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-rw-r--r--app/surface/accelerated_surface_mac.cc334
-rw-r--r--app/surface/accelerated_surface_mac.h108
-rw-r--r--app/surface/io_surface_support_mac.cc242
-rw-r--r--app/surface/io_surface_support_mac.h66
-rw-r--r--app/surface/transport_dib.h156
-rw-r--r--app/surface/transport_dib_linux.cc113
-rw-r--r--app/surface/transport_dib_mac.cc77
-rw-r--r--app/surface/transport_dib_win.cc81
8 files changed, 1177 insertions, 0 deletions
diff --git a/app/surface/accelerated_surface_mac.cc b/app/surface/accelerated_surface_mac.cc
new file mode 100644
index 0000000..f50d528
--- /dev/null
+++ b/app/surface/accelerated_surface_mac.cc
@@ -0,0 +1,334 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/surface/accelerated_surface_mac.h"
+
+#include "app/surface/io_surface_support_mac.h"
+#include "base/logging.h"
+#include "gfx/rect.h"
+
+AcceleratedSurface::AcceleratedSurface()
+ : gl_context_(NULL),
+ pbuffer_(NULL),
+ surface_width_(0),
+ surface_height_(0),
+ texture_(0),
+ fbo_(0),
+ depth_stencil_renderbuffer_(0),
+ bound_fbo_(0),
+ bound_renderbuffer_(0) {
+}
+
+bool AcceleratedSurface::Initialize() {
+ // Create a 1x1 pbuffer and associated context to bootstrap things
+ static const CGLPixelFormatAttribute attribs[] = {
+ (CGLPixelFormatAttribute) kCGLPFAPBuffer,
+ (CGLPixelFormatAttribute) 0
+ };
+ CGLPixelFormatObj pixel_format;
+ GLint num_pixel_formats;
+ if (CGLChoosePixelFormat(attribs,
+ &pixel_format,
+ &num_pixel_formats) != kCGLNoError) {
+ DLOG(ERROR) << "Error choosing pixel format.";
+ return false;
+ }
+ if (!pixel_format) {
+ return false;
+ }
+ CGLContextObj context;
+ CGLError res = CGLCreateContext(pixel_format, 0, &context);
+ CGLDestroyPixelFormat(pixel_format);
+ if (res != kCGLNoError) {
+ DLOG(ERROR) << "Error creating context.";
+ return false;
+ }
+ CGLPBufferObj pbuffer;
+ if (CGLCreatePBuffer(1, 1,
+ GL_TEXTURE_2D, GL_RGBA,
+ 0, &pbuffer) != kCGLNoError) {
+ CGLDestroyContext(context);
+ DLOG(ERROR) << "Error creating pbuffer.";
+ return false;
+ }
+ if (CGLSetPBuffer(context, pbuffer, 0, 0, 0) != kCGLNoError) {
+ CGLDestroyContext(context);
+ CGLDestroyPBuffer(pbuffer);
+ DLOG(ERROR) << "Error attaching pbuffer to context.";
+ return false;
+ }
+ gl_context_ = context;
+ pbuffer_ = pbuffer;
+ // Now we're ready to handle SetWindowSize calls, which will
+ // allocate and/or reallocate the IOSurface and associated offscreen
+ // OpenGL structures for rendering.
+ return true;
+}
+
+void AcceleratedSurface::Destroy() {
+ // Release the old TransportDIB in the browser.
+ if (dib_free_callback_.get() && transport_dib_.get()) {
+ dib_free_callback_->Run(transport_dib_->id());
+ }
+ transport_dib_.reset();
+ if (gl_context_)
+ CGLDestroyContext(gl_context_);
+ if (pbuffer_)
+ CGLDestroyPBuffer(pbuffer_);
+}
+
+// Call after making changes to the surface which require a visual update.
+// Makes the rendering show up in other processes.
+void AcceleratedSurface::SwapBuffers() {
+ if (bound_fbo_ != fbo_) {
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo_);
+ }
+ if (io_surface_.get() != NULL) {
+ // Bind and unbind the framebuffer to make changes to the
+ // IOSurface show up in the other process.
+ glFlush();
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo_);
+ } else if (transport_dib_.get() != NULL) {
+ // Pre-Mac OS X 10.6, fetch the rendered image from the FBO and copy it
+ // into the TransportDIB.
+ // TODO(dspringer): There are a couple of options that can speed this up.
+ // First is to use async reads into a PBO, second is to use SPI that
+ // allows many tasks to access the same CGSSurface.
+ void* pixel_memory = transport_dib_->memory();
+ if (pixel_memory) {
+ // Note that glReadPixels does an implicit glFlush().
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadPixels(0,
+ 0,
+ surface_width_,
+ surface_height_,
+ GL_BGRA, // This pixel format should have no conversion.
+ GL_UNSIGNED_INT_8_8_8_8_REV,
+ pixel_memory);
+ }
+ }
+ if (bound_fbo_ != fbo_) {
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, bound_fbo_);
+ }
+}
+
+static void AddBooleanValue(CFMutableDictionaryRef dictionary,
+ const CFStringRef key,
+ bool value) {
+ CFDictionaryAddValue(dictionary, key,
+ (value ? kCFBooleanTrue : kCFBooleanFalse));
+}
+
+static void AddIntegerValue(CFMutableDictionaryRef dictionary,
+ const CFStringRef key,
+ int32 value) {
+ CFNumberRef number = CFNumberCreate(NULL, kCFNumberSInt32Type, &value);
+ CFDictionaryAddValue(dictionary, key, number);
+}
+
+void AcceleratedSurface::AllocateRenderBuffers(GLenum target,
+ int32 width, int32 height) {
+ if (!texture_) {
+ // Generate the texture object.
+ glGenTextures(1, &texture_);
+ glBindTexture(target, texture_);
+ glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ // Generate and bind the framebuffer object.
