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-rw-r--r--cc/CCAppendQuadsData.h12
-rw-r--r--cc/CCDamageTrackerTest.cpp2
-rw-r--r--cc/CCDelegatedRendererLayerImpl.cpp177
-rw-r--r--cc/CCDelegatedRendererLayerImpl.h49
-rw-r--r--cc/CCDelegatedRendererLayerImplTest.cpp379
-rw-r--r--cc/CCLayerImpl.h7
-rw-r--r--cc/CCLayerTreeHostCommon.cpp9
-rw-r--r--cc/CCLayerTreeHostImpl.cpp15
-rw-r--r--cc/CCLayerTreeHostImplTest.cpp41
-rw-r--r--cc/CCRenderSurface.cpp17
-rw-r--r--cc/CCRenderSurface.h5
-rw-r--r--cc/CCRenderSurfaceTest.cpp2
-rw-r--r--cc/DelegatedRendererLayerChromium.cpp33
-rw-r--r--cc/DelegatedRendererLayerChromium.h24
-rw-r--r--cc/LayerChromium.h2
-rw-r--r--cc/RenderSurfaceChromium.h5
-rw-r--r--cc/cc.gyp4
-rw-r--r--cc/cc_tests.gyp2
-rw-r--r--cc/test/CCRenderPassTestCommon.h24
-rw-r--r--webkit/compositor_bindings/WebDelegatedRendererLayerImpl.cpp28
-rw-r--r--webkit/compositor_bindings/WebDelegatedRendererLayerImpl.h30
-rw-r--r--webkit/compositor_bindings/compositor_bindings.gyp2
-rw-r--r--webkit/compositor_bindings/web_compositor_support_impl.cc7
-rw-r--r--webkit/compositor_bindings/web_compositor_support_impl.h1
24 files changed, 855 insertions, 22 deletions
diff --git a/cc/CCAppendQuadsData.h b/cc/CCAppendQuadsData.h
index 2a19967..b086de0 100644
--- a/cc/CCAppendQuadsData.h
+++ b/cc/CCAppendQuadsData.h
@@ -5,12 +5,22 @@
#ifndef CCAppendQuadsData_h
#define CCAppendQuadsData_h
+#include "CCRenderPass.h"
+
namespace cc {
struct CCAppendQuadsData {
CCAppendQuadsData()
: hadOcclusionFromOutsideTargetSurface(false)
, hadMissingTiles(false)
+ , renderPassId(0, 0)
+ {
+ }
+
+ explicit CCAppendQuadsData(CCRenderPass::Id renderPassId)
+ : hadOcclusionFromOutsideTargetSurface(false)
+ , hadMissingTiles(false)
+ , renderPassId(renderPassId)
{
}
@@ -18,6 +28,8 @@ struct CCAppendQuadsData {
bool hadOcclusionFromOutsideTargetSurface;
// Set by the layer appending quads.
bool hadMissingTiles;
+ // Given to the layer appending quads.
+ const CCRenderPass::Id renderPassId;
};
}
diff --git a/cc/CCDamageTrackerTest.cpp b/cc/CCDamageTrackerTest.cpp
index bf290f2..ee05a3a 100644
--- a/cc/CCDamageTrackerTest.cpp
+++ b/cc/CCDamageTrackerTest.cpp
@@ -1096,7 +1096,7 @@ TEST_F(CCDamageTrackerTest, verifyDamageForEmptyLayerList)
ASSERT_TRUE(root == root->renderTarget());
CCRenderSurface* targetSurface = root->renderSurface();
- targetSurface->clearLayerList();
+ targetSurface->clearLayerLists();
targetSurface->damageTracker()->updateDamageTrackingState(targetSurface->layerList(), targetSurface->owningLayerId(), false, IntRect(), 0, WebFilterOperations());
FloatRect damageRect = targetSurface->damageTracker()->currentDamageRect();
diff --git a/cc/CCDelegatedRendererLayerImpl.cpp b/cc/CCDelegatedRendererLayerImpl.cpp
new file mode 100644
index 0000000..845b63f
--- /dev/null
+++ b/cc/CCDelegatedRendererLayerImpl.cpp
@@ -0,0 +1,177 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+
+#include "CCDelegatedRendererLayerImpl.h"
+
+#include "CCAppendQuadsData.h"
+#include "CCQuadSink.h"
+#include "CCRenderPassDrawQuad.h"
+#include "CCRenderPassSink.h"
+
+namespace cc {
+
+CCDelegatedRendererLayerImpl::CCDelegatedRendererLayerImpl(int id)
+ : CCLayerImpl(id)
+{
+}
+
+CCDelegatedRendererLayerImpl::~CCDelegatedRendererLayerImpl()
+{
+ clearRenderPasses();
+}
+
+bool CCDelegatedRendererLayerImpl::descendantDrawsContent()
+{
+ // FIXME: This could possibly return false even though there are some
+ // quads present as they could all be from a single layer (or set of
+ // layers without children). If this happens, then make a test that
+ // ensures the opacity is being changed on quads in the root RenderPass
+ // when this layer doesn't own a RenderSurface.
+ return !m_renderPassesInDrawOrder.isEmpty();
+}
+
+bool CCDelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const
+{
+ // The root RenderPass for the layer is merged with its target
+ // RenderPass in each frame. So we only have extra RenderPasses
+ // to merge when we have a non-root RenderPass present.
+ return m_renderPassesInDrawOrder.size() > 1;
+}
+
+void CCDelegatedRendererLayerImpl::setRenderPasses(Vector<OwnPtr<CCRenderPass> >& renderPassesInDrawOrder)
+{
+ FloatRect oldRootDamage;
+ if (!m_renderPassesInDrawOrder.isEmpty())
+ oldRootDamage = m_renderPassesInDrawOrder.last()->damageRect();
+
+ clearRenderPasses();
+
+ for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) {
+ m_renderPassesIndexById.set(renderPassesInDrawOrder[i]->id(), i);
+ m_renderPassesInDrawOrder.append(renderPassesInDrawOrder[i].release());
+ }
+ renderPassesInDrawOrder.clear();
+
+ if (!m_renderPassesInDrawOrder.isEmpty()) {
+ FloatRect newRootDamage = m_renderPassesInDrawOrder.last()->damageRect();
+ m_renderPassesInDrawOrder.last()->setDamageRect(unionRect(oldRootDamage, newRootDamage));
+ }
+}
+
+void CCDelegatedRendererLayerImpl::clearRenderPasses()
+{
+ // FIXME: Release the resources back to the nested compositor.
+ m_renderPassesIndexById.clear();
+ m_renderPassesInDrawOrder.clear();
+}
+
+void CCDelegatedRendererLayerImpl::didLoseContext()
+{
+ clearRenderPasses();
+}
+
+static inline int indexToId(int index) { return index + 1; }
+static inline int idToIndex(int id) { return id - 1; }
+
+CCRenderPass::Id CCDelegatedRendererLayerImpl::firstContributingRenderPassId() const
+{
+ return CCRenderPass::Id(id(), indexToId(0));
+}
+
+CCRenderPass::Id CCDelegatedRendererLayerImpl::nextContributingRenderPassId(CCRenderPass::Id previous) const
+{
+ return CCRenderPass::Id(previous.layerId, previous.index + 1);
+}
+
+CCRenderPass::Id CCDelegatedRendererLayerImpl::convertDelegatedRenderPassId(CCRenderPass::Id delegatedRenderPassId) const
+{
+ unsigned delegatedRenderPassIndex = m_renderPassesIndexById.get(delegatedRenderPassId);
+ return CCRenderPass::Id(id(), indexToId(delegatedRenderPassIndex));
+}
+
+void CCDelegatedRendererLayerImpl::appendContributingRenderPasses(CCRenderPassSink& renderPassSink)
+{
+ ASSERT(hasContributingDelegatedRenderPasses());
+
+ for (size_t i = 0; i < m_renderPassesInDrawOrder.size() - 1; ++i) {
+ CCRenderPass::Id outputRenderPassId = convertDelegatedRenderPassId(m_renderPassesInDrawOrder[i]->id());
+
+ // Don't clash with the RenderPass we generate if we own a RenderSurface.
