}
- virtual void getQueryObjectuivEXT(WebGLId, GC3Denum pname, GC3Duint* params)
+ virtual void getQueryObjectuivEXT(WebGLId, WGC3Denum pname, WGC3Duint* params)
{
// Context is lost. We need to behave as if result is available.
- if (pname == Extensions3DChromium::QUERY_RESULT_AVAILABLE_EXT)
+ if (pname == GL_QUERY_RESULT_AVAILABLE_EXT)
*params = 1;
}
diff --git a/cc/platform_color.h b/cc/platform_color.h
index a3f3f35..54a305c 100644
--- a/cc/platform_color.h
+++ b/cc/platform_color.h
@@ -5,8 +5,8 @@
#ifndef PlatformColor_h
#define PlatformColor_h
-#include "Extensions3D.h"
-#include "GraphicsContext3D.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
#include "third_party/skia/include/core/SkTypes.h"
#include <public/WebGraphicsContext3D.h>
@@ -14,21 +14,23 @@ namespace cc {
class PlatformColor {
public:
- static GraphicsContext3D::SourceDataFormat format()
+ enum SourceDataFormat { SourceFormatRGBA8, SourceFormatBGRA8 };
+
+ static SourceDataFormat format()
{
- return SK_B32_SHIFT ? GraphicsContext3D::SourceFormatRGBA8 : GraphicsContext3D::SourceFormatBGRA8;
+ return SK_B32_SHIFT ? SourceFormatRGBA8 : SourceFormatBGRA8;
}
// Returns the most efficient texture format for this platform.
- static GC3Denum bestTextureFormat(WebKit::WebGraphicsContext3D* context, bool supportsBGRA8888)
+ static GLenum bestTextureFormat(WebKit::WebGraphicsContext3D* context, bool supportsBGRA8888)
{
- GC3Denum textureFormat = GraphicsContext3D::RGBA;
+ GLenum textureFormat = GL_RGBA;
switch (format()) {
- case GraphicsContext3D::SourceFormatRGBA8:
+ case SourceFormatRGBA8:
break;
- case GraphicsContext3D::SourceFormatBGRA8:
+ case SourceFormatBGRA8:
if (supportsBGRA8888)
- textureFormat = Extensions3D::BGRA_EXT;
+ textureFormat = GL_BGRA_EXT;
break;
default:
NOTREACHED();
@@ -39,13 +41,13 @@ public:
// Return true if the given texture format has the same component order
// as the color on this platform.
- static bool sameComponentOrder(GC3Denum textureFormat)
+ static bool sameComponentOrder(GLenum textureFormat)
{
switch (format()) {
- case GraphicsContext3D::SourceFormatRGBA8:
- return textureFormat == GraphicsContext3D::RGBA;
- case GraphicsContext3D::SourceFormatBGRA8:
- return textureFormat == Extensions3D::BGRA_EXT;
+ case SourceFormatRGBA8:
+ return textureFormat == GL_RGBA;
+ case SourceFormatBGRA8:
+ return textureFormat == GL_BGRA_EXT;
default:
NOTREACHED();
return false;
diff --git a/cc/prioritized_texture.cc b/cc/prioritized_texture.cc
index ed9ca06..bfda4de 100644
--- a/cc/prioritized_texture.cc
+++ b/cc/prioritized_texture.cc
@@ -15,7 +15,7 @@ using namespace std;
namespace cc {
-CCPrioritizedTexture::CCPrioritizedTexture(CCPrioritizedTextureManager* manager, IntSize size, GC3Denum format)
+CCPrioritizedTexture::CCPrioritizedTexture(CCPrioritizedTextureManager* manager, IntSize size, GLenum format)
: m_size(size)
, m_format(format)
, m_bytes(0)
@@ -49,7 +49,7 @@ void CCPrioritizedTexture::setTextureManager(CCPrioritizedTextureManager* manage
manager->registerTexture(this);
}
-void CCPrioritizedTexture::setDimensions(IntSize size, GC3Denum format)
+void CCPrioritizedTexture::setDimensions(IntSize size, GLenum format)
{
if (m_format != format || m_size != size) {
m_isAbovePriorityCutoff = false;
@@ -120,12 +120,12 @@ void CCPrioritizedTexture::unlink()
void CCPrioritizedTexture::setToSelfManagedMemoryPlaceholder(size_t bytes)
{
- setDimensions(IntSize(), GraphicsContext3D::RGBA);
+ setDimensions(IntSize(), GL_RGBA);
setIsSelfManaged(true);
m_bytes = bytes;
}
-CCPrioritizedTexture::Backing::Backing(unsigned id, CCResourceProvider* resourceProvider, IntSize size, GC3Denum format)
+CCPrioritizedTexture::Backing::Backing(unsigned id, CCResourceProvider* resourceProvider, IntSize size, GLenum format)
: CCTexture(id, size, format)
, m_owner(0)
, m_priorityAtLastPriorityUpdate(CCPriorityCalculator::lowestPriority())
diff --git a/cc/prioritized_texture.h b/cc/prioritized_texture.h
index f0226cc..fe06b17 100644
--- a/cc/prioritized_texture.h
+++ b/cc/prioritized_texture.h
@@ -5,15 +5,15 @@
#ifndef CCPrioritizedTexture_h
#define CCPrioritizedTexture_h
-#include "base/basictypes.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/logging.h"
#include "CCPriorityCalculator.h"
#include "CCResourceProvider.h"
#include "CCTexture.h"
-#include "GraphicsContext3D.h"
#include "IntRect.h"
#include "IntSize.h"
+#include "base/basictypes.h"
+#include "base/basictypes.h"
+#include "base/memory/scoped_ptr.h"
+#include "third_party/khronos/GLES2/gl2.h"
namespace cc {
@@ -21,7 +21,7 @@ class CCPrioritizedTextureManager;
class CCPrioritizedTexture {
public:
- static scoped_ptr<CCPrioritizedTexture> create(CCPrioritizedTextureManager* manager, IntSize size, GC3Denum format)
+ static scoped_ptr<CCPrioritizedTexture> create(CCPrioritizedTextureManager* manager, IntSize size, GLenum format)
{
return make_scoped_ptr(new CCPrioritizedTexture(manager, size, format));
}
@@ -35,8 +35,8 @@ public:
// Setting these to the same value is a no-op.
void setTextureManager(CCPrioritizedTextureManager*);
CCPrioritizedTextureManager* textureManager() { return m_manager; }
- void setDimensions(IntSize, GC3Denum format);
- GC3Denum format() const { return m_format; }
+ void setDimensions(IntSize, GLenum format);
+ GLenum format() const { return m_format; }
IntSize size() const { return m_size; }
size_t bytes() const { return m_bytes; }
@@ -88,7 +88,7 @@ private:
class Backing : public CCTexture {
public:
- Backing(unsigned id, CCResourceProvider*, IntSize, GC3Denum format);
+ Backing(unsigned id, CCResourceProvider*, IntSize, GLenum format);
~Backing();
void updatePriority();
void updateInDrawingImplTree();
@@ -119,7 +119,7 @@ private:
DISALLOW_COPY_AND_ASSIGN(Backing);
};
- CCPrioritizedTexture(CCPrioritizedTextureManager*, IntSize, GC3Denum format);
+ CCPrioritizedTexture(CCPrioritizedTextureManager*, IntSize, GLenum format);
bool isAbovePriorityCutoff() { return m_isAbovePriorityCutoff; }
void setAbovePriorityCutoff(bool isAbovePriorityCutoff) { m_isAbovePriorityCutoff = isAbovePriorityCutoff; }
@@ -130,7 +130,7 @@ private:
void unlink();
IntSize m_size;
- GC3Denum m_format;
+ GLenum m_format;
size_t m_bytes;
int m_priority;
diff --git a/cc/prioritized_texture_manager.cc b/cc/prioritized_texture_manager.cc
index b361d3d..d766380 100644
--- a/cc/prioritized_texture_manager.cc
+++ b/cc/prioritized_texture_manager.cc
@@ -347,7 +347,7 @@ void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
texture->unlink();
}
-CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSize size, GC3Denum format, CCResourceProvider* resourceProvider)
+CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSize size, GLenum format, CCResourceProvider* resourceProvider)
{
DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
DCHECK(resourceProvider);
diff --git a/cc/prioritized_texture_manager.h b/cc/prioritized_texture_manager.h
index 1ccf538..7f7b17a 100644
--- a/cc/prioritized_texture_manager.h
+++ b/cc/prioritized_texture_manager.h
@@ -8,10 +8,10 @@
#include "base/basictypes.h"
#include "base/hash_tables.h"
#include "base/memory/scoped_ptr.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "CCPrioritizedTexture.h"
#include "CCPriorityCalculator.h"
#include "CCTexture.h"
-#include "GraphicsContext3D.h"
#include "IntRect.h"
#include "IntSize.h"
#include <wtf/Vector.h>
@@ -38,7 +38,7 @@ public:
{
return make_scoped_ptr(new CCPrioritizedTextureManager(maxMemoryLimitBytes, maxTextureSize, pool));
}
- scoped_ptr<CCPrioritizedTexture> createTexture(IntSize size, GC3Denum format)
+ scoped_ptr<CCPrioritizedTexture> createTexture(IntSize size, GLenum format)
{
return make_scoped_ptr(new CCPrioritizedTexture(this, size, format));
}
@@ -136,7 +136,7 @@ private:
CCPrioritizedTextureManager(size_t maxMemoryLimitBytes, int maxTextureSize, int pool);
bool evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy, CCResourceProvider*);
- CCPrioritizedTexture::Backing* createBacking(IntSize, GC3Denum format, CCResourceProvider*);
+ CCPrioritizedTexture::Backing* createBacking(IntSize, GLenum format, CCResourceProvider*);
void evictFirstBackingResource(CCResourceProvider*);
void deleteUnlinkedEvictedBackings();
void sortBackings();
diff --git a/cc/prioritized_texture_unittest.cc b/cc/prioritized_texture_unittest.cc
index 6b4b136..43b8c09 100644
--- a/cc/prioritized_texture_unittest.cc
+++ b/cc/prioritized_texture_unittest.cc
@@ -23,7 +23,7 @@ class CCPrioritizedTextureTest : public testing::Test {
public:
CCPrioritizedTextureTest()
: m_textureSize(256, 256)
- , m_textureFormat(GraphicsContext3D::RGBA)
+ , m_textureFormat(GL_RGBA)
, m_compositorInitializer(0)
, m_context(WebKit::createFakeCCGraphicsContext())
{
@@ -92,7 +92,7 @@ public:
protected:
const IntSize m_textureSize;
- const GC3Denum m_textureFormat;
+ const GLenum m_textureFormat;
WebCompositorInitializer m_compositorInitializer;
scoped_ptr<CCGraphicsContext> m_context;
scoped_ptr<CCResourceProvider> m_resourceProvider;
diff --git a/cc/priority_calculator.h b/cc/priority_calculator.h
index 45f2e64..2d0f5ba 100644
--- a/cc/priority_calculator.h
+++ b/cc/priority_calculator.h
@@ -5,7 +5,6 @@
#ifndef CCPriorityCalculator_h
#define CCPriorityCalculator_h
-#include "GraphicsContext3D.h"
#include "IntRect.h"
#include "IntSize.h"
diff --git a/cc/program_binding.cc b/cc/program_binding.cc
index 26ba502..cf4e6fd 100644
--- a/cc/program_binding.cc
+++ b/cc/program_binding.cc
@@ -7,9 +7,9 @@
#include "cc/program_binding.h"
#include "CCRendererGL.h" // For the GLC() macro.
