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-rw-r--r--AUTHORS1
-rw-r--r--gpu/blink/webgraphicscontext3d_impl.cc17
-rw-r--r--gpu/blink/webgraphicscontext3d_impl.h11
3 files changed, 1 insertions, 28 deletions
diff --git a/AUTHORS b/AUTHORS
index a5c494c..c17ecdf 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -520,6 +520,7 @@ Yoshinori Sano <yoshinori.sano@gmail.com>
YoungKi Hong <simon.hong81@gmail.com>
Youngsun Suh <zard17@gmail.com>
Yumikiyo Osanai <yumios.art@gmail.com>
+Yunchao He <yunchao.he@intel.com>
Yuri Gorobets <yuri.gorobets@gmail.com>
Zeno Albisser <zeno.albisser@digia.com>
Zhaoze Zhou <zhaoze.zhou@partner.samsung.com>
diff --git a/gpu/blink/webgraphicscontext3d_impl.cc b/gpu/blink/webgraphicscontext3d_impl.cc
index 2681abc..073c8b7 100644
--- a/gpu/blink/webgraphicscontext3d_impl.cc
+++ b/gpu/blink/webgraphicscontext3d_impl.cc
@@ -709,23 +709,6 @@ void WebGraphicsContext3DImpl::vertexAttribPointer(
DELEGATE_TO_GL_4(viewport, Viewport,
WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei)
-DELEGATE_TO_GL_2(genBuffers, GenBuffers, WGC3Dsizei, WebGLId*);
-
-DELEGATE_TO_GL_2(genFramebuffers, GenFramebuffers, WGC3Dsizei, WebGLId*);
-
-DELEGATE_TO_GL_2(genRenderbuffers, GenRenderbuffers, WGC3Dsizei, WebGLId*);
-
-DELEGATE_TO_GL_2(genTextures, GenTextures, WGC3Dsizei, WebGLId*);
-
-DELEGATE_TO_GL_2(deleteBuffers, DeleteBuffers, WGC3Dsizei, WebGLId*);
-
-DELEGATE_TO_GL_2(deleteFramebuffers, DeleteFramebuffers, WGC3Dsizei, WebGLId*);
-
-DELEGATE_TO_GL_2(deleteRenderbuffers, DeleteRenderbuffers, WGC3Dsizei,
- WebGLId*);
-
-DELEGATE_TO_GL_2(deleteTextures, DeleteTextures, WGC3Dsizei, WebGLId*);
-
WebGLId WebGraphicsContext3DImpl::createBuffer() {
GLuint o;
gl_->GenBuffers(1, &o);
diff --git a/gpu/blink/webgraphicscontext3d_impl.h b/gpu/blink/webgraphicscontext3d_impl.h
index 11a3dc5..940488e 100644
--- a/gpu/blink/webgraphicscontext3d_impl.h
+++ b/gpu/blink/webgraphicscontext3d_impl.h
@@ -371,17 +371,6 @@ class GPU_BLINK_EXPORT WebGraphicsContext3DImpl
virtual void viewport(WGC3Dint x, WGC3Dint y,
WGC3Dsizei width, WGC3Dsizei height);
- // Support for buffer creation and deletion
- virtual void genBuffers(WGC3Dsizei count, WebGLId* ids);
- virtual void genFramebuffers(WGC3Dsizei count, WebGLId* ids);
- virtual void genRenderbuffers(WGC3Dsizei count, WebGLId* ids);
- virtual void genTextures(WGC3Dsizei count, WebGLId* ids);
-
- virtual void deleteBuffers(WGC3Dsizei count, WebGLId* ids);
- virtual void deleteFramebuffers(WGC3Dsizei count, WebGLId* ids);
- virtual void deleteRenderbuffers(WGC3Dsizei count, WebGLId* ids);
- virtual void deleteTextures(WGC3Dsizei count, WebGLId* ids);
-
virtual WebGLId createBuffer();
virtual WebGLId createFramebuffer();
virtual WebGLId createRenderbuffer();