+ ASSERT(outputRenderPassId.index > 0);
+
+ renderPassSink.appendRenderPass(m_renderPassesInDrawOrder[i]->copy(outputRenderPassId));
+ }
+}
+
+void CCDelegatedRendererLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appendQuadsData)
+{
+ if (m_renderPassesInDrawOrder.isEmpty())
+ return;
+
+ CCRenderPass::Id targetRenderPassId = appendQuadsData.renderPassId;
+
+ // If the index of the renderPassId is 0, then it is a renderPass generated for a layer
+ // in this compositor, not the delegated renderer. Then we want to merge our root renderPass with
+ // the target renderPass. Otherwise, it is some renderPass which we added from the delegated
+ // renderer.
+ bool shouldMergeRootRenderPassWithTarget = !targetRenderPassId.index;
+ if (shouldMergeRootRenderPassWithTarget) {
+ // Verify that the renderPass we are appending to is created our renderTarget.
+ ASSERT(targetRenderPassId.layerId == renderTarget()->id());
+
+ CCRenderPass* rootDelegatedRenderPass = m_renderPassesInDrawOrder.last().get();
+ appendRenderPassQuads(quadSink, appendQuadsData, rootDelegatedRenderPass);
+ } else {
+ // Verify that the renderPass we are appending to was created by us.
+ ASSERT(targetRenderPassId.layerId == id());
+
+ int renderPassIndex = idToIndex(targetRenderPassId.index);
+ CCRenderPass* delegatedRenderPass = m_renderPassesInDrawOrder[renderPassIndex].get();
+ appendRenderPassQuads(quadSink, appendQuadsData, delegatedRenderPass);
+ }
+}
+
+void CCDelegatedRendererLayerImpl::appendRenderPassQuads(CCQuadSink& quadSink, CCAppendQuadsData& appendQuadsData, CCRenderPass* delegatedRenderPass) const
+{
+ const CCSharedQuadState* currentSharedQuadState = 0;
+ CCSharedQuadState* copiedSharedQuadState = 0;
+ for (size_t i = 0; i < delegatedRenderPass->quadList().size(); ++i) {
+ CCDrawQuad* quad = delegatedRenderPass->quadList()[i].get();
+
+ if (quad->sharedQuadState() != currentSharedQuadState) {
+ currentSharedQuadState = quad->sharedQuadState();
+ copiedSharedQuadState = quadSink.useSharedQuadState(currentSharedQuadState->copy());
+ }
+ ASSERT(copiedSharedQuadState);
+
+ bool targetIsFromDelegatedRendererLayer = appendQuadsData.renderPassId.layerId == id();
+ if (!targetIsFromDelegatedRendererLayer) {
+ // Should be the root render pass.
+ ASSERT(delegatedRenderPass == m_renderPassesInDrawOrder.last());
+ // This layer must be drawing to a renderTarget other than itself.
+ ASSERT(renderTarget() != this);
+
+ copiedSharedQuadState->quadTransform = copiedSharedQuadState->quadTransform * drawTransform();
+ copiedSharedQuadState->opacity *= drawOpacity();
+ }
+
+ OwnPtr<CCDrawQuad> copyQuad;
+ if (quad->material() != CCDrawQuad::RenderPass)
+ copyQuad = quad->copy(copiedSharedQuadState);
+ else {
+ CCRenderPass::Id contributingDelegatedRenderPassId = CCRenderPassDrawQuad::materialCast(quad)->renderPassId();
+ CCRenderPass::Id contributingRenderPassId = convertDelegatedRenderPassId(contributingDelegatedRenderPassId);
+ ASSERT(contributingRenderPassId != appendQuadsData.renderPassId);
+
+ copyQuad = CCRenderPassDrawQuad::materialCast(quad)->copy(copiedSharedQuadState, contributingRenderPassId);
+ }
+ ASSERT(copyQuad);
+
+ quadSink.append(copyQuad.release(), appendQuadsData);
+ }
+}
+
+}
diff --git a/cc/CCDelegatedRendererLayerImpl.h b/cc/CCDelegatedRendererLayerImpl.h
new file mode 100644
index 0000000..52218a6
--- /dev/null
+++ b/cc/CCDelegatedRendererLayerImpl.h
@@ -0,0 +1,49 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CCDelegatedRendererLayerImpl_h
+#define CCDelegatedRendererLayerImpl_h
+
+#include "CCLayerImpl.h"
+
+namespace cc {
+
+class CCDelegatedRendererLayerImpl : public CCLayerImpl {
+public:
+ static PassOwnPtr<CCDelegatedRendererLayerImpl> create(int id) { return adoptPtr(new CCDelegatedRendererLayerImpl(id)); }
+ virtual ~CCDelegatedRendererLayerImpl();
+
+ virtual bool descendantDrawsContent() OVERRIDE;
+ virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE;
+
+ // This gives ownership of the RenderPasses to the layer.
+ void setRenderPasses(Vector<OwnPtr<CCRenderPass> >&);
+ void clearRenderPasses();
+
+ virtual void didLoseContext() OVERRIDE;
+
+ virtual CCRenderPass::Id firstContributingRenderPassId() const OVERRIDE;
+ virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) const OVERRIDE;
+
+ void appendContributingRenderPasses(CCRenderPassSink&);
+ virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) OVERRIDE;
+
+private:
+ explicit CCDelegatedRendererLayerImpl(int);
+
+ CCRenderPass::Id convertDelegatedRenderPassId(CCRenderPass::Id delegatedRenderPassId) const;
+
+ void appendRenderPassQuads(CCQuadSink&, CCAppendQuadsData&, CCRenderPass* fromDelegatedRenderPass) const;
+
+ PassOwnPtr<CCDrawQuad> createCopyOfQuad(const CCDrawQuad*);
+
+ virtual const char* layerTypeAsString() const OVERRIDE { return "DelegatedRendererLayer"; }
+
+ Vector<OwnPtr<CCRenderPass> > m_renderPassesInDrawOrder;
+ HashMap<CCRenderPass::Id, int> m_renderPassesIndexById;
+};
+
+}
+
+#endif // CCDelegatedRendererLayerImpl_h
diff --git a/cc/CCDelegatedRendererLayerImplTest.cpp b/cc/CCDelegatedRendererLayerImplTest.cpp
new file mode 100644
index 0000000..3d47c26
--- /dev/null
+++ b/cc/CCDelegatedRendererLayerImplTest.cpp
@@ -0,0 +1,379 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+
+#include "CCDelegatedRendererLayerImpl.h"
+
+#include "CCAppendQuadsData.h"
+#include "CCGeometryTestUtils.h"
+#include "CCLayerTreeHostImpl.h"
+#include "CCQuadSink.h"
+#include "CCRenderPassDrawQuad.h"
+#include "CCRenderPassTestCommon.h"
+#include "CCSingleThreadProxy.h"
+#include "CCSolidColorDrawQuad.h"
+#include "CCSolidColorLayerImpl.h"
+#include "FakeWebCompositorOutputSurface.h"
+#include "FakeWebGraphicsContext3D.h"
+#include "MockCCQuadCuller.h"
+#include <gtest/gtest.h>
+#include <public/WebTransformationMatrix.h>
+
+using WebKit::FakeWebCompositorOutputSurface;
+using WebKit::FakeWebGraphicsContext3D;
+using WebKit::WebTransformationMatrix;
+
+using namespace cc;
+using namespace WebKitTests;
+
+namespace {
+
+class CCDelegatedRendererLayerImplTest : public testing::Test, public CCLayerTreeHostImplClient {
+public:
+ CCDelegatedRendererLayerImplTest()
+ {
+ CCLayerTreeSettings settings;
+ settings.minimumOcclusionTrackingSize = IntSize();
+
+ m_hostImpl = CCLayerTreeHostImpl::create(settings, this);
+ m_hostImpl->initializeRenderer(createContext(), UnthrottledUploader);
+ m_hostImpl->setViewportSize(IntSize(10, 10), IntSize(10, 10));
+ }
+
+ // CCLayerTreeHostImplClient implementation.