-#include "GraphicsContext3D.h"
#include "base/debug/trace_event.h"
#include "cc/geometry_binding.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include <public/WebGraphicsContext3D.h>
using WebKit::WebGraphicsContext3D;
@@ -35,21 +35,21 @@ ProgramBindingBase::~ProgramBindingBase()
static bool contextLost(WebGraphicsContext3D* context)
{
- return (context->getGraphicsResetStatusARB() != GraphicsContext3D::NO_ERROR);
+ return (context->getGraphicsResetStatusARB() != GL_NO_ERROR);
}
void ProgramBindingBase::init(WebGraphicsContext3D* context, const std::string& vertexShader, const std::string& fragmentShader)
{
TRACE_EVENT0("cc", "ProgramBindingBase::init");
- m_vertexShaderId = loadShader(context, GraphicsContext3D::VERTEX_SHADER, vertexShader);
+ m_vertexShaderId = loadShader(context, GL_VERTEX_SHADER, vertexShader);
if (!m_vertexShaderId) {
if (!contextLost(context))
LOG(ERROR) << "Failed to create vertex shader";
return;
}
- m_fragmentShaderId = loadShader(context, GraphicsContext3D::FRAGMENT_SHADER, fragmentShader);
+ m_fragmentShaderId = loadShader(context, GL_FRAGMENT_SHADER, fragmentShader);
if (!m_fragmentShaderId) {
GLC(context, context->deleteShader(m_vertexShaderId));
m_vertexShaderId = 0;
@@ -68,7 +68,7 @@ void ProgramBindingBase::link(WebGraphicsContext3D* context)
cleanupShaders(context);
#ifndef NDEBUG
int linked = 0;
- GLC(context, context->getProgramiv(m_program, GraphicsContext3D::LINK_STATUS, &linked));
+ GLC(context, context->getProgramiv(m_program, GL_LINK_STATUS, &linked));
if (!linked) {
if (!contextLost(context))
LOG(ERROR) << "Failed to link shader program";
@@ -99,7 +99,7 @@ unsigned ProgramBindingBase::loadShader(WebGraphicsContext3D* context, unsigned
GLC(context, context->compileShader(shader));
#ifndef NDEBUG
int compiled = 0;
- GLC(context, context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compiled));
+ GLC(context, context->getShaderiv(shader, GL_COMPILE_STATUS, &compiled));
if (!compiled) {
GLC(context, context->deleteShader(shader));
return 0;
diff --git a/cc/resource_provider.cc b/cc/resource_provider.cc
index c6e7882..1d1093f 100644
--- a/cc/resource_provider.cc
+++ b/cc/resource_provider.cc
@@ -10,7 +10,6 @@
#include "CCProxy.h"
#include "CCRendererGL.h" // For the GLC() macro.
-#include "Extensions3DChromium.h"
#include "IntRect.h"
#include "base/debug/alias.h"
#include "base/hash_tables.h"
@@ -20,20 +19,22 @@
#include "cc/layer_texture_sub_image.h"
#include "cc/throttled_texture_uploader.h"
#include "cc/unthrottled_texture_uploader.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
#include <public/WebGraphicsContext3D.h>
using WebKit::WebGraphicsContext3D;
namespace cc {
-static GC3Denum textureToStorageFormat(GC3Denum textureFormat)
+static GLenum textureToStorageFormat(GLenum textureFormat)
{
- GC3Denum storageFormat = Extensions3D::RGBA8_OES;
+ GLenum storageFormat = GL_RGBA8_OES;
switch (textureFormat) {
- case GraphicsContext3D::RGBA:
+ case GL_RGBA:
break;
- case Extensions3D::BGRA_EXT:
- storageFormat = Extensions3DChromium::BGRA8_EXT;
+ case GL_BGRA_EXT:
+ storageFormat = GL_BGRA8_EXT;
break;
default:
NOTREACHED();
@@ -43,9 +44,9 @@ static GC3Denum textureToStorageFormat(GC3Denum textureFormat)
return storageFormat;
}
-static bool isTextureFormatSupportedForStorage(GC3Denum format)
+static bool isTextureFormatSupportedForStorage(GLenum format)
{
- return (format == GraphicsContext3D::RGBA || format == Extensions3D::BGRA_EXT);
+ return (format == GL_RGBA || format == GL_BGRA_EXT);
}
CCResourceProvider::TransferableResourceList::TransferableResourceList()
@@ -71,7 +72,7 @@ CCResourceProvider::Resource::Resource()
{
}
-CCResourceProvider::Resource::Resource(unsigned textureId, int pool, const IntSize& size, GC3Denum format)
+CCResourceProvider::Resource::Resource(unsigned textureId, int pool, const IntSize& size, GLenum format)
: glId(textureId)
, pixels(0)
, pool(pool)
@@ -86,7 +87,7 @@ CCResourceProvider::Resource::Resource(unsigned textureId, int pool, const IntSi
{
}
-CCResourceProvider::Resource::Resource(uint8_t* pixels, int pool, const IntSize& size, GC3Denum format)
+CCResourceProvider::Resource::Resource(uint8_t* pixels, int pool, const IntSize& size, GLenum format)
: glId(0)
, pixels(pixels)
, pool(pool)
@@ -141,13 +142,13 @@ bool CCResourceProvider::inUseByConsumer(ResourceId id)
return !!resource->lockForReadCount || resource->exported;
}
-CCResourceProvider::ResourceId CCResourceProvider::createResource(int pool, const IntSize& size, GC3Denum format, TextureUsageHint hint)
+CCResourceProvider::ResourceId CCResourceProvider::createResource(int pool, const IntSize& size, GLenum format, TextureUsageHint hint)
{
switch (m_defaultResourceType) {
case GLTexture:
return createGLTexture(pool, size, format, hint);
case Bitmap:
- DCHECK(format == GraphicsContext3D::RGBA);
+ DCHECK(format == GL_RGBA);
return createBitmap(pool, size);
}
@@ -155,26 +156,26 @@ CCResourceProvider::ResourceId CCResourceProvider::createResource(int pool, cons
return 0;
}
-CCResourceProvider::ResourceId CCResourceProvider::createGLTexture(int pool, const IntSize& size, GC3Denum format, TextureUsageHint hint)
+CCResourceProvider::ResourceId CCResourceProvider::createGLTexture(int pool, const IntSize& size, GLenum format, TextureUsageHint hint)
{
DCHECK(CCProxy::isImplThread());
unsigned textureId = 0;
WebGraphicsContext3D* context3d = m_context->context3D();
DCHECK(context3d);
GLC(context3d, textureId = context3d->createTexture());
- GLC(context3d, context3d->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
- GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
- GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
- GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
- GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
+ GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
if (m_useTextureUsageHint && hint == TextureUsageFramebuffer)
- GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, Extensions3DChromium::GL_TEXTURE_USAGE_ANGLE, Extensions3DChromium::GL_FRAMEBUFFER_ATTACHMENT_ANGLE));
+ GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_USAGE_ANGLE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE));
if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) {
- GC3Denum storageFormat = textureToStorageFormat(format);
- GLC(context3d, context3d->texStorage2DEXT(GraphicsContext3D::TEXTURE_2D, 1, storageFormat, size.width(), size.height()));
+ GLenum storageFormat = textureToStorageFormat(format);
+ GLC(context3d, context3d->texStorage2DEXT(GL_TEXTURE_2D, 1, storageFormat, size.width(), size.height()));
} else
- GLC(context3d, context3d->texImage2D(GraphicsContext3D::TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GraphicsContext3D::UNSIGNED_BYTE, 0));
+ GLC(context3d, context3d->texImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GL_UNSIGNED_BYTE, 0));
ResourceId id = m_nextId++;
Resource resource(textureId, pool, size, format);
m_resources[id] = resource;
@@ -188,7 +189,7 @@ CCResourceProvider::ResourceId CCResourceProvider::createBitmap(int pool, const
uint8_t* pixels = new uint8_t[size.width() * size.height() * 4];
ResourceId id = m_nextId++;
- Resource resource(pixels, pool, size, GraphicsContext3D::RGBA);
+ Resource resource(pixels, pool, size, GL_RGBA);
m_resources[id] = resource;
return id;
}
@@ -270,7 +271,7 @@ void CCResourceProvider::upload(ResourceId id, const uint8_t* image, const IntRe
WebGraphicsContext3D* context3d = m_context->context3D();
DCHECK(context3d);
DCHECK(m_texSubImage.get());
- context3d->bindTexture(GraphicsContext3D::TEXTURE_2D, resource->glId);
+ context3d->bindTexture(GL_TEXTURE_2D, resource->glId);
m_texSubImage->upload(image, imageRect, sourceRect, destOffset, resource->format, context3d);
}
@@ -387,7 +388,7 @@ CCResourceProvider::ScopedWriteLockGL::~ScopedWriteLockGL()
void CCResourceProvider::populateSkBitmapWithResource(SkBitmap* skBitmap, const Resource* resource)
{
DCHECK(resource->pixels);
- DCHECK(resource->format == GraphicsContext3D::RGBA);
+ DCHECK(resource->format == GL_RGBA);
skBitmap->setConfig(SkBitmap::kARGB_8888_Config, resource->size.width(), resource->size.height());
skBitmap->setPixels(resource->pixels);
}
@@ -441,7 +442,7 @@ bool CCResourceProvider::initialize()
if (!context3d->makeContextCurrent())
return false;
- std::string extensionsString = UTF16ToASCII(context3d->getString(GraphicsContext3D::EXTENSIONS));
+ std::string extensionsString = UTF16ToASCII(context3d->getString(GL_EXTENSIONS));
std::vector<std::string> extensions;
base::SplitString(extensionsString, ' ', &extensions);
bool useMapSub = false;
@@ -463,7 +464,7 @@ bool CCResourceProvider::initialize()
m_textureCopier = AcceleratedTextureCopier::create(context3d, useBindUniform);
m_textureUploader = ThrottledTextureUploader::create(context3d);
- GLC(context3d, context3d->getIntegerv(GraphicsContext3D::MAX_TEXTURE_SIZE, &m_maxTextureSize));
+ GLC(context3d, context3d->getIntegerv(GL_MAX_TEXTURE_SIZE, &m_maxTextureSize));
return true;
}
