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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_MONITOR_MONITOR_CONTROLLER_H_
+#define ASH_MONITOR_MONITOR_CONTROLLER_H_
+#pragma once
+
+#include <map>
+#include <vector>
+
+#include "ash/ash_export.h"
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "ui/aura/display_observer.h"
+#include "ui/aura/monitor_manager.h"
+
+namespace aura {
+class Display;
+class RootWindow;
+}
+
+namespace ash {
+namespace internal {
+class RootWindowController;
+
+// MonitorController owns and maintains RootWindows for each attached
+// display, keeping them in sync with display configuration changes.
+// TODO(oshima): Rename MonitorXXX to DisplayXXX.
+class ASH_EXPORT MonitorController : public aura::DisplayObserver {
+ public:
+ // Layout options where the secondary monitor should be positioned.
+ enum SecondaryDisplayLayout {
+ TOP,
+ RIGHT,
+ BOTTOM,
+ LEFT
+ };
+
+ MonitorController();
+ virtual ~MonitorController();
+
+ // Initializes primary display.
+ void InitPrimaryDisplay();
+
+ // Initialize secondary display. This is separated because in non
+ // extended desktop mode, this creates background widgets, which
+ // requires other controllers.
+ void InitSecondaryDisplays();
+
+ // Returns the root window for primary display.
+ aura::RootWindow* GetPrimaryRootWindow();
+
+ // Closes all child windows in the all root windows.
+ void CloseChildWindows();
+
+ // Returns all root windows. In non extended desktop mode, this
+ // returns the primary root window only.
+ std::vector<aura::RootWindow*> GetAllRootWindows();
+
+ // Returns all oot window controllers. In non extended desktop
+ // mode, this return a RootWindowController for the primary root window only.
+ std::vector<internal::RootWindowController*> GetAllRootWindowControllers();
+
+ SecondaryDisplayLayout secondary_display_layout() const {
+ return secondary_display_layout_;
+ }
+ void SetSecondaryDisplayLayout(SecondaryDisplayLayout layout);
+
+ // Warps the mouse cursor to an alternate root window when the
+ // |location_in_root|, which is the location of the mouse cursor,
+ // hits or exceeds the edge of the |root_window| and the mouse cursor
+ // is considered to be in an alternate display. Returns true if
+ // the cursor was moved.
+ bool WarpMouseCursorIfNecessary(aura::Window* root_window,
+ const gfx::Point& location_in_root);
+
+ // aura::DisplayObserver overrides:
+ virtual void OnDisplayBoundsChanged(
+ const gfx::Display& display) OVERRIDE;
+ virtual void OnDisplayAdded(const gfx::Display& display) OVERRIDE;
+ virtual void OnDisplayRemoved(const gfx::Display& display) OVERRIDE;
+
+ // Is extended desktop enabled?
+ static bool IsExtendedDesktopEnabled();
+ // Change the extended desktop mode. Used for testing.
+ static void SetExtendedDesktopEnabled(bool enabled);
+
+ // Is virtual screen coordinates enabled?
+ static bool IsVirtualScreenCoordinatesEnabled();
+ // Turns on/off the virtual screen coordinates.
+ static void SetVirtualScreenCoordinatesEnabled(bool enabled);
+
+ private:
+ // Creates a root window for |display| and stores it in the |root_windows_|
+ // map.
+ aura::RootWindow* AddRootWindowForDisplay(const gfx::Display& display);
+
+ std::map<int, aura::RootWindow*> root_windows_;
+
+ SecondaryDisplayLayout secondary_display_layout_;
+
+ DISALLOW_COPY_AND_ASSIGN(MonitorController);
+};
+
+} // namespace internal
+} // namespace ash
+
+#endif // ASH_MONITOR_MONITOR_CONTROLLER_H_