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-rw-r--r--ash/root_window_controller.cc32
1 files changed, 23 insertions, 9 deletions
diff --git a/ash/root_window_controller.cc b/ash/root_window_controller.cc
index 6b813f8..e0d4406 100644
--- a/ash/root_window_controller.cc
+++ b/ash/root_window_controller.cc
@@ -24,6 +24,7 @@
#include "ash/shell_delegate.h"
#include "ash/shell_factory.h"
#include "ash/shell_window_ids.h"
+#include "ash/switchable_windows.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/tray/system_tray_delegate.h"
#include "ash/touch/touch_hud_debug.h"
@@ -570,16 +571,29 @@ void RootWindowController::UpdateShelfVisibility() {
}
const aura::Window* RootWindowController::GetWindowForFullscreenMode() const {
- const aura::Window::Windows& windows =
- GetContainer(kShellWindowId_DefaultContainer)->children();
const aura::Window* topmost_window = NULL;
- for (aura::Window::Windows::const_reverse_iterator iter = windows.rbegin();
- iter != windows.rend(); ++iter) {
- if (((*iter)->type() == ui::wm::WINDOW_TYPE_NORMAL ||
- (*iter)->type() == ui::wm::WINDOW_TYPE_PANEL) &&
- (*iter)->layer()->GetTargetVisibility()) {
- topmost_window = *iter;
- break;
+ const aura::Window* active_window = wm::GetActiveWindow();
+ if (active_window && active_window->GetRootWindow() == root_window() &&
+ IsSwitchableContainer(active_window->parent())) {
+ // Use the active window when it is on the current root window to determine
+ // the fullscreen state to allow temporarily using a panel or docked window
+ // (which are always above the default container) while a fullscreen
+ // window is open. We only use the active window when in a switchable
+ // container as the launcher should not exit fullscreen mode.
+ topmost_window = active_window;
+ } else {
+ // Otherwise, use the topmost window on the root window's default container
+ // when there is no active window on this root window.
+ const aura::Window::Windows& windows =
+ GetContainer(kShellWindowId_DefaultContainer)->children();
+ for (aura::Window::Windows::const_reverse_iterator iter = windows.rbegin();
+ iter != windows.rend(); ++iter) {
+ if (((*iter)->type() == ui::wm::WINDOW_TYPE_NORMAL ||
+ (*iter)->type() == ui::wm::WINDOW_TYPE_PANEL) &&
+ (*iter)->layer()->GetTargetVisibility()) {
+ topmost_window = *iter;
+ break;
+ }
}
}
while (topmost_window) {