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-rw-r--r--base/base.gyp2
-rw-r--r--base/i18n/string_conversions.cc626
-rw-r--r--base/i18n/string_conversions.h101
-rw-r--r--base/string_util.h92
-rw-r--r--base/string_util_icu.cc613
5 files changed, 733 insertions, 701 deletions
diff --git a/base/base.gyp b/base/base.gyp
index 7ea2bd9..757f5e2 100644
--- a/base/base.gyp
+++ b/base/base.gyp
@@ -144,6 +144,8 @@
'hmac_mac.cc',
'hmac_nss.cc',
'hmac_win.cc',
+ 'i18n/string_conversions.cc',
+ 'i18n/string_conversions.h',
'iat_patch.cc',
'iat_patch.h',
'icu_util.cc',
diff --git a/base/i18n/string_conversions.cc b/base/i18n/string_conversions.cc
new file mode 100644
index 0000000..35c9d6d
--- /dev/null
+++ b/base/i18n/string_conversions.cc
@@ -0,0 +1,626 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/i18n/string_conversions.h"
+
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "base/string_util.h"
+#include "unicode/ucnv.h"
+#include "unicode/ucnv_cb.h"
+#include "unicode/ucnv_err.h"
+#include "unicode/ustring.h"
+
+namespace {
+
+inline bool IsValidCodepoint(uint32 code_point) {
+ // Excludes the surrogate code points ([0xD800, 0xDFFF]) and
+ // codepoints larger than 0x10FFFF (the highest codepoint allowed).
+ // Non-characters and unassigned codepoints are allowed.
+ return code_point < 0xD800u ||
+ (code_point >= 0xE000u && code_point <= 0x10FFFFu);
+}
+
+// ToUnicodeCallbackSubstitute() is based on UCNV_TO_U_CALLBACK_SUSBSTITUTE
+// in source/common/ucnv_err.c.
+
+// Copyright (c) 1995-2006 International Business Machines Corporation
+// and others
+//
+// All rights reserved.
+//
+
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the "Software"),
+// to deal in the Software without restriction, including without limitation
+// the rights to use, copy, modify, merge, publish, distribute, and/or
+// sell copies of the Software, and to permit persons to whom the Software
+// is furnished to do so, provided that the above copyright notice(s) and
+// this permission notice appear in all copies of the Software and that
+// both the above copyright notice(s) and this permission notice appear in
+// supporting documentation.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+// OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
+// INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
+// OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+// OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+// OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
+// OR PERFORMANCE OF THIS SOFTWARE.
+//
+// Except as contained in this notice, the name of a copyright holder
+// shall not be used in advertising or otherwise to promote the sale, use
+// or other dealings in this Software without prior written authorization
+// of the copyright holder.
+
+// ___________________________________________________________________________
+//
+// All trademarks and registered trademarks mentioned herein are the property
+// of their respective owners.
+
+void ToUnicodeCallbackSubstitute(const void* context,
+ UConverterToUnicodeArgs *to_args,
+ const char* code_units,
+ int32_t length,
+ UConverterCallbackReason reason,
+ UErrorCode * err) {
+ static const UChar kReplacementChar = 0xFFFD;
+ if (reason <= UCNV_IRREGULAR) {
+ if (context == NULL ||
+ (*(reinterpret_cast<const char*>(context)) == 'i' &&
+ reason == UCNV_UNASSIGNED)) {
+ *err = U_ZERO_ERROR;
+ ucnv_cbToUWriteUChars(to_args, &kReplacementChar, 1, 0, err);
+ }
+ // else the caller must have set the error code accordingly.
+ }
+ // else ignore the reset, close and clone calls.
+}
+
+// ReadUnicodeCharacter --------------------------------------------------------
+
+// Reads a UTF-8 stream, placing the next code point into the given output
+// |*code_point|. |src| represents the entire string to read, and |*char_index|
+// is the character offset within the string to start reading at. |*char_index|
+// will be updated to index the last character read, such that incrementing it
+// (as in a for loop) will take the reader to the next character.
+//
+// Returns true on success. On false, |*code_point| will be invalid.
+bool ReadUnicodeCharacter(const char* src, int32 src_len,
+ int32* char_index, uint32* code_point_out) {
+ // U8_NEXT expects to be able to use -1 to signal an error, so we must
+ // use a signed type for code_point. But this function returns false
+ // on error anyway, so code_point_out is unsigned.
+ int32 code_point;
+ U8_NEXT(src, *char_index, src_len, code_point);
+ *code_point_out = static_cast<uint32>(code_point);
+
+ // The ICU macro above moves to the next char, we want to point to the last
+ // char consumed.
+ (*char_index)--;
+
+ // Validate the decoded value.
+ return IsValidCodepoint(code_point);
+}
+
+// Reads a UTF-16 character. The usage is the same as the 8-bit version above.
+bool ReadUnicodeCharacter(const char16* src, int32 src_len,
+ int32* char_index, uint32* code_point) {
+ if (U16_IS_SURROGATE(src[*char_index])) {
+ if (!U16_IS_SURROGATE_LEAD(src[*char_index]) ||
+ *char_index + 1 >= src_len ||
+ !U16_IS_TRAIL(src[*char_index + 1])) {
+ // Invalid surrogate pair.
+ return false;
+ }
+
+ // Valid surrogate pair.
+ *code_point = U16_GET_SUPPLEMENTARY(src[*char_index],
+ src[*char_index + 1]);
+ (*char_index)++;
+ } else {
+ // Not a surrogate, just one 16-bit word.
+ *code_point = src[*char_index];
+ }
+
+ return IsValidCodepoint(*code_point);
+}
+
+#if defined(WCHAR_T_IS_UTF32)
+// Reads UTF-32 character. The usage is the same as the 8-bit version above.
+bool ReadUnicodeCharacter(const wchar_t* src, int32 src_len,
+ int32* char_index, uint32* code_point) {
+ // Conversion is easy since the source is 32-bit.
+ *code_point = src[*char_index];
+
+ // Validate the value.
+ return IsValidCodepoint(*code_point);
+}
+#endif // defined(WCHAR_T_IS_UTF32)
+
+// WriteUnicodeCharacter -------------------------------------------------------
+
+// Appends a UTF-8 character to the given 8-bit string.
+void WriteUnicodeCharacter(uint32 code_point, std::string* output) {
+ if (code_point <= 0x7f) {
+ // Fast path the common case of one byte.
+ output->push_back(code_point);
+ return;
+ }
+
+ // U8_APPEND_UNSAFE can append up to 4 bytes.
