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-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef APP_GFX_SKBITMAP_OPERATIONS_H_
-#define APP_GFX_SKBITMAP_OPERATIONS_H_
-
-#include "app/gfx/color_utils.h"
-#include "testing/gtest/include/gtest/gtest_prod.h"
-
-class SkBitmap;
-
-class SkBitmapOperations {
- public:
- // Create a bitmap that is a blend of two others. The alpha argument
- // specifies the opacity of the second bitmap. The provided bitmaps must
- // use have the kARGB_8888_Config config and be of equal dimensions.
- static SkBitmap CreateBlendedBitmap(const SkBitmap& first,
- const SkBitmap& second,
- double alpha);
-
- // Create a bitmap that is the original bitmap masked out by the mask defined
- // in the alpha bitmap. The images must use the kARGB_8888_Config config and
- // be of equal dimensions.
- static SkBitmap CreateMaskedBitmap(const SkBitmap& first,
- const SkBitmap& alpha);
-
- // We create a button background image by compositing the color and image
- // together, then applying the mask. This is a highly specialized composite
- // operation that is the equivalent of drawing a background in |color|,
- // tiling |image| over the top, and then masking the result out with |mask|.
- // The images must use kARGB_8888_Config config.
- static SkBitmap CreateButtonBackground(SkColor color,
- const SkBitmap& image,
- const SkBitmap& mask);
-
- // Shift a bitmap's HSL values. The shift values are in the range of 0-1,
- // with the option to specify -1 for 'no change'. The shift values are
- // defined as:
- // hsl_shift[0] (hue): The absolute hue value for the image - 0 and 1 map
- // to 0 and 360 on the hue color wheel (red).
- // hsl_shift[1] (saturation): A saturation shift for the image, with the
- // following key values:
- // 0 = remove all color.
- // 0.5 = leave unchanged.
- // 1 = fully saturate the image.
- // hsl_shift[2] (lightness): A lightness shift for the image, with the
- // following key values:
- // 0 = remove all lightness (make all pixels black).
- // 0.5 = leave unchanged.
- // 1 = full lightness (make all pixels white).
- static SkBitmap CreateHSLShiftedBitmap(const SkBitmap& bitmap,
- color_utils::HSL hsl_shift);
-
- // Create a bitmap that is cropped from another bitmap. This is special
- // because it tiles the original bitmap, so your coordinates can extend
- // outside the bounds of the original image.
- static SkBitmap CreateTiledBitmap(const SkBitmap& bitmap,
- int src_x, int src_y,
- int dst_w, int dst_h);
-
- // Iteratively downsamples by 2 until the bitmap is no smaller than the
- // input size. The normal use of this is to downsample the bitmap "close" to
- // the final size, and then use traditional resampling on the result.
- // Because the bitmap will be closer to the final size, it will be faster,
- // and linear interpolation will generally work well as a second step.
- static SkBitmap DownsampleByTwoUntilSize(const SkBitmap& bitmap,
- int min_w, int min_h);
-
- private:
- SkBitmapOperations(); // Class for scoping only.
-
- // Makes a bitmap half has large in each direction by averaging groups of
- // 4 pixels. This is one step in generating a mipmap.
- static SkBitmap DownsampleByTwo(const SkBitmap& bitmap);
-
- FRIEND_TEST(SkBitmapOperationsTest, DownsampleByTwo);
- FRIEND_TEST(SkBitmapOperationsTest, DownsampleByTwoSmall);
-};
-
-#endif // APP_GFX_SKBITMAP_OPERATIONS_H_
-