@@ -565,8 +566,8 @@ void CCResourceProvider::receiveFromChild(int child, const TransferableResourceL
for (TransferableResourceArray::const_iterator it = resources.resources.begin(); it != resources.resources.end(); ++it) {
unsigned textureId;
GLC(context3d, textureId = context3d->createTexture());
- GLC(context3d, context3d->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
- GLC(context3d, context3d->consumeTextureCHROMIUM(GraphicsContext3D::TEXTURE_2D, it->mailbox.name));
+ GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId));
+ GLC(context3d, context3d->consumeTextureCHROMIUM(GL_TEXTURE_2D, it->mailbox.name));
ResourceId id = m_nextId++;
Resource resource(textureId, childInfo.pool, it->size, it->format);
m_resources[id] = resource;
@@ -592,8 +593,8 @@ void CCResourceProvider::receiveFromParent(const TransferableResourceList& resou
Resource* resource = &mapIterator->second;
DCHECK(resource->exported);
resource->exported = false;
- GLC(context3d, context3d->bindTexture(GraphicsContext3D::TEXTURE_2D, resource->glId));
- GLC(context3d, context3d->consumeTextureCHROMIUM(GraphicsContext3D::TEXTURE_2D, it->mailbox.name));
+ GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, resource->glId));
+ GLC(context3d, context3d->consumeTextureCHROMIUM(GL_TEXTURE_2D, it->mailbox.name));
m_mailboxes.push_back(it->mailbox);
if (resource->markedForDeletion)
deleteResourceInternal(mapIterator);
@@ -620,8 +621,8 @@ bool CCResourceProvider::transferResource(WebGraphicsContext3D* context, Resourc
}
else
GLC(context, context->genMailboxCHROMIUM(resource->mailbox.name));
- GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, source->glId));
- GLC(context, context->produceTextureCHROMIUM(GraphicsContext3D::TEXTURE_2D, resource->mailbox.name));
+ GLC(context, context->bindTexture(GL_TEXTURE_2D, source->glId));
+ GLC(context, context->produceTextureCHROMIUM(GL_TEXTURE_2D, resource->mailbox.name));
return true;
}
diff --git a/cc/resource_provider.h b/cc/resource_provider.h
index 3c2ba50..dfebcc3 100644
--- a/cc/resource_provider.h
+++ b/cc/resource_provider.h
@@ -5,13 +5,13 @@
#ifndef CCResourceProvider_h
#define CCResourceProvider_h
+#include "IntSize.h"
#include "base/basictypes.h"
#include "base/hash_tables.h"
#include "base/memory/scoped_ptr.h"
-#include "CCGraphicsContext.h"
+#include "cc/graphics_context.h"
#include "cc/texture_copier.h"
-#include "GraphicsContext3D.h"
-#include "IntSize.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include <deque>
@@ -41,11 +41,11 @@ public:
Bitmap,
};
struct Mailbox {
- GC3Dbyte name[64];
+ GLbyte name[64];
};
struct TransferableResource {
unsigned id;
- GC3Denum format;
+ GLenum format;
IntSize size;
Mailbox mailbox;
};
@@ -79,10 +79,10 @@ public:
ResourceType resourceType(ResourceId);
// Creates a resource of the default resource type.
- ResourceId createResource(int pool, const IntSize&, GC3Denum format, TextureUsageHint);
+ ResourceId createResource(int pool, const IntSize&, GLenum format, TextureUsageHint);
// You can also explicitly create a specific resource type.
- ResourceId createGLTexture(int pool, const IntSize&, GC3Denum format, TextureUsageHint);
+ ResourceId createGLTexture(int pool, const IntSize&, GLenum format, TextureUsageHint);
ResourceId createBitmap(int pool, const IntSize&);
// Wraps an external texture into a GL resource.
ResourceId createResourceFromExternalTexture(unsigned textureId);
@@ -210,8 +210,8 @@ public:
private:
struct Resource {
Resource();
- Resource(unsigned textureId, int pool, const IntSize& size, GC3Denum format);
- Resource(uint8_t* pixels, int pool, const IntSize& size, GC3Denum format);
+ Resource(unsigned textureId, int pool, const IntSize& size, GLenum format);
+ Resource(uint8_t* pixels, int pool, const IntSize& size, GLenum format);
unsigned glId;
uint8_t* pixels;
@@ -222,7 +222,7 @@ private:
bool exported;
bool markedForDeletion;
IntSize size;
- GC3Denum format;
+ GLenum format;
ResourceType type;
};
typedef base::hash_map<ResourceId, Resource> ResourceMap;
diff --git a/cc/resource_provider_unittest.cc b/cc/resource_provider_unittest.cc
index 5d387f7..7c6dc37 100644
--- a/cc/resource_provider_unittest.cc
+++ b/cc/resource_provider_unittest.cc
@@ -8,13 +8,14 @@
#include "CCGraphicsContext.h"
#include "CCSingleThreadProxy.h" // For DebugScopedSetImplThread
-#include "Extensions3DChromium.h"
#include "base/logging.h"
#include "cc/scoped_ptr_deque.h"
#include "cc/scoped_ptr_hash_map.h"
#include "cc/test/compositor_fake_web_graphics_context_3d.h"
#include "cc/test/fake_web_compositor_output_surface.h"
#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
#include <public/WebGraphicsContext3D.h>
using namespace cc;
@@ -116,7 +117,7 @@ public:
virtual void bindTexture(WGC3Denum target, WebGLId texture)
{
- ASSERT_EQ(target, GraphicsContext3D::TEXTURE_2D);
+ ASSERT_EQ(target, GL_TEXTURE_2D);
ASSERT_TRUE(!texture || m_textures.find(texture) != m_textures.end());
m_currentTexture = texture;
}
@@ -141,14 +142,14 @@ public:
WGC3Dint width, WGC3Dint height)
{
ASSERT_TRUE(m_currentTexture);
- ASSERT_EQ(target, GraphicsContext3D::TEXTURE_2D);
+ ASSERT_EQ(target, GL_TEXTURE_2D);
ASSERT_EQ(levels, 1);
- WGC3Denum format = GraphicsContext3D::RGBA;
+ WGC3Denum format = GL_RGBA;
switch (internalformat) {
- case Extensions3D::RGBA8_OES:
+ case GL_RGBA8_OES:
break;
- case Extensions3DChromium::BGRA8_EXT:
- format = Extensions3D::BGRA_EXT;
+ case GL_BGRA8_EXT:
+ format = GL_BGRA_EXT;
break;
default:
NOTREACHED();
@@ -159,11 +160,11 @@ public:
virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels)
{
ASSERT_TRUE(m_currentTexture);
- ASSERT_EQ(target, GraphicsContext3D::TEXTURE_2D);
+ ASSERT_EQ(target, GL_TEXTURE_2D);
ASSERT_FALSE(level);
ASSERT_EQ(internalformat, format);
ASSERT_FALSE(border);
- ASSERT_EQ(type, GraphicsContext3D::UNSIGNED_BYTE);
+ ASSERT_EQ(type, GL_UNSIGNED_BYTE);
allocateTexture(IntSize(width, height), format);
if (pixels)
setPixels(0, 0, width, height, pixels);
@@ -172,11 +173,11 @@ public:
virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels)
{
ASSERT_TRUE(m_currentTexture);
- ASSERT_EQ(target, GraphicsContext3D::TEXTURE_2D);
+ ASSERT_EQ(target, GL_TEXTURE_2D);
ASSERT_FALSE(level);
ASSERT_TRUE(m_textures.get(m_currentTexture));
ASSERT_EQ(m_textures.get(m_currentTexture)->format, format);
- ASSERT_EQ(type, GraphicsContext3D::UNSIGNED_BYTE);
+ ASSERT_EQ(type, GL_UNSIGNED_BYTE);
ASSERT_TRUE(pixels);
setPixels(xoffset, yoffset, width, height, pixels);
}
@@ -185,7 +186,7 @@ public:
virtual void produceTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox)
{
ASSERT_TRUE(m_currentTexture);
- ASSERT_EQ(target, GraphicsContext3D::TEXTURE_2D);
+ ASSERT_EQ(target, GL_TEXTURE_2D);
// Delay moving the texture into the mailbox until the next
// insertSyncPoint, so that it is not visible to other contexts that
@@ -200,7 +201,7 @@ public:
virtual void consumeTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox)
{
ASSERT_TRUE(m_currentTexture);
- ASSERT_EQ(target, GraphicsContext3D::TEXTURE_2D);
+ ASSERT_EQ(target, GL_TEXTURE_2D);
m_textures.set(m_currentTexture, m_sharedData->consumeTexture(mailbox, m_lastWaitedSyncPoint));
}
@@ -283,7 +284,7 @@ public:
if (GetParam() == CCResourceProvider::GLTexture) {
CCResourceProvider::ScopedReadLockGL lockGL(m_resourceProvider.get(), id);
ASSERT_NE(0U, lockGL.textureId());
- context()->bindTexture(GraphicsContext3D::TEXTURE_2D, lockGL.textureId());
+ context()->bindTexture(GL_TEXTURE_2D, lockGL.textureId());
context()->getPixels(size, format, pixels);
} else if (GetParam() == CCResourceProvider::Bitmap) {
CCResourceProvider::ScopedReadLockSoftware lockSoftware(m_resourceProvider.get(), id);
@@ -308,7 +309,7 @@ protected:
TEST_P(CCResourceProviderTest, Basic)
{
IntSize size(1, 1);
- WGC3Denum format = GraphicsContext3D::RGBA;
+ WGC3Denum format = GL_RGBA;
int pool = 1;
size_t pixelSize = textureSize(size, format);
ASSERT_EQ(4U, pixelSize);
@@ -331,7 +332,7 @@ TEST_P(CCResourceProviderTest, Basic)
TEST_P(CCResourceProviderTest, DeleteOwnedResources)
{
IntSize size(1, 1);
- WGC3Denum format = GraphicsContext3D::RGBA;
+ WGC3Denum format = GL_RGBA;
int pool = 1;
const int count = 3;
@@ -349,7 +350,7 @@ TEST_P(CCResourceProviderTest, DeleteOwnedResources)
TEST_P(CCResourceProviderTest, Upload)
{
IntSize size(2, 2);
- WGC3Denum format = GraphicsContext3D::RGBA;
+ WGC3Denum format = GL_RGBA;
int pool = 1;
size_t pixelSize = textureSize(size, format);
ASSERT_EQ(16U, pixelSize);
@@ -420,7 +421,7 @@ TEST_P(CCResourceProviderTest, TransferResources)
scoped_ptr<CCResourceProvider> childResourceProvider(CCResourceProvider::create(childContext.get()));
IntSize size(1, 1);
- WGC3Denum format = GraphicsContext3D::RGBA;
+ WGC3Denum format = GL_RGBA;
int pool = 1;
size_t pixelSize = textureSize(size, format);
ASSERT_EQ(4U, pixelSize);
@@ -496,14 +497,14 @@ TEST_P(CCResourceProviderTest, TransferResources)
{
CCResourceProvider::ScopedReadLockGL lock(childResourceProvider.get(), id1);
ASSERT_NE(0U, lock.textureId());