+ glGenFramebuffersEXT(1, &fbo_);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo_);
+ bound_fbo_ = fbo_;
+ // Generate (but don't bind) the depth buffer -- we don't need
+ // this bound in order to do offscreen rendering.
+ glGenRenderbuffersEXT(1, &depth_stencil_renderbuffer_);
+ }
+
+ // Reallocate the depth buffer.
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depth_stencil_renderbuffer_);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT,
+ GL_DEPTH24_STENCIL8_EXT,
+ width,
+ height);
+
+ // Unbind the renderbuffers.
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, bound_renderbuffer_);
+
+ // Make sure that subsequent set-up code affects the render texture.
+ glBindTexture(target, texture_);
+}
+
+bool AcceleratedSurface::SetupFrameBufferObject(GLenum target) {
+ if (bound_fbo_ != fbo_) {
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo_);
+ }
+ GLenum fbo_status;
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ target,
+ texture_,
+ 0);
+ fbo_status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ if (fbo_status == GL_FRAMEBUFFER_COMPLETE_EXT) {
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT,
+ depth_stencil_renderbuffer_);
+ fbo_status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ }
+ // Attach the depth and stencil buffer.
+ if (fbo_status == GL_FRAMEBUFFER_COMPLETE_EXT) {
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ 0x8D20, // GL_STENCIL_ATTACHMENT,
+ GL_RENDERBUFFER_EXT,
+ depth_stencil_renderbuffer_);
+ fbo_status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ }
+ if (bound_fbo_ != fbo_) {
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, bound_fbo_);
+ }
+ return fbo_status == GL_FRAMEBUFFER_COMPLETE_EXT;
+}
+
+bool AcceleratedSurface::MakeCurrent() {
+ if (CGLGetCurrentContext() != gl_context_) {
+ if (CGLSetCurrentContext(gl_context_) != kCGLNoError) {
+ DLOG(ERROR) << "Unable to make gl context current.";
+ return false;
+ }
+ }
+ return true;
+}
+
+void AcceleratedSurface::Clear(const gfx::Rect& rect) {
+ glClearColor(1.0, 1.0, 1.0, 1.0);
+ glViewport(0, 0, rect.width(), rect.height());
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0, rect.width(), 0, rect.height(), -1, 1);
+ glClear(GL_COLOR_BUFFER_BIT);
+}
+
+uint64 AcceleratedSurface::SetSurfaceSize(int32 width, int32 height) {
+ if (surface_width_ == width && surface_height_ == height) {
+ // Return 0 to indicate to the caller that no new backing store
+ // allocation occurred.
+ return 0;
+ }
+
+ IOSurfaceSupport* io_surface_support = IOSurfaceSupport::Initialize();
+ if (!io_surface_support)
+ return 0; // Caller can try using SetWindowSizeForTransportDIB().
+
+ if (!MakeCurrent())
+ return 0;
+
+ // GL_TEXTURE_RECTANGLE_ARB is the best supported render target on
+ // Mac OS X and is required for IOSurface interoperability.
+ GLenum target = GL_TEXTURE_RECTANGLE_ARB;
+ AllocateRenderBuffers(target, width, height);
+
+ // Allocate a new IOSurface, which is the GPU resource that can be
+ // shared across processes.
+ scoped_cftyperef<CFMutableDictionaryRef> properties;
+ properties.reset(CFDictionaryCreateMutable(kCFAllocatorDefault,
+ 0,
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks));
+ AddIntegerValue(properties,
+ io_surface_support->GetKIOSurfaceWidth(), width);
+ AddIntegerValue(properties,
+ io_surface_support->GetKIOSurfaceHeight(), height);
+ AddIntegerValue(properties,
+ io_surface_support->GetKIOSurfaceBytesPerElement(), 4);
+ AddBooleanValue(properties,
+ io_surface_support->GetKIOSurfaceIsGlobal(), true);
+ // I believe we should be able to unreference the IOSurfaces without
+ // synchronizing with the browser process because they are
+ // ultimately reference counted by the operating system.
+ io_surface_.reset(io_surface_support->IOSurfaceCreate(properties));
+
+ // Don't think we need to identify a plane.
+ GLuint plane = 0;
+ io_surface_support->CGLTexImageIOSurface2D(gl_context_,
+ target,
+ GL_RGBA,
+ width,
+ height,
+ GL_BGRA,
+ GL_UNSIGNED_INT_8_8_8_8_REV,
+ io_surface_.get(),
+ plane);
+ // Set up the frame buffer object.
+ SetupFrameBufferObject(target);
+ surface_width_ = width;
+ surface_height_ = height;
+
+ // Now send back an identifier for the IOSurface. We originally
+ // intended to send back a mach port from IOSurfaceCreateMachPort
+ // but it looks like Chrome IPC would need to be modified to
+ // properly send mach ports between processes. For the time being we
+ // make our IOSurfaces global and send back their identifiers. On
+ // the browser process side the identifier is reconstituted into an
+ // IOSurface for on-screen rendering.
+ return io_surface_support->IOSurfaceGetID(io_surface_);
+}
+
+TransportDIB::Handle AcceleratedSurface::SetTransportDIBSize(
+ int32 width, int32 height) {
+ if (surface_width_ == width && surface_height_ == height) {
+ // Return an invalid handle to indicate to the caller that no new backing
+ // store allocation occurred.
+ return TransportDIB::DefaultHandleValue();
+ }
+ surface_width_ = width;
+ surface_height_ = height;
+
+ // Release the old TransportDIB in the browser.
+ if (dib_free_callback_.get() && transport_dib_.get()) {
+ dib_free_callback_->Run(transport_dib_->id());
+ }
+ transport_dib_.reset();
+
+ // Ask the renderer to create a TransportDIB.
+ size_t dib_size = width * 4 * height; // 4 bytes per pixel.
