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-rw-r--r--app/l10n_util_unittest.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/app/l10n_util_unittest.cc b/app/l10n_util_unittest.cc
index 489e725..8cdf3c9 100644
--- a/app/l10n_util_unittest.cc
+++ b/app/l10n_util_unittest.cc
@@ -4,7 +4,7 @@
#include "build/build_config.h"
-#if defined(OS_LINUX)
+#if defined(OS_POSIX) && !defined(OS_MACOSX)
#include <cstdlib>
#endif
@@ -95,7 +95,7 @@ void SetICUDefaultLocale(const std::string& locale_string) {
EXPECT_TRUE(U_SUCCESS(error_code));
}
-#if defined(OS_WIN) || defined(OS_LINUX)
+#if !defined(OS_MACOSX)
// We are disabling this test on MacOS because GetApplicationLocale() as an
// API isn't something that we'll easily be able to unit test in this manner.
// The meaning of that API, on the Mac, is "the locale used by Cocoa's main
@@ -140,7 +140,7 @@ TEST_F(L10nUtilTest, GetAppLocale) {
// Keep a copy of ICU's default locale before we overwrite it.
icu::Locale locale = icu::Locale::getDefault();
-#if defined(OS_LINUX)
+#if defined(OS_POSIX)
// Test the support of LANGUAGE environment variable.
SetICUDefaultLocale("en-US");
::setenv("LANGUAGE", "xx:fr_CA", 1);
@@ -246,7 +246,7 @@ TEST_F(L10nUtilTest, GetAppLocale) {
UErrorCode error_code = U_ZERO_ERROR;
icu::Locale::setDefault(locale, error_code);
}
-#endif // defined(OS_WIN) || defined(OS_LINUX)
+#endif // !defined(OS_MACOSX)
TEST_F(L10nUtilTest, SortStringsUsingFunction) {
std::vector<StringWrapper*> strings;