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-rw-r--r--apps/shell_window_geometry_cache.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/apps/shell_window_geometry_cache.h b/apps/shell_window_geometry_cache.h
index c66edd6..91ea132 100644
--- a/apps/shell_window_geometry_cache.h
+++ b/apps/shell_window_geometry_cache.h
@@ -33,10 +33,10 @@ namespace apps {
// for IO when creating a new window, and to not cause IO on every window
// geometry change.
class ShellWindowGeometryCache
- : public ProfileKeyedService,
+ : public BrowserContextKeyedService,
public content::NotificationObserver {
public:
- class Factory : public ProfileKeyedServiceFactory {
+ class Factory : public BrowserContextKeyedServiceFactory {
public:
static ShellWindowGeometryCache* GetForContext(
content::BrowserContext* context,
@@ -49,8 +49,8 @@ class ShellWindowGeometryCache
Factory();
virtual ~Factory();
- // ProfileKeyedServiceFactory
- virtual ProfileKeyedService* BuildServiceInstanceFor(
+ // BrowserContextKeyedServiceFactory
+ virtual BrowserContextKeyedService* BuildServiceInstanceFor(
content::BrowserContext* context) const OVERRIDE;
virtual bool ServiceIsNULLWhileTesting() const OVERRIDE;
virtual content::BrowserContext* GetBrowserContextToUse(
@@ -79,7 +79,7 @@ class ShellWindowGeometryCache
gfx::Rect* bounds,
ui::WindowShowState* state) const;
- // ProfileKeyedService
+ // BrowserContextKeyedService
virtual void Shutdown() OVERRIDE;
// Maximum number of windows we'll cache the geometry for per app.