diff options
Diffstat (limited to 'ash/display/output_configurator_animation.cc')
-rw-r--r-- | ash/display/output_configurator_animation.cc | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/ash/display/output_configurator_animation.cc b/ash/display/output_configurator_animation.cc index 5e58497..2fb5d52 100644 --- a/ash/display/output_configurator_animation.cc +++ b/ash/display/output_configurator_animation.cc @@ -114,11 +114,11 @@ void OutputConfiguratorAnimation::StartFadeOutAnimation( // hiding the root windows, we put a black layer over a root window for // safety. These layers remain to hide root windows and will be deleted // after the animation of OnDisplayModeChanged(). - Shell::RootWindowList root_windows = + aura::Window::Windows root_windows = Shell::GetInstance()->GetAllRootWindows(); - for (Shell::RootWindowList::const_iterator it = root_windows.begin(); + for (aura::Window::Windows::const_iterator it = root_windows.begin(); it != root_windows.end(); ++it) { - aura::RootWindow* root_window = *it; + aura::Window* root_window = *it; ui::Layer* hiding_layer = new ui::Layer(ui::LAYER_SOLID_COLOR); hiding_layer->SetColor(SK_ColorBLACK); hiding_layer->SetBounds(root_window->bounds()); @@ -158,7 +158,7 @@ void OutputConfiguratorAnimation::StartFadeInAnimation() { base::Unretained(this))); // Ensure that layers are not animating. - for (std::map<aura::RootWindow*, ui::Layer*>::iterator it = + for (std::map<aura::Window*, ui::Layer*>::iterator it = hiding_layers_.begin(); it != hiding_layers_.end(); ++it) { ui::LayerAnimator* animator = it->second->GetAnimator(); if (animator->is_animating()) @@ -168,11 +168,11 @@ void OutputConfiguratorAnimation::StartFadeInAnimation() { // Schedules the fade-in effect for all root windows. Because we put the // black layers for fade-out, here we actually turn those black layers // invisible. - Shell::RootWindowList root_windows = + aura::Window::Windows root_windows = Shell::GetInstance()->GetAllRootWindows(); - for (Shell::RootWindowList::const_iterator it = root_windows.begin(); + for (aura::Window::Windows::const_iterator it = root_windows.begin(); it != root_windows.end(); ++it) { - aura::RootWindow* root_window = *it; + aura::Window* root_window = *it; ui::Layer* hiding_layer = NULL; if (hiding_layers_.find(root_window) == hiding_layers_.end()) { // In case of the transition from mirroring->non-mirroring, new root |