- childContext3D->bindTexture(GraphicsContext3D::TEXTURE_2D, lock.textureId());
+ childContext3D->bindTexture(GL_TEXTURE_2D, lock.textureId());
childContext3D->getPixels(size, format, result);
EXPECT_EQ(0, memcmp(data1, result, pixelSize));
}
{
CCResourceProvider::ScopedReadLockGL lock(childResourceProvider.get(), id2);
ASSERT_NE(0U, lock.textureId());
- childContext3D->bindTexture(GraphicsContext3D::TEXTURE_2D, lock.textureId());
+ childContext3D->bindTexture(GL_TEXTURE_2D, lock.textureId());
childContext3D->getPixels(size, format, result);
EXPECT_EQ(0, memcmp(data2, result, pixelSize));
}
@@ -537,7 +538,7 @@ TEST_P(CCResourceProviderTest, DeleteTransferredResources)
scoped_ptr<CCResourceProvider> childResourceProvider(CCResourceProvider::create(childContext.get()));
IntSize size(1, 1);
- WGC3Denum format = GraphicsContext3D::RGBA;
+ WGC3Denum format = GL_RGBA;
int pool = 1;
size_t pixelSize = textureSize(size, format);
ASSERT_EQ(4U, pixelSize);
diff --git a/cc/scoped_texture.cc b/cc/scoped_texture.cc
index ff54056..383c6e7 100644
--- a/cc/scoped_texture.cc
+++ b/cc/scoped_texture.cc
@@ -19,7 +19,7 @@ CCScopedTexture::~CCScopedTexture()
free();
}
-bool CCScopedTexture::allocate(int pool, const IntSize& size, GC3Denum format, CCResourceProvider::TextureUsageHint hint)
+bool CCScopedTexture::allocate(int pool, const IntSize& size, GLenum format, CCResourceProvider::TextureUsageHint hint)
{
DCHECK(!id());
DCHECK(!size.isEmpty());
diff --git a/cc/scoped_texture.h b/cc/scoped_texture.h
index 5674c9d..29f46ee 100644
--- a/cc/scoped_texture.h
+++ b/cc/scoped_texture.h
@@ -26,7 +26,7 @@ public:
using CCTexture::format;
using CCTexture::bytes;
- bool allocate(int pool, const IntSize&, GC3Denum format, CCResourceProvider::TextureUsageHint);
+ bool allocate(int pool, const IntSize&, GLenum format, CCResourceProvider::TextureUsageHint);
void free();
void leak();
diff --git a/cc/scoped_texture_unittest.cc b/cc/scoped_texture_unittest.cc
index 44260ac..630afe1 100644
--- a/cc/scoped_texture_unittest.cc
+++ b/cc/scoped_texture_unittest.cc
@@ -8,10 +8,10 @@
#include "CCRenderer.h"
#include "CCSingleThreadProxy.h" // For DebugScopedSetImplThread
-#include "GraphicsContext3D.h"
#include "cc/test/fake_graphics_context.h"
#include "cc/test/tiled_layer_test_common.h"
#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/khronos/GLES2/gl2.h"
using namespace cc;
using namespace WebKit;
@@ -40,14 +40,14 @@ TEST(CCScopedTextureTest, CreateScopedTexture)
DebugScopedSetImplThread implThread;
scoped_ptr<CCResourceProvider> resourceProvider(CCResourceProvider::create(context.get()));
scoped_ptr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvider.get());
- texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
+ texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GL_RGBA, CCResourceProvider::TextureUsageAny);
// The texture has an allocated byte-size now.
size_t expectedBytes = 30 * 30 * 4;
EXPECT_EQ(expectedBytes, texture->bytes());
EXPECT_LT(0u, texture->id());
- EXPECT_EQ(GraphicsContext3D::RGBA, texture->format());
+ EXPECT_EQ(GL_RGBA, texture->format());
EXPECT_EQ(IntSize(30, 30), texture->size());
}
@@ -61,7 +61,7 @@ TEST(CCScopedTextureTest, ScopedTextureIsDeleted)
scoped_ptr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvider.get());
EXPECT_EQ(0u, resourceProvider->numResources());
- texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
+ texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GL_RGBA, CCResourceProvider::TextureUsageAny);
EXPECT_LT(0u, texture->id());
EXPECT_EQ(1u, resourceProvider->numResources());
}
@@ -71,7 +71,7 @@ TEST(CCScopedTextureTest, ScopedTextureIsDeleted)
{
scoped_ptr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvider.get());
EXPECT_EQ(0u, resourceProvider->numResources());
- texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
+ texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GL_RGBA, CCResourceProvider::TextureUsageAny);
EXPECT_LT(0u, texture->id());
EXPECT_EQ(1u, resourceProvider->numResources());
texture->free();
@@ -89,7 +89,7 @@ TEST(CCScopedTextureTest, LeakScopedTexture)
scoped_ptr<CCScopedTexture> texture = CCScopedTexture::create(resourceProvider.get());
EXPECT_EQ(0u, resourceProvider->numResources());
- texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
+ texture->allocate(CCRenderer::ImplPool, IntSize(30, 30), GL_RGBA, CCResourceProvider::TextureUsageAny);
EXPECT_LT(0u, texture->id());
EXPECT_EQ(1u, resourceProvider->numResources());
diff --git a/cc/scrollbar_layer.cc b/cc/scrollbar_layer.cc
index 7788745..cb9325c 100644
--- a/cc/scrollbar_layer.cc
+++ b/cc/scrollbar_layer.cc
@@ -33,7 +33,7 @@ ScrollbarLayerChromium::ScrollbarLayerChromium(scoped_ptr<WebKit::WebScrollbar>
, m_painter(painter)
, m_geometry(geometry.Pass())
, m_scrollLayerId(scrollLayerId)
- , m_textureFormat(GraphicsContext3D::INVALID_ENUM)
+ , m_textureFormat(GL_INVALID_ENUM)
{
}
diff --git a/cc/scrollbar_layer.h b/cc/scrollbar_layer.h
index c3dd96e..9ddb9d8 100644
--- a/cc/scrollbar_layer.h
+++ b/cc/scrollbar_layer.h
@@ -50,7 +50,7 @@ private:
scoped_ptr<WebKit::WebScrollbarThemeGeometry> m_geometry;
int m_scrollLayerId;
- GC3Denum m_textureFormat;
+ GLenum m_textureFormat;
scoped_refptr<CachingBitmapCanvasLayerTextureUpdater> m_backTrackUpdater;
scoped_refptr<CachingBitmapCanvasLayerTextureUpdater> m_foreTrackUpdater;
diff --git a/cc/software_renderer.cc b/cc/software_renderer.cc
index b441f8d..bba7e93 100644
--- a/cc/software_renderer.cc
+++ b/cc/software_renderer.cc
@@ -78,7 +78,7 @@ CCRendererSoftware::CCRendererSoftware(CCRendererClient* client, CCResourceProvi
m_resourceProvider->setDefaultResourceType(CCResourceProvider::Bitmap);
m_capabilities.maxTextureSize = INT_MAX;
- m_capabilities.bestTextureFormat = GraphicsContext3D::RGBA;
+ m_capabilities.bestTextureFormat = GL_RGBA;
m_capabilities.contextHasCachedFrontBuffer = true;
m_capabilities.usingSetVisibility = true;
diff --git a/cc/software_renderer_unittest.cc b/cc/software_renderer_unittest.cc
index d77ad7f..5160963 100644
--- a/cc/software_renderer_unittest.cc
+++ b/cc/software_renderer_unittest.cc
@@ -112,8 +112,8 @@ TEST_F(CCRendererSoftwareTest, tileQuad)
setViewportSize(outerSize);
initializeRenderer();
- CCResourceProvider::ResourceId resourceYellow = resourceProvider()->createResource(1, outerSize, GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
- CCResourceProvider::ResourceId resourceCyan = resourceProvider()->createResource(1, innerSize, GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
+ CCResourceProvider::ResourceId resourceYellow = resourceProvider()->createResource(1, outerSize, GL_RGBA, CCResourceProvider::TextureUsageAny);
+ CCResourceProvider::ResourceId resourceCyan = resourceProvider()->createResource(1, innerSize, GL_RGBA, CCResourceProvider::TextureUsageAny);
SkColor yellow = SK_ColorYELLOW;
SkColor cyan = SK_ColorCYAN;
diff --git a/cc/stubs/Extensions3D.h b/cc/stubs/Extensions3D.h
deleted file mode 100644
index 77f010e..0000000
--- a/cc/stubs/Extensions3D.h
+++ /dev/null
@@ -1,6 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Temporary forwarding header
-#include "cc/stubs/extensions_3d.h"
diff --git a/cc/stubs/Extensions3DChromium.h b/cc/stubs/Extensions3DChromium.h
deleted file mode 100644
index f3c6fa9..0000000
--- a/cc/stubs/Extensions3DChromium.h
+++ /dev/null
@@ -1,6 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Temporary forwarding header
-#include "cc/stubs/extensions_3d_chromium.h"
diff --git a/cc/stubs/GraphicsContext3D.h b/cc/stubs/GraphicsContext3D.h
deleted file mode 100644
index 3460a30..0000000
--- a/cc/stubs/GraphicsContext3D.h
+++ /dev/null
@@ -1,6 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Temporary forwarding header
-#include "cc/stubs/graphics_context_3d.h"
diff --git a/cc/stubs/GraphicsTypes3D.h b/cc/stubs/GraphicsTypes3D.h
deleted file mode 100644
index 8d08bb3..0000000
--- a/cc/stubs/GraphicsTypes3D.h
+++ /dev/null
@@ -1,6 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Temporary forwarding header
-#include "cc/stubs/graphics_types_3d.h"
diff --git a/cc/stubs/extensions_3d.h b/cc/stubs/extensions_3d.h
deleted file mode 100644
index bbeb9e6..0000000
--- a/cc/stubs/extensions_3d.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_STUBS_EXTENSIONS3D_H_
-#define CC_STUBS_EXTENSIONS3D_H_
-
-#include "third_party/khronos/GLES2/gl2.h"
-#include "third_party/khronos/GLES2/gl2ext.h"
-
-namespace cc {
-
-class Extensions3D {
-public:
- enum {
- TEXTURE_RECTANGLE_ARB = GL_TEXTURE_RECTANGLE_ARB,
- BGRA_EXT = GL_BGRA_EXT,
- RGBA8_OES = GL_RGBA8_OES,
- };
-};
-
-}
-
-
-#endif // CC_STUBS_EXTENSIONS3D_H_
diff --git a/cc/stubs/extensions_3d_chromium.h b/cc/stubs/extensions_3d_chromium.h
deleted file mode 100644
index f5d36d2..0000000
--- a/cc/stubs/extensions_3d_chromium.h
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_STUBS_EXTENSIONS3DCHROMIUM_H_
-#define CC_STUBS_EXTENSIONS3DCHROMIUM_H_
-
-#include "Extensions3D.h"
-
-// These enum names collides with gl2ext.h, so we just redefine them.