+ int32 char_offset = static_cast<int32>(output->length());
+ output->resize(char_offset + U8_MAX_LENGTH);
+
+ U8_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
+
+ // U8_APPEND_UNSAFE will advance our pointer past the inserted character, so
+ // it will represent the new length of the string.
+ output->resize(char_offset);
+}
+
+// Appends the given code point as a UTF-16 character to the STL string.
+void WriteUnicodeCharacter(uint32 code_point, string16* output) {
+ if (U16_LENGTH(code_point) == 1) {
+ // Thie code point is in the Basic Multilingual Plane (BMP).
+ output->push_back(static_cast<char16>(code_point));
+ } else {
+ // Non-BMP characters use a double-character encoding.
+ int32 char_offset = static_cast<int32>(output->length());
+ output->resize(char_offset + U16_MAX_LENGTH);
+ U16_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
+ }
+}
+
+#if defined(WCHAR_T_IS_UTF32)
+// Appends the given UTF-32 character to the given 32-bit string.
+inline void WriteUnicodeCharacter(uint32 code_point, std::wstring* output) {
+ // This is the easy case, just append the character.
+ output->push_back(code_point);
+}
+#endif // defined(WCHAR_T_IS_UTF32)
+
+// Generalized Unicode converter -----------------------------------------------
+
+// Converts the given source Unicode character type to the given destination
+// Unicode character type as a STL string. The given input buffer and size
+// determine the source, and the given output STL string will be replaced by
+// the result.
+template<typename SRC_CHAR, typename DEST_STRING>
+bool ConvertUnicode(const SRC_CHAR* src, size_t src_len, DEST_STRING* output) {
+ output->clear();
+
+ // ICU requires 32-bit numbers.
+ bool success = true;
+ int32 src_len32 = static_cast<int32>(src_len);
+ for (int32 i = 0; i < src_len32; i++) {
+ uint32 code_point;
+ if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) {
+ WriteUnicodeCharacter(code_point, output);
+ } else {
+ // TODO(jungshik): consider adding 'Replacement character' (U+FFFD)
+ // in place of an invalid codepoint.
+ success = false;
+ }
+ }
+ return success;
+}
+
+
+// Guesses the length of the output in UTF-8 in bytes, and reserves that amount
+// of space in the given string. We also assume that the input character types
+// are unsigned, which will be true for UTF-16 and -32 on our systems. We assume
+// the string length is greater than zero.
+template<typename CHAR>
+void ReserveUTF8Output(const CHAR* src, size_t src_len, std::string* output) {
+ if (src[0] < 0x80) {
+ // Assume that the entire input will be ASCII.
+ output->reserve(src_len);
+ } else {
+ // Assume that the entire input is non-ASCII and will have 3 bytes per char.
+ output->reserve(src_len * 3);
+ }
+}
+
+// Guesses the size of the output buffer (containing either UTF-16 or -32 data)
+// given some UTF-8 input that will be converted to it. See ReserveUTF8Output.
+// We assume the source length is > 0.
+template<typename STRING>
+void ReserveUTF16Or32Output(const char* src, size_t src_len, STRING* output) {
+ if (static_cast<unsigned char>(src[0]) < 0x80) {
+ // Assume the input is all ASCII, which means 1:1 correspondence.
+ output->reserve(src_len);
+ } else {
+ // Otherwise assume that the UTF-8 sequences will have 2 bytes for each
+ // character.
+ output->reserve(src_len / 2);
+ }
+}
+
+bool ConvertFromUTF16(UConverter* converter, const UChar* uchar_src,
+ int uchar_len, OnStringUtilConversionError::Type on_error,
+ std::string* encoded) {
+ int encoded_max_length = UCNV_GET_MAX_BYTES_FOR_STRING(uchar_len,
+ ucnv_getMaxCharSize(converter));
+ encoded->resize(encoded_max_length);
+
+ UErrorCode status = U_ZERO_ERROR;
+
+ // Setup our error handler.
+ switch (on_error) {
+ case OnStringUtilConversionError::FAIL:
+ ucnv_setFromUCallBack(converter, UCNV_FROM_U_CALLBACK_STOP, 0,
+ NULL, NULL, &status);
+ break;
+ case OnStringUtilConversionError::SKIP:
+ case OnStringUtilConversionError::SUBSTITUTE:
+ ucnv_setFromUCallBack(converter, UCNV_FROM_U_CALLBACK_SKIP, 0,
+ NULL, NULL, &status);
+ break;
+ default:
+ NOTREACHED();
+ }
+
+ // ucnv_fromUChars returns size not including terminating null
+ int actual_size = ucnv_fromUChars(converter, &(*encoded)[0],
+ encoded_max_length, uchar_src, uchar_len, &status);
+ encoded->resize(actual_size);
+ ucnv_close(converter);
+ if (U_SUCCESS(status))
+ return true;
+ encoded->clear(); // Make sure the output is empty on error.
+ return false;
+}
+
+// Set up our error handler for ToUTF-16 converters
+void SetUpErrorHandlerForToUChars(OnStringUtilConversionError::Type on_error,
+ UConverter* converter, UErrorCode* status) {
+ switch (on_error) {
+ case OnStringUtilConversionError::FAIL:
+ ucnv_setToUCallBack(converter, UCNV_TO_U_CALLBACK_STOP, 0,
+ NULL, NULL, status);
+ break;
+ case OnStringUtilConversionError::SKIP:
+ ucnv_setToUCallBack(converter, UCNV_TO_U_CALLBACK_SKIP, 0,
+ NULL, NULL, status);
+ break;
+ case OnStringUtilConversionError::SUBSTITUTE:
+ ucnv_setToUCallBack(converter, ToUnicodeCallbackSubstitute, 0,
+ NULL, NULL, status);
+ break;
+ default:
+ NOTREACHED();
+ }
+}
+
+inline UConverterType utf32_platform_endian() {
+#if U_IS_BIG_ENDIAN
+ return UCNV_UTF32_BigEndian;
+#else
+ return UCNV_UTF32_LittleEndian;
+#endif
+}
+
+} // namespace
+
+// UTF-8 <-> Wide --------------------------------------------------------------
+
+std::string WideToUTF8(const std::wstring& wide) {
+ std::string ret;
+ if (wide.empty())
+ return ret;
+
+ // Ignore the success flag of this call, it will do the best it can for
+ // invalid input, which is what we want here.
