diff options
-rw-r--r-- | media/base/android/media_decoder_job.cc | 14 | ||||
-rw-r--r-- | media/base/android/media_decoder_job.h | 3 | ||||
-rw-r--r-- | media/base/android/media_source_player.cc | 64 | ||||
-rw-r--r-- | media/base/android/media_source_player.h | 11 | ||||
-rw-r--r-- | media/base/android/media_source_player_unittest.cc | 634 |
5 files changed, 478 insertions, 248 deletions
diff --git a/media/base/android/media_decoder_job.cc b/media/base/android/media_decoder_job.cc index 5cd2bbb..c6ad9bb 100644 --- a/media/base/android/media_decoder_job.cc +++ b/media/base/android/media_decoder_job.cc @@ -28,6 +28,7 @@ MediaDecoderJob::MediaDecoderJob( media_codec_bridge_(media_codec_bridge), needs_flush_(false), input_eos_encountered_(false), + output_eos_encountered_(false), skip_eos_enqueue_(true), prerolling_(true), weak_this_(this), @@ -275,6 +276,7 @@ void MediaDecoderJob::DecodeInternal( if (needs_flush) { DVLOG(1) << "DecodeInternal needs flush."; input_eos_encountered_ = false; + output_eos_encountered_ = false; MediaCodecStatus reset_status = media_codec_bridge_->Reset(); if (MEDIA_CODEC_OK != reset_status) { callback.Run(reset_status, kNoTimestamp(), 0); @@ -282,6 +284,11 @@ void MediaDecoderJob::DecodeInternal( } } + // Once output EOS has occurred, we should not be asked to decode again. + // MediaCodec has undefined behavior if similarly asked to decode after output + // EOS. + DCHECK(!output_eos_encountered_); + // For aborted access unit, just skip it and inform the player. if (unit.status == DemuxerStream::kAborted) { // TODO(qinmin): use a new enum instead of MEDIA_CODEC_STOPPED. @@ -292,6 +299,7 @@ void MediaDecoderJob::DecodeInternal( if (skip_eos_enqueue_) { if (unit.end_of_stream || unit.data.empty()) { input_eos_encountered_ = true; + output_eos_encountered_ = true; callback.Run(MEDIA_CODEC_OUTPUT_END_OF_STREAM, kNoTimestamp(), 0); return; } @@ -299,7 +307,6 @@ void MediaDecoderJob::DecodeInternal( skip_eos_enqueue_ = false; } - MediaCodecStatus input_status = MEDIA_CODEC_INPUT_END_OF_STREAM; if (!input_eos_encountered_) { input_status = QueueInputBuffer(unit); @@ -315,7 +322,6 @@ void MediaDecoderJob::DecodeInternal( size_t offset = 0; size_t size = 0; base::TimeDelta presentation_timestamp; - bool output_eos_encountered = false; base::TimeDelta timeout = base::TimeDelta::FromMilliseconds( kMediaCodecTimeoutInMilliseconds); @@ -326,7 +332,7 @@ void MediaDecoderJob::DecodeInternal( &offset, &size, &presentation_timestamp, - &output_eos_encountered, + &output_eos_encountered_, NULL); if (status != MEDIA_CODEC_OK) { @@ -339,7 +345,7 @@ void MediaDecoderJob::DecodeInternal( } // TODO(xhwang/qinmin): This logic is correct but strange. Clean it up. - if (output_eos_encountered) + if (output_eos_encountered_) status = MEDIA_CODEC_OUTPUT_END_OF_STREAM; else if (input_status == MEDIA_CODEC_INPUT_END_OF_STREAM) status = MEDIA_CODEC_INPUT_END_OF_STREAM; diff --git a/media/base/android/media_decoder_job.h b/media/base/android/media_decoder_job.h index bb921bc..6ee086d 100644 --- a/media/base/android/media_decoder_job.h +++ b/media/base/android/media_decoder_job.h @@ -147,6 +147,9 @@ class MediaDecoderJob { // TODO(wolenetz/qinmin): Protect with a lock. See http://crbug.com/320043. bool input_eos_encountered_; + // Whether output EOS is encountered. + bool output_eos_encountered_; + // Tracks whether DecodeInternal() should skip decoding if the first access // unit is EOS or empty, and report |MEDIA_CODEC_OUTPUT_END_OF_STREAM|. This // is to work around some decoders that could crash otherwise. See diff --git a/media/base/android/media_source_player.cc b/media/base/android/media_source_player.cc index 4c6cb9c..e5b518e 100644 --- a/media/base/android/media_source_player.cc +++ b/media/base/android/media_source_player.cc @@ -73,8 +73,8 @@ MediaSourcePlayer::MediaSourcePlayer( video_codec_(kUnknownVideoCodec), num_channels_(0), sampling_rate_(0), - audio_finished_(true), - video_finished_(true), + reached_audio_eos_(false), + reached_video_eos_(false), playing_(false), is_audio_encrypted_(false), is_video_encrypted_(false), @@ -318,8 +318,6 @@ void MediaSourcePlayer::StartInternal() { return; } - audio_finished_ = false; - video_finished_ = false; SetPendingEvent(PREFETCH_REQUEST_EVENT_PENDING); ProcessPendingEvents(); } @@ -451,6 +449,9 @@ void MediaSourcePlayer::OnDemuxerSeekDone( audio_timestamp_helper_->SetBaseTimestamp(actual_browser_seek_time); } + reached_audio_eos_ = false; + reached_video_eos_ = false; + base::TimeDelta current_time = GetCurrentTime(); // TODO(qinmin): Simplify the logic by using |start_presentation_timestamp_| // to preroll media decoder jobs. Currently |start_presentation_timestamp_| @@ -530,19 +531,28 @@ void MediaSourcePlayer::ProcessPendingEvents() { if (IsEventPending(PREFETCH_REQUEST_EVENT_PENDING)) { DVLOG(1) << __FUNCTION__ << " : Handling PREFETCH_REQUEST_EVENT."; - int count = (audio_decoder_job_ ? 1 : 0) + (video_decoder_job_ ? 1 : 0); + DCHECK(audio_decoder_job_ || AudioFinished()); + DCHECK(video_decoder_job_ || VideoFinished()); + + int count = (AudioFinished() ? 0 : 1) + (VideoFinished() ? 0 : 1); + + // It is possible that all streams have finished decode, yet starvation + // occurred during the last stream's EOS decode. In this case, prefetch is a + // no-op. + ClearPendingEvent(PREFETCH_REQUEST_EVENT_PENDING); + if (count == 0) + return; + SetPendingEvent(PREFETCH_DONE_EVENT_PENDING); base::Closure barrier = BarrierClosure(count, base::Bind( &MediaSourcePlayer::OnPrefetchDone, weak_this_.GetWeakPtr())); - if (audio_decoder_job_) + if (!AudioFinished()) audio_decoder_job_->Prefetch(barrier); - if (video_decoder_job_) + if (!VideoFinished()) video_decoder_job_->Prefetch(barrier); - SetPendingEvent(PREFETCH_DONE_EVENT_PENDING); - ClearPendingEvent(PREFETCH_REQUEST_EVENT_PENDING); return; } @@ -590,16 +600,27 @@ void MediaSourcePlayer::MediaDecoderCallback( return; } - if (pending_event_ != NO_EVENT_PENDING) { + DCHECK(!IsEventPending(PREFETCH_DONE_EVENT_PENDING)); + + // Let |SEEK_EVENT_PENDING| (the highest priority event outside of + // |PREFETCH_DONE_EVENT_PENDING|) preempt output EOS detection here. Process + // any other pending events only after handling EOS detection. + if (IsEventPending(SEEK_EVENT_PENDING)) { ProcessPendingEvents(); return; } - if (status == MEDIA_CODEC_OUTPUT_END_OF_STREAM) { + if (status == MEDIA_CODEC_OUTPUT_END_OF_STREAM) PlaybackCompleted(is_audio); + + if (pending_event_ != NO_EVENT_PENDING) { + ProcessPendingEvents(); return; } + if (status == MEDIA_CODEC_OUTPUT_END_OF_STREAM) + return; + if (status == MEDIA_CODEC_OK && is_clock_manager && presentation_timestamp != kNoTimestamp()) { UpdateTimestamps(presentation_timestamp, audio_output_bytes); @@ -643,6 +664,7 @@ void MediaSourcePlayer::MediaDecoderCallback( void MediaSourcePlayer::DecodeMoreAudio() { DVLOG(1) << __FUNCTION__; DCHECK(!audio_decoder_job_->is_decoding()); + DCHECK(!AudioFinished()); if (audio_decoder_job_->Decode( start_time_ticks_, start_presentation_timestamp_, base::Bind( @@ -672,6 +694,7 @@ void