-#ifdef GL_TEXTURE_EXTERNAL_OES
-#undef GL_TEXTURE_EXTERNAL_OES
-#endif
-#ifdef GL_TEXTURE_USAGE_ANGLE
-#undef GL_TEXTURE_USAGE_ANGLE
-#endif
-#ifdef GL_FRAMEBUFFER_ATTACHMENT_ANGLE
-#undef GL_FRAMEBUFFER_ATTACHMENT_ANGLE
-#endif
-
-namespace cc {
-
-class Extensions3DChromium {
-public:
- enum {
- // GL_OES_EGL_image_external
- GL_TEXTURE_EXTERNAL_OES = 0x8D65,
-
- // GL_CHROMIUM_map_sub (enums inherited from GL_ARB_vertex_buffer_object)
- READ_ONLY = 0x88B8,
- WRITE_ONLY = 0x88B9,
-
- // GL_ANGLE_texture_usage
- GL_TEXTURE_USAGE_ANGLE = 0x93A2,
- GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3,
-
- // GL_EXT_texture_storage
- BGRA8_EXT = 0x93A1,
-
- // GL_EXT_occlusion_query_boolean
- ANY_SAMPLES_PASSED_EXT = 0x8C2F,
- ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A,
- CURRENT_QUERY_EXT = 0x8865,
- QUERY_RESULT_EXT = 0x8866,
- QUERY_RESULT_AVAILABLE_EXT = 0x8867,
-
- // GL_CHROMIUM_command_buffer_query
- COMMANDS_ISSUED_CHROMIUM = 0x84F2
- };
-};
-
-}
-
-#endif // CC_STUBS_EXTENSIONS3DCHROMIUM_H_
diff --git a/cc/stubs/graphics_context_3d.h b/cc/stubs/graphics_context_3d.h
deleted file mode 100644
index e7f7a60..0000000
--- a/cc/stubs/graphics_context_3d.h
+++ /dev/null
@@ -1,74 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_STUBS_GRAPHICSCONTEXT3D_H_
-#define CC_STUBS_GRAPHICSCONTEXT3D_H_
-
-#include "GraphicsTypes3D.h"
-#include "IntSize.h"
-#include "third_party/khronos/GLES2/gl2.h"
-
-#ifdef NO_ERROR
-#undef NO_ERROR
-#endif
-
-namespace cc {
-
-class GraphicsContext3D {
-public:
- enum SourceDataFormat { SourceFormatRGBA8, SourceFormatBGRA8 };
- static bool computeFormatAndTypeParameters(unsigned, unsigned, unsigned* componentsPerPixel, unsigned* bytesPerComponent);
-
- enum {
- ARRAY_BUFFER = GL_ARRAY_BUFFER,
- BLEND = GL_BLEND,
- CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE,
- COLOR_ATTACHMENT0 = GL_COLOR_ATTACHMENT0,
- COLOR_BUFFER_BIT = GL_COLOR_BUFFER_BIT,
- COMPILE_STATUS = GL_COMPILE_STATUS,
- CULL_FACE = GL_CULL_FACE,
- DEPTH_TEST = GL_DEPTH_TEST,
- ELEMENT_ARRAY_BUFFER = GL_ELEMENT_ARRAY_BUFFER,
- EXTENSIONS = GL_EXTENSIONS,
- FLOAT = GL_FLOAT,
- FRAGMENT_SHADER = GL_FRAGMENT_SHADER,
- FRAMEBUFFER_COMPLETE = GL_FRAMEBUFFER_COMPLETE,
- FRAMEBUFFER = GL_FRAMEBUFFER,
- INVALID_ENUM = GL_INVALID_ENUM,
- INVALID_VALUE = GL_INVALID_VALUE,
- LINEAR = GL_LINEAR,
- LINE_LOOP = GL_LINE_LOOP ,
- LINK_STATUS = GL_LINK_STATUS,
- LUMINANCE = GL_LUMINANCE,
- MAX_TEXTURE_SIZE = GL_MAX_TEXTURE_SIZE,
- NEAREST = GL_NEAREST,
- NO_ERROR = GL_NO_ERROR,
- ONE = GL_ONE,
- ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA,
- RGBA = GL_RGBA,
- RGB = GL_RGB,
- SCISSOR_TEST = GL_SCISSOR_TEST,
- SRC_ALPHA = GL_SRC_ALPHA,
- STATIC_DRAW = GL_STATIC_DRAW,
- TEXTURE0 = GL_TEXTURE0,
- TEXTURE1 = GL_TEXTURE1,
- TEXTURE_2D = GL_TEXTURE_2D,
- TEXTURE2 = GL_TEXTURE2,
- TEXTURE3 = GL_TEXTURE3,
- TEXTURE_MAG_FILTER = GL_TEXTURE_MAG_FILTER,
- TEXTURE_MIN_FILTER = GL_TEXTURE_MIN_FILTER,
- TEXTURE_WRAP_S = GL_TEXTURE_WRAP_S,
- TEXTURE_WRAP_T = GL_TEXTURE_WRAP_T,
- TRIANGLES = GL_TRIANGLES,
- TRIANGLE_FAN = GL_TRIANGLE_FAN,
- UNSIGNED_BYTE = GL_UNSIGNED_BYTE,
- UNSIGNED_SHORT = GL_UNSIGNED_SHORT,
- VERTEX_SHADER = GL_VERTEX_SHADER,
- ZERO = GL_ZERO,
- };
-};
-
-}
-
-#endif // CC_STUBS_GRAPHICSCONTEXT3D_H_
diff --git a/cc/stubs/graphics_types_3d.h b/cc/stubs/graphics_types_3d.h
deleted file mode 100644
index a01414e..0000000
--- a/cc/stubs/graphics_types_3d.h
+++ /dev/null
@@ -1,18 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_STUBS_GRAPHICSTYPES3D_H_
-#define CC_STUBS_GRAPHICSTYPES3D_H_
-
-#define NullPlatform3DObject 0
-
-typedef unsigned char GC3Dboolean;
-typedef unsigned GC3Denum;
-typedef unsigned GC3Duint;
-typedef unsigned Platform3DObject;
-typedef int GC3Dint;
-typedef signed char GC3Dbyte;
-
-#endif // CC_STUBS_GRAPHICSTYPES3D_H_
-
diff --git a/cc/test/fake_web_graphics_context_3d.h b/cc/test/fake_web_graphics_context_3d.h
index 4e753f7..7d4b62c 100644
--- a/cc/test/fake_web_graphics_context_3d.h
+++ b/cc/test/fake_web_graphics_context_3d.h
@@ -5,7 +5,7 @@
#ifndef FakeWebGraphicsContext3D_h
#define FakeWebGraphicsContext3D_h
-#include "GraphicsContext3D.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include <public/WebGraphicsContext3D.h>
namespace WebKit {
@@ -76,7 +76,7 @@ public:
virtual WGC3Denum checkFramebufferStatus(WGC3Denum target)
{
- return cc::GraphicsContext3D::FRAMEBUFFER_COMPLETE;
+ return GL_FRAMEBUFFER_COMPLETE;
}
virtual void clear(WGC3Dbitfield mask) { }
@@ -122,13 +122,13 @@ public:
virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value)
{
- if (pname == cc::GraphicsContext3D::MAX_TEXTURE_SIZE)
+ if (pname == GL_MAX_TEXTURE_SIZE)
*value = 1024;
}
virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value)
{
- if (pname == cc::GraphicsContext3D::LINK_STATUS)
+ if (pname == GL_LINK_STATUS)
*value = 1;
}
@@ -137,7 +137,7 @@ public:
virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value)
{
- if (pname == cc::GraphicsContext3D::COMPILE_STATUS)
+ if (pname == GL_COMPILE_STATUS)
*value = 1;
}
@@ -244,11 +244,11 @@ public:
virtual WebGLId createQueryEXT() { return 1; }
virtual void deleteQueryEXT(WebGLId) { }
- virtual GC3Dboolean isQueryEXT(WebGLId) { return true; }
- virtual void beginQueryEXT(GC3Denum, WebGLId) { }
- virtual void endQueryEXT(GC3Denum) { }
- virtual void getQueryivEXT(GC3Denum, GC3Denum, GC3Dint*) { }
- virtual void getQueryObjectuivEXT(WebGLId, GC3Denum, GC3Duint*) { }
+ virtual WGC3Dboolean isQueryEXT(WebGLId) { return true; }
+ virtual void beginQueryEXT(WGC3Denum, WebGLId) { }
+ virtual void endQueryEXT(WGC3Denum) { }
+ virtual void getQueryivEXT(WGC3Denum, WGC3Denum, WGC3Dint*) { }
+ virtual void getQueryObjectuivEXT(WebGLId, WGC3Denum, WGC3Duint*) { }
protected:
unsigned m_nextTextureId;
diff --git a/cc/test/tiled_layer_test_common.cc b/cc/test/tiled_layer_test_common.cc
index 5d85d65..7d6dfc1 100644
--- a/cc/test/tiled_layer_test_common.cc
+++ b/cc/test/tiled_layer_test_common.cc
@@ -68,7 +68,7 @@ scoped_ptr<LayerTextureUpdater::Texture> FakeLayerTextureUpdater::createTexture(
return scoped_ptr<LayerTextureUpdater::Texture>(new Texture(this, CCPrioritizedTexture::create(manager)));
}
-LayerTextureUpdater::SampledTexelFormat FakeLayerTextureUpdater::sampledTexelFormat(GC3Denum)
+LayerTextureUpdater::SampledTexelFormat FakeLayerTextureUpdater::sampledTexelFormat(GLenum)
{
return SampledTexelFormatRGBA;
}
@@ -88,7 +88,7 @@ FakeTiledLayerChromium::FakeTiledLayerChromium(CCPrioritizedTextureManager* text
, m_textureManager(textureManager)
{
setTileSize(tileSize());
- setTextureFormat(GraphicsContext3D::RGBA);
+ setTextureFormat(GL_RGBA);
setBorderTexelOption(CCLayerTilingData::NoBorderTexels);
setIsDrawable(true); // So that we don't get false positives if any of these tests expect to return false from drawsContent() for other reasons.