+ WideToUTF8(wide.data(), wide.length(), &ret);
+ return ret;
+}
+
+bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ ReserveUTF8Output(src, src_len, output);
+ return ConvertUnicode<wchar_t, std::string>(src, src_len, output);
+}
+
+std::wstring UTF8ToWide(const base::StringPiece& utf8) {
+ std::wstring ret;
+ if (utf8.empty())
+ return ret;
+
+ UTF8ToWide(utf8.data(), utf8.length(), &ret);
+ return ret;
+}
+
+bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ ReserveUTF16Or32Output(src, src_len, output);
+ return ConvertUnicode<char, std::wstring>(src, src_len, output);
+}
+
+// UTF-16 <-> Wide -------------------------------------------------------------
+
+#if defined(WCHAR_T_IS_UTF16)
+
+// When wide == UTF-16, then conversions are a NOP.
+string16 WideToUTF16(const std::wstring& wide) {
+ return wide;
+}
+
+bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
+ output->assign(src, src_len);
+ return true;
+}
+
+std::wstring UTF16ToWide(const string16& utf16) {
+ return utf16;
+}
+
+bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
+ output->assign(src, src_len);
+ return true;
+}
+
+#elif defined(WCHAR_T_IS_UTF32)
+
+string16 WideToUTF16(const std::wstring& wide) {
+ string16 ret;
+ if (wide.empty())
+ return ret;
+
+ WideToUTF16(wide.data(), wide.length(), &ret);
+ return ret;
+}
+
+bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ // Assume that normally we won't have any non-BMP characters so the counts
+ // will be the same.
+ output->reserve(src_len);
+ return ConvertUnicode<wchar_t, string16>(src, src_len, output);
+}
+
+std::wstring UTF16ToWide(const string16& utf16) {
+ std::wstring ret;
+ if (utf16.empty())
+ return ret;
+
+ UTF16ToWide(utf16.data(), utf16.length(), &ret);
+ return ret;
+}
+
+bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ // Assume that normally we won't have any non-BMP characters so the counts
+ // will be the same.
+ output->reserve(src_len);
+ return ConvertUnicode<char16, std::wstring>(src, src_len, output);
+}
+
+#endif // defined(WCHAR_T_IS_UTF32)
+
+// UTF16 <-> UTF8 --------------------------------------------------------------
+
+#if defined(WCHAR_T_IS_UTF32)
+
+bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ ReserveUTF16Or32Output(src, src_len, output);
+ return ConvertUnicode<char, string16>(src, src_len, output);
+}
+
+string16 UTF8ToUTF16(const std::string& utf8) {
+ string16 ret;
+ if (utf8.empty())
+ return ret;
+
+ // Ignore the success flag of this call, it will do the best it can for
+ // invalid input, which is what we want here.
+ UTF8ToUTF16(utf8.data(), utf8.length(), &ret);
+ return ret;
+}
+
+bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
+ if (src_len == 0) {
+ output->clear();
+ return true;
+ }
+
+ ReserveUTF8Output(src, src_len, output);
+ return ConvertUnicode<char16, std::string>(src, src_len, output);
+}
+
+std::string UTF16ToUTF8(const string16& utf16) {
+ std::string ret;
+ if (utf16.empty())
+ return ret;
+
+ // Ignore the success flag of this call, it will do the best it can for
+ // invalid input, which is what we want here.
+ UTF16ToUTF8(utf16.data(), utf16.length(), &ret);
+ return ret;
+}
+
+#elif defined(WCHAR_T_IS_UTF16)
+// Easy case since we can use the "wide" versions we already wrote above.
+
+bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
+ return UTF8ToWide(src, src_len, output);
+}
+
+string16 UTF8ToUTF16(const std::string& utf8) {
+ return UTF8ToWide(utf8);
+}
+
+bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
+ return WideToUTF8(src, src_len, output);
+}
+
+std::string UTF16ToUTF8(const string16& utf16) {
+ return WideToUTF8(utf16);
+}
+
+#endif
+
+// Codepage <-> Wide/UTF-16 ---------------------------------------------------
+
+// Convert a wstring into the specified codepage_name. If the codepage
+// isn't found, return false.
+bool WideToCodepage(const std::wstring& wide,
+ const char* codepage_name,
+ OnStringUtilConversionError::Type on_error,
+ std::string* encoded) {
+#if defined(WCHAR_T_IS_UTF16)
+ return UTF16ToCodepage(wide, codepage_name, on_error, encoded);
+#elif defined(WCHAR_T_IS_UTF32)
+ encoded->clear();
+
+ UErrorCode status = U_ZERO_ERROR;
+ UConverter* converter = ucnv_open(codepage_name, &status);
+ if (!U_SUCCESS(status))
+ return false;
+
+ int utf16_len;
+ // When wchar_t is wider than UChar (16 bits), transform |wide| into a
+ // UChar* string. Size the UChar* buffer to be large enough to hold twice
+ // as many UTF-16 code units (UChar's) as there are Unicode code points,
+ // in case each code points translates to a UTF-16 surrogate pair,
+ // and leave room for a NUL terminator.
+ std::vector<UChar> utf16(wide.length() * 2 + 1);
+ u_strFromWCS(&utf16[0], utf16.size(), &utf16_len,
+ wide.c_str(), wide.length(), &status);
+ DCHECK(U_SUCCESS(status)) << "failed to convert wstring to UChar*";
+
+ return ConvertFromUTF16(converter, &utf16[0], utf16_len, on_error, encoded);
+#endif // defined(WCHAR_T_IS_UTF32)
+}
+
+// Convert a UTF-16 string into the specified codepage_name. If the codepage
+// isn't found, return false.
+bool UTF16ToCodepage(const string16& utf16,
+ const char* codepage_name,
+ OnStringUtilConversionError::Type on_error,
+ std::string* encoded) {
+ encoded->clear();
+
+ UErrorCode status = U_ZERO_ERROR;
+ UConverter* converter = ucnv_open(codepage_name, &status);
+ if (!U_SUCCESS(status))
+ return false;
+
+ return ConvertFromUTF16(converter, utf16.c_str(),
+ static_cast<int>(utf16.length()), on_error, encoded);
+}
+
+// Converts a string of the given codepage into wstring.
+// If the codepage isn't found, return false.
