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-rw-r--r--chrome/app/theme/upgrade_dot.pdfbin4672 -> 0 bytes
-rw-r--r--chrome/browser/ui/cocoa/toolbar_controller.mm7
-rw-r--r--chrome/chrome_dll.gypi1
3 files changed, 3 insertions, 5 deletions
diff --git a/chrome/app/theme/upgrade_dot.pdf b/chrome/app/theme/upgrade_dot.pdf
deleted file mode 100644
index 27c54a9..0000000
--- a/chrome/app/theme/upgrade_dot.pdf
+++ /dev/null
Binary files differ
diff --git a/chrome/browser/ui/cocoa/toolbar_controller.mm b/chrome/browser/ui/cocoa/toolbar_controller.mm
index 586bf784..663d3db 100644
--- a/chrome/browser/ui/cocoa/toolbar_controller.mm
+++ b/chrome/browser/ui/cocoa/toolbar_controller.mm
@@ -10,6 +10,7 @@
#include "app/l10n_util_mac.h"
#include "app/menus/accelerator_cocoa.h"
#include "app/menus/menu_model.h"
+#include "app/resource_bundle.h"
#include "base/mac_util.h"
#include "base/nsimage_cache_mac.h"
#include "base/singleton.h"
@@ -526,10 +527,8 @@ class NotificationBridge : public NotificationObserver {
}
- (void)badgeWrenchMenu {
- // In the Windows version, the ball doesn't actually pulsate, and is always
- // drawn with the inactive image. Why? (We follow suit, though not on the
- // weird positioning they do that overlaps the button border.)
- NSImage* badge = nsimage_cache::ImageNamed(@"upgrade_dot.pdf");
+ NSImage* badge = ResourceBundle::GetSharedInstance().GetNativeImageNamed(
+ IDR_UPDATE_BADGE);
NSImage* wrenchImage = nsimage_cache::ImageNamed(kWrenchButtonImageName);
NSSize wrenchImageSize = [wrenchImage size];
diff --git a/chrome/chrome_dll.gypi b/chrome/chrome_dll.gypi
index 1efbd39..267382f 100644
--- a/chrome/chrome_dll.gypi
+++ b/chrome/chrome_dll.gypi
@@ -280,7 +280,6 @@
'app/theme/star_lit.pdf',
'app/theme/stop_Template.pdf',
'app/theme/tools_Template.pdf',
- 'app/theme/upgrade_dot.pdf',
'browser/ui/cocoa/install.sh',
],
'mac_bundle_resources!': [