+ TransportDIB::Handle dib_handle;
+ if (dib_alloc_callback_.get()) {
+ dib_alloc_callback_->Run(dib_size, &dib_handle);
+ }
+ if (!TransportDIB::is_valid(dib_handle)) {
+ // If the allocator fails, it means the DIB was not created in the browser,
+ // so there is no need to run the deallocator here.
+ return TransportDIB::DefaultHandleValue();
+ }
+ transport_dib_.reset(TransportDIB::Map(dib_handle));
+ if (transport_dib_.get() == NULL) {
+ // TODO(dspringer): if the Map() fails, should the deallocator be run so
+ // that the DIB is deallocated in the browser?
+ return TransportDIB::DefaultHandleValue();
+ }
+
+ // Set up the render buffers and reserve enough space on the card for the
+ // framebuffer texture.
+ GLenum target = GL_TEXTURE_RECTANGLE_ARB;
+ AllocateRenderBuffers(target, width, height);
+ glTexImage2D(target,
+ 0, // mipmap level 0
+ GL_RGBA8, // internal pixel format
+ width,
+ height,
+ 0, // 0 border
+ GL_BGRA, // Used for consistency
+ GL_UNSIGNED_INT_8_8_8_8_REV,
+ NULL); // No data, just reserve room on the card.
+ SetupFrameBufferObject(target);
+ return transport_dib_->handle();
+}
+
+void AcceleratedSurface::SetTransportDIBAllocAndFree(
+ Callback2<size_t, TransportDIB::Handle*>::Type* allocator,
+ Callback1<TransportDIB::Id>::Type* deallocator) {
+ dib_alloc_callback_.reset(allocator);
+ dib_free_callback_.reset(deallocator);
+}
diff --git a/app/surface/accelerated_surface_mac.h b/app/surface/accelerated_surface_mac.h
new file mode 100644
index 0000000..32cd0df
--- /dev/null
+++ b/app/surface/accelerated_surface_mac.h
@@ -0,0 +1,108 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_SURFACE_ACCELERATED_SURFACE_MAC_H_
+#define APP_SURFACE_ACCELERATED_SURFACE_MAC_H_
+
+#include <CoreFoundation/CoreFoundation.h>
+#include <OpenGL/OpenGL.h>
+
+#include "app/surface/transport_dib.h"
+#include "base/callback.h"
+#include "base/scoped_cftyperef.h"
+#include "base/scoped_ptr.h"
+
+namespace gfx {
+class Rect;
+}
+
+// Encapsulates an accelerated GL surface that can be shared across processes
+// on systems that support it (10.6 and above). For systems that do not, it
+// uses a regular dib. There will either be a GL Context or a TransportDIB,
+// never both.
+
+class AcceleratedSurface {
+ public:
+ AcceleratedSurface();
+ virtual ~AcceleratedSurface() { }
+
+ // Set up internal buffers. Returns false upon failure.
+ bool Initialize();
+ // Tear down. Must be called before destructor to prevent leaks.
+ void Destroy();
+
+ // These methods are used only when there is a GL surface.
+
+ // Sets the accelerated surface to the given size, creating a new one if
+ // the height or width changes. Returns a unique id of the IOSurface to
+ // which the surface is bound, or 0 if no changes were made or an error
+ // occurred. MakeCurrent() will have been called on the new surface.
+ uint64 SetSurfaceSize(int32 width, int32 height);
+ // Sets the GL context to be the current one for drawing. Returns true if
+ // it succeeded.
+ bool MakeCurrent();
+ // Clear the surface to all white. Assumes the caller has already called
+ // MakeCurrent().
+ void Clear(const gfx::Rect& rect);
+ // Call after making changes to the surface which require a visual update.
+ // Makes the rendering show up in other processes.
+ void SwapBuffers();
+ CGLContextObj context() { return gl_context_; }
+
+ // These methods are only used when there is a transport DIB.
+
+ // Sets the transport DIB to the given size, creating a new one if the
+ // height or width changes. Returns a handle to the new DIB, or a default
+ // handle if no changes were made.
+ TransportDIB::Handle SetTransportDIBSize(int32 width, int32 height);
+ // Sets the methods to use for allocating and freeing memory for the
+ // transport DIB.
+ void SetTransportDIBAllocAndFree(
+ Callback2<size_t, TransportDIB::Handle*>::Type* allocator,
+ Callback1<TransportDIB::Id>::Type* deallocator);
+
+ private:
+ // Helper function to generate names for the backing texture, render buffers
+ // and FBO. On return, the resulting buffer names can be attached to |fbo_|.
+ // |target| is the target type for the color buffer.
+ void AllocateRenderBuffers(GLenum target, int32 width, int32 height);
+
+ // Helper function to attach the buffers previously allocated by a call to
+ // AllocateRenderBuffers(). On return, |fbo_| can be used for
+ // rendering. |target| must be the same value as used in the call to
+ // AllocateRenderBuffers(). Returns |true| if the resulting framebuffer
+ // object is valid.
+ bool SetupFrameBufferObject(GLenum target);
+
+ CGLContextObj gl_context_;
+ CGLPBufferObj pbuffer_;
+ // Either |io_surface_| or |transport_dib_| is a valid pointer, but not both.
+ // |io_surface_| is non-NULL if the IOSurface APIs are supported (Mac OS X
+ // 10.6 and later).
+ // TODO(dspringer,kbr): Should the GPU backing store be encapsulated in its
+ // own class so all this implementation detail is hidden?
+ scoped_cftyperef<CFTypeRef> io_surface_;
+ // TODO(dspringer): If we end up keeping this TransportDIB mechanism, this
+ // should really be a scoped_ptr_malloc<>, with a deallocate functor that
+ // runs |dib_free_callback_|. I was not able to figure out how to
+ // make this work (or even compile).