MediaSourcePlayer::DecodeMoreAudio() { void MediaSourcePlayer::DecodeMoreVideo() { DVLOG(1) << __FUNCTION__; DCHECK(!video_decoder_job_->is_decoding()); + DCHECK(!VideoFinished()); if (video_decoder_job_->Decode( start_time_ticks_, start_presentation_timestamp_, base::Bind( @@ -706,11 +729,11 @@ void MediaSourcePlayer::DecodeMoreVideo() { void MediaSourcePlayer::PlaybackCompleted(bool is_audio) { DVLOG(1) << __FUNCTION__ << "(" << is_audio << ")"; if (is_audio) - audio_finished_ = true; + reached_audio_eos_ = true; else - video_finished_ = true; + reached_video_eos_ = true; - if ((!HasAudio() || audio_finished_) && (!HasVideo() || video_finished_)) { + if (AudioFinished() && VideoFinished()) { playing_ = false; clock_.Pause(); start_time_ticks_ = base::TimeTicks(); @@ -735,6 +758,14 @@ bool MediaSourcePlayer::HasAudio() { return kUnknownAudioCodec != audio_codec_; } +bool MediaSourcePlayer::AudioFinished() { + return reached_audio_eos_ || !HasAudio(); +} + +bool MediaSourcePlayer::VideoFinished() { + return reached_video_eos_ || !HasVideo(); +} + void MediaSourcePlayer::ConfigureAudioDecoderJob() { if (!HasAudio()) { audio_decoder_job_.reset(); @@ -916,9 +947,10 @@ void MediaSourcePlayer::OnPrefetchDone() { if (!clock_.IsPlaying()) clock_.Play(); - if (audio_decoder_job_) + if (!AudioFinished()) DecodeMoreAudio(); - if (video_decoder_job_) + + if (!VideoFinished()) DecodeMoreVideo(); } diff --git a/media/base/android/media_source_player.h b/media/base/android/media_source_player.h index f798eed..ef822d4 100644 --- a/media/base/android/media_source_player.h +++ b/media/base/android/media_source_player.h @@ -97,7 +97,7 @@ class MEDIA_EXPORT MediaSourcePlayer : public MediaPlayerAndroid, // Callback to notify that MediaCrypto is ready in |drm_bridge_|. void OnMediaCryptoReady(); - // Handle pending events when all the decoder jobs finished. + // Handle pending events if all the decoder jobs are not currently decoding. void ProcessPendingEvents(); // Helper method to clear any pending |SURFACE_CHANGE_EVENT_PENDING| @@ -119,6 +119,11 @@ class MEDIA_EXPORT MediaSourcePlayer : public MediaPlayerAndroid, bool HasVideo(); bool HasAudio(); + // Functions that check whether audio/video stream has reached end of output + // or are not present in player configuration. + bool AudioFinished(); + bool VideoFinished(); + // Determine seekability based on duration. bool Seekable(); @@ -198,8 +203,8 @@ class MEDIA_EXPORT MediaSourcePlayer : public MediaPlayerAndroid, int sampling_rate_; // TODO(xhwang/qinmin): Add |video_extra_data_|. std::vector<uint8> audio_extra_data_; - bool audio_finished_; - bool video_finished_; + bool reached_audio_eos_; + bool reached_video_eos_; bool playing_; bool is_audio_encrypted_; bool is_video_encrypted_; diff --git a/media/base/android/media_source_player_unittest.cc b/media/base/android/media_source_player_unittest.cc index 6b3a66c..50fdd5f 100644 --- a/media/base/android/media_source_player_unittest.cc +++ b/media/base/android/media_source_player_unittest.cc @@ -35,6 +35,9 @@ static const char kVideoMp4[] = "video/mp4"; static const char kAudioWebM[] = "audio/webm"; static const char kVideoWebM[] = "video/webm"; +// TODO(wolenetz/qinmin): Simplify tests with more effective mock usage, and +// fix flaky pointer-based MDJ inequality testing. See http://crbug.com/327839. + // Mock of MediaPlayerManager for testing purpose class MockMediaPlayerManager : public MediaPlayerManager { public: @@ -252,11 +255,6 @@ class MediaSourcePlayerTest : public testing::Test { return configs; } - // Starts an audio decoder job. - void StartAudioDecoderJob() { - Start(CreateAudioDemuxerConfigs(kCodecVorbis)); - } - DemuxerConfigs CreateVideoDemuxerConfigs() { DemuxerConfigs configs; configs.video_codec = kCodecVP8; @@ -274,15 +272,52 @@ class MediaSourcePlayerTest : public testing::Test { return configs; } - void StartVideoDecoderJob() { - Start(CreateVideoDemuxerConfigs()); + DemuxerConfigs CreateDemuxerConfigs(bool have_audio, bool have_video) { + DCHECK(have_audio || have_video); + + if (have_audio && !have_video) + return CreateAudioDemuxerConfigs(kCodecVorbis); + + if (have_video && !have_audio) + return CreateVideoDemuxerConfigs(); + + return CreateAudioVideoDemuxerConfigs(); + } + + // Starts an audio decoder job. Verifies player behavior relative to + // |expect_player_requests_data|. + void StartAudioDecoderJob(bool expect_player_requests_data) { + Start(CreateAudioDemuxerConfigs(kCodecVorbis), expect_player_requests_data); } - // Starts decoding the data. - void Start(const DemuxerConfigs& configs) { + // Starts a video decoder job. Verifies player behavior relative to + // |expect_player_requests_data|. + void StartVideoDecoderJob(bool expect_player_requests_data) { + Start(CreateVideoDemuxerConfigs(), expect_player_requests_data); + } + + // Starts decoding the data. Verifies player behavior relative to + // |expect_player_requests_data|. + void Start(const DemuxerConfigs& configs, bool expect_player_requests_data) { + bool has_audio = configs.audio_codec != kUnknownAudioCodec; + bool has_video = configs.video_codec != kUnknownVideoCodec; + int original_num_data_requests = demuxer_->num_data_requests(); + int expected_request_delta = expect_player_requests_data ? + ((has_audio ? 1 : 0) + (has_video ? 1 : 0)) : 0; + player_.OnDemuxerConfigsAvailable(configs); player_.Start(); + EXPECT_TRUE(player_.IsPlaying()); + EXPECT_EQ(original_num_data_requests + expected_request_delta, + demuxer_->num_data_requests()); + + // Verify player has decoder job iff the config included the media type for + // the job and the player is expected to request data due to Start(), above. + EXPECT_EQ(expect_player_requests_data && has_audio, + GetMediaDecoderJob(true) != NULL); + EXPECT_EQ(expect_player_requests_data && has_video, + GetMediaDecoderJob(false) != NULL); } AccessUnit CreateAccessUnitWithData(bool is_audio, int audio_packet_id) { @@ -351,23 +386,21 @@ class MediaSourcePlayerTest : public testing::Test { EXPECT_EQ(0, demuxer_->num_data_requests()); EXPECT_EQ(0.0, GetPrerollTimestamp().InMillisecondsF()); EXPECT_EQ(player_.GetCurrentTime(), GetPrerollTimestamp()); - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); + StartAudioDecoderJob(true); EXPECT_FALSE(GetMediaDecoderJob(true)->is_decoding()); player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0)); EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding()); player_.SeekTo(seek_time); EXPECT_EQ(0.0, GetPrerollTimestamp().InMillisecondsF()); - EXPECT_EQ(1, demuxer_->num_data_requests()); EXPECT_EQ(0, demuxer_->num_seek_requests()); } - // Seek, including simulated receipt of |kAborted| read between SeekTo() - // and OnDemuxerSeekDone(). Use this helper method only when the player - // already has created the decoder job. - void SeekPlayer(bool is_audio, const base::TimeDelta& seek_time) { - EXPECT_TRUE(GetMediaDecoderJob(is_audio)); - + // Seek, including simulated receipt of |kAborted| read between SeekTo() and + // OnDemuxerSeekDone(). Use this helper method only when the player already + // has created the decoder