+bool CodepageToWide(const std::string& encoded,
+ const char* codepage_name,
+ OnStringUtilConversionError::Type on_error,
+ std::wstring* wide) {
+#if defined(WCHAR_T_IS_UTF16)
+ return CodepageToUTF16(encoded, codepage_name, on_error, wide);
+#elif defined(WCHAR_T_IS_UTF32)
+ wide->clear();
+
+ UErrorCode status = U_ZERO_ERROR;
+ UConverter* converter = ucnv_open(codepage_name, &status);
+ if (!U_SUCCESS(status))
+ return false;
+
+ // The maximum length in 4 byte unit of UTF-32 output would be
+ // at most the same as the number of bytes in input. In the worst
+ // case of GB18030 (excluding escaped-based encodings like ISO-2022-JP),
+ // this can be 4 times larger than actually needed.
+ size_t wchar_max_length = encoded.length() + 1;
+
+ // The byte buffer and its length to pass to ucnv_toAlgorithimic.
+ char* byte_buffer = reinterpret_cast<char*>(
+ WriteInto(wide, wchar_max_length));
+ int byte_buffer_length = static_cast<int>(wchar_max_length) * 4;
+
+ SetUpErrorHandlerForToUChars(on_error, converter, &status);
+ int actual_size = ucnv_toAlgorithmic(utf32_platform_endian(),
+ converter,
+ byte_buffer,
+ byte_buffer_length,
+ encoded.data(),
+ static_cast<int>(encoded.length()),
+ &status);
+ ucnv_close(converter);
+
+ if (!U_SUCCESS(status)) {
+ wide->clear(); // Make sure the output is empty on error.
+ return false;
+ }
+
+ // actual_size is # of bytes.
+ wide->resize(actual_size / 4);
+ return true;
+#endif // defined(WCHAR_T_IS_UTF32)
+}
+
+// Converts a string of the given codepage into UTF-16.
+// If the codepage isn't found, return false.
+bool CodepageToUTF16(const std::string& encoded,
+ const char* codepage_name,
+ OnStringUtilConversionError::Type on_error,
+ string16* utf16) {
+ utf16->clear();
+
+ UErrorCode status = U_ZERO_ERROR;
+ UConverter* converter = ucnv_open(codepage_name, &status);
+ if (!U_SUCCESS(status))
+ return false;
+
+ // Even in the worst case, the maximum length in 2-byte units of UTF-16
+ // output would be at most the same as the number of bytes in input. There
+ // is no single-byte encoding in which a character is mapped to a
+ // non-BMP character requiring two 2-byte units.
+ //
+ // Moreover, non-BMP characters in legacy multibyte encodings
+ // (e.g. EUC-JP, GB18030) take at least 2 bytes. The only exceptions are
+ // BOCU and SCSU, but we don't care about them.
+ size_t uchar_max_length = encoded.length() + 1;
+
+ SetUpErrorHandlerForToUChars(on_error, converter, &status);
+ int actual_size = ucnv_toUChars(converter,
+ WriteInto(utf16, uchar_max_length),
+ static_cast<int>(uchar_max_length),
+ encoded.data(),
+ static_cast<int>(encoded.length()),
+ &status);
+ ucnv_close(converter);
+ if (!U_SUCCESS(status)) {
+ utf16->clear(); // Make sure the output is empty on error.
+ return false;
+ }
+
+ utf16->resize(actual_size);
+ return true;
+}
+
diff --git a/base/i18n/string_conversions.h b/base/i18n/string_conversions.h
new file mode 100644
index 0000000..c055bb1
--- /dev/null
+++ b/base/i18n/string_conversions.h
@@ -0,0 +1,101 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_I18N_STRING_CONVERSIONS_H_
+#define BASE_I18N_STRING_CONVERSIONS_H_
+
+#include <string>
+
+#include "base/string16.h"
+#include "base/string_piece.h"
+
+// These convert between UTF-8, -16, and -32 strings. They are potentially slow,
+// so avoid unnecessary conversions. The low-level versions return a boolean
+// indicating whether the conversion was 100% valid. In this case, it will still
+// do the best it can and put the result in the output buffer. The versions that
+// return strings ignore this error and just return the best conversion
+// possible.
+//
+// Note that only the structural validity is checked and non-character
+// codepoints and unassigned are regarded as valid.
+// TODO(jungshik): Consider replacing an invalid input sequence with
+// the Unicode replacement character or adding |replacement_char| parameter.
+// Currently, it's skipped in the ouput, which could be problematic in
+// some situations.
+bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output);
+std::string WideToUTF8(const std::wstring& wide);
+bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output);
+std::wstring UTF8ToWide(const base::StringPiece& utf8);
+
+bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output);
+string16 WideToUTF16(const std::wstring& wide);
+bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output);
+std::wstring UTF16ToWide(const string16& utf16);
+
+bool UTF8ToUTF16(const char* src, size_t src_len, string16* output);
+string16 UTF8ToUTF16(const std::string& utf8);
+bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output);
+std::string UTF16ToUTF8(const string16& utf16);
+
+// We are trying to get rid of wstring as much as possible, but it's too big
+// a mess to do it all at once. These conversions should be used when we
+// really should just be passing a string16 around, but we haven't finished
+// porting whatever module uses wstring and the conversion is being used as a
+// stopcock. This makes it easy to grep for the ones that should be removed.
+#if defined(OS_WIN)
+# define WideToUTF16Hack
+# define UTF16ToWideHack
+#else
+# define WideToUTF16Hack WideToUTF16
+# define UTF16ToWideHack UTF16ToWide
+#endif
+
+// Defines the error handling modes of UTF16ToCodepage, CodepageToUTF16,
+// WideToCodepage and CodepageToWide.
+class OnStringUtilConversionError {
+ public:
+ enum Type {
+ // The function will return failure. The output buffer will be empty.
+ FAIL,
+
+ // The offending characters are skipped and the conversion will proceed as
+ // if they did not exist.
+ SKIP,
+
+ // When converting to Unicode, the offending byte sequences are substituted
+ // by Unicode replacement character (U+FFFD). When converting from Unicode,
+ // this is the same as SKIP.
+ SUBSTITUTE,
+ };
+
+ private:
+ OnStringUtilConversionError();
+};
+
+// Converts between UTF-16 strings and the encoding specified. If the
+// encoding doesn't exist or the encoding fails (when on_error is FAIL),
+// returns false.
+bool UTF16ToCodepage(const string16& utf16,
+ const char* codepage_name,
+ OnStringUtilConversionError::Type on_error,
+ std::string* encoded);
+
+bool CodepageToUTF16(const std::string& encoded,
+ const char* codepage_name,
+ OnStringUtilConversionError::Type on_error,
+ string16* utf16);
+
+// Converts between wide strings and the encoding specified. If the
+// encoding doesn't exist or the encoding fails (when on_error is FAIL),
+// returns false.
