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-rw-r--r--ash/display/display_controller.h60
1 files changed, 43 insertions, 17 deletions
diff --git a/ash/display/display_controller.h b/ash/display/display_controller.h
index 324214f..d6e122e 100644
--- a/ash/display/display_controller.h
+++ b/ash/display/display_controller.h
@@ -19,22 +19,48 @@ class Display;
class RootWindow;
}
+namespace base {
+class Value;
+template <typename T> class JSONValueConverter;
+}
+
namespace ash {
namespace internal {
class RootWindowController;
+}
-// DisplayController owns and maintains RootWindows for each attached
-// display, keeping them in sync with display configuration changes.
-class ASH_EXPORT DisplayController : public aura::DisplayObserver {
- public:
+struct ASH_EXPORT DisplayLayout {
// Layout options where the secondary display should be positioned.
- enum SecondaryDisplayLayout {
+ enum Position {
TOP,
RIGHT,
BOTTOM,
LEFT
};
+ DisplayLayout();
+ DisplayLayout(Position position, int offset);
+
+ // Converter functions to/from base::Value.
+ static bool ConvertFromValue(const base::Value& value, DisplayLayout* layout);
+ static bool ConvertToValue(const DisplayLayout& layout, base::Value* value);
+
+ // This method is used by base::JSONValueConverter, you don't need to call
+ // this directly. Instead consider using converter functions above.
+ static void RegisterJSONConverter(
+ base::JSONValueConverter<DisplayLayout>* converter);
+
+ Position position;
+
+ // The offset of the position of the secondary display. The offset is
+ // based on the top/left edge of the primary display.
+ int offset;
+};
+
+// DisplayController owns and maintains RootWindows for each attached
+// display, keeping them in sync with display configuration changes.
+class ASH_EXPORT DisplayController : public aura::DisplayObserver {
+ public:
DisplayController();
virtual ~DisplayController();
@@ -61,15 +87,16 @@ class ASH_EXPORT DisplayController : public aura::DisplayObserver {
// mode, this return a RootWindowController for the primary root window only.
std::vector<internal::RootWindowController*> GetAllRootWindowControllers();
- SecondaryDisplayLayout secondary_display_layout() const {
- return secondary_display_layout_;
+ const DisplayLayout& default_display_layout() const {
+ return default_display_layout_;
}
- void SetSecondaryDisplayLayout(SecondaryDisplayLayout layout);
+ void SetDefaultDisplayLayout(const DisplayLayout& layout);
- int secondary_display_offset() const {
- return secondary_display_offset_;
- }
- void SetSecondaryDisplayOffset(int offset);
+ // Sets/gets the display layout for the specified display name. Getter
+ // returns the default value in case it doesn't have its own layout yet.
+ void SetLayoutForDisplayName(const std::string& name,
+ const DisplayLayout& layout);
+ const DisplayLayout& GetLayoutForDisplayName(const std::string& name);
// aura::DisplayObserver overrides:
virtual void OnDisplayBoundsChanged(
@@ -87,16 +114,15 @@ class ASH_EXPORT DisplayController : public aura::DisplayObserver {
// The mapping from display ID to its root window.
std::map<int64, aura::RootWindow*> root_windows_;
- SecondaryDisplayLayout secondary_display_layout_;
+ // The default display layout.
+ DisplayLayout default_display_layout_;
- // The offset of the position of the secondary display. The offset is
- // based on the top/left edge of the primary display.
- int secondary_display_offset_;
+ // Per-device display layout.
+ std::map<std::string, DisplayLayout> secondary_layouts_;
DISALLOW_COPY_AND_ASSIGN(DisplayController);
};
-} // namespace internal
} // namespace ash
#endif // ASH_DISPLAY_DISPLAY_CONTROLLER_H_