}
diff --git a/cc/test/tiled_layer_test_common.h b/cc/test/tiled_layer_test_common.h
index 5a2064d..8d6b156 100644
--- a/cc/test/tiled_layer_test_common.h
+++ b/cc/test/tiled_layer_test_common.h
@@ -39,7 +39,7 @@ public:
FakeLayerTextureUpdater();
virtual scoped_ptr<cc::LayerTextureUpdater::Texture> createTexture(cc::CCPrioritizedTextureManager*) OVERRIDE;
- virtual SampledTexelFormat sampledTexelFormat(GC3Denum) OVERRIDE;
+ virtual SampledTexelFormat sampledTexelFormat(GLenum) OVERRIDE;
virtual void prepareToUpdate(const cc::IntRect& contentRect, const cc::IntSize&, float, float, cc::IntRect& resultingOpaqueRect, cc::CCRenderingStats&) OVERRIDE;
// Sets the rect to invalidate during the next call to prepareToUpdate(). After the next
diff --git a/cc/texture.cc b/cc/texture.cc
index add8429..beeff6b 100644
--- a/cc/texture.cc
+++ b/cc/texture.cc
@@ -8,7 +8,7 @@
namespace cc {
-void CCTexture::setDimensions(const IntSize& size, GC3Denum format)
+void CCTexture::setDimensions(const IntSize& size, GLenum format)
{
m_size = size;
m_format = format;
@@ -22,7 +22,7 @@ size_t CCTexture::bytes() const
return memorySizeBytes(m_size, m_format);
}
-size_t CCTexture::memorySizeBytes(const IntSize& size, GC3Denum format)
+size_t CCTexture::memorySizeBytes(const IntSize& size, GLenum format)
{
unsigned int componentsPerPixel = 4;
unsigned int bytesPerComponent = 1;
diff --git a/cc/texture.h b/cc/texture.h
index 8d0def3..d2e30cd 100644
--- a/cc/texture.h
+++ b/cc/texture.h
@@ -5,9 +5,9 @@
#ifndef CCTexture_h
#define CCTexture_h
+#include "third_party/khronos/GLES2/gl2.h"
#include "CCResourceProvider.h"
#include "CCTexture.h"
-#include "GraphicsContext3D.h"
#include "IntSize.h"
namespace cc {
@@ -15,26 +15,26 @@ namespace cc {
class CCTexture {
public:
CCTexture() : m_id(0) { }
- CCTexture(unsigned id, IntSize size, GC3Denum format)
+ CCTexture(unsigned id, IntSize size, GLenum format)
: m_id(id)
, m_size(size)
, m_format(format) { }
CCResourceProvider::ResourceId id() const { return m_id; }
const IntSize& size() const { return m_size; }
- GC3Denum format() const { return m_format; }
+ GLenum format() const { return m_format; }
void setId(CCResourceProvider::ResourceId id) { m_id = id; }
- void setDimensions(const IntSize&, GC3Denum format);
+ void setDimensions(const IntSize&, GLenum format);
size_t bytes() const;
- static size_t memorySizeBytes(const IntSize&, GC3Denum format);
+ static size_t memorySizeBytes(const IntSize&, GLenum format);
private:
CCResourceProvider::ResourceId m_id;
IntSize m_size;
- GC3Denum m_format;
+ GLenum m_format;
};
}
diff --git a/cc/texture_copier.cc b/cc/texture_copier.cc
index dd515f4..d53eda1 100644
--- a/cc/texture_copier.cc
+++ b/cc/texture_copier.cc
@@ -6,6 +6,7 @@
#include "cc/texture_copier.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "CCRendererGL.h" // For the GLC() macro.
#include "base/debug/trace_event.h"
#include <public/WebGraphicsContext3D.h>
@@ -27,9 +28,9 @@ AcceleratedTextureCopier::AcceleratedTextureCopier(WebKit::WebGraphicsContext3D*
{-1, 1, 0, 1}
};
- GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_positionBuffer));
- GLC(m_context, m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, sizeof(kPositions), kPositions, GraphicsContext3D::STATIC_DRAW));
- GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, 0));
+ GLC(m_context, m_context->bindBuffer(GL_ARRAY_BUFFER, m_positionBuffer));
+ GLC(m_context, m_context->bufferData(GL_ARRAY_BUFFER, sizeof(kPositions), kPositions, GL_STATIC_DRAW));
+ GLC(m_context, m_context->bindBuffer(GL_ARRAY_BUFFER, 0));
m_blitProgram.reset(new BlitProgram(m_context));
}
@@ -49,18 +50,18 @@ void AcceleratedTextureCopier::copyTexture(Parameters parameters)
TRACE_EVENT0("cc", "TextureCopier::copyTexture");
// Note: this code does not restore the viewport, bound program, 2D texture, framebuffer, buffer or blend enable.
- GLC(m_context, m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, m_fbo));
- GLC(m_context, m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, parameters.destTexture, 0));
+ GLC(m_context, m_context->bindFramebuffer(GL_FRAMEBUFFER, m_fbo));
+ GLC(m_context, m_context->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, parameters.destTexture, 0));
#if OS(ANDROID)
// Clear destination to improve performance on tiling GPUs.
// TODO: Use EXT_discard_framebuffer or skip clearing if it isn't available.
- GLC(m_context, m_context->clear(GraphicsContext3D::COLOR_BUFFER_BIT));
+ GLC(m_context, m_context->clear(GL_COLOR_BUFFER_BIT));
#endif
- GLC(m_context, m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, parameters.sourceTexture));
- GLC(m_context, m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST));
- GLC(m_context, m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST));
+ GLC(m_context, m_context->bindTexture(GL_TEXTURE_2D, parameters.sourceTexture));
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
if (!m_blitProgram->initialized())
m_blitProgram->initialize(m_context, m_usingBindUniforms);
@@ -69,24 +70,24 @@ void AcceleratedTextureCopier::copyTexture(Parameters parameters)
GLC(m_context, m_context->useProgram(m_blitProgram->program()));
const int kPositionAttribute = 0;
- GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_positionBuffer));
- GLC(m_context, m_context->vertexAttribPointer(kPositionAttribute, 4, GraphicsContext3D::FLOAT, false, 0, 0));
+ GLC(m_context, m_context->bindBuffer(GL_ARRAY_BUFFER, m_positionBuffer));
+ GLC(m_context, m_context->vertexAttribPointer(kPositionAttribute, 4, GL_FLOAT, false, 0, 0));
GLC(m_context, m_context->enableVertexAttribArray(kPositionAttribute));
- GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, 0));
+ GLC(m_context, m_context->bindBuffer(GL_ARRAY_BUFFER, 0));
GLC(m_context, m_context->viewport(0, 0, parameters.size.width(), parameters.size.height()));
- GLC(m_context, m_context->disable(GraphicsContext3D::BLEND));
- GLC(m_context, m_context->drawArrays(GraphicsContext3D::TRIANGLE_FAN, 0, 4));
+ GLC(m_context, m_context->disable(GL_BLEND));
+ GLC(m_context, m_context->drawArrays(GL_TRIANGLE_FAN, 0, 4));
- GLC(m_context, m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
- GLC(m_context, m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ GLC(m_context, m_context->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
GLC(m_context, m_context->disableVertexAttribArray(kPositionAttribute));
GLC(m_context, m_context->useProgram(0));
- GLC(m_context, m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, 0, 0));
- GLC(m_context, m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, 0));
- GLC(m_context, m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0));
+ GLC(m_context, m_context->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0));
+ GLC(m_context, m_context->bindFramebuffer(GL_FRAMEBUFFER, 0));
+ GLC(m_context, m_context->bindTexture(GL_TEXTURE_2D, 0));
}
void AcceleratedTextureCopier::flush()
diff --git a/cc/texture_copier.h b/cc/texture_copier.h
index 81feb9c..e2b8d17 100644
--- a/cc/texture_copier.h
+++ b/cc/texture_copier.h
@@ -9,15 +9,14 @@
#include "base/memory/scoped_ptr.h"
#include "cc/program_binding.h"
#include "cc/shader.h"
-#include "GraphicsContext3D.h"
#include "IntSize.h"
+#include "third_party/khronos/GLES2/gl2.h"
namespace WebKit {
class WebGraphicsContext3D;
}
namespace cc {
-class IntSize;
class TextureCopier {
public:
@@ -53,8 +52,8 @@ private:
typedef ProgramBinding<VertexShaderPosTexIdentity, FragmentShaderRGBATex> BlitProgram;
WebKit::WebGraphicsContext3D* m_context;
- Platform3DObject m_fbo;
- Platform3DObject m_positionBuffer;
+ GLuint m_fbo;
+ GLuint m_positionBuffer;
scoped_ptr<BlitProgram> m_blitProgram;
bool m_usingBindUniforms;
diff --git a/cc/texture_copier_unittest.cc b/cc/texture_copier_unittest.cc
index e804aaf..0a4c425 100644
--- a/cc/texture_copier_unittest.cc
+++ b/cc/texture_copier_unittest.cc
@@ -6,10 +6,10 @@
#include "cc/texture_copier.h"
-#include "GraphicsContext3D.h"
#include "cc/test/fake_web_graphics_context_3d.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/khronos/GLES2/gl2.h"
using namespace cc;
using namespace WebKit;
@@ -33,20 +33,20 @@ TEST(TextureCopierTest, testDrawArraysCopy)
InSequence sequence;
// Here we check just some essential properties of copyTexture() to avoid mirroring the full implementation.