+bool WideToCodepage(const std::wstring& wide,
+ const char* codepage_name,
+ OnStringUtilConversionError::Type on_error,
+ std::string* encoded);
+bool CodepageToWide(const std::string& encoded,
+ const char* codepage_name,
+ OnStringUtilConversionError::Type on_error,
+ std::wstring* wide);
+
+#endif // BASE_I18N_STRING_CONVERSIONS_H_
diff --git a/base/string_util.h b/base/string_util.h
index 64c1f60..52c2a84 100644
--- a/base/string_util.h
+++ b/base/string_util.h
@@ -16,6 +16,10 @@
#include "base/string16.h"
#include "base/string_piece.h" // For implicit conversions.
+// TODO(brettw) this dependency should be removed and callers that need
+// these functions should include this file directly.
+#include "base/i18n/string_conversions.h"
+
// Safe standard library wrappers for all platforms.
namespace base {
@@ -180,94 +184,6 @@ std::wstring ASCIIToWide(const base::StringPiece& ascii);
std::string UTF16ToASCII(const string16& utf16);
string16 ASCIIToUTF16(const base::StringPiece& ascii);
-// These convert between UTF-8, -16, and -32 strings. They are potentially slow,
-// so avoid unnecessary conversions. The low-level versions return a boolean
-// indicating whether the conversion was 100% valid. In this case, it will still
-// do the best it can and put the result in the output buffer. The versions that
-// return strings ignore this error and just return the best conversion
-// possible.
-//
-// Note that only the structural validity is checked and non-character
-// codepoints and unassigned are regarded as valid.
-// TODO(jungshik): Consider replacing an invalid input sequence with
-// the Unicode replacement character or adding |replacement_char| parameter.
-// Currently, it's skipped in the ouput, which could be problematic in
-// some situations.
-bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output);
-std::string WideToUTF8(const std::wstring& wide);
-bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output);
-std::wstring UTF8ToWide(const base::StringPiece& utf8);
-
-bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output);
-string16 WideToUTF16(const std::wstring& wide);
-bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output);
-std::wstring UTF16ToWide(const string16& utf16);
-
-bool UTF8ToUTF16(const char* src, size_t src_len, string16* output);
-string16 UTF8ToUTF16(const std::string& utf8);
-bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output);
-std::string UTF16ToUTF8(const string16& utf16);
-
-// We are trying to get rid of wstring as much as possible, but it's too big
-// a mess to do it all at once. These conversions should be used when we
-// really should just be passing a string16 around, but we haven't finished
-// porting whatever module uses wstring and the conversion is being used as a
-// stopcock. This makes it easy to grep for the ones that should be removed.
-#if defined(OS_WIN)
-# define WideToUTF16Hack
-# define UTF16ToWideHack
-#else
-# define WideToUTF16Hack WideToUTF16
-# define UTF16ToWideHack UTF16ToWide
-#endif
-
-// Defines the error handling modes of UTF16ToCodepage, CodepageToUTF16,
-// WideToCodepage and CodepageToWide.
-class OnStringUtilConversionError {
- public:
- enum Type {
- // The function will return failure. The output buffer will be empty.
- FAIL,
-
- // The offending characters are skipped and the conversion will proceed as
- // if they did not exist.
- SKIP,
-
- // When converting to Unicode, the offending byte sequences are substituted
- // by Unicode replacement character (U+FFFD). When converting from Unicode,
- // this is the same as SKIP.
- SUBSTITUTE,
- };
-
- private:
- OnStringUtilConversionError();
-};
-
-// Converts between UTF-16 strings and the encoding specified. If the
-// encoding doesn't exist or the encoding fails (when on_error is FAIL),
-// returns false.
-bool UTF16ToCodepage(const string16& utf16,
- const char* codepage_name,
- OnStringUtilConversionError::Type on_error,
- std::string* encoded);
-
-bool CodepageToUTF16(const std::string& encoded,
- const char* codepage_name,
- OnStringUtilConversionError::Type on_error,
- string16* utf16);
-
-// Converts between wide strings and the encoding specified. If the
-// encoding doesn't exist or the encoding fails (when on_error is FAIL),
-// returns false.
-bool WideToCodepage(const std::wstring& wide,
- const char* codepage_name,
- OnStringUtilConversionError::Type on_error,
- std::string* encoded);
-bool CodepageToWide(const std::string& encoded,
- const char* codepage_name,
- OnStringUtilConversionError::Type on_error,
- std::wstring* wide);
-
// Converts the given wide string to the corresponding Latin1. This will fail
// (return false) if any characters are more than 255.
bool WideToLatin1(const std::wstring& wide, std::string* latin1);
diff --git a/base/string_util_icu.cc b/base/string_util_icu.cc
index d3c9edf..68fbd10 100644
--- a/base/string_util_icu.cc
+++ b/base/string_util_icu.cc
@@ -11,621 +11,8 @@
#include "base/logging.h"
#include "base/singleton.h"
#include "unicode/numfmt.h"
-#include "unicode/ucnv.h"
-#include "unicode/ucnv_cb.h"
-#include "unicode/ucnv_err.h"
#include "unicode/ustring.h"
-namespace {
-
-inline bool IsValidCodepoint(uint32 code_point) {
- // Excludes the surrogate code points ([0xD800, 0xDFFF]) and
- // codepoints larger than 0x10FFFF (the highest codepoint allowed).
- // Non-characters and unassigned codepoints are allowed.
- return code_point < 0xD800u ||
- (code_point >= 0xE000u && code_point <= 0x10FFFFu);
-}
-
-// ToUnicodeCallbackSubstitute() is based on UCNV_TO_U_CALLBACK_SUSBSTITUTE
-// in source/common/ucnv_err.c.
-
-// Copyright (c) 1995-2006 International Business Machines Corporation
-// and others
-//
-// All rights reserved.
-//
-
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the "Software"),
-// to deal in the Software without restriction, including without limitation
-// the rights to use, copy, modify, merge, publish, distribute, and/or
-// sell copies of the Software, and to permit persons to whom the Software
-// is furnished to do so, provided that the above copyright notice(s) and
-// this permission notice appear in all copies of the Software and that
-// both the above copyright notice(s) and this permission notice appear in
-// supporting documentation.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
-// OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
-// INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
-// OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
-// OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
-// OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
-// OR PERFORMANCE OF THIS SOFTWARE.
-//
-// Except as contained in this notice, the name of a copyright holder
-// shall not be used in advertising or otherwise to promote the sale, use
-// or other dealings in this Software without prior written authorization
-// of the copyright holder.