+ scoped_ptr<TransportDIB> transport_dib_;
+ int32 surface_width_;
+ int32 surface_height_;
+ GLuint texture_;
+ GLuint fbo_;
+ GLuint depth_stencil_renderbuffer_;
+ // For tracking whether the default framebuffer / renderbuffer or
+ // ones created by the end user are currently bound
+ // TODO(kbr): Need to property hook up and track the OpenGL state and hook
+ // up the notion of the currently bound FBO.
+ GLuint bound_fbo_;
+ GLuint bound_renderbuffer_;
+ // Allocate a TransportDIB in the renderer.
+ scoped_ptr<Callback2<size_t, TransportDIB::Handle*>::Type>
+ dib_alloc_callback_;
+ scoped_ptr<Callback1<TransportDIB::Id>::Type> dib_free_callback_;
+};
+
+#endif // APP_SURFACE_ACCELERATED_SURFACE_MAC_H_
diff --git a/app/surface/io_surface_support_mac.cc b/app/surface/io_surface_support_mac.cc
new file mode 100644
index 0000000..fed66602
--- /dev/null
+++ b/app/surface/io_surface_support_mac.cc
@@ -0,0 +1,242 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <dlfcn.h>
+
+#include "base/singleton.h"
+#include "app/surface/io_surface_support_mac.h"
+
+typedef CFTypeRef (*IOSurfaceCreateProcPtr)(CFDictionaryRef properties);
+typedef uint32 (*IOSurfaceGetIDProcPtr)(CFTypeRef io_surface);
+typedef CFTypeRef (*IOSurfaceLookupProcPtr)(uint32 io_surface_id);
+typedef mach_port_t (*IOSurfaceCreateMachPortProcPtr)(CFTypeRef io_surface);
+typedef CFTypeRef (*IOSurfaceLookupFromMachPortProcPtr)(mach_port_t port);
+typedef CGLError (*CGLTexImageIOSurface2DProcPtr)(CGLContextObj ctx,
+ GLenum target,
+ GLenum internal_format,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ CFTypeRef io_surface,
+ GLuint plane);
+
+class IOSurfaceSupportImpl : public IOSurfaceSupport {
+ public:
+ static IOSurfaceSupportImpl* Initialize();
+
+ bool InitializedSuccessfully() {
+ return initialized_successfully_;
+ }
+
+ virtual CFStringRef GetKIOSurfaceWidth();
+ virtual CFStringRef GetKIOSurfaceHeight();
+ virtual CFStringRef GetKIOSurfaceBytesPerElement();
+ virtual CFStringRef GetKIOSurfaceIsGlobal();
+
+ virtual CFTypeRef IOSurfaceCreate(CFDictionaryRef properties);
+ virtual uint32 IOSurfaceGetID(CFTypeRef io_surface);
+ virtual CFTypeRef IOSurfaceLookup(uint32 io_surface_id);
+ virtual mach_port_t IOSurfaceCreateMachPort(CFTypeRef io_surface);
+ virtual CFTypeRef IOSurfaceLookupFromMachPort(mach_port_t port);
+
+ virtual CGLError CGLTexImageIOSurface2D(CGLContextObj ctx,
+ GLenum target,
+ GLenum internal_format,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ CFTypeRef io_surface,
+ GLuint plane);
+
+ private:
+ IOSurfaceSupportImpl();
+ ~IOSurfaceSupportImpl();
+
+ void* iosurface_handle_;
+ void* opengl_handle_;
+ CFStringRef k_io_surface_width_;
+ CFStringRef k_io_surface_height_;
+ CFStringRef k_io_surface_bytes_per_element_;
+ CFStringRef k_io_surface_is_global_;
+ IOSurfaceCreateProcPtr io_surface_create_;
+ IOSurfaceGetIDProcPtr io_surface_get_id_;
+ IOSurfaceLookupProcPtr io_surface_lookup_;
+ IOSurfaceCreateMachPortProcPtr io_surface_create_mach_port_;
+ IOSurfaceLookupFromMachPortProcPtr io_surface_lookup_from_mach_port_;
+ CGLTexImageIOSurface2DProcPtr cgl_tex_image_io_surface_2d_;
+ bool initialized_successfully_;
+
+ friend struct DefaultSingletonTraits<IOSurfaceSupportImpl>;
+ DISALLOW_EVIL_CONSTRUCTORS(IOSurfaceSupportImpl);
+};
+
+static Singleton<IOSurfaceSupportImpl> sole_instance_;
+
+IOSurfaceSupportImpl* IOSurfaceSupportImpl::Initialize() {
+ IOSurfaceSupportImpl* impl = sole_instance_.get();
+ if (impl->InitializedSuccessfully())
+ return impl;
+ return NULL;
+}
+
+CFStringRef IOSurfaceSupportImpl::GetKIOSurfaceWidth() {
+ return k_io_surface_width_;
+}
+
+CFStringRef IOSurfaceSupportImpl::GetKIOSurfaceHeight() {
+ return k_io_surface_height_;
+}
+
+CFStringRef IOSurfaceSupportImpl::GetKIOSurfaceBytesPerElement() {
+ return k_io_surface_bytes_per_element_;
+}
+
+CFStringRef IOSurfaceSupportImpl::GetKIOSurfaceIsGlobal() {
+ return k_io_surface_is_global_;
+}
+
+CFTypeRef IOSurfaceSupportImpl::IOSurfaceCreate(CFDictionaryRef properties) {
+ return io_surface_create_(properties);
+}
+
+uint32 IOSurfaceSupportImpl::IOSurfaceGetID(
+ CFTypeRef io_surface) {
+ return io_surface_get_id_(io_surface);
+}
+
+CFTypeRef IOSurfaceSupportImpl::IOSurfaceLookup(uint32 io_surface_id) {
+ return io_surface_lookup_(io_surface_id);
+}
+
+mach_port_t IOSurfaceSupportImpl::IOSurfaceCreateMachPort(
+ CFTypeRef io_surface) {
+ return io_surface_create_mach_port_(io_surface);
+}
+
