summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--content/renderer/pepper/pepper_video_decoder_host.cc2
-rw-r--r--content/renderer/pepper/video_decoder_shim.cc41
-rw-r--r--content/renderer/pepper/video_decoder_shim.h4
-rw-r--r--ppapi/examples/video_decode/video_decode.cc76
-rw-r--r--ppapi/proxy/video_decoder_resource.cc4
5 files changed, 86 insertions, 41 deletions
diff --git a/content/renderer/pepper/pepper_video_decoder_host.cc b/content/renderer/pepper/pepper_video_decoder_host.cc
index d3364e1..5f656ac 100644
--- a/content/renderer/pepper/pepper_video_decoder_host.cc
+++ b/content/renderer/pepper/pepper_video_decoder_host.cc
@@ -337,12 +337,14 @@ void PepperVideoDecoderHost::NotifyEndOfBitstreamBuffer(
}
void PepperVideoDecoderHost::NotifyFlushDone() {
+ DCHECK(pending_decodes_.empty());
host()->SendReply(flush_reply_context_,
PpapiPluginMsg_VideoDecoder_FlushReply());
flush_reply_context_ = ppapi::host::ReplyMessageContext();
}
void PepperVideoDecoderHost::NotifyResetDone() {
+ DCHECK(pending_decodes_.empty());
host()->SendReply(reset_reply_context_,
PpapiPluginMsg_VideoDecoder_ResetReply());
reset_reply_context_ = ppapi::host::ReplyMessageContext();
diff --git a/content/renderer/pepper/video_decoder_shim.cc b/content/renderer/pepper/video_decoder_shim.cc
index eb833ff..36c4b9f 100644
--- a/content/renderer/pepper/video_decoder_shim.cc
+++ b/content/renderer/pepper/video_decoder_shim.cc
@@ -386,7 +386,7 @@ void VideoDecoderShim::AssignPictureBuffers(
// Map the plugin texture id to the local texture id.
uint32_t plugin_texture_id = buffers[i].texture_id();
texture_id_map_[plugin_texture_id] = local_texture_ids[i];
- available_textures_.push_back(plugin_texture_id);
+ available_textures_.insert(plugin_texture_id);
}
pending_texture_mailboxes_.clear();
SendPictures();
@@ -398,7 +398,7 @@ void VideoDecoderShim::ReusePictureBuffer(int32 picture_buffer_id) {
if (textures_to_dismiss_.find(texture_id) != textures_to_dismiss_.end()) {
DismissTexture(texture_id);
} else if (texture_id_map_.find(texture_id) != texture_id_map_.end()) {
- available_textures_.push_back(texture_id);
+ available_textures_.insert(texture_id);
SendPictures();
} else {
NOTREACHED();
@@ -442,18 +442,19 @@ void VideoDecoderShim::OnDecodeComplete(int32_t result, uint32_t decode_id) {
DCHECK(RenderThreadImpl::current());
DCHECK(host_);
+ if (result == PP_ERROR_RESOURCE_FAILED) {
+ host_->NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE);
+ return;
+ }
+
num_pending_decodes_--;
completed_decodes_.push(decode_id);
- if (result == PP_OK) {
- // If frames are being queued because we're out of textures, don't notify
- // the host that decode has completed. This exerts "back pressure" to keep
- // the host from sending buffers that will cause pending_frames_ to grow.
- if (pending_frames_.empty())
- NotifyCompletedDecodes();
- } else if (result == PP_ERROR_RESOURCE_FAILED) {
- host_->NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE);
- }
+ // If frames are being queued because we're out of textures, don't notify
+ // the host that decode has completed. This exerts "back pressure" to keep
+ // the host from sending buffers that will cause pending_frames_ to grow.
+ if (pending_frames_.empty())
+ NotifyCompletedDecodes();
}
void VideoDecoderShim::OnOutputComplete(scoped_ptr<PendingFrame> frame) {
@@ -470,8 +471,7 @@ void VideoDecoderShim::OnOutputComplete(scoped_ptr<PendingFrame> frame) {
++it) {
textures_to_dismiss_.insert(it->second);
}
- for (std::vector<uint32_t>::const_iterator it =
- available_textures_.begin();
+ for (TextureIdSet::const_iterator it = available_textures_.begin();
it != available_textures_.end();
++it) {
DismissTexture(*it);
@@ -501,8 +501,9 @@ void VideoDecoderShim::SendPictures() {
while (!pending_frames_.empty() && !available_textures_.empty()) {
const linked_ptr<PendingFrame>& frame = pending_frames_.front();
- uint32_t texture_id = available_textures_.back();
- available_textures_.pop_back();
+ TextureIdSet::iterator it = available_textures_.begin();
+ uint32_t texture_id = *it;
+ available_textures_.erase(it);
uint32_t local_texture_id = texture_id_map_[texture_id];
gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
@@ -544,6 +545,16 @@ void VideoDecoderShim::OnResetComplete() {
pending_frames_.pop();
NotifyCompletedDecodes();
+ // Dismiss any old textures now.
