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-rw-r--r--app/gfx/codec/png_codec.h104
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diff --git a/app/gfx/codec/png_codec.h b/app/gfx/codec/png_codec.h
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--- a/app/gfx/codec/png_codec.h
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-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef APP_GFX_CODEC_PNG_CODEC_H_
-#define APP_GFX_CODEC_PNG_CODEC_H_
-
-#include <vector>
-
-#include "base/basictypes.h"
-
-class SkBitmap;
-
-namespace gfx {
-
-// Interface for encoding and decoding PNG data. This is a wrapper around
-// libpng, which has an inconvenient interface for callers. This is currently
-// designed for use in tests only (where we control the files), so the handling
-// isn't as robust as would be required for a browser (see Decode() for more).
-// WebKit has its own more complicated PNG decoder which handles, among other
-// things, partially downloaded data.
-class PNGCodec {
- public:
- enum ColorFormat {
- // 3 bytes per pixel (packed), in RGB order regardless of endianness.
- // This is the native JPEG format.
- FORMAT_RGB,
-
- // 4 bytes per pixel, in RGBA order in memory regardless of endianness.
- FORMAT_RGBA,
-
- // 4 bytes per pixel, in BGRA order in memory regardless of endianness.
- // This is the default Windows DIB order.
- FORMAT_BGRA,
-
- // 4 bytes per pixel, in pre-multiplied kARGB_8888_Config format. For use
- // with directly writing to a skia bitmap.
- FORMAT_SkBitmap
- };
-
- // Encodes the given raw 'input' data, with each pixel being represented as
- // given in 'format'. The encoded PNG data will be written into the supplied
- // vector and true will be returned on success. On failure (false), the
- // contents of the output buffer are undefined.
- //
- // When writing alpha values, the input colors are assumed to be post
- // multiplied.
- //
- // w, h: dimensions of the image
- // row_byte_width: the width in bytes of each row. This may be greater than
- // w * bytes_per_pixel if there is extra padding at the end of each row
- // (often, each row is padded to the next machine word).
- // discard_transparency: when true, and when the input data format includes
- // alpha values, these alpha values will be discarded and only RGB will be
- // written to the resulting file. Otherwise, alpha values in the input
- // will be preserved.
- static bool Encode(const unsigned char* input, ColorFormat format,
- int w, int h, int row_byte_width,
- bool discard_transparency,
- std::vector<unsigned char>* output);
-
- // Call PNGCodec::Encode on the supplied SkBitmap |input|, which is assumed
- // to be BGRA, 32 bits per pixel. The params |discard_transparency| and
- // |output| are passed directly to Encode; refer to Encode for more
- // information. During the call, an SkAutoLockPixels lock is held on |input|.
- static bool EncodeBGRASkBitmap(const SkBitmap& input,
- bool discard_transparency,
- std::vector<unsigned char>* output);
-
- // Decodes the PNG data contained in input of length input_size. The
- // decoded data will be placed in *output with the dimensions in *w and *h
- // on success (returns true). This data will be written in the 'format'
- // format. On failure, the values of these output variables are undefined.
- //
- // This function may not support all PNG types, and it hasn't been tested
- // with a large number of images, so assume a new format may not work. It's
- // really designed to be able to read in something written by Encode() above.
- static bool Decode(const unsigned char* input, size_t input_size,
- ColorFormat format, std::vector<unsigned char>* output,
- int* w, int* h);
-
- // Decodes the PNG data directly into the passed in SkBitmap. This is
- // significantly faster than the vector<unsigned char> version of Decode()
- // above when dealing with PNG files that are >500K, which a lot of theme
- // images are. (There are a lot of themes that have a NTP image of about ~1
- // megabyte, and those require a 7-10 megabyte side buffer.)
- //
- // Returns true if data is non-null and can be decoded as a png, false
- // otherwise.
- static bool Decode(const unsigned char* input, size_t input_size,
- SkBitmap* bitmap);
-
- // Create a SkBitmap from a decoded BGRA DIB. The caller owns the returned
- // SkBitmap.
- static SkBitmap* CreateSkBitmapFromBGRAFormat(
- std::vector<unsigned char>& bgra, int width, int height);
-
- private:
- DISALLOW_COPY_AND_ASSIGN(PNGCodec);
-};
-
-} // namespace gfx
-
-#endif // APP_GFX_CODEC_PNG_CODEC_H_