+CFTypeRef IOSurfaceSupportImpl::IOSurfaceLookupFromMachPort(mach_port_t port) {
+ return io_surface_lookup_from_mach_port_(port);
+}
+
+CGLError IOSurfaceSupportImpl::CGLTexImageIOSurface2D(CGLContextObj ctx,
+ GLenum target,
+ GLenum internal_format,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ CFTypeRef io_surface,
+ GLuint plane) {
+ return cgl_tex_image_io_surface_2d_(ctx,
+ target,
+ internal_format,
+ width,
+ height,
+ format,
+ type,
+ io_surface,
+ plane);
+}
+
+IOSurfaceSupportImpl::IOSurfaceSupportImpl()
+ : iosurface_handle_(NULL),
+ opengl_handle_(NULL),
+ k_io_surface_width_(NULL),
+ k_io_surface_height_(NULL),
+ k_io_surface_bytes_per_element_(NULL),
+ k_io_surface_is_global_(NULL),
+ io_surface_create_(NULL),
+ io_surface_get_id_(NULL),
+ io_surface_lookup_(NULL),
+ io_surface_create_mach_port_(NULL),
+ io_surface_lookup_from_mach_port_(NULL),
+ cgl_tex_image_io_surface_2d_(NULL),
+ initialized_successfully_(false) {
+ iosurface_handle_ = dlopen(
+ "/System/Library/Frameworks/IOSurface.framework/IOSurface",
+ RTLD_LAZY | RTLD_LOCAL);
+ if (!iosurface_handle_)
+ return;
+ opengl_handle_ = dlopen(
+ "/System/Library/Frameworks/OpenGL.framework/OpenGL",
+ RTLD_LAZY | RTLD_LOCAL);
+ if (!opengl_handle_) {
+ dlclose(iosurface_handle_);
+ iosurface_handle_ = NULL;
+ return;
+ }
+
+ void* surface_width_ptr = dlsym(iosurface_handle_, "kIOSurfaceWidth");
+ void* surface_height_ptr = dlsym(iosurface_handle_, "kIOSurfaceHeight");
+ void* surface_bytes_per_element_ptr =
+ dlsym(iosurface_handle_, "kIOSurfaceBytesPerElement");
+ void* surface_is_global_ptr =
+ dlsym(iosurface_handle_, "kIOSurfaceIsGlobal");
+ void* surface_create_ptr = dlsym(iosurface_handle_, "IOSurfaceCreate");
+ void* surface_get_id_ptr = dlsym(iosurface_handle_, "IOSurfaceGetID");
+ void* surface_lookup_ptr = dlsym(iosurface_handle_, "IOSurfaceLookup");
+ void* surface_create_mach_port_ptr =
+ dlsym(iosurface_handle_, "IOSurfaceCreateMachPort");
+ void* surface_lookup_from_mach_port_ptr =
+ dlsym(iosurface_handle_, "IOSurfaceLookupFromMachPort");
+ void* tex_image_io_surface_2d_ptr =
+ dlsym(opengl_handle_, "CGLTexImageIOSurface2D");
+ if (!surface_width_ptr ||
+ !surface_height_ptr ||
+ !surface_bytes_per_element_ptr ||
+ !surface_is_global_ptr ||
+ !surface_create_ptr ||
+ !surface_get_id_ptr ||
+ !surface_lookup_ptr ||
+ !surface_create_mach_port_ptr ||
+ !surface_lookup_from_mach_port_ptr ||
+ !tex_image_io_surface_2d_ptr) {
+ dlclose(iosurface_handle_);
+ iosurface_handle_ = NULL;
+ dlclose(opengl_handle_);
+ opengl_handle_ = NULL;
+ return;
+ }
+
+ k_io_surface_width_ = *static_cast<CFStringRef*>(surface_width_ptr);
+ k_io_surface_height_ = *static_cast<CFStringRef*>(surface_height_ptr);
+ k_io_surface_bytes_per_element_ =
+ *static_cast<CFStringRef*>(surface_bytes_per_element_ptr);
+ k_io_surface_is_global_ = *static_cast<CFStringRef*>(surface_is_global_ptr);
+ io_surface_create_ = reinterpret_cast<IOSurfaceCreateProcPtr>(
+ surface_create_ptr);
+ io_surface_get_id_ =
+ reinterpret_cast<IOSurfaceGetIDProcPtr>(surface_get_id_ptr);
+ io_surface_lookup_ =
+ reinterpret_cast<IOSurfaceLookupProcPtr>(surface_lookup_ptr);
+ io_surface_create_mach_port_ =
+ reinterpret_cast<IOSurfaceCreateMachPortProcPtr>(
+ surface_create_mach_port_ptr);
+ io_surface_lookup_from_mach_port_ =
+ reinterpret_cast<IOSurfaceLookupFromMachPortProcPtr>(
+ surface_lookup_from_mach_port_ptr);
+ cgl_tex_image_io_surface_2d_ =
+ reinterpret_cast<CGLTexImageIOSurface2DProcPtr>(
+ tex_image_io_surface_2d_ptr);
+ initialized_successfully_ = true;
+}
+
+IOSurfaceSupportImpl::~IOSurfaceSupportImpl() {
+ if (iosurface_handle_)
+ dlclose(iosurface_handle_);
+ if (opengl_handle_)
+ dlclose(opengl_handle_);
+}
+
+IOSurfaceSupport* IOSurfaceSupport::Initialize() {
+ return IOSurfaceSupportImpl::Initialize();
+}
+
+IOSurfaceSupport::IOSurfaceSupport() {
+}
+
+IOSurfaceSupport::~IOSurfaceSupport() {
+}
+
diff --git a/app/surface/io_surface_support_mac.h b/app/surface/io_surface_support_mac.h
new file mode 100644
index 0000000..7386490
--- /dev/null
+++ b/app/surface/io_surface_support_mac.h
@@ -0,0 +1,66 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_SURFACE_IO_SURFACE_SUPPORT_MAC_H_
+#define APP_SURFACE_IO_SURFACE_SUPPORT_MAC_H_
+
+#include <CoreFoundation/CoreFoundation.h>
+#include <mach/mach.h>
+#include <OpenGL/OpenGL.h>
+
+#include "base/basictypes.h"
+
+// This Mac OS X-specific class provides dynamically-linked access to
+// IOSurface.framework, which is only available on 10.6 and later.