job. Exactly one request for more data is expected + // following the seek, so use this helper for players with only audio or only + // video. + void SeekPlayerWithAbort(bool is_audio, const base::TimeDelta& seek_time) { int original_num_seeks = demuxer_->num_seek_requests(); int original_num_data_requests = demuxer_->num_data_requests(); @@ -379,12 +412,11 @@ class MediaSourcePlayerTest : public testing::Test { // request is satisfied. EXPECT_EQ(original_num_seeks, demuxer_->num_seek_requests()); - // Simulate seeking causes the demuxer to abort the outstanding read caused - // by the seek. + // Simulate seeking causes the demuxer to abort the outstanding read + // caused by the seek. player_.OnDemuxerDataAvailable(CreateAbortedAck(is_audio)); - // Verify that the seek is requested now that the outstanding read is - // completed by aborted access unit. + // Verify that the seek is requested. EXPECT_EQ(original_num_seeks + 1, demuxer_->num_seek_requests()); // Send back the seek done notification. This should trigger the player to @@ -418,17 +450,14 @@ class MediaSourcePlayerTest : public testing::Test { // browser seek results once decode completes and surface change processing // begins. void BrowserSeekPlayer(bool trigger_with_release_start) { - int expected_num_data_requests = demuxer_->num_data_requests(); + int expected_num_data_requests = demuxer_->num_data_requests() + 1; int expected_num_seek_requests = demuxer_->num_seek_requests(); int expected_num_browser_seek_requests = demuxer_->num_browser_seek_requests(); EXPECT_FALSE(GetMediaDecoderJob(false)); CreateNextTextureAndSetVideoSurface(); - StartVideoDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(false)); - expected_num_data_requests++; - EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests()); + StartVideoDecoderJob(true); if (trigger_with_release_start) { ReleasePlayer(); @@ -438,10 +467,9 @@ class MediaSourcePlayerTest : public testing::Test { EXPECT_FALSE(GetMediaDecoderJob(false)); EXPECT_FALSE(player_.IsPlaying()); EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests()); - EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests()); CreateNextTextureAndSetVideoSurface(); - player_.Start(); + StartVideoDecoderJob(false); } else { // Simulate demuxer's response to the video data request. player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo()); @@ -456,20 +484,13 @@ class MediaSourcePlayerTest : public testing::Test { // Browser seek should not begin until decoding has completed. EXPECT_TRUE(GetMediaDecoderJob(false)); EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests()); - EXPECT_EQ(expected_num_browser_seek_requests, - demuxer_->num_browser_seek_requests()); // Wait for the decoder job to finish decoding and be reset pending the // browser seek. - while (GetMediaDecoderJob(false) && - GetMediaDecoderJob(false)->is_decoding()) { + while (GetMediaDecoderJob(false)) message_loop_.RunUntilIdle(); - } } - EXPECT_FALSE(GetMediaDecoderJob(false)); - EXPECT_TRUE(player_.IsPlaying()); - // Only one browser seek should have been initiated, and no further data // should have been requested. expected_num_seek_requests++; @@ -477,7 +498,7 @@ class MediaSourcePlayerTest : public testing::Test { EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests()); EXPECT_EQ(expected_num_browser_seek_requests, demuxer_->num_browser_seek_requests()); - EXPECT_EQ(expected_num_data_requests, demuxer_->num_seek_requests()); + EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests()); } // Creates a new decoder job and feeds it data ending with a |kConfigChanged| @@ -489,20 +510,17 @@ class MediaSourcePlayerTest : public testing::Test { void StartConfigChange(bool is_audio, bool config_unit_in_prefetch, int config_unit_index) { - int expected_num_data_requests = demuxer_->num_data_requests(); int expected_num_config_requests = demuxer_->num_config_requests(); EXPECT_FALSE(GetMediaDecoderJob(is_audio)); if (is_audio) { - StartAudioDecoderJob(); + StartAudioDecoderJob(true); } else { CreateNextTextureAndSetVideoSurface(); - StartVideoDecoderJob(); + StartVideoDecoderJob(true); } - EXPECT_TRUE(GetMediaDecoderJob(is_audio)); - expected_num_data_requests++; - EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests()); - EXPECT_EQ(expected_num_config_requests, demuxer_->num_config_requests()); + + int expected_num_data_requests = demuxer_->num_data_requests(); // Feed and decode a standalone access unit so the player exits prefetch. if (!config_unit_in_prefetch) { @@ -514,24 +532,21 @@ class MediaSourcePlayerTest : public testing::Test { message_loop_.Run(); // We should have completed the prefetch phase at this point. - EXPECT_TRUE(GetMediaDecoderJob(is_audio)); expected_num_data_requests++; EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests()); - EXPECT_EQ(expected_num_config_requests, demuxer_->num_config_requests()); } + EXPECT_EQ(expected_num_config_requests, demuxer_->num_config_requests()); + // Feed and decode access units with data for any units prior to // |config_unit_index|, and a |kConfigChanged| unit at that index. // Player should prepare to reconfigure the decoder job, and should request // new demuxer configs. player_.OnDemuxerDataAvailable( CreateReadFromDemuxerAckWithConfigChanged(is_audio, config_unit_index)); - while (GetMediaDecoderJob(is_audio)->is_decoding()) - message_loop_.RunUntilIdle(); + WaitForDecodeDone(is_audio, !is_audio); expected_num_config_requests++; - EXPECT_TRUE(player_.IsPlaying()); - EXPECT_TRUE(GetMediaDecoderJob(is_audio)); EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests()); EXPECT_EQ(expected_num_config_requests, demuxer_->num_config_requests()); } @@ -551,6 +566,110 @@ class MediaSourcePlayerTest : public testing::Test { player_.SetVideoSurface(surface.Pass()); } + // Wait for one or both of the jobs to complete decoding. Decoder jobs are + // assumed to exist for any stream whose decode completion is awaited. + void WaitForDecodeDone(bool wait_for_audio, bool wait_for_video) { + DCHECK(wait_for_audio || wait_for_video); + + while ((wait_for_audio && GetMediaDecoderJob(true)->is_decoding()) || + (wait_for_video && GetMediaDecoderJob(false)->is_decoding())) { + message_loop_.RunUntilIdle(); + } + } + + void WaitForAudioDecodeDone() { + WaitForDecodeDone(true, false); + } + + void WaitForVideoDecodeDone() { + WaitForDecodeDone(false, true); + } + + void WaitForAudioVideoDecodeDone() { + WaitForDecodeDone(true, true); + } + + // If |send_eos| is true, generates EOS for the stream corresponding to + // |eos_for_audio|. Verifies that playback completes and no further data + // is requested. + // If |send_eos| is false, then it is assumed that caller previously arranged + // for player to receive EOS for each stream, but the player has not yet + // decoded all of them. In this case, |eos_for_audio| is ignored. + void VerifyPlaybackCompletesOnEOSDecode(bool send_eos, bool eos_for_audio) { + int original_num_data_requests = demuxer_->num_data_requests(); + if (send_eos) + player_.OnDemuxerDataAvailable(CreateEOSAck(eos_for_audio)); + EXPECT_FALSE(manager_.playback_completed()); + message_loop_.Run(); + EXPECT_TRUE(manager_.playback_completed()); + EXPECT_EQ(original_num_data_requests, demuxer_->num_data_requests()); + } + + void VerifyCompletedPlaybackResumesOnSeekPlusStart(bool have_audio, + bool have_video) { + DCHECK(have_audio || have_video); + + EXPECT_TRUE(manager_.playback_completed()); + + player_.SeekTo(base::TimeDelta()); + player_.OnDemuxerSeekDone(kNoTimestamp()); + Start(CreateDemuxerConfigs(have_audio, have_video), true); + } + + // Starts the appropriate decoder jobs according to |have_audio| and + // |have_video|. Then starts seek during decode of EOS or non-EOS according to + // |eos_audio| and |eos_video|. Simulates seek completion and verifies that + // playback never completed. |eos_{audio,video}| is ignored if the + // corresponding |have_{audio,video}| is false. + void VerifySeekDuringEOSDecodePreventsPlaybackCompletion(bool have_audio, + bool have_video, + bool eos_audio, + bool eos_video) { + DCHECK(have_audio || have_video); + + if (have_video) + CreateNextTextureAndSetVideoSurface(); + + Start(CreateDemuxerConfigs(have_audio, have_video), true); + + if (have_audio) + player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0)); + + if (have_video) + player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo()); + + // Run until more data is requested a number of times equal to the number of + // media types configured. Since prefetching may be in progress, we cannot + // reliably expect Run() to complete until we have sent demuxer data for all + // configured media types, above. + for (int i = 0; i < (have_audio ? 1 : 0) + (have_video ? 1 : 0); i++) + message_loop_.Run(); + + // Simulate seek while decoding EOS or non-EOS for the appropriate + // stream(s). + if (have_audio) { + if (eos_audio) + player_.OnDemuxerDataAvailable(CreateEOSAck(true)); + else + player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(1)); + } + + if (have_video) { + if (eos_video) + player_.OnDemuxerDataAvailable(CreateEOSAck(false)); + else + player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo()); + } + + player_.SeekTo(base::TimeDelta()); + EXPECT_EQ(0, demuxer_->num_seek_requests()); + WaitForDecodeDone(have_audio, have_video); + EXPECT_EQ(1, demuxer_->num_seek_requests()); + + player_.OnDemuxerSeekDone(kNoTimestamp()); + EXPECT_FALSE(manager_.playback_completed()); + } + base::TimeTicks StartTimeTicks() { return player_.start_time_ticks_; } @@ -590,9 +709,7 @@ TEST_F(MediaSourcePlayerTest, StartAudioDecoderWithValidConfig) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); // Test audio decoder job will be created when codec is successfully started. - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); - EXPECT_EQ(1, demuxer_->num_data_requests()); + StartAudioDecoderJob(true); EXPECT_EQ(0, demuxer_->num_seek_requests()); } @@ -606,9 +723,7 @@ TEST_F(MediaSourcePlayerTest, StartAudioDecoderWithInvalidConfig) { uint8 invalid_codec_data[] = { 0x00, 0xff, 0xff, 0xff, 0xff }; configs.audio_extra_data.insert(configs.audio_extra_data.begin(), invalid_codec_data, invalid_codec_data + 4); - Start(configs); - EXPECT_FALSE(GetMediaDecoderJob(true)); - EXPECT_EQ(0, demuxer_->num_data_requests()); + Start(configs, false); EXPECT_EQ(0, demuxer_->num_seek_requests()); } @@ -616,10 +731,8 @@ TEST_F(MediaSourcePlayerTest, StartVideoCodecWithValidSurface) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); // Test video decoder job will be created when surface is valid. - StartVideoDecoderJob(); // Video decoder job will not be created until surface is available. - EXPECT_FALSE(GetMediaDecoderJob(false)); - EXPECT_EQ(0, demuxer_->num_data_requests()); + StartVideoDecoderJob(false); // Set both an initial and a later video surface without receiving any // demuxed data yet. @@ -644,14 +757,11 @@ TEST_F(MediaSourcePlayerTest, StartVideoCodecWithValidSurface) { TEST_F(MediaSourcePlayerTest, StartVideoCodecWithInvalidSurface) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); - // Test video decoder job will be created when surface is valid. + // Test video decoder job will not be created when surface is invalid. scoped_refptr<gfx::SurfaceTexture> surface_texture( new gfx::SurfaceTexture(0)); gfx::ScopedJavaSurface surface(surface_texture.get()); - StartVideoDecoderJob(); - // Video decoder job will not be created until surface is available. - EXPECT_FALSE(GetMediaDecoderJob(false)); - EXPECT_EQ(0, demuxer_->num_data_requests()); + StartVideoDecoderJob(false); // Release the surface texture. surface_texture = NULL; @@ -668,11 +778,8 @@ TEST_F(MediaSourcePlayerTest, ReadFromDemuxerAfterSeek) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); // Test decoder job will resend a ReadFromDemuxer request after seek. - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); - EXPECT_EQ(1, demuxer_->num_data_requests()); - SeekPlayer(true, base::TimeDelta()); - EXPECT_EQ(2, demuxer_->num_data_requests()); + StartAudioDecoderJob(true); + SeekPlayerWithAbort(true, base::TimeDelta()); } TEST_F(MediaSourcePlayerTest, SetSurfaceWhileSeeking) { @@ -680,9 +787,8 @@ TEST_F(MediaSourcePlayerTest, SetSurfaceWhileSeeking) { // Test SetVideoSurface() will not cause an extra seek while the player is // waiting for demuxer to indicate seek is done. - StartVideoDecoderJob(); // Player is still waiting for SetVideoSurface(), so no request is sent. - EXPECT_EQ(0, demuxer_->num_data_requests()); + StartVideoDecoderJob(false); // Verifies no data requested. // Initiate a seek. Skip requesting element seek of renderer. // Instead behave as if the renderer has asked us to seek. @@ -713,10 +819,8 @@ TEST_F(MediaSourcePlayerTest, ChangeMultipleSurfaceWhileDecoding) { // Test MediaSourcePlayer can switch multiple surfaces during decoding. CreateNextTextureAndSetVideoSurface(); - StartVideoDecoderJob(); - EXPECT_EQ(1, demuxer_->num_data_requests()); + StartVideoDecoderJob(true); EXPECT_EQ(0, demuxer_->num_seek_requests()); - EXPECT_TRUE(GetMediaDecoderJob(false)); // Send the first input chunk. player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo()); @@ -730,9 +834,8 @@ TEST_F(MediaSourcePlayerTest, ChangeMultipleSurfaceWhileDecoding) { // Wait for the decoder job to finish decoding and be reset pending a browser // seek. - while (GetMediaDecoderJob(false) && GetMediaDecoderJob(false)->is_decoding()) + while (GetMediaDecoderJob(false)) message_loop_.RunUntilIdle(); - EXPECT_FALSE(GetMediaDecoderJob(false)); // Only one browser seek should have been initiated. No further data request // should have been processed on |message_loop_| before surface change event @@ -755,7 +858,6 @@ TEST_F(MediaSourcePlayerTest, AudioOnlyStartAfterSeekFinish) { DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis); player_.OnDemuxerConfigsAvailable(configs); EXPECT_FALSE(GetMediaDecoderJob(true)); - EXPECT_EQ(0, demuxer_->num_data_requests()); // Initiate a seek. Skip requesting element seek of renderer. // Instead behave as if the renderer has asked us to seek. @@ -807,11 +909,9 @@ TEST_F(MediaSourcePlayerTest, StartImmediatelyAfterPause) { // Test that if the decoding job is not fully stopped after Pause(), // calling Start() will be a noop. - StartAudioDecoderJob(); + StartAudioDecoderJob(true); MediaDecoderJob* decoder_job = GetMediaDecoderJob(true); - EXPECT_TRUE(decoder_job); - EXPECT_EQ(1, demuxer_->num_data_requests()); EXPECT_FALSE(GetMediaDecoderJob(true)->is_decoding()); // Sending data to player. @@ -840,22 +940,15 @@ TEST_F(MediaSourcePlayerTest, DecoderJobsCannotStartWithoutAudio) { // Test that when Start() is called, video decoder jobs will wait for audio // decoder job before start decoding the data. - DemuxerConfigs configs = CreateAudioVideoDemuxerConfigs(); - Start(configs); - EXPECT_EQ(0, demuxer_->num_data_requests()); - CreateNextTextureAndSetVideoSurface(); - - // Player should not seek the demuxer on setting initial surface. - EXPECT_EQ(0, demuxer_->num_seek_requests()); - + Start(CreateAudioVideoDemuxerConfigs(), true); MediaDecoderJob* audio_decoder_job = GetMediaDecoderJob(true); MediaDecoderJob* video_decoder_job = GetMediaDecoderJob(false); - EXPECT_EQ(2, demuxer_->num_data_requests()); + EXPECT_FALSE(audio_decoder_job->is_decoding()); EXPECT_FALSE(video_decoder_job->is_decoding()); - // Sending video data to player, audio decoder should not start. + // Sending video data to player, video decoder should not start. player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo()); EXPECT_FALSE(video_decoder_job->is_decoding()); @@ -864,7 +957,7 @@ TEST_F(MediaSourcePlayerTest, DecoderJobsCannotStartWithoutAudio) { EXPECT_TRUE(audio_decoder_job->is_decoding()); EXPECT_TRUE(video_decoder_job->is_decoding()); - // Reconfirm no seek occurred. + // No seeks should have occurred. EXPECT_EQ(0, demuxer_->num_seek_requests()); } @@ -872,9 +965,8 @@ TEST_F(MediaSourcePlayerTest, StartTimeTicksResetAfterDecoderUnderruns) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); // Test start time ticks will reset after decoder job underruns. - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); - EXPECT_EQ(1, demuxer_->num_data_requests()); + StartAudioDecoderJob(true); + // For the first couple chunks, the decoder job may return // DECODE_FORMAT_CHANGED status instead of DECODE_SUCCEEDED status. Decode // more frames to guarantee that DECODE_SUCCEEDED will be returned. @@ -899,8 +991,7 @@ TEST_F(MediaSourcePlayerTest, StartTimeTicksResetAfterDecoderUnderruns) { // Send new data to the decoder so it can finish the currently // pending decode. player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(3)); - while (GetMediaDecoderJob(true)->is_decoding()) - message_loop_.RunUntilIdle(); + WaitForAudioDecodeDone(); // Verify the start time ticks is cleared at this point because the // player is prefetching. @@ -915,102 +1006,227 @@ TEST_F(MediaSourcePlayerTest, StartTimeTicksResetAfterDecoderUnderruns) { EXPECT_LE(100.0, (current - previous).InMillisecondsF()); } -TEST_F(MediaSourcePlayerTest, NoRequestForDataAfterInputEOS) { +TEST_F(MediaSourcePlayerTest, V_SecondAccessUnitIsEOSAndResumePlayAfterSeek) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); - // Test MediaSourcePlayer will not request for new data after input EOS is - // reached. + // Test MediaSourcePlayer can replay video after input EOS is reached. CreateNextTextureAndSetVideoSurface(); - StartVideoDecoderJob(); - // Player should not seek the demuxer on setting initial surface. - EXPECT_EQ(0, demuxer_->num_seek_requests()); + StartVideoDecoderJob(true); - EXPECT_EQ(1, demuxer_->num_data_requests()); // Send the first input chunk. player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo()); message_loop_.Run(); + + VerifyPlaybackCompletesOnEOSDecode(true, false); + VerifyCompletedPlaybackResumesOnSeekPlusStart(false, true); +} + +TEST_F(MediaSourcePlayerTest, A_FirstAccessUnitIsEOSAndResumePlayAfterSeek) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); + + // Test decode of audio EOS buffer without any prior decode. See also + // http://b/11696552. + // Also tests that seeking+Start() after completing audio playback resumes + // playback. + Start(CreateAudioDemuxerConfigs(kCodecAAC), true); + VerifyPlaybackCompletesOnEOSDecode(true, true); + VerifyCompletedPlaybackResumesOnSeekPlusStart(true, false); +} + +TEST_F(MediaSourcePlayerTest, V_FirstAccessUnitAfterSeekIsEOS) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); + + // Test decode of video EOS buffer, just after seeking, without any prior + // decode (other than the simulated |kAborted| resulting from the seek + // process.) + CreateNextTextureAndSetVideoSurface(); + StartVideoDecoderJob(true); + SeekPlayerWithAbort(false, base::TimeDelta()); + VerifyPlaybackCompletesOnEOSDecode(true, false); +} + +TEST_F(MediaSourcePlayerTest, A_FirstAccessUnitAfterSeekIsEOS) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); + + // Test decode of audio EOS buffer, just after seeking, without any prior + // decode (other than the simulated |kAborted| resulting from the seek + // process.) See also http://b/11696552. + Start(CreateAudioDemuxerConfigs(kCodecAAC), true); + SeekPlayerWithAbort(true, base::TimeDelta()); + VerifyPlaybackCompletesOnEOSDecode(true, true); +} + +TEST_F(MediaSourcePlayerTest, AV_PlaybackCompletionAcrossConfigChange) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); + + // Test that if one stream (audio) has completed decode of EOS and the other + // stream (video) processes config change, that subsequent video EOS completes + // A/V playback. + // Also tests that seeking+Start() after completing playback resumes playback. + CreateNextTextureAndSetVideoSurface(); + Start(CreateAudioVideoDemuxerConfigs(), true); + + player_.OnDemuxerDataAvailable(CreateEOSAck(true)); // Audio EOS + EXPECT_EQ(0, demuxer_->num_config_requests()); + player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged( + false, 0)); // Video |kConfigChanged| as first unit. + + WaitForAudioVideoDecodeDone(); + + EXPECT_EQ(1, demuxer_->num_config_requests()); EXPECT_EQ(2, demuxer_->num_data_requests()); + player_.OnDemuxerConfigsAvailable(CreateAudioVideoDemuxerConfigs()); + EXPECT_EQ(3, demuxer_->num_data_requests()); - // Send EOS. - player_.OnDemuxerDataAvailable(CreateEOSAck(false)); - message_loop_.Run(); - // No more request for data should be made. + // At no time after completing audio EOS decode, above, should the + // audio decoder job resume decoding. Send and decode video EOS. + VerifyPlaybackCompletesOnEOSDecode(true, false); + VerifyCompletedPlaybackResumesOnSeekPlusStart(true, true); +} + +TEST_F(MediaSourcePlayerTest, VA_PlaybackCompletionAcrossConfigChange) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); + + // Test that if one stream (video) has completed decode of EOS and the other + // stream (audio) processes config change, that subsequent audio EOS completes + // A/V playback. + // Also tests that seeking+Start() after completing playback resumes playback. + CreateNextTextureAndSetVideoSurface(); + Start(CreateAudioVideoDemuxerConfigs(), true); + + player_.OnDemuxerDataAvailable(CreateEOSAck(false)); // Video