+ virtual void didLoseContextOnImplThread() OVERRIDE { }
+ virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE { }
+ virtual void onVSyncParametersChanged(double, double) OVERRIDE { }
+ virtual void onCanDrawStateChanged(bool) OVERRIDE { }
+ virtual void setNeedsRedrawOnImplThread() OVERRIDE { }
+ virtual void setNeedsCommitOnImplThread() OVERRIDE { }
+ virtual void postAnimationEventsToMainThreadOnImplThread(PassOwnPtr<CCAnimationEventsVector>, double wallClockTime) OVERRIDE { }
+ virtual void releaseContentsTexturesOnImplThread() OVERRIDE { }
+
+protected:
+ PassOwnPtr<CCGraphicsContext> createContext()
+ {
+ return FakeWebCompositorOutputSurface::create(adoptPtr(new FakeWebGraphicsContext3D));
+ }
+
+ DebugScopedSetImplThread m_alwaysImplThread;
+ DebugScopedSetMainThreadBlocked m_alwaysMainThreadBlocked;
+
+ OwnPtr<CCLayerTreeHostImpl> m_hostImpl;
+};
+
+static CCTestRenderPass* addRenderPass(Vector<OwnPtr<CCRenderPass> >& passList, CCRenderPass::Id id, IntRect outputRect, WebTransformationMatrix rootTransform)
+{
+ OwnPtr<CCRenderPass> pass(CCRenderPass::create(id, outputRect, rootTransform));
+ CCTestRenderPass* testPass = static_cast<CCTestRenderPass*>(pass.get());
+ passList.append(pass.release());
+ return testPass;
+}
+
+static CCSolidColorDrawQuad* addQuad(CCTestRenderPass* pass, IntRect rect, SkColor color)
+{
+ MockCCQuadCuller quadSink(pass->quadList(), pass->sharedQuadStateList());
+ CCAppendQuadsData data(pass->id());
+ CCSharedQuadState* sharedState = quadSink.useSharedQuadState(CCSharedQuadState::create(WebTransformationMatrix(), rect, rect, 1, false));
+ OwnPtr<CCSolidColorDrawQuad> quad(CCSolidColorDrawQuad::create(sharedState, rect, color));
+ CCSolidColorDrawQuad* quadPtr = quad.get();
+ quadSink.append(quad.release(), data);
+ return quadPtr;
+}
+
+static void addRenderPassQuad(CCTestRenderPass* toPass, CCTestRenderPass* contributingPass)
+{
+ MockCCQuadCuller quadSink(toPass->quadList(), toPass->sharedQuadStateList());
+ CCAppendQuadsData data(toPass->id());
+ IntRect outputRect = contributingPass->outputRect();
+ CCSharedQuadState* sharedState = quadSink.useSharedQuadState(CCSharedQuadState::create(WebTransformationMatrix(), outputRect, outputRect, 1, false));
+ OwnPtr<CCRenderPassDrawQuad> quad(CCRenderPassDrawQuad::create(sharedState, outputRect, contributingPass->id(), false, 0, outputRect, 0, 0, 0, 0));
+ quadSink.append(quad.release(), data);
+}
+
+class CCDelegatedRendererLayerImplTestSimple : public CCDelegatedRendererLayerImplTest {
+public:
+ CCDelegatedRendererLayerImplTestSimple()
+ : CCDelegatedRendererLayerImplTest()
+ {
+ OwnPtr<CCSolidColorLayerImpl> rootLayer = CCSolidColorLayerImpl::create(1);
+ OwnPtr<CCSolidColorLayerImpl> layerBefore = CCSolidColorLayerImpl::create(2);
+ OwnPtr<CCSolidColorLayerImpl> layerAfter = CCSolidColorLayerImpl::create(3);
+ OwnPtr<CCDelegatedRendererLayerImpl> delegatedRendererLayer = CCDelegatedRendererLayerImpl::create(4);
+
+ m_hostImpl->setViewportSize(IntSize(100, 100), IntSize(100, 100));
+ rootLayer->setBounds(IntSize(100, 100));
+
+ layerBefore->setPosition(IntPoint(20, 20));
+ layerBefore->setBounds(IntSize(14, 14));
+ layerBefore->setContentBounds(IntSize(14, 14));
+ layerBefore->setDrawsContent(true);
+ layerBefore->setForceRenderSurface(true);
+
+ layerAfter->setPosition(IntPoint(5, 5));
+ layerAfter->setBounds(IntSize(15, 15));
+ layerAfter->setContentBounds(IntSize(15, 15));
+ layerAfter->setDrawsContent(true);
+ layerAfter->setForceRenderSurface(true);
+
+ delegatedRendererLayer->setPosition(IntPoint(3, 3));
+ delegatedRendererLayer->setBounds(IntSize(10, 10));
+ delegatedRendererLayer->setContentBounds(IntSize(10, 10));
+ delegatedRendererLayer->setDrawsContent(true);
+ WebTransformationMatrix transform;
+ transform.translate(1, 1);
+ delegatedRendererLayer->setTransform(transform);
+
+ Vector<OwnPtr<CCRenderPass> > delegatedRenderPasses;
+ CCTestRenderPass* pass1 = addRenderPass(delegatedRenderPasses, CCRenderPass::Id(9, 6), IntRect(6, 6, 6, 6), WebTransformationMatrix());
+ addQuad(pass1, IntRect(0, 0, 6, 6), 33u);
+ CCTestRenderPass* pass2 = addRenderPass(delegatedRenderPasses, CCRenderPass::Id(9, 7), IntRect(7, 7, 7, 7), WebTransformationMatrix());
+ addQuad(pass2, IntRect(0, 0, 7, 7), 22u);
+ addRenderPassQuad(pass2, pass1);
+ CCTestRenderPass* pass3 = addRenderPass(delegatedRenderPasses, CCRenderPass::Id(9, 8), IntRect(8, 8, 8, 8), WebTransformationMatrix());
+ addRenderPassQuad(pass3, pass2);
+ delegatedRendererLayer->setRenderPasses(delegatedRenderPasses);
+
+ // The RenderPasses should be taken by the layer.
+ EXPECT_EQ(0u, delegatedRenderPasses.size());
+
+ m_rootLayerPtr = rootLayer.get();
+ m_layerBeforePtr = layerBefore.get();
+ m_layerAfterPtr = layerAfter.get();
+ m_delegatedRendererLayerPtr = delegatedRendererLayer.get();
+
+ // Force the delegated RenderPasses to come before the RenderPass from layerAfter.
+ layerAfter->addChild(delegatedRendererLayer.release());
+ rootLayer->addChild(layerAfter.release());
+
+ // Get the RenderPass generated by layerBefore to come before the delegated RenderPasses.
+ rootLayer->addChild(layerBefore.release());
+
+ m_hostImpl->setRootLayer(rootLayer.release());
+ }
+
+protected:
+ CCSolidColorLayerImpl* m_rootLayerPtr;
+ CCSolidColorLayerImpl* m_layerBeforePtr;
+ CCSolidColorLayerImpl* m_layerAfterPtr;
+ CCDelegatedRendererLayerImpl* m_delegatedRendererLayerPtr;
+};
+
+TEST_F(CCDelegatedRendererLayerImplTestSimple, AddsContributingRenderPasses)
+{
+ CCLayerTreeHostImpl::FrameData frame;
+ EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+ m_hostImpl->drawLayers(frame);
+ m_hostImpl->didDrawAllLayers(frame);
+
+ // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes.