-
-// ___________________________________________________________________________
-//
-// All trademarks and registered trademarks mentioned herein are the property
-// of their respective owners.
-
-void ToUnicodeCallbackSubstitute(const void* context,
- UConverterToUnicodeArgs *to_args,
- const char* code_units,
- int32_t length,
- UConverterCallbackReason reason,
- UErrorCode * err) {
- static const UChar kReplacementChar = 0xFFFD;
- if (reason <= UCNV_IRREGULAR) {
- if (context == NULL ||
- (*(reinterpret_cast<const char*>(context)) == 'i' &&
- reason == UCNV_UNASSIGNED)) {
- *err = U_ZERO_ERROR;
- ucnv_cbToUWriteUChars(to_args, &kReplacementChar, 1, 0, err);
- }
- // else the caller must have set the error code accordingly.
- }
- // else ignore the reset, close and clone calls.
-}
-
-// ReadUnicodeCharacter --------------------------------------------------------
-
-// Reads a UTF-8 stream, placing the next code point into the given output
-// |*code_point|. |src| represents the entire string to read, and |*char_index|
-// is the character offset within the string to start reading at. |*char_index|
-// will be updated to index the last character read, such that incrementing it
-// (as in a for loop) will take the reader to the next character.
-//
-// Returns true on success. On false, |*code_point| will be invalid.
-bool ReadUnicodeCharacter(const char* src, int32 src_len,
- int32* char_index, uint32* code_point_out) {
- // U8_NEXT expects to be able to use -1 to signal an error, so we must
- // use a signed type for code_point. But this function returns false
- // on error anyway, so code_point_out is unsigned.
- int32 code_point;
- U8_NEXT(src, *char_index, src_len, code_point);
- *code_point_out = static_cast<uint32>(code_point);
-
- // The ICU macro above moves to the next char, we want to point to the last
- // char consumed.
- (*char_index)--;
-
- // Validate the decoded value.
- return IsValidCodepoint(code_point);
-}
-
-// Reads a UTF-16 character. The usage is the same as the 8-bit version above.
-bool ReadUnicodeCharacter(const char16* src, int32 src_len,
- int32* char_index, uint32* code_point) {
- if (U16_IS_SURROGATE(src[*char_index])) {
- if (!U16_IS_SURROGATE_LEAD(src[*char_index]) ||
- *char_index + 1 >= src_len ||
- !U16_IS_TRAIL(src[*char_index + 1])) {
- // Invalid surrogate pair.
- return false;
- }
-
- // Valid surrogate pair.
- *code_point = U16_GET_SUPPLEMENTARY(src[*char_index],
- src[*char_index + 1]);
- (*char_index)++;
- } else {
- // Not a surrogate, just one 16-bit word.
- *code_point = src[*char_index];
- }
-
- return IsValidCodepoint(*code_point);
-}
-
-#if defined(WCHAR_T_IS_UTF32)
-// Reads UTF-32 character. The usage is the same as the 8-bit version above.
-bool ReadUnicodeCharacter(const wchar_t* src, int32 src_len,
- int32* char_index, uint32* code_point) {
- // Conversion is easy since the source is 32-bit.
- *code_point = src[*char_index];
-
- // Validate the value.
- return IsValidCodepoint(*code_point);
-}
-#endif // defined(WCHAR_T_IS_UTF32)
-
-// WriteUnicodeCharacter -------------------------------------------------------
-
-// Appends a UTF-8 character to the given 8-bit string.
-void WriteUnicodeCharacter(uint32 code_point, std::string* output) {
- if (code_point <= 0x7f) {
- // Fast path the common case of one byte.
- output->push_back(code_point);
- return;
- }
-
- // U8_APPEND_UNSAFE can append up to 4 bytes.
- int32 char_offset = static_cast<int32>(output->length());
- output->resize(char_offset + U8_MAX_LENGTH);
-
- U8_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
-
- // U8_APPEND_UNSAFE will advance our pointer past the inserted character, so
- // it will represent the new length of the string.
- output->resize(char_offset);
-}
-
-// Appends the given code point as a UTF-16 character to the STL string.
-void WriteUnicodeCharacter(uint32 code_point, string16* output) {
- if (U16_LENGTH(code_point) == 1) {
- // Thie code point is in the Basic Multilingual Plane (BMP).
- output->push_back(static_cast<char16>(code_point));
- } else {
- // Non-BMP characters use a double-character encoding.
- int32 char_offset = static_cast<int32>(output->length());
- output->resize(char_offset + U16_MAX_LENGTH);
- U16_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
- }
-}
-
-#if defined(WCHAR_T_IS_UTF32)
-// Appends the given UTF-32 character to the given 32-bit string.
-inline void WriteUnicodeCharacter(uint32 code_point, std::wstring* output) {
- // This is the easy case, just append the character.
- output->push_back(code_point);
-}
-#endif // defined(WCHAR_T_IS_UTF32)
-
-// Generalized Unicode converter -----------------------------------------------
-
-// Converts the given source Unicode character type to the given destination
-// Unicode character type as a STL string. The given input buffer and size
-// determine the source, and the given output STL string will be replaced by
-// the result.
-template<typename SRC_CHAR, typename DEST_STRING>
-bool ConvertUnicode(const SRC_CHAR* src, size_t src_len, DEST_STRING* output) {
- output->clear();
-
- // ICU requires 32-bit numbers.
- bool success = true;
- int32 src_len32 = static_cast<int32>(src_len);
- for (int32 i = 0; i < src_len32; i++) {
- uint32 code_point;
- if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) {
- WriteUnicodeCharacter(code_point, output);
- } else {
- // TODO(jungshik): consider adding 'Replacement character' (U+FFFD)
- // in place of an invalid codepoint.
- success = false;
- }
- }
- return success;
-}
-
-
-// Guesses the length of the output in UTF-8 in bytes, and reserves that amount
-// of space in the given string. We also assume that the input character types
-// are unsigned, which will be true for UTF-16 and -32 on our systems. We assume
-// the string length is greater than zero.
-template<typename CHAR>
-void ReserveUTF8Output(const CHAR* src, size_t src_len, std::string* output) {
- if (src[0] < 0x80) {
- // Assume that the entire input will be ASCII.
- output->reserve(src_len);
- } else {
- // Assume that the entire input is non-ASCII and will have 3 bytes per char.
- output->reserve(src_len * 3);
- }
-}
-
-// Guesses the size of the output buffer (containing either UTF-16 or -32 data)
-// given some UTF-8 input that will be converted to it. See ReserveUTF8Output.
