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Diffstat (limited to 'ash/shell/window_watcher.h')
-rw-r--r-- | ash/shell/window_watcher.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/ash/shell/window_watcher.h b/ash/shell/window_watcher.h new file mode 100644 index 0000000..d36a4c8 --- /dev/null +++ b/ash/shell/window_watcher.h @@ -0,0 +1,52 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef ASH_SHELL_WINDOW_WATCHER_H_ +#define ASH_SHELL_WINDOW_WATCHER_H_ +#pragma once + +#include <map> + +#include "ash/launcher/launcher_types.h" +#include "base/compiler_specific.h" +#include "base/logging.h" +#include "ui/aura/window_observer.h" + +namespace aura { +class Window; +} + +namespace ash { +namespace shell { + +// WindowWatcher is responsible for listening for newly created windows and +// creating items on the Launcher for them. +class WindowWatcher : public aura::WindowObserver { + public: + WindowWatcher(); + virtual ~WindowWatcher(); + + aura::Window* GetWindowByID(ash::LauncherID id); + ash::LauncherID GetIDByWindow(aura::Window* window) const; + + // aura::WindowObserver overrides: + virtual void OnWindowAdded(aura::Window* new_window) OVERRIDE; + virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE; + + private: + typedef std::map<ash::LauncherID, aura::Window*> IDToWindow; + + // Window watching for newly created windows to be added to. + aura::Window* window_; + + // Maps from window to the id we gave it. + IDToWindow id_to_window_; + + DISALLOW_COPY_AND_ASSIGN(WindowWatcher); +}; + +} // namespace shell +} // namespace ash + +#endif // ASH_SHELL_WINDOW_WATCHER_H_ |