EOS + EXPECT_EQ(0, demuxer_->num_config_requests()); + player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged( + true, 0)); // Audio |kConfigChanged| as first unit. + + WaitForAudioVideoDecodeDone(); + + // TODO(wolenetz/qinmin): Prevent redundant demuxer config request and change + // expectation to 1 here. See http://crbug.com/325528. + EXPECT_EQ(2, demuxer_->num_config_requests()); EXPECT_EQ(2, demuxer_->num_data_requests()); + player_.OnDemuxerConfigsAvailable(CreateAudioVideoDemuxerConfigs()); + EXPECT_EQ(3, demuxer_->num_data_requests()); - // Reconfirm no seek request has occurred. - EXPECT_EQ(0, demuxer_->num_seek_requests()); + // At no time after completing video EOS decode, above, should the + // video decoder job resume decoding. Send and decode audio EOS. + VerifyPlaybackCompletesOnEOSDecode(true, true); + VerifyCompletedPlaybackResumesOnSeekPlusStart(true, true); } -TEST_F(MediaSourcePlayerTest, ReplayAfterInputEOS) { +TEST_F(MediaSourcePlayerTest, AV_NoPrefetchForFinishedVideoOnAudioStarvation) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); - // Test MediaSourcePlayer can replay after input EOS is - // reached. + // Test that if one stream (video) has completed decode of EOS, prefetch + // resulting from player starvation occurs only for the other stream (audio), + // and responding to that prefetch with EOS completes A/V playback, even if + // another starvation occurs during the latter EOS's decode. CreateNextTextureAndSetVideoSurface(); - StartVideoDecoderJob(); + Start(CreateAudioVideoDemuxerConfigs(), true); - // Player should not seek the demuxer on setting initial surface. - EXPECT_EQ(0, demuxer_->num_seek_requests()); + player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0)); + player_.OnDemuxerDataAvailable(CreateEOSAck(false)); // Video EOS - EXPECT_EQ(1, demuxer_->num_data_requests()); - // Send the first input chunk. + // Wait until video EOS is processed and more data (assumed to be audio) is + // requested. + while (demuxer_->num_data_requests() < 3) + message_loop_.RunUntilIdle(); + WaitForVideoDecodeDone(); + EXPECT_EQ(3, demuxer_->num_data_requests()); + + // Simulate decoder underrun to trigger prefetch while still decoding audio. + player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(1)); + EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding() && + !GetMediaDecoderJob(false)->is_decoding()); + TriggerPlayerStarvation(); + + // Complete the audio decode that was in progress when simulated player + // starvation was triggered. + WaitForAudioDecodeDone(); + EXPECT_EQ(4, demuxer_->num_data_requests()); + + player_.OnDemuxerDataAvailable(CreateEOSAck(true)); // Audio EOS + EXPECT_FALSE(GetMediaDecoderJob(false)->is_decoding()); + EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding()); + + // Simulate another decoder underrun to trigger prefetch while decoding EOS. + TriggerPlayerStarvation(); + VerifyPlaybackCompletesOnEOSDecode(false, true /* ignored */); +} + +TEST_F(MediaSourcePlayerTest, V_StarvationDuringEOSDecode) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); + + // Test that video-only playback completes without further data requested when + // starvation occurs during EOS decode. + CreateNextTextureAndSetVideoSurface(); + StartVideoDecoderJob(true); player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo()); message_loop_.Run(); - EXPECT_EQ(2, demuxer_->num_data_requests()); - // Send EOS. - player_.OnDemuxerDataAvailable(CreateEOSAck(false)); + // Simulate decoder underrun to trigger prefetch while decoding EOS. + player_.OnDemuxerDataAvailable(CreateEOSAck(false)); // Video EOS + EXPECT_TRUE(GetMediaDecoderJob(false)->is_decoding()); + TriggerPlayerStarvation(); + VerifyPlaybackCompletesOnEOSDecode(false, false /* ignored */); +} + +TEST_F(MediaSourcePlayerTest, A_StarvationDuringEOSDecode) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); + + // Test that audio-only playback completes without further data requested when + // starvation occurs during EOS decode. + StartAudioDecoderJob(true); + player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0)); message_loop_.Run(); - // No more request for data should be made. - EXPECT_EQ(2, demuxer_->num_data_requests()); - // Initiate a seek. Skip requesting element seek of renderer. - // Instead behave as if the renderer has asked us to seek. - player_.SeekTo(base::TimeDelta()); - StartVideoDecoderJob(); - EXPECT_EQ(1, demuxer_->num_seek_requests()); - player_.OnDemuxerSeekDone(kNoTimestamp()); - // Seek/Play after EOS should request more data. - EXPECT_EQ(3, demuxer_->num_data_requests()); + // Simulate decoder underrun to trigger prefetch while decoding EOS. + player_.OnDemuxerDataAvailable(CreateEOSAck(true)); // Audio EOS + EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding()); + TriggerPlayerStarvation(); + VerifyPlaybackCompletesOnEOSDecode(false, true /* ignored */); +} - // Reconfirm only 1 seek request has occurred. - EXPECT_EQ(1, demuxer_->num_seek_requests()); +TEST_F(MediaSourcePlayerTest, AV_SeekDuringEOSDecodePreventsCompletion) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); + + // Test that seek supercedes audio+video playback completion on simultaneous + // audio and video EOS decode, if SeekTo() occurs during these EOS decodes. + VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, true, true, true); } -TEST_F(MediaSourcePlayerTest, FirstDataIsEOS) { +TEST_F(MediaSourcePlayerTest, AV_SeekDuringAudioEOSDecodePreventsCompletion) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); - // Test decode of EOS buffer without any prior decode. See also - // http://b/11696552. - Start(CreateAudioDemuxerConfigs(kCodecAAC)); - EXPECT_TRUE(GetMediaDecoderJob(true)); + // Test that seek supercedes audio+video playback completion on simultaneous + // audio EOS and video non-EOS decode, if SeekTo() occurs during these + // decodes. + VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, true, true, false); +} - EXPECT_EQ(1, demuxer_->num_data_requests()); - player_.OnDemuxerDataAvailable(CreateEOSAck(true)); - EXPECT_FALSE(manager_.playback_completed()); +TEST_F(MediaSourcePlayerTest, AV_SeekDuringVideoEOSDecodePreventsCompletion) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); - message_loop_.Run(); - EXPECT_TRUE(manager_.playback_completed()); - EXPECT_EQ(1, demuxer_->num_data_requests()); + // Test that seek supercedes audio+video playback completion on simultaneous + // audio non-EOS and video EOS decode, if SeekTo() occurs during these + // decodes. + VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, true, false, true); } -TEST_F(MediaSourcePlayerTest, FirstDataAfterSeekIsEOS) { +TEST_F(MediaSourcePlayerTest, V_SeekDuringEOSDecodePreventsCompletion) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); - // Test decode of EOS buffer, just after seeking, without any prior decode - // (other than the simulated |kAborted| resulting from the seek process.) - // See also http://b/11696552. - Start(CreateAudioDemuxerConfigs(kCodecAAC)); - EXPECT_TRUE(GetMediaDecoderJob(true)); + // Test