+ while (!textures_to_dismiss_.empty())
+ DismissTexture(*textures_to_dismiss_.begin());
+ // Make all textures available.
+ for (TextureIdMap::const_iterator it = texture_id_map_.begin();
+ it != texture_id_map_.end();
+ ++it) {
+ available_textures_.insert(it->first);
+ }
+
state_ = DECODING;
host_->NotifyResetDone();
}
diff --git a/content/renderer/pepper/video_decoder_shim.h b/content/renderer/pepper/video_decoder_shim.h
index ca4ba1b..aa33a74 100644
--- a/content/renderer/pepper/video_decoder_shim.h
+++ b/content/renderer/pepper/video_decoder_shim.h
@@ -98,9 +98,9 @@ class VideoDecoderShim : public media::VideoDecodeAccelerator {
typedef base::hash_map<uint32_t, uint32_t> TextureIdMap;
TextureIdMap texture_id_map_;
// Available textures (these are plugin ids.)
- std::vector<uint32_t> available_textures_;
- // Track textures that are no longer needed (these are plugin ids.)
typedef base::hash_set<uint32_t> TextureIdSet;
+ TextureIdSet available_textures_;
+ // Track textures that are no longer needed (these are plugin ids.)
TextureIdSet textures_to_dismiss_;
// Mailboxes for pending texture requests, to write to plugin's textures.
std::vector<gpu::Mailbox> pending_texture_mailboxes_;
diff --git a/ppapi/examples/video_decode/video_decode.cc b/ppapi/examples/video_decode/video_decode.cc
index 0e47dcf..f9ebfea 100644
--- a/ppapi/examples/video_decode/video_decode.cc
+++ b/ppapi/examples/video_decode/video_decode.cc
@@ -53,6 +53,15 @@ struct Shader {
class Decoder;
class MyInstance;
+struct PendingPicture {
+ PendingPicture(Decoder* decoder, const PP_VideoPicture& picture)
+ : decoder(decoder), picture(picture) {}
+ ~PendingPicture() {}
+
+ Decoder* decoder;
+ PP_VideoPicture picture;
+};
+
class MyInstance : public pp::Instance, public pp::Graphics3DClient {
public:
MyInstance(PP_Instance instance, pp::Module* module);
@@ -106,14 +115,15 @@ class MyInstance : public pp::Instance, public pp::Graphics3DClient {
void CreateRectangleARBProgramOnce();
Shader CreateProgram(const char* vertex_shader, const char* fragment_shader);
void CreateShader(GLuint program, GLenum type, const char* source, int size);
- void PaintFinished(int32_t result, Decoder* decoder, PP_VideoPicture picture);
+ void PaintNextPicture();
+ void PaintFinished(int32_t result);
pp::Size plugin_size_;
bool is_painting_;
// When decode outpaces render, we queue up decoded pictures for later
- // painting. Elements are <decoder,picture>.
- typedef std::queue<std::pair<Decoder*, PP_VideoPicture> > PictureQueue;
- PictureQueue pictures_pending_paint_;
+ // painting.
+ typedef std::queue<PendingPicture> PendingPictureQueue;
+ PendingPictureQueue pending_pictures_;
int num_frames_rendered_;
PP_TimeTicks first_frame_delivered_ticks_;
@@ -143,7 +153,8 @@ class Decoder {
~Decoder();
int id() const { return id_; }
- bool decoding() const { return !flushing_ && !resetting_; }
+ bool flushing() const { return flushing_; }
+ bool resetting() const { return resetting_; }
void Reset();
void RecyclePicture(const PP_VideoPicture& picture);
@@ -238,7 +249,6 @@ Decoder::~Decoder() {
void Decoder::InitializeDone(int32_t result) {
assert(decoder_);
assert(result == PP_OK);
- assert(decoding());
Start();
}
@@ -258,6 +268,7 @@ void Decoder::Start() {
void Decoder::Reset() {
assert(decoder_);
+ assert(!resetting_);
resetting_ = true;
decoder_->Reset(callback_factory_.NewCallback(&Decoder::ResetDone));
}
@@ -298,7 +309,7 @@ void Decoder::DecodeDone(int32_t result) {
if (result == PP_ERROR_ABORTED)
return;
assert(result == PP_OK);
- if (decoding())
+ if (!flushing_ && !resetting_)
DecodeNextFrame();
}
@@ -316,12 +327,14 @@ void Decoder::PictureReady(int32_t result, PP_VideoPicture picture) {
void Decoder::FlushDone(int32_t result) {
assert(decoder_);
assert(result == PP_OK || result == PP_ERROR_ABORTED);
+ assert(flushing_);
flushing_ = false;
}
void Decoder::ResetDone(int32_t result) {
assert(decoder_);
assert(result == PP_OK);
+ assert(resetting_);
resetting_ = false;
Start();
@@ -385,10 +398,15 @@ bool MyInstance::HandleInputEvent(const pp::InputEvent& event) {
pp::MouseInputEvent mouse_event(event);
// Reset all decoders on mouse down.