-// We assume the source length is > 0.
-template<typename STRING>
-void ReserveUTF16Or32Output(const char* src, size_t src_len, STRING* output) {
- if (static_cast<unsigned char>(src[0]) < 0x80) {
- // Assume the input is all ASCII, which means 1:1 correspondence.
- output->reserve(src_len);
- } else {
- // Otherwise assume that the UTF-8 sequences will have 2 bytes for each
- // character.
- output->reserve(src_len / 2);
- }
-}
-
-bool ConvertFromUTF16(UConverter* converter, const UChar* uchar_src,
- int uchar_len, OnStringUtilConversionError::Type on_error,
- std::string* encoded) {
- int encoded_max_length = UCNV_GET_MAX_BYTES_FOR_STRING(uchar_len,
- ucnv_getMaxCharSize(converter));
- encoded->resize(encoded_max_length);
-
- UErrorCode status = U_ZERO_ERROR;
-
- // Setup our error handler.
- switch (on_error) {
- case OnStringUtilConversionError::FAIL:
- ucnv_setFromUCallBack(converter, UCNV_FROM_U_CALLBACK_STOP, 0,
- NULL, NULL, &status);
- break;
- case OnStringUtilConversionError::SKIP:
- case OnStringUtilConversionError::SUBSTITUTE:
- ucnv_setFromUCallBack(converter, UCNV_FROM_U_CALLBACK_SKIP, 0,
- NULL, NULL, &status);
- break;
- default:
- NOTREACHED();
- }
-
- // ucnv_fromUChars returns size not including terminating null
- int actual_size = ucnv_fromUChars(converter, &(*encoded)[0],
- encoded_max_length, uchar_src, uchar_len, &status);
- encoded->resize(actual_size);
- ucnv_close(converter);
- if (U_SUCCESS(status))
- return true;
- encoded->clear(); // Make sure the output is empty on error.
- return false;
-}
-
-// Set up our error handler for ToUTF-16 converters
-void SetUpErrorHandlerForToUChars(OnStringUtilConversionError::Type on_error,
- UConverter* converter, UErrorCode* status) {
- switch (on_error) {
- case OnStringUtilConversionError::FAIL:
- ucnv_setToUCallBack(converter, UCNV_TO_U_CALLBACK_STOP, 0,
- NULL, NULL, status);
- break;
- case OnStringUtilConversionError::SKIP:
- ucnv_setToUCallBack(converter, UCNV_TO_U_CALLBACK_SKIP, 0,
- NULL, NULL, status);
- break;
- case OnStringUtilConversionError::SUBSTITUTE:
- ucnv_setToUCallBack(converter, ToUnicodeCallbackSubstitute, 0,
- NULL, NULL, status);
- break;
- default:
- NOTREACHED();
- }
-}
-
-inline UConverterType utf32_platform_endian() {
-#if U_IS_BIG_ENDIAN
- return UCNV_UTF32_BigEndian;
-#else
- return UCNV_UTF32_LittleEndian;
-#endif
-}
-
-} // namespace
-
-// UTF-8 <-> Wide --------------------------------------------------------------
-
-std::string WideToUTF8(const std::wstring& wide) {
- std::string ret;
- if (wide.empty())
- return ret;
-
- // Ignore the success flag of this call, it will do the best it can for
- // invalid input, which is what we want here.
- WideToUTF8(wide.data(), wide.length(), &ret);
- return ret;
-}
-
-bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) {
- if (src_len == 0) {
- output->clear();
- return true;
- }
-
- ReserveUTF8Output(src, src_len, output);
- return ConvertUnicode<wchar_t, std::string>(src, src_len, output);
-}
-
-std::wstring UTF8ToWide(const base::StringPiece& utf8) {
- std::wstring ret;
- if (utf8.empty())
- return ret;
-
- UTF8ToWide(utf8.data(), utf8.length(), &ret);
- return ret;
-}
-
-bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) {
- if (src_len == 0) {
- output->clear();
- return true;
- }
-
- ReserveUTF16Or32Output(src, src_len, output);
- return ConvertUnicode<char, std::wstring>(src, src_len, output);
-}
-
-// UTF-16 <-> Wide -------------------------------------------------------------
-
-#if defined(WCHAR_T_IS_UTF16)
-
-// When wide == UTF-16, then conversions are a NOP.
-string16 WideToUTF16(const std::wstring& wide) {
- return wide;
-}
-
-bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
- output->assign(src, src_len);
- return true;
-}
-
-std::wstring UTF16ToWide(const string16& utf16) {
- return utf16;
-}
-
-bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
- output->assign(src, src_len);
- return true;
-}
-
-#elif defined(WCHAR_T_IS_UTF32)
-
-string16 WideToUTF16(const std::wstring& wide) {
- string16 ret;
- if (wide.empty())
- return ret;
-
- WideToUTF16(wide.data(), wide.length(), &ret);
- return ret;
-}
-
-bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
- if (src_len == 0) {
- output->clear();
- return true;
- }
-
- // Assume that normally we won't have any non-BMP characters so the counts
- // will be the same.
- output->reserve(src_len);
- return ConvertUnicode<wchar_t, string16>(src, src_len, output);
-}
-
-std::wstring UTF16ToWide(const string16& utf16) {
- std::wstring ret;
- if (utf16.empty())
- return ret;
-
- UTF16ToWide(utf16.data(), utf16.length(), &ret);
- return ret;
-}
-
-bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
- if (src_len == 0) {
- output->clear();
- return true;
- }
-
- // Assume that normally we won't have any non-BMP characters so the counts
- // will be the same.
- output->reserve(src_len);
- return ConvertUnicode<char16, std::wstring>(src, src_len, output);
-}
-
-#endif // defined(WCHAR_T_IS_UTF32)
-
-// UTF16 <-> UTF8 --------------------------------------------------------------
-
-#if defined(WCHAR_T_IS_UTF32)
-
-bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
- if (src_len == 0) {
- output->clear();
- return true;
- }
-
- ReserveUTF16Or32Output(src, src_len, output);
- return ConvertUnicode<char, string16>(src, src_len, output);
-}
-
-string16 UTF8ToUTF16(const std::string& utf8) {
- string16 ret;
- if (utf8.empty())
- return ret;
-
- // Ignore the success flag of this call, it will do the best it can for
- // invalid input, which is what we want here.