that seek supercedes video-only playback completion on EOS decode, if + // SeekTo() occurs during EOS decode. + VerifySeekDuringEOSDecodePreventsPlaybackCompletion(false, true, false, true); +} - SeekPlayer(true, base::TimeDelta()); - EXPECT_EQ(2, demuxer_->num_data_requests()); - player_.OnDemuxerDataAvailable(CreateEOSAck(true)); - EXPECT_FALSE(manager_.playback_completed()); +TEST_F(MediaSourcePlayerTest, A_SeekDuringEOSDecodePreventsCompletion) { + SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); - message_loop_.Run(); - EXPECT_TRUE(manager_.playback_completed()); - EXPECT_EQ(2, demuxer_->num_data_requests()); + // Test that seek supercedes audio-only playback completion on EOS decode, if + // SeekTo() occurs during EOS decode. + VerifySeekDuringEOSDecodePreventsPlaybackCompletion(true, false, true, false); } TEST_F(MediaSourcePlayerTest, NoRequestForDataAfterAbort) { @@ -1018,16 +1234,12 @@ TEST_F(MediaSourcePlayerTest, NoRequestForDataAfterAbort) { // Test that the decoder will not request new data after receiving an aborted // access unit. - StartAudioDecoderJob(); - EXPECT_EQ(1, demuxer_->num_data_requests()); + StartAudioDecoderJob(true); // Send an aborted access unit. player_.OnDemuxerDataAvailable(CreateAbortedAck(true)); - EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding()); - // Wait for the decoder job to finish decoding. - while (GetMediaDecoderJob(true)->is_decoding()) - message_loop_.RunUntilIdle(); + WaitForAudioDecodeDone(); // No request will be sent for new data. EXPECT_EQ(1, demuxer_->num_data_requests()); @@ -1041,15 +1253,15 @@ TEST_F(MediaSourcePlayerTest, DemuxerDataArrivesAfterRelease) { // Test that the decoder should not crash if demuxer data arrives after // Release(). - StartAudioDecoderJob(); - EXPECT_EQ(1, demuxer_->num_data_requests()); - EXPECT_TRUE(GetMediaDecoderJob(true)); + StartAudioDecoderJob(true); ReleasePlayer(); player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0)); // The decoder job should have been released. EXPECT_FALSE(player_.IsPlaying()); + + // No further data should have been requested. EXPECT_EQ(1, demuxer_->num_data_requests()); // No seek requests should have occurred. @@ -1062,7 +1274,6 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_RegularSeekPendsBrowserSeekDone) { // Test that a browser seek, once started, delays a newly arrived regular // SeekTo() request's demuxer seek until the browser seek is done. BrowserSeekPlayer(false); - EXPECT_EQ(1, demuxer_->num_data_requests()); // Simulate renderer requesting a regular seek while browser seek in progress. player_.SeekTo(base::TimeDelta()); @@ -1093,10 +1304,7 @@ TEST_F(MediaSourcePlayerTest, NoSeekForInitialReleaseAndStart) { // Test that no seek is requested if player Release() + Start() occurs prior // to receiving any data. CreateNextTextureAndSetVideoSurface(); - StartVideoDecoderJob(); - EXPECT_EQ(1, demuxer_->num_data_requests()); - EXPECT_TRUE(GetMediaDecoderJob(false)); - + StartVideoDecoderJob(true); ReleasePlayer(); // Pass a new non-empty surface. @@ -1107,9 +1315,9 @@ TEST_F(MediaSourcePlayerTest, NoSeekForInitialReleaseAndStart) { // TODO(wolenetz/qinmin): Multiple in-flight data requests for same stream // should be prevented. See http://crbug.com/306314. EXPECT_EQ(2, demuxer_->num_data_requests()); + EXPECT_TRUE(GetMediaDecoderJob(false)); EXPECT_EQ(0, demuxer_->num_seek_requests()); - EXPECT_TRUE(GetMediaDecoderJob(false)); } TEST_F(MediaSourcePlayerTest, BrowserSeek_MidStreamReleaseAndStart) { @@ -1131,11 +1339,9 @@ TEST_F(MediaSourcePlayerTest, PrerollAudioAfterSeek) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); // Test decoder job will preroll the media to the seek position. - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); - EXPECT_EQ(1, demuxer_->num_data_requests()); + StartAudioDecoderJob(true); - SeekPlayer(true, base::TimeDelta::FromMilliseconds(100)); + SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(100)); EXPECT_TRUE(IsPrerolling(true)); EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF()); @@ -1162,11 +1368,9 @@ TEST_F(MediaSourcePlayerTest, PrerollVideoAfterSeek) { // Test decoder job will preroll the media to the seek position. CreateNextTextureAndSetVideoSurface(); - StartVideoDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(false)); - EXPECT_EQ(1, demuxer_->num_data_requests()); + StartVideoDecoderJob(true); - SeekPlayer(false, base::TimeDelta::FromMilliseconds(100)); + SeekPlayerWithAbort(false, base::TimeDelta::FromMilliseconds(100)); EXPECT_TRUE(IsPrerolling(false)); EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF()); @@ -1192,6 +1396,7 @@ TEST_F(MediaSourcePlayerTest, PrerollVideoAfterSeek) { // streams depends on decoder output, which may be initially inaccurate, and // encoded video test data may also need updating. Verify at least that AU // timestamp-based preroll logic has determined video preroll has completed. + // See http://crbug.com/310823 and http://b/11356652. EXPECT_FALSE(IsPrerolling(false)); } @@ -1200,10 +1405,8 @@ TEST_F(MediaSourcePlayerTest, SeekingAfterCompletingPrerollRestartsPreroll) { // Test decoder job will begin prerolling upon seek, when it was not // prerolling prior to the seek. - StartAudioDecoderJob(); + StartAudioDecoderJob(true); MediaDecoderJob* decoder_job = GetMediaDecoderJob(true); - EXPECT_TRUE(decoder_job); - EXPECT_EQ(1, demuxer_->num_data_requests()); EXPECT_TRUE(IsPrerolling(true)); // Complete the initial preroll by feeding data to the decoder. @@ -1215,7 +1418,7 @@ TEST_F(MediaSourcePlayerTest, SeekingAfterCompletingPrerollRestartsPreroll) { EXPECT_LT(0.0, player_.GetCurrentTime().InMillisecondsF()); EXPECT_FALSE(IsPrerolling(true)); - SeekPlayer(true, base::TimeDelta::FromMilliseconds(500)); + SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(500)); // Prerolling should have begun again. EXPECT_TRUE(IsPrerolling(true)); @@ -1244,11 +1447,9 @@ TEST_F(MediaSourcePlayerTest, PrerollContinuesAcrossReleaseAndStart) { // Test decoder job will resume media prerolling if interrupted by Release() // and Start(). - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); - EXPECT_EQ(1, demuxer_->num_data_requests()); + StartAudioDecoderJob(true); - SeekPlayer(true, base::TimeDelta::FromMilliseconds(100)); + SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(100)); EXPECT_TRUE(IsPrerolling(true)); EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF()); @@ -1275,8 +1476,7 @@ TEST_F(MediaSourcePlayerTest, PrerollContinuesAcrossReleaseAndStart) { player_.OnDemuxerDataAvailable(data); message_loop_.RunUntilIdle(); EXPECT_FALSE(GetMediaDecoderJob(true)); - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); + StartAudioDecoderJob(true); } else { player_.OnDemuxerDataAvailable(data); EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding()); @@ -1301,11 +1501,9 @@ TEST_F(MediaSourcePlayerTest, PrerollContinuesAcrossConfigChange) { // Test decoder job will resume media prerolling if interrupted by // |kConfigChanged| and