- EXPECT_CALL(*mockContext, bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, _));
+ EXPECT_CALL(*mockContext, bindFramebuffer(GL_FRAMEBUFFER, _));
// Make sure linear filtering is disabled during the copy.
- EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST));
- EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST));
+ EXPECT_CALL(*mockContext, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
+ EXPECT_CALL(*mockContext, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
EXPECT_CALL(*mockContext, drawArrays(_, _, _));
// Linear filtering should be restored.
- EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
- EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
+ EXPECT_CALL(*mockContext, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ EXPECT_CALL(*mockContext, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
// Default framebuffer should be restored
- EXPECT_CALL(*mockContext, bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, 0));
+ EXPECT_CALL(*mockContext, bindFramebuffer(GL_FRAMEBUFFER, 0));
}
int sourceTextureId = 1;
diff --git a/cc/texture_layer.cc b/cc/texture_layer.cc
index 2b37e6d..aa7e344 100644
--- a/cc/texture_layer.cc
+++ b/cc/texture_layer.cc
@@ -6,6 +6,7 @@
#include "cc/texture_layer.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "CCLayerTreeHost.h"
#include "CCTextureLayerImpl.h"
#include "cc/texture_layer_client.h"
@@ -110,7 +111,7 @@ void TextureLayerChromium::update(CCTextureUpdateQueue& queue, const CCOcclusion
{
if (m_client) {
m_textureId = m_client->prepareTexture(queue);
- m_contextLost = m_client->context()->getGraphicsResetStatusARB() != GraphicsContext3D::NO_ERROR;
+ m_contextLost = m_client->context()->getGraphicsResetStatusARB() != GL_NO_ERROR;
}
m_needsDisplay = false;
diff --git a/cc/texture_update_controller.cc b/cc/texture_update_controller.cc
index 2389779..29d26272 100644
--- a/cc/texture_update_controller.cc
+++ b/cc/texture_update_controller.cc
@@ -6,6 +6,7 @@
#include "CCTextureUpdateController.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "CCResourceProvider.h"
#include "base/debug/trace_event.h"
#include "cc/prioritized_texture.h"
diff --git a/cc/threaded_unittest.h b/cc/threaded_unittest.h
index 5a241b0..5aa4cef 100644
--- a/cc/threaded_unittest.h
+++ b/cc/threaded_unittest.h
@@ -19,7 +19,6 @@ class CCLayerImpl;
class CCLayerTreeHost;
class CCLayerTreeHostClient;
class CCLayerTreeHostImpl;
-class GraphicsContext3D;
}
namespace WebKitTests {
diff --git a/cc/throttled_texture_uploader.cc b/cc/throttled_texture_uploader.cc
index 3a241b22..13b39da 100644
--- a/cc/throttled_texture_uploader.cc
+++ b/cc/throttled_texture_uploader.cc
@@ -6,9 +6,10 @@
#include "cc/throttled_texture_uploader.h"
#include "CCPrioritizedTexture.h"
-#include "Extensions3DChromium.h"
#include "base/debug/trace_event.h"
#include "base/metrics/histogram.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
#include <algorithm>
#include <public/WebGraphicsContext3D.h>
#include <vector>
@@ -46,18 +47,18 @@ void ThrottledTextureUploader::Query::begin()
{
m_hasValue = false;
m_isNonBlocking = false;
- m_context->beginQueryEXT(Extensions3DChromium::COMMANDS_ISSUED_CHROMIUM, m_queryId);
+ m_context->beginQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM, m_queryId);
}
void ThrottledTextureUploader::Query::end()
{
- m_context->endQueryEXT(Extensions3DChromium::COMMANDS_ISSUED_CHROMIUM);
+ m_context->endQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM);
}
bool ThrottledTextureUploader::Query::isPending()
{
unsigned available = 1;
- m_context->getQueryObjectuivEXT(m_queryId, Extensions3DChromium::QUERY_RESULT_AVAILABLE_EXT, &available);
+ m_context->getQueryObjectuivEXT(m_queryId, GL_QUERY_RESULT_AVAILABLE_EXT, &available);
return !available;
}
@@ -70,7 +71,7 @@ void ThrottledTextureUploader::Query::wait()
unsigned ThrottledTextureUploader::Query::value()
{
if (!m_hasValue) {
- m_context->getQueryObjectuivEXT(m_queryId, Extensions3DChromium::QUERY_RESULT_EXT, &m_value);
+ m_context->getQueryObjectuivEXT(m_queryId, GL_QUERY_RESULT_EXT, &m_value);
m_hasValue = true;
}
return m_value;
diff --git a/cc/throttled_texture_uploader_unittest.cc b/cc/throttled_texture_uploader_unittest.cc
index fb346da..83f4415 100644
--- a/cc/throttled_texture_uploader_unittest.cc
+++ b/cc/throttled_texture_uploader_unittest.cc
@@ -7,11 +7,11 @@
#include "cc/throttled_texture_uploader.h"
#include "CCPrioritizedTexture.h"
-#include "Extensions3DChromium.h"
-#include "GraphicsContext3D.h"
#include "cc/test/fake_web_graphics_context_3d.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
using namespace cc;
using namespace WebKit;
@@ -24,10 +24,10 @@ public:
{
}
- virtual void getQueryObjectuivEXT(WebGLId, GC3Denum type, GC3Duint* value)
+ virtual void getQueryObjectuivEXT(WebGLId, WGC3Denum type, WGC3Duint* value)
{
switch (type) {
- case Extensions3DChromium::QUERY_RESULT_AVAILABLE_EXT:
+ case GL_QUERY_RESULT_AVAILABLE_EXT:
*value = m_resultAvailable;
break;
default:
diff --git a/cc/tile_draw_quad.cc b/cc/tile_draw_quad.cc
index 0ffe46c..e50861e 100644
--- a/cc/tile_draw_quad.cc
+++ b/cc/tile_draw_quad.cc
@@ -7,15 +7,16 @@
#include "CCTileDrawQuad.h"
#include "base/logging.h"
+#include "third_party/khronos/GLES2/gl2.h"
namespace cc {
-scoped_ptr<CCTileDrawQuad> CCTileDrawQuad::create(const CCSharedQuadState* sharedQuadState, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
+scoped_ptr<CCTileDrawQuad> CCTileDrawQuad::create(const CCSharedQuadState* sharedQuadState, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
{
return make_scoped_ptr(new CCTileDrawQuad(sharedQuadState, quadRect, opaqueRect, resourceId, textureOffset, textureSize, textureFilter, swizzleContents, leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA));
}
-CCTileDrawQuad::CCTileDrawQuad(const CCSharedQuadState* sharedQuadState, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
+CCTileDrawQuad::CCTileDrawQuad(const CCSharedQuadState* sharedQuadState, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
: CCDrawQuad(sharedQuadState, CCDrawQuad::TiledContent, quadRect)
, m_resourceId(resourceId)
, m_textureOffset(textureOffset)
diff --git a/cc/tile_draw_quad.h b/cc/tile_draw_quad.h
index 21a98cf..4802d82 100644
--- a/cc/tile_draw_quad.h
+++ b/cc/tile_draw_quad.h
@@ -6,7 +6,7 @@
#define CCTileDrawQuad_h
#include "CCDrawQuad.h"
-#include "GraphicsTypes3D.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "IntPoint.h"
#include "IntSize.h"
#include "base/memory/scoped_ptr.h"
@@ -17,12 +17,12 @@ namespace cc {
class CCTileDrawQuad : public CCDrawQuad {
public:
- static scoped_ptr<CCTileDrawQuad> create(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
+ static scoped_ptr<CCTileDrawQuad> create(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
unsigned resourceId() const { return m_resourceId; }
IntPoint textureOffset() const { return m_textureOffset; }
IntSize textureSize() const { return m_textureSize; }
- GC3Dint textureFilter() const { return m_textureFilter; }
+ GLint textureFilter() const { return m_textureFilter; }
bool swizzleContents() const { return m_swizzleContents; }
bool leftEdgeAA() const { return m_leftEdgeAA; }
@@ -34,12 +34,12 @@ public:
static const CCTileDrawQuad* materialCast(const CCDrawQuad*);
private:
- CCTileDrawQuad(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
+ CCTileDrawQuad(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
unsigned m_resourceId;
IntPoint m_textureOffset;
IntSize m_textureSize;
- GC3Dint m_textureFilter;
+ GLint m_textureFilter;
bool m_swizzleContents;
bool m_leftEdgeAA;
bool m_topEdgeAA;
diff --git a/cc/tiled_layer.cc b/cc/tiled_layer.cc
index e7adf54..3b0e61c 100644
--- a/cc/tiled_layer.cc
+++ b/cc/tiled_layer.cc
@@ -13,6 +13,7 @@
#include "CCTiledLayerImpl.h"
#include "Region.h"
#include "base/basictypes.h"
+#include "third_party/khronos/GLES2/gl2.h"
using namespace std;
using WebKit::WebTransformationMatrix;
@@ -77,7 +78,7 @@ private:
TiledLayerChromium::TiledLayerChromium()
: LayerChromium()
- , m_textureFormat(GraphicsContext3D::INVALID_ENUM)
+ , m_textureFormat(GL_INVALID_ENUM)
, m_skipsDraw(false)
, m_failedUpdate(false)
, m_sampledTexelFormat(LayerTextureUpdater::SampledTexelFormatInvalid)
diff --git a/cc/tiled_layer.h b/cc/tiled_layer.h
index 6163391..fa701e0 100644
--- a/cc/tiled_layer.h
+++ b/cc/tiled_layer.h
@@ -46,7 +46,7 @@ protected:
// Exposed to subclasses for testing.