+ ASSERT_EQ(5u, frame.renderPasses.size());
+
+ // The DelegatedRendererLayer should have added its contributing RenderPasses to the frame.
+ EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
+ EXPECT_EQ(1, frame.renderPasses[1]->id().index);
+ EXPECT_EQ(4, frame.renderPasses[2]->id().layerId);
+ EXPECT_EQ(2, frame.renderPasses[2]->id().index);
+ // And all other RenderPasses should be non-delegated.
+ EXPECT_NE(4, frame.renderPasses[0]->id().layerId);
+ EXPECT_EQ(0, frame.renderPasses[0]->id().index);
+ EXPECT_NE(4, frame.renderPasses[3]->id().layerId);
+ EXPECT_EQ(0, frame.renderPasses[3]->id().index);
+ EXPECT_NE(4, frame.renderPasses[4]->id().layerId);
+ EXPECT_EQ(0, frame.renderPasses[4]->id().index);
+
+ // The DelegatedRendererLayer should have added its RenderPasses to the frame in order.
+ EXPECT_RECT_EQ(IntRect(6, 6, 6, 6), frame.renderPasses[1]->outputRect());
+ EXPECT_RECT_EQ(IntRect(7, 7, 7, 7), frame.renderPasses[2]->outputRect());
+}
+
+TEST_F(CCDelegatedRendererLayerImplTestSimple, AddsQuadsToContributingRenderPasses)
+{
+ CCLayerTreeHostImpl::FrameData frame;
+ EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+ m_hostImpl->drawLayers(frame);
+ m_hostImpl->didDrawAllLayers(frame);
+
+ // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes.
+ ASSERT_EQ(5u, frame.renderPasses.size());
+
+ // The DelegatedRendererLayer should have added its contributing RenderPasses to the frame.
+ EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
+ EXPECT_EQ(1, frame.renderPasses[1]->id().index);
+ EXPECT_EQ(4, frame.renderPasses[2]->id().layerId);
+ EXPECT_EQ(2, frame.renderPasses[2]->id().index);
+
+ // The DelegatedRendererLayer should have added copies of its quads to contributing RenderPasses.
+ ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
+ EXPECT_RECT_EQ(IntRect(0, 0, 6, 6), frame.renderPasses[1]->quadList()[0]->quadRect());
+
+ // Verify it added the right quads.
+ ASSERT_EQ(2u, frame.renderPasses[2]->quadList().size());
+ EXPECT_RECT_EQ(IntRect(0, 0, 7, 7), frame.renderPasses[2]->quadList()[0]->quadRect());
+ EXPECT_RECT_EQ(IntRect(6, 6, 6, 6), frame.renderPasses[2]->quadList()[1]->quadRect());
+ ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
+ EXPECT_RECT_EQ(IntRect(0, 0, 6, 6), frame.renderPasses[1]->quadList()[0]->quadRect());
+}
+
+TEST_F(CCDelegatedRendererLayerImplTestSimple, AddsQuadsToTargetRenderPass)
+{
+ CCLayerTreeHostImpl::FrameData frame;
+ EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+ m_hostImpl->drawLayers(frame);
+ m_hostImpl->didDrawAllLayers(frame);
+
+ // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes.
+ ASSERT_EQ(5u, frame.renderPasses.size());
+
+ // The layer's target is the RenderPass from m_layerAfter.
+ EXPECT_EQ(CCRenderPass::Id(3, 0), frame.renderPasses[3]->id());
+
+ // The DelegatedRendererLayer should have added copies of quads in its root RenderPass to its target RenderPass.
+ // The m_layerAfter also adds one quad.
+ ASSERT_EQ(2u, frame.renderPasses[3]->quadList().size());
+
+ // Verify it added the right quads.
+ EXPECT_RECT_EQ(IntRect(7, 7, 7, 7), frame.renderPasses[3]->quadList()[0]->quadRect());
+
+ // Its target layer should have a quad as well.
+ EXPECT_RECT_EQ(IntRect(0, 0, 15, 15), frame.renderPasses[3]->quadList()[1]->quadRect());
+}
+
+TEST_F(CCDelegatedRendererLayerImplTestSimple, QuadsFromRootRenderPassAreModifiedForTheTarget)
+{
+ CCLayerTreeHostImpl::FrameData frame;
+ EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+ m_hostImpl->drawLayers(frame);
+ m_hostImpl->didDrawAllLayers(frame);
+
+ // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes.
+ ASSERT_EQ(5u, frame.renderPasses.size());
+
+ // The DelegatedRendererLayer is at position 3,3 compared to its target, and has a translation transform of 1,1.
+ // So its root RenderPass' quads should all be transformed by that combined amount.
+ WebTransformationMatrix transform;
+ transform.translate(4, 4);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(transform, frame.renderPasses[3]->quadList()[0]->quadTransform());
+
+ // Quads from non-root RenderPasses should not be shifted though.
+ ASSERT_EQ(2u, frame.renderPasses[2]->quadList().size());
+ EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[2]->quadList()[0]->quadTransform());
+ EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[2]->quadList()[1]->quadTransform());
+ ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
+ EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[1]->quadList()[0]->quadTransform());
+}
+
+class CCDelegatedRendererLayerImplTestOwnSurface : public CCDelegatedRendererLayerImplTestSimple {
+public:
+ CCDelegatedRendererLayerImplTestOwnSurface()
+ : CCDelegatedRendererLayerImplTestSimple()
+ {
+ m_delegatedRendererLayerPtr->setForceRenderSurface(true);
+ }
+};
+
+TEST_F(CCDelegatedRendererLayerImplTestOwnSurface, AddsRenderPasses)
+{
+ CCLayerTreeHostImpl::FrameData frame;
+ EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+ m_hostImpl->drawLayers(frame);
+ m_hostImpl->didDrawAllLayers(frame);
+
+ // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes and its owned surface added one pass.
+ ASSERT_EQ(6u, frame.renderPasses.size());
+
+ // The DelegatedRendererLayer should have added its contributing RenderPasses to the frame.
+ EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
+ EXPECT_EQ(1, frame.renderPasses[1]->id().index);
+ EXPECT_EQ(4, frame.renderPasses[2]->id().layerId);
+ EXPECT_EQ(2, frame.renderPasses[2]->id().index);
+ // The DelegatedRendererLayer should have added a RenderPass for its surface to the frame.
+ EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
+ EXPECT_EQ(0, frame.renderPasses[3]->id().index);
+ // And all other RenderPasses should be non-delegated.
+ EXPECT_NE(4, frame.renderPasses[0]->id().layerId);
+ EXPECT_EQ(0, frame.renderPasses[0]->id().index);
+ EXPECT_NE(4, frame.renderPasses[4]->id().layerId);
+ EXPECT_EQ(0, frame.renderPasses[4]->id().index);
+ EXPECT_NE(4, frame.renderPasses[5]->id().layerId);
+ EXPECT_EQ(0, frame.renderPasses[5]->id().index);
+
+ // The DelegatedRendererLayer should have added its RenderPasses to the frame in order.
+ EXPECT_RECT_EQ(IntRect(6, 6, 6, 6), frame.renderPasses[1]->outputRect());
+ EXPECT_RECT_EQ(IntRect(7, 7, 7, 7), frame.renderPasses[2]->outputRect());
+}
+
+TEST_F(CCDelegatedRendererLayerImplTestOwnSurface, AddsQuadsToContributingRenderPasses)
+{
+ CCLayerTreeHostImpl::FrameData frame;
+ EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+ m_hostImpl->drawLayers(frame);
+ m_hostImpl->didDrawAllLayers(frame);
+
+ // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes and its owned surface added one pass.
+ ASSERT_EQ(6u, frame.renderPasses.size());
+
+ // The DelegatedRendererLayer should have added its contributing RenderPasses to the frame.