OnDemuxerConfigsAvailable(). - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); - EXPECT_EQ(1, demuxer_->num_data_requests()); + StartAudioDecoderJob(true); - SeekPlayer(true, base::TimeDelta::FromMilliseconds(100)); + SeekPlayerWithAbort(true, base::TimeDelta::FromMilliseconds(100)); EXPECT_TRUE(IsPrerolling(true)); EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF()); @@ -1344,11 +1542,10 @@ TEST_F(MediaSourcePlayerTest, SimultaneousAudioVideoConfigChange) { // Test that the player allows simultaneous audio and video config change, // such as might occur during OnPrefetchDone() if next access unit for both // audio and video jobs is |kConfigChanged|. - Start(CreateAudioVideoDemuxerConfigs()); CreateNextTextureAndSetVideoSurface(); + Start(CreateAudioVideoDemuxerConfigs(), true); MediaDecoderJob* first_audio_job = GetMediaDecoderJob(true); MediaDecoderJob* first_video_job = GetMediaDecoderJob(false); - EXPECT_TRUE(first_audio_job && first_video_job); // Simulate audio |kConfigChanged| prefetched as standalone access unit. player_.OnDemuxerDataAvailable( @@ -1359,7 +1556,7 @@ TEST_F(MediaSourcePlayerTest, SimultaneousAudioVideoConfigChange) { player_.OnDemuxerDataAvailable( CreateReadFromDemuxerAckWithConfigChanged(false, 0)); EXPECT_EQ(1, demuxer_->num_config_requests()); // OnPrefetchDone() occurred. - EXPECT_EQ(2, demuxer_->num_data_requests()); + EXPECT_EQ(2, demuxer_->num_data_requests()); // No more data requested yet. // No job re-creation should occur until the requested configs arrive. EXPECT_EQ(first_audio_job, GetMediaDecoderJob(true)); @@ -1558,7 +1755,7 @@ TEST_F(MediaSourcePlayerTest, ReleaseWithOnPrefetchDoneAlreadyPosted) { // is posted to run |prefetch_cb| if the job already HasData(). // TODO(wolenetz): Remove MSP::set_decode_callback_for_testing() if this test // becomes obsolete. See http://crbug.com/304234. - StartAudioDecoderJob(); + StartAudioDecoderJob(true); // Escape the original prefetch by decoding a single access unit. player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0)); @@ -1569,8 +1766,7 @@ TEST_F(MediaSourcePlayerTest, ReleaseWithOnPrefetchDoneAlreadyPosted) { // post task to run OnPrefetchDone(). player_.OnDemuxerDataAvailable( CreateReadFromDemuxerAckWithConfigChanged(true, 4)); - EXPECT_TRUE(GetMediaDecoderJob(true) && - GetMediaDecoderJob(true)->is_decoding()); + EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding()); // Simulate decoder underrun, so trivial prefetch starts while still decoding. // The prefetch and posting of OnPrefetchDone() will not occur until next @@ -1588,8 +1784,7 @@ TEST_F(MediaSourcePlayerTest, ReleaseWithOnPrefetchDoneAlreadyPosted) { EXPECT_EQ(2, demuxer_->num_data_requests()); // Player should have no decoder job until after Start(). - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); + StartAudioDecoderJob(true); } TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekAndDone) { @@ -1611,11 +1806,9 @@ TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekAndDone) { // Player should begin prefetch and resume preroll upon Start(). EXPECT_EQ(1, demuxer_->num_data_requests()); - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); + StartAudioDecoderJob(true); EXPECT_TRUE(IsPrerolling(true)); EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF()); - EXPECT_EQ(2, demuxer_->num_data_requests()); // No further seek should have been requested since Release(), above. EXPECT_EQ(1, demuxer_->num_seek_requests()); @@ -1636,9 +1829,8 @@ TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekThenStart) { // Player should not prefetch upon Start() nor create the decoder job, due to // awaiting DemuxerSeekDone. - StartAudioDecoderJob(); - EXPECT_FALSE(GetMediaDecoderJob(true)); EXPECT_EQ(1, demuxer_->num_data_requests()); + StartAudioDecoderJob(false); player_.OnDemuxerSeekDone(kNoTimestamp()); EXPECT_TRUE(GetMediaDecoderJob(true)); @@ -1658,8 +1850,7 @@ TEST_F(MediaSourcePlayerTest, SeekToThenDemuxerSeekThenReleaseThenSeekDone) { // player will resume correct post-seek preroll upon Start(). StartAudioDecoderJobAndSeekToWhileDecoding( base::TimeDelta::FromMilliseconds(100)); - while (GetMediaDecoderJob(true)->is_decoding()) - message_loop_.RunUntilIdle(); + WaitForAudioDecodeDone(); EXPECT_EQ(1, demuxer_->num_seek_requests()); ReleasePlayer(); @@ -1670,11 +1861,9 @@ TEST_F(MediaSourcePlayerTest, SeekToThenDemuxerSeekThenReleaseThenSeekDone) { // Player should begin prefetch and resume preroll upon Start(). EXPECT_EQ(1, demuxer_->num_data_requests()); - StartAudioDecoderJob(); - EXPECT_TRUE(GetMediaDecoderJob(true)); + StartAudioDecoderJob(true); EXPECT_TRUE(IsPrerolling(true)); EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF()); - EXPECT_EQ(2, demuxer_->num_data_requests()); // No further seek should have been requested since before Release(), above. EXPECT_EQ(1, demuxer_->num_seek_requests()); @@ -1684,19 +1873,17 @@ TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenStart) { SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); // Test if Release() occurs after a SeekTo()'s subsequent DemuxerSeeK IPC - // request OnDemuxerSeekDone() does not occur until after the next Start(), - // then the player remains pending seek done until (and resumes correct - // post-seek preroll after) OnDemuxerSeekDone(). + // request and OnDemuxerSeekDone() does not occur until after the next + // Start(), then the player remains pending seek done until (and resumes + // correct post-seek preroll after) OnDemuxerSeekDone(). StartAudioDecoderJobAndSeekToWhileDecoding( base::TimeDelta::FromMilliseconds(100)); - while (GetMediaDecoderJob(true)->is_decoding()) - message_loop_.RunUntilIdle(); + WaitForAudioDecodeDone(); EXPECT_EQ(1, demuxer_->num_seek_requests()); ReleasePlayer(); - StartAudioDecoderJob(); - EXPECT_FALSE(GetMediaDecoderJob(true)); EXPECT_EQ(1, demuxer_->num_data_requests()); + StartAudioDecoderJob(false); player_.OnDemuxerSeekDone(kNoTimestamp()); EXPECT_TRUE(GetMediaDecoderJob(true)); @@ -1773,13 +1960,11 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenDemuxerSeekDone) { // Player should begin prefetch and resume preroll upon Start(). EXPECT_EQ(1, demuxer_->num_data_requests()); - StartVideoDecoderJob(); CreateNextTextureAndSetVideoSurface(); - EXPECT_TRUE(GetMediaDecoderJob(false)); + StartVideoDecoderJob(true); EXPECT_TRUE(IsPrerolling(false)); EXPECT_EQ(expected_preroll_timestamp, GetPrerollTimestamp()); EXPECT_EQ(expected_preroll_timestamp, player_.GetCurrentTime()); - EXPECT_EQ(2, demuxer_->num_data_requests()); // No further seek should have been requested since BrowserSeekPlayer(). EXPECT_EQ(1, demuxer_->num_seek_requests()); @@ -1797,10 +1982,9 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenStart) { base::TimeDelta expected_preroll_timestamp = player_.GetCurrentTime(); ReleasePlayer(); - StartVideoDecoderJob(); - CreateNextTextureAndSetVideoSurface(); - EXPECT_FALSE(GetMediaDecoderJob(false)); EXPECT_EQ(1, demuxer_->num_data_requests()); + CreateNextTextureAndSetVideoSurface(); + StartVideoDecoderJob(false); player_.OnDemuxerSeekDone(expected_preroll_timestamp); EXPECT_TRUE(GetMediaDecoderJob(false)); |