void setTileSize(const IntSize&);
- void setTextureFormat(GC3Denum textureFormat) { m_textureFormat = textureFormat; }
+ void setTextureFormat(GLenum textureFormat) { m_textureFormat = textureFormat; }
void setBorderTexelOption(CCLayerTilingData::BorderTexelOption);
void setSampledTexelFormat(LayerTextureUpdater::SampledTexelFormat sampledTexelFormat) { m_sampledTexelFormat = sampledTexelFormat; }
size_t numPaintedTiles() { return m_tiler->tiles().size(); }
@@ -88,7 +88,7 @@ private:
UpdatableTile* tileAt(int, int) const;
UpdatableTile* createTile(int, int);
- GC3Denum m_textureFormat;
+ GLenum m_textureFormat;
bool m_skipsDraw;
bool m_failedUpdate;
LayerTextureUpdater::SampledTexelFormat m_sampledTexelFormat;
diff --git a/cc/tiled_layer_impl.cc b/cc/tiled_layer_impl.cc
index 7cd33d2..aee3f7293 100644
--- a/cc/tiled_layer_impl.cc
+++ b/cc/tiled_layer_impl.cc
@@ -6,8 +6,6 @@
#include "CCTiledLayerImpl.h"
-#include "base/basictypes.h"
-#include "base/stringprintf.h"
#include "CCAppendQuadsData.h"
#include "CCCheckerboardDrawQuad.h"
#include "CCDebugBorderDrawQuad.h"
@@ -17,7 +15,9 @@
#include "CCSolidColorDrawQuad.h"
#include "CCTileDrawQuad.h"
#include "FloatQuad.h"
-#include "GraphicsContext3D.h"
+#include "base/basictypes.h"
+#include "base/stringprintf.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/skia/include/core/SkColor.h"
using namespace std;
@@ -194,7 +194,7 @@ void CCTiledLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appe
bool rightEdgeAA = i == m_tiler->numTilesX() - 1 && useAA;
bool bottomEdgeAA = j == m_tiler->numTilesY() - 1 && useAA;
- const GC3Dint textureFilter = m_tiler->hasBorderTexels() ? GraphicsContext3D::LINEAR : GraphicsContext3D::NEAREST;
+ const GLint textureFilter = m_tiler->hasBorderTexels() ? GL_LINEAR : GL_NEAREST;
quadSink.append(CCTileDrawQuad::create(sharedQuadState, tileRect, tileOpaqueRect, tile->resourceId(), textureOffset, textureSize, textureFilter, contentsSwizzled(), leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA).PassAs<CCDrawQuad>(), appendQuadsData);
}
}
diff --git a/cc/video_layer_impl.cc b/cc/video_layer_impl.cc
index 4da86d7..f2a8e23 100644
--- a/cc/video_layer_impl.cc
+++ b/cc/video_layer_impl.cc
@@ -6,6 +6,8 @@
#include "CCVideoLayerImpl.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "CCIOSurfaceDrawQuad.h"
#include "CCLayerTreeHostImpl.h"
#include "CCProxy.h"
@@ -14,8 +16,6 @@
#include "CCStreamVideoDrawQuad.h"
#include "CCTextureDrawQuad.h"
#include "CCYUVVideoDrawQuad.h"
-#include "Extensions3DChromium.h"
-#include "GraphicsContext3D.h"
#include "NotImplemented.h"
#include <public/WebVideoFrame.h>
@@ -69,12 +69,12 @@ void CCVideoLayerImpl::stopUsingProvider()
}
// Convert WebKit::WebVideoFrame::Format to GraphicsContext3D's format enum values.
-static GC3Denum convertVFCFormatToGC3DFormat(const WebKit::WebVideoFrame& frame)
+static GLenum convertVFCFormatToGC3DFormat(const WebKit::WebVideoFrame& frame)
{
switch (frame.format()) {
case WebKit::WebVideoFrame::FormatYV12:
case WebKit::WebVideoFrame::FormatYV16:
- return GraphicsContext3D::LUMINANCE;
+ return GL_LUMINANCE;
case WebKit::WebVideoFrame::FormatNativeTexture:
return frame.textureTarget();
case WebKit::WebVideoFrame::FormatInvalid:
@@ -83,7 +83,7 @@ static GC3Denum convertVFCFormatToGC3DFormat(const WebKit::WebVideoFrame& frame)
case WebKit::WebVideoFrame::FormatI420:
notImplemented();
}
- return GraphicsContext3D::INVALID_VALUE;
+ return GL_INVALID_VALUE;
}
void CCVideoLayerImpl::willDraw(CCResourceProvider* resourceProvider)
@@ -124,7 +124,7 @@ void CCVideoLayerImpl::willDrawInternal(CCResourceProvider* resourceProvider)
m_format = convertVFCFormatToGC3DFormat(*m_frame);
- if (m_format == GraphicsContext3D::INVALID_VALUE) {
+ if (m_format == GL_INVALID_VALUE) {
m_provider->putCurrentFrame(m_frame);
m_frame = 0;
return;
@@ -148,7 +148,7 @@ void CCVideoLayerImpl::willDrawInternal(CCResourceProvider* resourceProvider)
return;
}
- if (m_format == GraphicsContext3D::TEXTURE_2D)
+ if (m_format == GL_TEXTURE_2D)
m_externalTextureResource = resourceProvider->createResourceFromExternalTexture(m_frame->textureId());
}
@@ -168,7 +168,7 @@ void CCVideoLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appe
IntRect quadRect(IntPoint(), contentBounds());
switch (m_format) {
- case GraphicsContext3D::LUMINANCE: {
+ case GL_LUMINANCE: {
// YUV software decoder.
const FramePlane& yPlane = m_framePlanes[WebKit::WebVideoFrame::yPlane];
const FramePlane& uPlane = m_framePlanes[WebKit::WebVideoFrame::uPlane];
@@ -177,7 +177,7 @@ void CCVideoLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appe
quadSink.append(yuvVideoQuad.PassAs<CCDrawQuad>(), appendQuadsData);
break;
}
- case GraphicsContext3D::RGBA: {
+ case GL_RGBA: {
// RGBA software decoder.
const FramePlane& plane = m_framePlanes[WebKit::WebVideoFrame::rgbPlane];
float widthScaleFactor = static_cast<float>(plane.visibleSize.width()) / plane.size.width();
@@ -189,7 +189,7 @@ void CCVideoLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appe
quadSink.append(textureQuad.PassAs<CCDrawQuad>(), appendQuadsData);
break;
}
- case GraphicsContext3D::TEXTURE_2D: {
+ case GL_TEXTURE_2D: {
// NativeTexture hardware decoder.
bool premultipliedAlpha = true;
FloatRect uvRect(0, 0, 1, 1);
@@ -198,13 +198,13 @@ void CCVideoLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appe
quadSink.append(textureQuad.PassAs<CCDrawQuad>(), appendQuadsData);
break;
}
- case Extensions3D::TEXTURE_RECTANGLE_ARB: {
+ case GL_TEXTURE_RECTANGLE_ARB: {
IntSize textureSize(m_frame->width(), m_frame->height());
scoped_ptr<CCIOSurfaceDrawQuad> ioSurfaceQuad = CCIOSurfaceDrawQuad::create(sharedQuadState, quadRect, textureSize, m_frame->textureId(), CCIOSurfaceDrawQuad::Unflipped);
quadSink.append(ioSurfaceQuad.PassAs<CCDrawQuad>(), appendQuadsData);
break;
}
- case Extensions3DChromium::GL_TEXTURE_EXTERNAL_OES: {
+ case GL_TEXTURE_EXTERNAL_OES: {
// StreamTexture hardware decoder.
scoped_ptr<CCStreamVideoDrawQuad> streamVideoQuad = CCStreamVideoDrawQuad::create(sharedQuadState, quadRect, m_frame->textureId(), m_streamTextureMatrix);
quadSink.append(streamVideoQuad.PassAs<CCDrawQuad>(), appendQuadsData);
@@ -223,7 +223,7 @@ void CCVideoLayerImpl::didDraw(CCResourceProvider* resourceProvider)
if (!m_frame)
return;
- if (m_format == GraphicsContext3D::TEXTURE_2D) {
+ if (m_format == GL_TEXTURE_2D) {
DCHECK(m_externalTextureResource);
// FIXME: the following assert will not be true when sending resources to a
// parent compositor. We will probably need to hold on to m_frame for
diff --git a/cc/video_layer_impl.h b/cc/video_layer_impl.h
index 677c4ef..6b97643c 100644
--- a/cc/video_layer_impl.h
+++ b/cc/video_layer_impl.h
@@ -7,7 +7,7 @@
#include "base/synchronization/lock.h"
#include "CCLayerImpl.h"
-#include "GraphicsContext3D.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "IntSize.h"
#include <public/WebTransformationMatrix.h>
#include <public/WebVideoFrameProvider.h>
@@ -49,7 +49,7 @@ public:
struct FramePlane {
CCResourceProvider::ResourceId resourceId;
IntSize size;
- GC3Denum format;
+ GLenum format;
IntSize visibleSize;
FramePlane() : resourceId(0) { }
@@ -77,7 +77,7 @@ private:
WebKit::WebTransformationMatrix m_streamTextureMatrix;
WebKit::WebVideoFrame* m_frame;
- GC3Denum m_format;
+ GLenum m_format;
CCResourceProvider::ResourceId m_externalTextureResource;
// Each index in this array corresponds to a plane in WebKit::WebVideoFrame.