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-rw-r--r--base/SConscript1
-rw-r--r--base/build/base.vcproj8
-rw-r--r--base/waitable_event.h94
-rw-r--r--base/waitable_event_win.cc84
4 files changed, 187 insertions, 0 deletions
diff --git a/base/SConscript b/base/SConscript
index b37b6f4..719e29b 100644
--- a/base/SConscript
+++ b/base/SConscript
@@ -123,6 +123,7 @@ if env['PLATFORM'] == 'win32':
'sys_string_conversions_win.cc',
'thread_local_storage_win.cc',
'time_win.cc',
+ 'waitable_event_win.cc',
])
if env['PLATFORM'] == 'darwin':
diff --git a/base/build/base.vcproj b/base/build/base.vcproj
index 3e2cd15..9a732b0 100644
--- a/base/build/base.vcproj
+++ b/base/build/base.vcproj
@@ -730,6 +730,14 @@
>
</File>
<File
+ RelativePath="..\waitable_event.h"
+ >
+ </File>
+ <File
+ RelativePath="..\waitable_event_win.cc"
+ >
+ </File>
+ <File
RelativePath="..\watchdog.cc"
>
</File>
diff --git a/base/waitable_event.h b/base/waitable_event.h
new file mode 100644
index 0000000..778dabf
--- /dev/null
+++ b/base/waitable_event.h
@@ -0,0 +1,94 @@
+// Copyright 2008, Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef BASE_WAITABLE_EVENT_H_
+#define BASE_WAITABLE_EVENT_H_
+
+#include "base/time.h"
+
+#if defined(OS_WIN)
+typedef void* HANDLE;
+#endif
+
+namespace base {
+
+// A WaitableEvent can be a useful thread synchronization tool when you want to
+// allow one thread to wait for another thread to finish some work.
+//
+// Use a WaitableEvent when you would otherwise use a Lock+ConditionVariable to
+// protect a simple boolean value. However, if you find yourself using a
+// WaitableEvent in conjunction with a Lock to wait for a more complex state
+// change (e.g., for an item to be added to a queue), then you should probably
+// be using a ConditionVariable instead of a WaitableEvent.
+//
+// NOTE: On Windows, this class provides a subset of the functionality afforded
+// by a Windows event object. This is intentional. If you are writing Windows
+// specific code and you need other features of a Windows event, then you might
+// be better off just using an Windows event directly.
+//
+class WaitableEvent {
+ public:
+ // If manual_reset is true, then to set the event state to non-signaled, a
+ // consumer must call the Reset method. If this parameter is false, then the
+ // system automatically resets the event state to non-signaled after a single
+ // waiting thread has been released.
+ WaitableEvent(bool manual_reset, bool initially_signaled);
+
+ // WARNING: Destroying a WaitableEvent while threads are waiting on it is not
+ // supported. Doing so will cause crashes or other instability.
+ ~WaitableEvent();
+
+ // Put the event in the un-signaled state.
+ void Reset();
+
+ // Put the event in the signaled state. Causing any thread blocked on Wait
+ // to be woken up.
+ void Signal();
+
+ // Returns true if the event is in the signaled state, else false.
+ bool IsSignaled();
+
+ // Wait indefinitely for the event to be signaled. Returns true if the event
+ // was signaled, else false is returned to indicate that waiting failed.
+ bool Wait();
+
+ // Wait up until max_time has passed for the event to be signaled. Returns
+ // true if the event was signaled. If this method returns false, then it
+ // does not necessarily mean that max_time was exceeded.
+ bool TimedWait(const TimeDelta& max_time);
+
+ private:
+#if defined(OS_WIN)
+ HANDLE event_;
+#endif
+};
+
+} // namespace base
+
+#endif // BASE_WAITABLE_EVENT_H_
diff --git a/base/waitable_event_win.cc b/base/waitable_event_win.cc
new file mode 100644
index 0000000..58fbfde
--- /dev/null
+++ b/base/waitable_event_win.cc
@@ -0,0 +1,84 @@
+// Copyright 2008, Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "base/waitable_event.h"
+
+#include <windows.h>
+#include "base/logging.h"
+
+namespace base {
+
+WaitableEvent::WaitableEvent(bool manual_reset, bool signaled)
+ : event_(CreateEvent(NULL, manual_reset, signaled, NULL)) {
+ // We're probably going to crash anyways if this is ever NULL, so we might as
+ // well make our stack reports more informative by crashing here.
+ CHECK(event_);
+}
+
+WaitableEvent::~WaitableEvent() {
+ CloseHandle(event_);
+}
+
+void WaitableEvent::Reset() {
+ ResetEvent(event_);
+}
+
+void WaitableEvent::Signal() {
+ SetEvent(event_);
+}
+
+bool WaitableEvent::IsSignaled() {
+ return TimedWait(TimeDelta::FromMilliseconds(0));
+}
+
+bool WaitableEvent::Wait() {
+ DWORD result = WaitForSingleObject(event_, INFINITE);
+ // It is most unexpected that this should ever fail. Help consumers learn
+ // about it if it should ever fail.
+ DCHECK(result == WAIT_OBJECT_0) << "WaitForSingleObject failed";
+ return result == WAIT_OBJECT_0;
+}
+
+bool WaitableEvent::TimedWait(const TimeDelta& max_time) {
+ int32 timeout = static_cast<int32>(max_time.InMilliseconds());
+ DWORD result = WaitForSingleObject(event_, timeout);
+ switch (result) {
+ case WAIT_OBJECT_0:
+ return true;
+ case WAIT_TIMEOUT:
+ return false;
+ }
+ // It is most unexpected that this should ever fail. Help consumers learn
+ // about it if it should ever fail.
+ NOTREACHED() << "WaitForSingleObject failed";
+ return false;
+
+}
+
+} // namespace base