+ EXPECT_EQ(4, frame.renderPasses[1]->id().layerId);
+ EXPECT_EQ(1, frame.renderPasses[1]->id().index);
+ EXPECT_EQ(4, frame.renderPasses[2]->id().layerId);
+ EXPECT_EQ(2, frame.renderPasses[2]->id().index);
+
+ // The DelegatedRendererLayer should have added copies of its quads to contributing RenderPasses.
+ ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
+ EXPECT_RECT_EQ(IntRect(0, 0, 6, 6), frame.renderPasses[1]->quadList()[0]->quadRect());
+
+ // Verify it added the right quads.
+ ASSERT_EQ(2u, frame.renderPasses[2]->quadList().size());
+ EXPECT_RECT_EQ(IntRect(0, 0, 7, 7), frame.renderPasses[2]->quadList()[0]->quadRect());
+ EXPECT_RECT_EQ(IntRect(6, 6, 6, 6), frame.renderPasses[2]->quadList()[1]->quadRect());
+ ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
+ EXPECT_RECT_EQ(IntRect(0, 0, 6, 6), frame.renderPasses[1]->quadList()[0]->quadRect());
+}
+
+TEST_F(CCDelegatedRendererLayerImplTestOwnSurface, AddsQuadsToTargetRenderPass)
+{
+ CCLayerTreeHostImpl::FrameData frame;
+ EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+ m_hostImpl->drawLayers(frame);
+ m_hostImpl->didDrawAllLayers(frame);
+
+ // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes and its owned surface added one pass.
+ ASSERT_EQ(6u, frame.renderPasses.size());
+
+ // The layer's target is the RenderPass owned by itself.
+ EXPECT_EQ(CCRenderPass::Id(4, 0), frame.renderPasses[3]->id());
+
+ // The DelegatedRendererLayer should have added copies of quads in its root RenderPass to its target RenderPass.
+ // The m_layerAfter also adds one quad.
+ ASSERT_EQ(1u, frame.renderPasses[3]->quadList().size());
+
+ // Verify it added the right quads.
+ EXPECT_RECT_EQ(IntRect(7, 7, 7, 7), frame.renderPasses[3]->quadList()[0]->quadRect());
+}
+
+TEST_F(CCDelegatedRendererLayerImplTestOwnSurface, QuadsFromRootRenderPassAreNotModifiedForTheTarget)
+{
+ CCLayerTreeHostImpl::FrameData frame;
+ EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+ m_hostImpl->drawLayers(frame);
+ m_hostImpl->didDrawAllLayers(frame);
+
+ // Each non-DelegatedRendererLayer added one RenderPass. The DelegatedRendererLayer added two contributing passes and its owned surface added one pass.
+ ASSERT_EQ(6u, frame.renderPasses.size());
+
+ // Because the DelegatedRendererLayer owns a RenderSurface, its root RenderPass' quads do not need to be
+ // modified at all.
+ EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[3]->quadList()[0]->quadTransform());
+
+ // Quads from non-root RenderPasses should not be shifted though.
+ ASSERT_EQ(2u, frame.renderPasses[2]->quadList().size());
+ EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[2]->quadList()[0]->quadTransform());
+ EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[2]->quadList()[1]->quadTransform());
+ ASSERT_EQ(1u, frame.renderPasses[1]->quadList().size());
+ EXPECT_TRANSFORMATION_MATRIX_EQ(WebTransformationMatrix(), frame.renderPasses[1]->quadList()[0]->quadTransform());
+}
+
+} // namespace
diff --git a/cc/CCLayerImpl.h b/cc/CCLayerImpl.h
index 459b76f..ea6582e 100644
--- a/cc/CCLayerImpl.h
+++ b/cc/CCLayerImpl.h
@@ -7,6 +7,7 @@
#include "CCInputHandler.h"
#include "CCLayerAnimationController.h"
+#include "CCRenderPass.h"
#include "CCRenderSurface.h"
#include "CCResourceProvider.h"
#include "CCSharedQuadState.h"
@@ -81,6 +82,10 @@ public:
virtual CCResourceProvider::ResourceId contentsResourceId() const;
+ virtual bool hasContributingDelegatedRenderPasses() const { return false; }
+ virtual CCRenderPass::Id firstContributingRenderPassId() const { return CCRenderPass::Id(0, 0); }
+ virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) const { return CCRenderPass::Id(0, 0); }
+
// Returns true if this layer has content to draw.
void setDrawsContent(bool);
bool drawsContent() const { return m_drawsContent; }
@@ -89,7 +94,7 @@ public:
void setForceRenderSurface(bool force) { m_forceRenderSurface = force; }
// Returns true if any of the layer's descendants has content to draw.
- bool descendantDrawsContent();
+ virtual bool descendantDrawsContent();
void setAnchorPoint(const FloatPoint&);
const FloatPoint& anchorPoint() const { return m_anchorPoint; }
diff --git a/cc/CCLayerTreeHostCommon.cpp b/cc/CCLayerTreeHostCommon.cpp
index b5257e0..141b3ff 100644
--- a/cc/CCLayerTreeHostCommon.cpp
+++ b/cc/CCLayerTreeHostCommon.cpp
@@ -341,7 +341,7 @@ void setupRootLayerAndSurfaceForRecursion(LayerType* rootLayer, LayerList& rende
rootLayer->createRenderSurface();
rootLayer->renderSurface()->setContentRect(IntRect(IntPoint::zero(), deviceViewportSize));
- rootLayer->renderSurface()->clearLayerList();
+ rootLayer->renderSurface()->clearLayerLists();
ASSERT(renderSurfaceLayerList.isEmpty());
renderSurfaceLayerList.append(rootLayer);
@@ -528,7 +528,7 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
layer->createRenderSurface();
RenderSurfaceType* renderSurface = layer->renderSurface();
- renderSurface->clearLayerList();
+ renderSurface->clearLayerLists();
// The origin of the new surface is the upper left corner of the layer.