+// Since Chromium is built on 10.5 we must dynamically look up all of
+// the entry points we need in this framework.
+
+// See IOSurface/IOSurfaceAPI.h and OpenGL/CGLIOSurface.h on 10.6 for
+// documentation of the fields and methods of this class.
+
+class IOSurfaceSupport {
+ public:
+ // Returns an instance of the IOSurfaceSupport class if the
+ // operating system supports it, NULL otherwise. It is safe to call
+ // this multiple times.
+ static IOSurfaceSupport* Initialize();
+
+ virtual CFStringRef GetKIOSurfaceWidth() = 0;
+ virtual CFStringRef GetKIOSurfaceHeight() = 0;
+ virtual CFStringRef GetKIOSurfaceBytesPerElement() = 0;
+ virtual CFStringRef GetKIOSurfaceIsGlobal() = 0;
+
+ virtual CFTypeRef IOSurfaceCreate(CFDictionaryRef properties) = 0;
+
+ // The following two APIs assume the IOSurface was created with the
+ // kIOSurfaceIsGlobal key set to true
+ virtual uint32 IOSurfaceGetID(CFTypeRef io_surface) = 0;
+ virtual CFTypeRef IOSurfaceLookup(uint32 io_surface_id) = 0;
+
+ // The following two APIs are more robust and secure, but
+ // unfortunately it looks like it will be a lot of work to correctly
+ // transmit a mach port from process to process (possibly requiring
+ // a side channel for or extension of the Chrome IPC mechanism)
+ virtual mach_port_t IOSurfaceCreateMachPort(CFTypeRef io_surface) = 0;
+ virtual CFTypeRef IOSurfaceLookupFromMachPort(mach_port_t port) = 0;
+
+ virtual CGLError CGLTexImageIOSurface2D(CGLContextObj ctx,
+ GLenum target,
+ GLenum internal_format,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ CFTypeRef io_surface,
+ GLuint plane) = 0;
+
+ protected:
+ IOSurfaceSupport();
+ virtual ~IOSurfaceSupport();
+
+ DISALLOW_COPY_AND_ASSIGN(IOSurfaceSupport);
+};
+
+#endif // APP_SURFACE_IO_SURFACE_SUPPORT_MAC_H_
+
diff --git a/app/surface/transport_dib.h b/app/surface/transport_dib.h
new file mode 100644
index 0000000..7a60f08
--- /dev/null
+++ b/app/surface/transport_dib.h
@@ -0,0 +1,156 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef APP_SURFACE_TRANSPORT_DIB_H_
+#define APP_SURFACE_TRANSPORT_DIB_H_
+
+#include "base/basictypes.h"
+
+#if defined(OS_WIN) || defined(OS_MACOSX)
+#include "base/shared_memory.h"
+#endif
+
+#if defined(OS_WIN)
+#include <windows.h>
+#elif defined(USE_X11)
+#include "app/x11_util.h"
+#endif
+
+namespace gfx {
+class Size;
+}
+namespace skia {
+class PlatformCanvas;
+}
+
+// -----------------------------------------------------------------------------
+// A TransportDIB is a block of memory that is used to transport pixels
+// between processes: from the renderer process to the browser, and
+// between renderer and plugin processes.
+// -----------------------------------------------------------------------------
+class TransportDIB {
+ public:
+ ~TransportDIB();
+
+ // Two typedefs are defined. A Handle is the type which can be sent over
+ // the wire so that the remote side can map the transport DIB. The Id typedef
+ // is sufficient to identify the transport DIB when you know that the remote
+ // side already may have it mapped.
+#if defined(OS_WIN)
+ typedef HANDLE Handle;
+ // On Windows, the Id type includes a sequence number (epoch) to solve an ABA
+ // issue:
+ // 1) Process A creates a transport DIB with HANDLE=1 and sends to B.
+ // 2) Process B maps the transport DIB and caches 1 -> DIB.
+ // 3) Process A closes the transport DIB and creates a new one. The new DIB
+ // is also assigned HANDLE=1.
+ // 4) Process A sends the Handle to B, but B incorrectly believes that it
+ // already has it cached.
+ struct HandleAndSequenceNum {
+ HandleAndSequenceNum()
+ : handle(NULL),
+ sequence_num(0) {
+ }
+
+ HandleAndSequenceNum(HANDLE h, uint32 seq_num)
+ : handle(h),
+ sequence_num(seq_num) {
+ }
+
+ bool operator< (const HandleAndSequenceNum& other) const {
+ // Use the lexicographic order on the tuple <handle, sequence_num>.
+ if (other.handle != handle)
+ return other.handle < handle;
+ return other.sequence_num < sequence_num;
+ }
+
+ HANDLE handle;
+ uint32 sequence_num;
+ };
+ typedef HandleAndSequenceNum Id;
+
+ // Returns a default, invalid handle, that is meant to indicate a missing
+ // Transport DIB.
+ static Handle DefaultHandleValue() { return NULL; }
+#elif defined(OS_MACOSX)
+ typedef base::SharedMemoryHandle Handle;
+ // On Mac, the inode number of the backing file is used as an id.