- UTF8ToUTF16(utf8.data(), utf8.length(), &ret);
- return ret;
-}
-
-bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
- if (src_len == 0) {
- output->clear();
- return true;
- }
-
- ReserveUTF8Output(src, src_len, output);
- return ConvertUnicode<char16, std::string>(src, src_len, output);
-}
-
-std::string UTF16ToUTF8(const string16& utf16) {
- std::string ret;
- if (utf16.empty())
- return ret;
-
- // Ignore the success flag of this call, it will do the best it can for
- // invalid input, which is what we want here.
- UTF16ToUTF8(utf16.data(), utf16.length(), &ret);
- return ret;
-}
-
-#elif defined(WCHAR_T_IS_UTF16)
-// Easy case since we can use the "wide" versions we already wrote above.
-
-bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
- return UTF8ToWide(src, src_len, output);
-}
-
-string16 UTF8ToUTF16(const std::string& utf8) {
- return UTF8ToWide(utf8);
-}
-
-bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
- return WideToUTF8(src, src_len, output);
-}
-
-std::string UTF16ToUTF8(const string16& utf16) {
- return WideToUTF8(utf16);
-}
-
-#endif
-
-// Codepage <-> Wide/UTF-16 ---------------------------------------------------
-
-// Convert a wstring into the specified codepage_name. If the codepage
-// isn't found, return false.
-bool WideToCodepage(const std::wstring& wide,
- const char* codepage_name,
- OnStringUtilConversionError::Type on_error,
- std::string* encoded) {
-#if defined(WCHAR_T_IS_UTF16)
- return UTF16ToCodepage(wide, codepage_name, on_error, encoded);
-#elif defined(WCHAR_T_IS_UTF32)
- encoded->clear();
-
- UErrorCode status = U_ZERO_ERROR;
- UConverter* converter = ucnv_open(codepage_name, &status);
- if (!U_SUCCESS(status))
- return false;
-
- int utf16_len;
- // When wchar_t is wider than UChar (16 bits), transform |wide| into a
- // UChar* string. Size the UChar* buffer to be large enough to hold twice
- // as many UTF-16 code units (UChar's) as there are Unicode code points,
- // in case each code points translates to a UTF-16 surrogate pair,
- // and leave room for a NUL terminator.
- std::vector<UChar> utf16(wide.length() * 2 + 1);
- u_strFromWCS(&utf16[0], utf16.size(), &utf16_len,
- wide.c_str(), wide.length(), &status);
- DCHECK(U_SUCCESS(status)) << "failed to convert wstring to UChar*";
-
- return ConvertFromUTF16(converter, &utf16[0], utf16_len, on_error, encoded);
-#endif // defined(WCHAR_T_IS_UTF32)
-}
-
-// Convert a UTF-16 string into the specified codepage_name. If the codepage
-// isn't found, return false.
-bool UTF16ToCodepage(const string16& utf16,
- const char* codepage_name,
- OnStringUtilConversionError::Type on_error,
- std::string* encoded) {
- encoded->clear();
-
- UErrorCode status = U_ZERO_ERROR;
- UConverter* converter = ucnv_open(codepage_name, &status);
- if (!U_SUCCESS(status))
- return false;
-
- return ConvertFromUTF16(converter, utf16.c_str(),
- static_cast<int>(utf16.length()), on_error, encoded);
-}
-
-// Converts a string of the given codepage into wstring.
-// If the codepage isn't found, return false.
-bool CodepageToWide(const std::string& encoded,
- const char* codepage_name,
- OnStringUtilConversionError::Type on_error,
- std::wstring* wide) {
-#if defined(WCHAR_T_IS_UTF16)
- return CodepageToUTF16(encoded, codepage_name, on_error, wide);
-#elif defined(WCHAR_T_IS_UTF32)
- wide->clear();
-
- UErrorCode status = U_ZERO_ERROR;
- UConverter* converter = ucnv_open(codepage_name, &status);
- if (!U_SUCCESS(status))
- return false;
-
- // The maximum length in 4 byte unit of UTF-32 output would be
- // at most the same as the number of bytes in input. In the worst
- // case of GB18030 (excluding escaped-based encodings like ISO-2022-JP),
- // this can be 4 times larger than actually needed.
- size_t wchar_max_length = encoded.length() + 1;
-
- // The byte buffer and its length to pass to ucnv_toAlgorithimic.
- char* byte_buffer = reinterpret_cast<char*>(
- WriteInto(wide, wchar_max_length));
- int byte_buffer_length = static_cast<int>(wchar_max_length) * 4;
-
- SetUpErrorHandlerForToUChars(on_error, converter, &status);
- int actual_size = ucnv_toAlgorithmic(utf32_platform_endian(),
- converter,
- byte_buffer,
- byte_buffer_length,
- encoded.data(),
- static_cast<int>(encoded.length()),
- &status);
- ucnv_close(converter);
-
- if (!U_SUCCESS(status)) {
- wide->clear(); // Make sure the output is empty on error.
- return false;
- }
-
- // actual_size is # of bytes.
- wide->resize(actual_size / 4);
- return true;
-#endif // defined(WCHAR_T_IS_UTF32)
-}
-
-// Converts a string of the given codepage into UTF-16.
-// If the codepage isn't found, return false.
-bool CodepageToUTF16(const std::string& encoded,
- const char* codepage_name,
- OnStringUtilConversionError::Type on_error,
- string16* utf16) {
- utf16->clear();
-
- UErrorCode status = U_ZERO_ERROR;
- UConverter* converter = ucnv_open(codepage_name, &status);
- if (!U_SUCCESS(status))
- return false;
-
- // Even in the worst case, the maximum length in 2-byte units of UTF-16
- // output would be at most the same as the number of bytes in input. There
- // is no single-byte encoding in which a character is mapped to a
- // non-BMP character requiring two 2-byte units.
- //
- // Moreover, non-BMP characters in legacy multibyte encodings
- // (e.g. EUC-JP, GB18030) take at least 2 bytes. The only exceptions are
- // BOCU and SCSU, but we don't care about them.
- size_t uchar_max_length = encoded.length() + 1;
-
- SetUpErrorHandlerForToUChars(on_error, converter, &status);
- int actual_size = ucnv_toUChars(converter,
- WriteInto(utf16, uchar_max_length),
- static_cast<int>(uchar_max_length),
- encoded.data(),
- static_cast<int>(encoded.length()),
- &status);
- ucnv_close(converter);
- if (!U_SUCCESS(status)) {
- utf16->clear(); // Make sure the output is empty on error.
- return false;
- }
-
- utf16->resize(actual_size);
- return true;
-}
-
// Number formatting -----------------------------------------------------------
namespace {