renderSurface->setDrawTransform(drawTransform);
@@ -697,7 +697,7 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
clippedContentRect.setHeight(std::min(clippedContentRect.height(), maxTextureSize));
if (clippedContentRect.isEmpty())
- renderSurface->clearLayerList();
+ renderSurface->clearLayerLists();
renderSurface->setContentRect(clippedContentRect);
renderSurface->setScreenSpaceTransform(layer->screenSpaceTransform());
@@ -753,7 +753,8 @@ static void calculateDrawTransformsInternal(LayerType* layer, LayerType* rootLay
else
drawableContentRectOfSubtree = localDrawableContentRectOfSubtree;
- return;
+ if (layer->hasContributingDelegatedRenderPasses())
+ layer->renderTarget()->renderSurface()->addContributingDelegatedRenderPassLayer(layer);
}
// FIXME: Instead of using the following function to set visibility rects on a second
diff --git a/cc/CCLayerTreeHostImpl.cpp b/cc/CCLayerTreeHostImpl.cpp
index e91a7fc..7168fe4 100644
--- a/cc/CCLayerTreeHostImpl.cpp
+++ b/cc/CCLayerTreeHostImpl.cpp
@@ -291,7 +291,7 @@ bool CCLayerTreeHostImpl::calculateRenderPasses(FrameData& frame)
occlusionTracker.enterLayer(it);
- CCAppendQuadsData appendQuadsData;
+ CCAppendQuadsData appendQuadsData(targetRenderPass->id());
if (it.representsContributingRenderSurface()) {
CCRenderPass::Id contributingRenderPassId = it->renderSurface()->renderPassId();
@@ -304,6 +304,19 @@ bool CCLayerTreeHostImpl::calculateRenderPasses(FrameData& frame)
else {
it->willDraw(m_resourceProvider.get());
frame.willDrawLayers.append(*it);
+
+ if (it->hasContributingDelegatedRenderPasses()) {
+ CCRenderPass::Id contributingRenderPassId = it->firstContributingRenderPassId();
+ while (frame.renderPassesById.contains(contributingRenderPassId)) {
+ CCRenderPass* renderPass = frame.renderPassesById.get(contributingRenderPassId);
+
+ CCAppendQuadsData appendQuadsData(renderPass->id());
+ renderPass->appendQuadsForLayer(*it, &occlusionTracker, appendQuadsData);
+
+ contributingRenderPassId = it->nextContributingRenderPassId(contributingRenderPassId);
+ }
+ }
+
targetRenderPass->appendQuadsForLayer(*it, &occlusionTracker, appendQuadsData);
}
}
diff --git a/cc/CCLayerTreeHostImplTest.cpp b/cc/CCLayerTreeHostImplTest.cpp
index f897409..baaba5c 100644
--- a/cc/CCLayerTreeHostImplTest.cpp
+++ b/cc/CCLayerTreeHostImplTest.cpp
@@ -7,6 +7,7 @@
#include "CCLayerTreeHostImpl.h"
#include "CCAnimationTestCommon.h"
+#include "CCDelegatedRendererLayerImpl.h"
#include "CCGeometryTestUtils.h"
#include "CCHeadsUpDisplayLayerImpl.h"
#include "CCIOSurfaceLayerImpl.h"
@@ -15,6 +16,7 @@
#include "CCLayerTilingData.h"
#include "CCQuadSink.h"
#include "CCRenderPassDrawQuad.h"
+#include "CCRenderPassTestCommon.h"
#include "CCRendererGL.h"
#include "CCScrollbarGeometryFixedThumb.h"
#include "CCScrollbarLayerImpl.h"
@@ -22,6 +24,7 @@
#include "CCSingleThreadProxy.h"
#include "CCSolidColorDrawQuad.h"
#include "CCTestCommon.h"
+#include "CCTextureDrawQuad.h"
#include "CCTextureLayerImpl.h"
#include "CCTileDrawQuad.h"
#include "CCTiledLayerImpl.h"
@@ -2480,6 +2483,20 @@ protected:
}
};
+static inline PassOwnPtr<CCRenderPass> createRenderPassWithResource(CCResourceProvider* provider)
+{
+ CCResourceProvider::ResourceId resourceId = provider->createResource(0, IntSize(1, 1), GraphicsContext3D::RGBA, CCResourceProvider::TextureUsageAny);
+
+ OwnPtr<CCRenderPass> pass = CCRenderPass::create(CCRenderPass::Id(1, 1), IntRect(0, 0, 1, 1), WebTransformationMatrix());
+ OwnPtr<CCSharedQuadState> sharedState = CCSharedQuadState::create(WebTransformationMatrix(), IntRect(0, 0, 1, 1), IntRect(0, 0, 1, 1), 1, false);
+ OwnPtr<CCTextureDrawQuad> quad = CCTextureDrawQuad::create(sharedState.get(), IntRect(0, 0, 1, 1), resourceId, false, FloatRect(0, 0, 1, 1), false);
+
+ static_cast<CCTestRenderPass*>(pass.get())->appendSharedQuadState(sharedState.release());
+ static_cast<CCTestRenderPass*>(pass.get())->appendQuad(quad.release());
+
+ return pass.release();
+}
+
TEST_F(CCLayerTreeHostImplTest, dontUseOldResourcesAfterLostContext)
{
OwnPtr<CCLayerImpl> rootLayer(CCLayerImpl::create(1));
@@ -2546,7 +2563,6 @@ TEST_F(CCLayerTreeHostImplTest, dontUseOldResourcesAfterLostContext)
rootLayer->addChild(hudLayer.release());
OwnPtr<FakeScrollbarLayerImpl> scrollbarLayer(FakeScrollbarLayerImpl::create(8));
- scrollbarLayer->setLayerTreeHostImpl(m_hostImpl.get());
scrollbarLayer->setBounds(IntSize(10, 10));
scrollbarLayer->setContentBounds(IntSize(10, 10));
scrollbarLayer->setDrawsContent(true);
@@ -2554,6 +2570,17 @@ TEST_F(CCLayerTreeHostImplTest, dontUseOldResourcesAfterLostContext)
scrollbarLayer->createResources(m_hostImpl->resourceProvider());
rootLayer->addChild(scrollbarLayer.release());
+ OwnPtr<CCDelegatedRendererLayerImpl> delegatedRendererLayer(CCDelegatedRendererLayerImpl::create(9));
+ delegatedRendererLayer->setBounds(IntSize(10, 10));
+ delegatedRendererLayer->setContentBounds(IntSize(10, 10));
+ delegatedRendererLayer->setDrawsContent(true);
+ delegatedRendererLayer->setLayerTreeHostImpl(m_hostImpl.get());
+ Vector<OwnPtr<CCRenderPass> > passList;
+ passList.append(createRenderPassWithResource(m_hostImpl->resourceProvider()));
+ delegatedRendererLayer->setRenderPasses(passList);
+ EXPECT_TRUE(passList.isEmpty());
+ rootLayer->addChild(delegatedRendererLayer.release());
+
// Use a context that supports IOSurfaces
m_hostImpl->initializeRenderer(FakeWebCompositorOutputSurface::create(adoptPtr(new FakeWebGraphicsContext3DWithIOSurface)), UnthrottledUploader);
@@ -3862,16 +3889,6 @@ struct RenderPassRemovalTestData : public CCLayerTreeHostImpl::FrameData {
OwnPtr<CCSharedQuadState> sharedQuadState;
};
-class CCTestRenderPass: public CCRenderPass {
-public:
- static PassOwnPtr<CCRenderPass> create(CCRenderPass::Id id, IntRect outputRect, const WebTransformationMatrix& rootTransform) { return adoptPtr(new CCTestRenderPass(id, outputRect, rootTransform)); }
-
- void appendQuad(PassOwnPtr<CCDrawQuad> quad) { m_quadList.append(quad); }
-
-protected:
- CCTestRenderPass(CCRenderPass::Id id, IntRect outputRect, const WebTransformationMatrix& rootTransform) : CCRenderPass(id, outputRect, rootTransform) { }
-};
-
class CCTestRenderer : public CCRendererGL, public CCRendererClient {
public:
static PassOwnPtr<CCTestRenderer> create(CCResourceProvider* resourceProvider)
@@ -3917,7 +3934,7 @@ static void configureRenderPassTestData(const char* testScript, RenderPassRemova