+ typedef base::SharedMemoryId Id;
+
+ // Returns a default, invalid handle, that is meant to indicate a missing
+ // Transport DIB.
+ static Handle DefaultHandleValue() { return Handle(); }
+#elif defined(USE_X11)
+ typedef int Handle; // These two ints are SysV IPC shared memory keys
+ typedef int Id;
+
+ // Returns a default, invalid handle, that is meant to indicate a missing
+ // Transport DIB.
+ static Handle DefaultHandleValue() { return -1; }
+#endif
+
+ // Create a new TransportDIB, returning NULL on failure.
+ //
+ // The size is the minimum size in bytes of the memory backing the transport
+ // DIB (we may actually allocate more than that to give us better reuse when
+ // cached).
+ //
+ // The sequence number is used to uniquely identify the transport DIB. It
+ // should be unique for all transport DIBs ever created in the same
+ // renderer.
+ static TransportDIB* Create(size_t size, uint32 sequence_num);
+
+ // Map the referenced transport DIB. Returns NULL on failure.
+ static TransportDIB* Map(Handle transport_dib);
+
+ // Returns true if the handle is valid.
+ static bool is_valid(Handle dib);
+
+ // Returns a canvas using the memory of this TransportDIB. The returned
+ // pointer will be owned by the caller. The bitmap will be of the given size,
+ // which should fit inside this memory.
+ skia::PlatformCanvas* GetPlatformCanvas(int w, int h);
+
+ // Return a pointer to the shared memory
+ void* memory() const;
+
+ // Return the maximum size of the shared memory. This is not the amount of
+ // data which is valid, you have to know that via other means, this is simply
+ // the maximum amount that /could/ be valid.
+ size_t size() const { return size_; }
+
+ // Return the identifier which can be used to refer to this shared memory
+ // on the wire.
+ Id id() const;
+
+ // Return a handle to the underlying shared memory. This can be sent over the
+ // wire to give this transport DIB to another process.
+ Handle handle() const;
+
+#if defined(USE_X11)
+ // Map the shared memory into the X server and return an id for the shared
+ // segment.
+ XID MapToX(Display* connection);
+#endif
+
+ private:
+ TransportDIB();
+#if defined(OS_WIN) || defined(OS_MACOSX)
+ explicit TransportDIB(base::SharedMemoryHandle dib);
+ base::SharedMemory shared_memory_;
+ uint32 sequence_num_;
+#elif defined(USE_X11)
+ int key_; // SysV shared memory id
+ void* address_; // mapped address
+ XSharedMemoryId x_shm_; // X id for the shared segment
+ Display* display_; // connection to the X server
+#endif
+ size_t size_; // length, in bytes
+
+ DISALLOW_COPY_AND_ASSIGN(TransportDIB);
+};
+
+class MessageLoop;
+
+#endif // APP_SURFACE_TRANSPORT_DIB_H_
diff --git a/app/surface/transport_dib_linux.cc b/app/surface/transport_dib_linux.cc
new file mode 100644
index 0000000..6c41a0c
--- /dev/null
+++ b/app/surface/transport_dib_linux.cc
@@ -0,0 +1,113 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <errno.h>
+#include <stdlib.h>
+#include <sys/ipc.h>
+#include <sys/shm.h>
+
+#include "app/surface/transport_dib.h"
+#include "app/x11_util.h"
+#include "base/logging.h"
+#include "gfx/size.h"
+#include "skia/ext/platform_canvas.h"
+
+// The shmat system call uses this as it's invalid return address
+static void *const kInvalidAddress = (void*) -1;
+
+TransportDIB::TransportDIB()
+ : key_(-1),
+ address_(kInvalidAddress),
+ x_shm_(0),
+ display_(NULL),
+ size_(0) {
+}
+
+TransportDIB::~TransportDIB() {
+ if (address_ != kInvalidAddress) {
+ shmdt(address_);
+ address_ = kInvalidAddress;
+ }
+
+ if (x_shm_) {
+ DCHECK(display_);
+ x11_util::DetachSharedMemory(display_, x_shm_);
+ }
+}
+
+// static
+TransportDIB* TransportDIB::Create(size_t size, uint32 sequence_num) {
+ // We use a mode of 0666 since the X server won't attach to memory which is
+ // 0600 since it can't know if it (as a root process) is being asked to map
+ // someone else's private shared memory region.
+ const int shmkey = shmget(IPC_PRIVATE, size, 0666);
+ if (shmkey == -1) {
+ DLOG(ERROR) << "Failed to create SysV shared memory region"
+ << " errno:" << errno;
+ return NULL;
+ }
+
+ void* address = shmat(shmkey, NULL /* desired address */, 0 /* flags */);
+ // Here we mark the shared memory for deletion. Since we attached it in the
+ // line above, it doesn't actually get deleted but, if we crash, this means
+ // that the kernel will automatically clean it up for us.