if (mouse_event.GetButton() == PP_INPUTEVENT_MOUSEBUTTON_LEFT) {
+ // Reset decoders.
for (size_t i = 0; i < video_decoders_.size(); i++) {
- if (video_decoders_[i]->decoding())
+ if (!video_decoders_[i]->resetting())
video_decoders_[i]->Reset();
}
+
+ // Clear pending pictures.
+ while (!pending_pictures_.empty())
+ pending_pictures_.pop();
}
return true;
}
@@ -409,13 +427,20 @@ void MyInstance::PaintPicture(Decoder* decoder,
const PP_VideoPicture& picture) {
if (first_frame_delivered_ticks_ == -1)
assert((first_frame_delivered_ticks_ = core_if_->GetTimeTicks()) != -1);
- if (is_painting_) {
- pictures_pending_paint_.push(std::make_pair(decoder, picture));
- return;
- }
+ pending_pictures_.push(PendingPicture(decoder, picture));
+ if (!is_painting_)
+ PaintNextPicture();
+}
+
+void MyInstance::PaintNextPicture() {
assert(!is_painting_);
is_painting_ = true;
+
+ const PendingPicture& next = pending_pictures_.front();
+ Decoder* decoder = next.decoder;
+ const PP_VideoPicture& picture = next.picture;
+
int x = 0;
int y = 0;
int half_width = plugin_size_.width() / 2;
@@ -450,14 +475,11 @@ void MyInstance::PaintPicture(Decoder* decoder,
gles2_if_->UseProgram(graphics_3d, 0);
last_swap_request_ticks_ = core_if_->GetTimeTicks();
- assert(PP_OK_COMPLETIONPENDING ==
- context_->SwapBuffers(callback_factory_.NewCallback(
- &MyInstance::PaintFinished, decoder, picture)));
+ context_->SwapBuffers(
+ callback_factory_.NewCallback(&MyInstance::PaintFinished));
}
-void MyInstance::PaintFinished(int32_t result,
- Decoder* decoder,
- PP_VideoPicture picture) {
+void MyInstance::PaintFinished(int32_t result) {
assert(result == PP_OK);
swap_ticks_ += core_if_->GetTimeTicks() - last_swap_request_ticks_;
is_painting_ = false;
@@ -470,14 +492,20 @@ void MyInstance::PaintFinished(int32_t result,
<< ", fps: " << fps
<< ", with average ms/swap of: " << ms_per_swap;
}
+
+ // If the decoders were reset, this will be empty.
+ if (pending_pictures_.empty())
+ return;
+
+ const PendingPicture& next = pending_pictures_.front();
+ Decoder* decoder = next.decoder;
+ const PP_VideoPicture& picture = next.picture;
decoder->RecyclePicture(picture);
+ pending_pictures_.pop();
+
// Keep painting as long as we have pictures.
- if (!pictures_pending_paint_.empty()) {
- std::pair<Decoder*, PP_VideoPicture> pending =
- pictures_pending_paint_.front();
- pictures_pending_paint_.pop();
- PaintPicture(pending.first, pending.second);
- }
+ if (!pending_pictures_.empty())
+ PaintNextPicture();
}
void MyInstance::InitGL() {
diff --git a/ppapi/proxy/video_decoder_resource.cc b/ppapi/proxy/video_decoder_resource.cc
index 2ca5ce2..acb5f75 100644
--- a/ppapi/proxy/video_decoder_resource.cc
+++ b/ppapi/proxy/video_decoder_resource.cc
@@ -471,6 +471,10 @@ void VideoDecoderResource::OnPluginMsgResetComplete(
const ResourceMessageReplyParams& params) {
// All shm buffers should have been made available by now.
DCHECK_EQ(shm_buffers_.size(), available_shm_buffers_.size());
+ // Received pictures are no longer valid.
+ while (!received_pictures_.empty())
+ received_pictures_.pop();
+
scoped_refptr<TrackedCallback> callback;
callback.swap(reset_callback_);
callback->Run(params.result());