// Pre-create root pass
CCRenderPass::Id rootRenderPassId = CCRenderPass::Id(testScript[0], testScript[1]);
- OwnPtr<CCRenderPass> rootRenderPass = CCTestRenderPass::create(rootRenderPassId, IntRect(), WebTransformationMatrix());
+ OwnPtr<CCRenderPass> rootRenderPass = CCRenderPass::create(rootRenderPassId, IntRect(), WebTransformationMatrix());
testData.renderPassCache.insert(std::pair<CCRenderPass::Id, RenderPassCacheEntry>(rootRenderPassId, RenderPassCacheEntry(rootRenderPass.release())));
while (*currentChar) {
int layerId = *currentChar;
diff --git a/cc/CCRenderSurface.cpp b/cc/CCRenderSurface.cpp
index dfbeeab..f4e1d8d 100644
--- a/cc/CCRenderSurface.cpp
+++ b/cc/CCRenderSurface.cpp
@@ -11,6 +11,7 @@
#include "base/stringprintf.h"
#include "CCDamageTracker.h"
#include "CCDebugBorderDrawQuad.h"
+#include "CCDelegatedRendererLayerImpl.h"
#include "CCLayerImpl.h"
#include "CCMathUtil.h"
#include "CCQuadSink.h"
@@ -144,6 +145,19 @@ bool CCRenderSurface::surfacePropertyChangedOnlyFromDescendant() const
return m_surfacePropertyChanged && !m_owningLayer->layerPropertyChanged();
}
+void CCRenderSurface::addContributingDelegatedRenderPassLayer(CCLayerImpl* layer)
+{
+ ASSERT(m_layerList.contains(layer));
+ CCDelegatedRendererLayerImpl* delegatedRendererLayer = static_cast<CCDelegatedRendererLayerImpl*>(layer);
+ m_contributingDelegatedRenderPassLayerList.append(delegatedRendererLayer);
+}
+
+void CCRenderSurface::clearLayerLists()
+{
+ m_layerList.clear();
+ m_contributingDelegatedRenderPassLayerList.clear();
+}
+
static inline IntRect computeClippedRectInTarget(const CCLayerImpl* owningLayer)
{
ASSERT(owningLayer->parent());
@@ -174,6 +188,9 @@ CCRenderPass::Id CCRenderSurface::renderPassId()
void CCRenderSurface::appendRenderPasses(CCRenderPassSink& passSink)
{
+ for (size_t i = 0; i < m_contributingDelegatedRenderPassLayerList.size(); ++i)
+ m_contributingDelegatedRenderPassLayerList[i]->appendContributingRenderPasses(passSink);
+
OwnPtr<CCRenderPass> pass = CCRenderPass::create(renderPassId(), m_contentRect, m_screenSpaceTransform);
pass->setDamageRect(m_damageTracker->currentDamageRect());
pass->setFilters(m_owningLayer->filters());
diff --git a/cc/CCRenderSurface.h b/cc/CCRenderSurface.h
index 55dc483..107cf67 100644
--- a/cc/CCRenderSurface.h
+++ b/cc/CCRenderSurface.h
@@ -18,6 +18,7 @@
namespace cc {
class CCDamageTracker;
+class CCDelegatedRendererLayerImpl;
class CCQuadSink;
class CCRenderPassSink;
class CCLayerImpl;
@@ -72,8 +73,9 @@ public:
void setContentRect(const IntRect&);
const IntRect& contentRect() const { return m_contentRect; }
- void clearLayerList() { m_layerList.clear(); }
Vector<CCLayerImpl*>& layerList() { return m_layerList; }
+ void addContributingDelegatedRenderPassLayer(CCLayerImpl*);
+ void clearLayerLists();
int owningLayerId() const;
@@ -108,6 +110,7 @@ private:
IntRect m_clipRect;
Vector<CCLayerImpl*> m_layerList;
+ Vector<CCDelegatedRendererLayerImpl*> m_contributingDelegatedRenderPassLayerList;
// The nearest ancestor target surface that will contain the contents of this surface, and that is going
// to move pixels within the surface (such as with a blur). This can point to itself.
diff --git a/cc/CCRenderSurfaceTest.cpp b/cc/CCRenderSurfaceTest.cpp
index 9322275..65c8785 100644
--- a/cc/CCRenderSurfaceTest.cpp
+++ b/cc/CCRenderSurfaceTest.cpp
@@ -70,7 +70,7 @@ TEST(CCRenderSurfaceTest, verifySurfaceChangesAreTrackedProperly)
EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->setDrawOpacity(0.5));
EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->setDrawTransform(dummyMatrix));
EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->setReplicaDrawTransform(dummyMatrix));
- EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->clearLayerList());
+ EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->clearLayerLists());
}
TEST(CCRenderSurfaceTest, sanityCheckSurfaceCreatesCorrectSharedQuadState)
diff --git a/cc/DelegatedRendererLayerChromium.cpp b/cc/DelegatedRendererLayerChromium.cpp
new file mode 100644
index 0000000..8b7a710
--- /dev/null
+++ b/cc/DelegatedRendererLayerChromium.cpp
@@ -0,0 +1,33 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+#include "DelegatedRendererLayerChromium.h"
+
+#include "CCDelegatedRendererLayerImpl.h"
+
+namespace cc {
+
+PassRefPtr<DelegatedRendererLayerChromium> DelegatedRendererLayerChromium::create()
+{
+ return adoptRef(new DelegatedRendererLayerChromium());
+}
+
+DelegatedRendererLayerChromium::DelegatedRendererLayerChromium()
+ : LayerChromium()
+{
+ setIsDrawable(true);
+ setMasksToBounds(true);
+}
+
+DelegatedRendererLayerChromium::~DelegatedRendererLayerChromium()
+{
+}
+
+PassOwnPtr<CCLayerImpl> DelegatedRendererLayerChromium::createCCLayerImpl()
+{
+ return CCDelegatedRendererLayerImpl::create(m_layerId);
+}
+
+}
diff --git a/cc/DelegatedRendererLayerChromium.h b/cc/DelegatedRendererLayerChromium.h
new file mode 100644
index 0000000..1e464ae
--- /dev/null
+++ b/cc/DelegatedRendererLayerChromium.h
@@ -0,0 +1,24 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef DelegatedRendererLayerChromium_h
+#define DelegatedRendererLayerChromium_h
+
+#include "LayerChromium.h"
+
+namespace cc {
+
+class DelegatedRendererLayerChromium : public LayerChromium {
+public:
+ static PassRefPtr<DelegatedRendererLayerChromium> create();
+ virtual ~DelegatedRendererLayerChromium();
+
+ virtual PassOwnPtr<CCLayerImpl> createCCLayerImpl() OVERRIDE;
+
+protected:
+ DelegatedRendererLayerChromium();
+};
+
+}
+#endif
diff --git a/cc/LayerChromium.h b/cc/LayerChromium.h
index 0b4fe63..71ec0cc 100644
--- a/cc/LayerChromium.h
+++ b/cc/LayerChromium.h
@@ -172,6 +172,8 @@ public:
virtual void setLayerTreeHost(CCLayerTreeHost*);
+ bool hasContributingDelegatedRenderPasses() const { return false; }
+
void setIsDrawable(bool);
void setReplicaLayer(LayerChromium*);
diff --git a/cc/RenderSurfaceChromium.h b/cc/RenderSurfaceChromium.h
index 22d8880..e9fa522 100644
--- a/cc/RenderSurfaceChromium.h
+++ b/cc/RenderSurfaceChromium.h
@@ -57,8 +57,11 @@ public:
const IntRect& clipRect() const { return m_clipRect; }
void setClipRect(const IntRect& clipRect) { m_clipRect = clipRect; }
- void clearLayerList() { m_layerList.clear(); }
Vector<RefPtr<LayerChromium> >& layerList() { return m_layerList; }
+ // A no-op since DelegatedRendererLayers on the main thread don't have any
+ // RenderPasses so they can't contribute to a surface.