+ shmctl(shmkey, IPC_RMID, 0);
+ if (address == kInvalidAddress)
+ return NULL;
+
+ TransportDIB* dib = new TransportDIB;
+
+ dib->key_ = shmkey;
+ dib->address_ = address;
+ dib->size_ = size;
+ return dib;
+}
+
+TransportDIB* TransportDIB::Map(Handle shmkey) {
+ struct shmid_ds shmst;
+ if (shmctl(shmkey, IPC_STAT, &shmst) == -1)
+ return NULL;
+
+ void* address = shmat(shmkey, NULL /* desired address */, 0 /* flags */);
+ if (address == kInvalidAddress)
+ return NULL;
+
+ TransportDIB* dib = new TransportDIB;
+
+ dib->address_ = address;
+ dib->size_ = shmst.shm_segsz;
+ dib->key_ = shmkey;
+ return dib;
+}
+
+bool TransportDIB::is_valid(Handle dib) {
+ return dib >= 0;
+}
+
+skia::PlatformCanvas* TransportDIB::GetPlatformCanvas(int w, int h) {
+ return new skia::PlatformCanvas(w, h, true,
+ reinterpret_cast<uint8_t*>(memory()));
+}
+
+void* TransportDIB::memory() const {
+ DCHECK_NE(address_, kInvalidAddress);
+ return address_;
+}
+
+TransportDIB::Id TransportDIB::id() const {
+ return key_;
+}
+
+TransportDIB::Handle TransportDIB::handle() const {
+ return key_;
+}
+
+XID TransportDIB::MapToX(Display* display) {
+ if (!x_shm_) {
+ x_shm_ = x11_util::AttachSharedMemory(display, key_);
+ display_ = display;
+ }
+
+ return x_shm_;
+}
diff --git a/app/surface/transport_dib_mac.cc b/app/surface/transport_dib_mac.cc
new file mode 100644
index 0000000..cc56ab6
--- /dev/null
+++ b/app/surface/transport_dib_mac.cc
@@ -0,0 +1,77 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "app/surface/transport_dib.h"
+
+#include <unistd.h>
+#include <sys/stat.h>
+
+#include "base/eintr_wrapper.h"
+#include "base/shared_memory.h"
+#include "skia/ext/platform_canvas.h"
+
+TransportDIB::TransportDIB()
+ : size_(0) {
+}
+
+TransportDIB::TransportDIB(TransportDIB::Handle dib)
+ : shared_memory_(dib, false /* read write */),
+ size_(0) {
+}
+
+TransportDIB::~TransportDIB() {
+}
+
+// static
+TransportDIB* TransportDIB::Create(size_t size, uint32 sequence_num) {
+ TransportDIB* dib = new TransportDIB;
+ if (!dib->shared_memory_.Create(L"", false /* read write */,
+ false /* do not open existing */, size)) {
+ delete dib;
+ return NULL;
+ }
+
+ dib->size_ = size;
+ return dib;
+}
+
+// static
+TransportDIB* TransportDIB::Map(TransportDIB::Handle handle) {
+ if (!is_valid(handle))
+ return NULL;
+
+ TransportDIB* dib = new TransportDIB(handle);
+ struct stat st;
+ if ((fstat(handle.fd, &st) != 0) ||
+ (!dib->shared_memory_.Map(st.st_size))) {
+ delete dib;
+ HANDLE_EINTR(close(handle.fd));
+ return NULL;
+ }
+
+ dib->size_ = st.st_size;
+
+ return dib;
+}
+
+bool TransportDIB::is_valid(Handle dib) {
+ return dib.fd >= 0;
+}
+
+skia::PlatformCanvas* TransportDIB::GetPlatformCanvas(int w, int h) {
+ return new skia::PlatformCanvas(w, h, true,
+ reinterpret_cast<uint8_t*>(memory()));
+}
+
+void* TransportDIB::memory() const {
+ return shared_memory_.memory();
+}
+
+TransportDIB::Id TransportDIB::id() const {
+ return shared_memory_.id();
+}
+
+TransportDIB::Handle TransportDIB::handle() const {
+ return shared_memory_.handle();
+}
diff --git a/app/surface/transport_dib_win.cc b/app/surface/transport_dib_win.cc
new file mode 100644
index 0000000..2a92fb1
--- /dev/null
+++ b/app/surface/transport_dib_win.cc
@@ -0,0 +1,81 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <limits>
+#include <windows.h>
+
+#include "app/surface/transport_dib.h"
+#include "base/logging.h"
+#include "base/sys_info.h"
+#include "skia/ext/platform_canvas.h"
+
+TransportDIB::TransportDIB() {
+}
+
+TransportDIB::~TransportDIB() {
+}
+
+TransportDIB::TransportDIB(HANDLE handle)
+ : shared_memory_(handle, false /* read write */) {
+}
+
+// static
+TransportDIB* TransportDIB::Create(size_t size, uint32 sequence_num) {
+ size_t allocation_granularity = base::SysInfo::VMAllocationGranularity();
+ size = size / allocation_granularity + 1;
+ size = size * allocation_granularity;
+
+ TransportDIB* dib = new TransportDIB;
+
+ if (!dib->shared_memory_.Create(L"", false /* read write */,
+ true /* open existing */, size)) {
+ delete dib;
+ return NULL;
+ }
+
+ dib->size_ = size;
+ dib->sequence_num_ = sequence_num;
+
+ return dib;
+}
+
+// static
+TransportDIB* TransportDIB::Map(TransportDIB::Handle handle) {
+ TransportDIB* dib = new TransportDIB(handle);
+ if (!dib->shared_memory_.Map(0 /* map whole shared memory segment */)) {
+ LOG(ERROR) << "Failed to map transport DIB"
+ << " handle:" << handle
+ << " error:" << GetLastError();
+ delete dib;
+ return NULL;
+ }
+
+ // There doesn't seem to be any way to find the size of the shared memory
+ // region! GetFileSize indicates that the handle is invalid. Thus, we
+ // conservatively set the size to the maximum and hope that the renderer
+ // isn't about to ask us to read off the end of the array.
+ dib->size_ = std::numeric_limits<size_t>::max();
+
+ return dib;
+}
+
+bool TransportDIB::is_valid(Handle dib) {
+ return dib != NULL;
+}
+
+skia::PlatformCanvas* TransportDIB::GetPlatformCanvas(int w, int h) {
+ return new skia::PlatformCanvas(w, h, true, handle());
+}
+
+void* TransportDIB::memory() const {
+ return shared_memory_.memory();
+}
+
+TransportDIB::Handle TransportDIB::handle() const {
+ return shared_memory_.handle();
+}
+
+TransportDIB::Id TransportDIB::id() const {
+ return Id(shared_memory_.handle(), sequence_num_);
+}