+ void addContributingDelegatedRenderPassLayer(LayerChromium*) { }
+ void clearLayerLists() { m_layerList.clear(); }
void setNearestAncestorThatMovesPixels(RenderSurfaceChromium* surface) { m_nearestAncestorThatMovesPixels = surface; }
const RenderSurfaceChromium* nearestAncestorThatMovesPixels() const { return m_nearestAncestorThatMovesPixels; }
diff --git a/cc/cc.gyp b/cc/cc.gyp
index 70bbe5b..b166d13 100644
--- a/cc/cc.gyp
+++ b/cc/cc.gyp
@@ -28,6 +28,8 @@
'CCDebugRectHistory.h',
'CCDelayBasedTimeSource.cpp',
'CCDelayBasedTimeSource.h',
+ 'CCDelegatedRendererLayerImpl.cpp',
+ 'CCDelegatedRendererLayerImpl.h',
'CCDirectRenderer.cpp',
'CCDirectRenderer.h',
'CCDrawQuad.cpp',
@@ -163,6 +165,8 @@
'ContentLayerChromium.cpp',
'ContentLayerChromium.h',
'ContentLayerChromiumClient.h',
+ 'DelegatedRendererLayerChromium.cpp',
+ 'DelegatedRendererLayerChromium.h',
'FrameBufferSkPictureCanvasLayerTextureUpdater.cpp',
'FrameBufferSkPictureCanvasLayerTextureUpdater.h',
'GeometryBinding.cpp',
diff --git a/cc/cc_tests.gyp b/cc/cc_tests.gyp
index 1f26448..8201254 100644
--- a/cc/cc_tests.gyp
+++ b/cc/cc_tests.gyp
@@ -11,6 +11,7 @@
'CCDamageTrackerTest.cpp',
'CCDelayBasedTimeSourceTest.cpp',
'CCDrawQuadTest.cpp',
+ 'CCDelegatedRendererLayerImplTest.cpp',
'CCFrameRateControllerTest.cpp',
'CCHeadsUpDisplayTest.cpp',
'CCKeyframedAnimationCurveTest.cpp',
@@ -61,6 +62,7 @@
'test/CCLayerTestCommon.h',
'test/CCOcclusionTrackerTestCommon.h',
'test/CCSchedulerTestCommon.h',
+ 'test/CCRenderPassTestCommon.h',
'test/CCTestCommon.h',
'test/CCTiledLayerTestCommon.cpp',
'test/CCTiledLayerTestCommon.h',
diff --git a/cc/test/CCRenderPassTestCommon.h b/cc/test/CCRenderPassTestCommon.h
new file mode 100644
index 0000000..8bb9839
--- /dev/null
+++ b/cc/test/CCRenderPassTestCommon.h
@@ -0,0 +1,24 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CCRenderPassTestCommon_h
+#define CCRenderPassTestCommon_h
+
+#include "CCRenderPass.h"
+#include <wtf/PassOwnPtr.h>
+
+namespace WebKitTests {
+
+class CCTestRenderPass : public cc::CCRenderPass {
+public:
+ cc::CCQuadList& quadList() { return m_quadList; }
+ cc::CCSharedQuadStateList& sharedQuadStateList() { return m_sharedQuadStateList; }
+
+ void appendQuad(PassOwnPtr<cc::CCDrawQuad> quad) { m_quadList.append(quad); }
+ void appendSharedQuadState(PassOwnPtr<cc::CCSharedQuadState> state) { m_sharedQuadStateList.append(state); }
+};
+
+} //namespace WebKitTests
+
+#endif // CCRenderPassTestCommon_h
diff --git a/webkit/compositor_bindings/WebDelegatedRendererLayerImpl.cpp b/webkit/compositor_bindings/WebDelegatedRendererLayerImpl.cpp
new file mode 100644
index 0000000..d8c9d1b
--- /dev/null
+++ b/webkit/compositor_bindings/WebDelegatedRendererLayerImpl.cpp
@@ -0,0 +1,28 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+#include "WebDelegatedRendererLayerImpl.h"
+
+#include "DelegatedRendererLayerChromium.h"
+
+using namespace cc;
+
+namespace WebKit {
+
+WebDelegatedRendererLayerImpl::WebDelegatedRendererLayerImpl()
+ : m_layer(adoptPtr(new WebLayerImpl(DelegatedRendererLayerChromium::create())))
+{
+}
+
+WebDelegatedRendererLayerImpl::~WebDelegatedRendererLayerImpl()
+{
+}
+
+WebLayer* WebDelegatedRendererLayerImpl::layer()
+{
+ return m_layer.get();
+}
+
+} // namespace WebKit
diff --git a/webkit/compositor_bindings/WebDelegatedRendererLayerImpl.h b/webkit/compositor_bindings/WebDelegatedRendererLayerImpl.h
new file mode 100644
index 0000000..321e9c3
--- /dev/null
+++ b/webkit/compositor_bindings/WebDelegatedRendererLayerImpl.h
@@ -0,0 +1,30 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef WebDelegatedRendererLayerImpl_h
+#define WebDelegatedRendererLayerImpl_h
+
+#include "WebLayerImpl.h"
+#include <public/WebDelegatedRendererLayer.h>
+#include <wtf/OwnPtr.h>
+
+namespace WebKit {
+
+class WebDelegatedRendererLayerImpl : public WebDelegatedRendererLayer {
+public:
+ WebDelegatedRendererLayerImpl();
+
+ // WebDelegatedRendererLayer implementation.
+ virtual WebLayer* layer() OVERRIDE;
+
+protected:
+ virtual ~WebDelegatedRendererLayerImpl();
+
+private:
+ OwnPtr<WebLayerImpl> m_layer;
+};
+
+} // namespace WebKit
+
+#endif // WebDelegatedLayerImpl_h
diff --git a/webkit/compositor_bindings/compositor_bindings.gyp b/webkit/compositor_bindings/compositor_bindings.gyp
index 0316b4a..f26950d 100644
--- a/webkit/compositor_bindings/compositor_bindings.gyp
+++ b/webkit/compositor_bindings/compositor_bindings.gyp
@@ -17,6 +17,8 @@
'WebCompositorImpl.h',
'WebContentLayerImpl.cpp',
'WebContentLayerImpl.h',
+ 'WebDelegatedRendererLayerImpl.cpp',
+ 'WebDelegatedRendererLayerImpl.h',
'WebExternalTextureLayerImpl.cpp',
'WebExternalTextureLayerImpl.h',
'WebFloatAnimationCurveImpl.cpp',
diff --git a/webkit/compositor_bindings/web_compositor_support_impl.cc b/webkit/compositor_bindings/web_compositor_support_impl.cc
index c66c3de..9c7a1fa 100644
--- a/webkit/compositor_bindings/web_compositor_support_impl.cc
+++ b/webkit/compositor_bindings/web_compositor_support_impl.cc
@@ -11,6 +11,7 @@
#include "webkit/compositor_bindings/WebLayerTreeViewImpl.h"
#include "webkit/compositor_bindings/WebCompositorImpl.h"
#include "webkit/compositor_bindings/WebContentLayerImpl.h"
+#include "webkit/compositor_bindings/WebDelegatedRendererLayerImpl.h"
#include "webkit/compositor_bindings/WebExternalTextureLayerImpl.h"
#include "webkit/compositor_bindings/WebIOSurfaceLayerImpl.h"
#include "webkit/compositor_bindings/WebSolidColorLayerImpl.h"
@@ -39,6 +40,7 @@ using WebKit::WebAnimation;
using WebKit::WebAnimationCurve;
using WebKit::WebContentLayer;
using WebKit::WebContentLayerClient;
+using WebKit::WebDelegatedRendererLayer;
using WebKit::WebExternalTextureLayer;
using WebKit::WebExternalTextureLayerClient;
using WebKit::WebFloatAnimationCurve;
@@ -152,6 +154,11 @@ WebContentLayer* WebCompositorSupportImpl::createContentLayer(
#endif
}
+WebDelegatedRendererLayer*
+ WebCompositorSupportImpl::createDelegatedRendererLayer() {
+ return new WebKit::WebDelegatedRendererLayerImpl();
+}
+
WebExternalTextureLayer* WebCompositorSupportImpl::createExternalTextureLayer(
WebExternalTextureLayerClient* client) {
#if defined(USE_LIBCC_FOR_COMPOSITOR)
diff --git a/webkit/compositor_bindings/web_compositor_support_impl.h b/webkit/compositor_bindings/web_compositor_support_impl.h
index a2530cc..f532326 100644
--- a/webkit/compositor_bindings/web_compositor_support_impl.h
+++ b/webkit/compositor_bindings/web_compositor_support_impl.h
@@ -27,6 +27,7 @@ class WebCompositorSupportImpl : public WebKit::WebCompositorSupport {
virtual WebKit::WebLayer* createLayer();
virtual WebKit::WebContentLayer* createContentLayer(
WebKit::WebContentLayerClient* client);
+ virtual WebKit::WebDelegatedRendererLayer* createDelegatedRendererLayer();
virtual WebKit::WebExternalTextureLayer*
createExternalTextureLayer(WebKit::WebExternalTextureLayerClient* client);
virtual WebKit::WebIOSurfaceLayer*