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-rw-r--r--ash/sticky_keys/sticky_keys_controller.h168
1 files changed, 98 insertions, 70 deletions
diff --git a/ash/sticky_keys/sticky_keys_controller.h b/ash/sticky_keys/sticky_keys_controller.h
index 89a196a..fd5d389 100644
--- a/ash/sticky_keys/sticky_keys_controller.h
+++ b/ash/sticky_keys/sticky_keys_controller.h
@@ -10,6 +10,8 @@
#include "base/memory/scoped_ptr.h"
#include "ui/events/event_constants.h"
#include "ui/events/event_handler.h"
+#include "ui/events/event_rewriter.h"
+#include "ui/events/keycodes/keyboard_codes.h"
namespace ui {
class Event;
@@ -59,7 +61,7 @@ class StickyKeysHandler;
// modifiers. Each handling or state is performed independently.
//
// StickyKeysController is disabled by default.
-class ASH_EXPORT StickyKeysController : public ui::EventHandler {
+class ASH_EXPORT StickyKeysController {
public:
StickyKeysController();
virtual ~StickyKeysController();
@@ -69,24 +71,64 @@ class ASH_EXPORT StickyKeysController : public ui::EventHandler {
void SetModifiersEnabled(bool mod3_enabled, bool altgr_enabled);
- // Overridden from ui::EventHandler:
- virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
- virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
- virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
-
// Returns the StickyKeyOverlay used by the controller. Ownership is not
// passed.
StickyKeysOverlay* GetOverlayForTest();
+ // Handles keyboard event. Returns an |EventRewriteStatus|, and may
+ // modify |flags|:
+ // - Returns ui::EVENT_REWRITE_DISCARD, and leaves |flags| untouched,
+ // if the event is consumed (i.e. a sticky modifier press or release);
+ // - Returns ui::EVENT_REWRITE_REWRITTEN if the event needs to be modified
+ // according to the returned |flags| (i.e. a sticky-modified key);
+ // - Returns ui::EVENT_REWRITE_DISPATCH_ANOTHER if the event needs to be
+ // modified according to the returned |flags|, and there are delayed
+ // modifier-up events now to be retrieved using |NextDispatchEvent()|
+ // (i.e. a sticky-modified key that ends a sticky state);
+ // - Otherwise returns ui::EVENT_REWRITE_CONTINUE and leaves |flags|
+ // unchanged.
+ ui::EventRewriteStatus RewriteKeyEvent(const ui::KeyEvent& event,
+ ui::KeyboardCode key_code,
+ int* flags);
+
+ // Handles mouse event.
+ ui::EventRewriteStatus RewriteMouseEvent(const ui::MouseEvent& event,
+ int* flags);
+
+ // Handles scroll event.
+ ui::EventRewriteStatus RewriteScrollEvent(const ui::ScrollEvent& event,
+ int* flags);
+
+ // Obtains a pending modifier-up event. If the immediately previous
+ // call to |Rewrite...Event()| or |NextDispatchEvent()| returned
+ // ui::EVENT_REWRITE_DISPATCH_ANOTHER, this sets |new_event| and returns:
+ // - ui::EVENT_REWRITE_DISPATCH_ANOTHER if there is at least one more
+ // pending modifier-up event;
+ // - ui::EVENT_REWRITE_REWRITE if this is the last or only modifier-up event;
+ // Otherwise, there is no pending modifier-up event, and this function
+ // returns ui::EVENT_REWRITE_CONTINUE and sets |new_event| to NULL.
+ ui::EventRewriteStatus NextDispatchEvent(scoped_ptr<ui::Event>* new_event);
+
private:
// Handles keyboard event. Returns true if Sticky key consumes keyboard event.
- bool HandleKeyEvent(ui::KeyEvent* event);
-
- // Handles mouse event. Returns true if sticky key consumes mouse event.
- bool HandleMouseEvent(ui::MouseEvent* event);
-
- // Handles scroll event. Returns true if sticky key consumes scroll event.
- bool HandleScrollEvent(ui::ScrollEvent* event);
+ // Adds to |mod_down_flags| any flag to be added to the key event.
+ // Sets |released| if any modifier is to be released after the key event.
+ bool HandleKeyEvent(const ui::KeyEvent& event,
+ ui::KeyboardCode key_code,
+ int* mod_down_flags,
+ bool* released);
+
+ // Handles mouse event. Returns true if Sticky key consumes keyboard event.
+ // Sets |released| if any modifier is to be released after the key event.
+ bool HandleMouseEvent(const ui::MouseEvent& event,
+ int* mod_down_flags,
+ bool* released);
+
+ // Handles scroll event. Returns true if Sticky key consumes keyboard event.
+ // Sets |released| if any modifier is to be released after the key event.
+ bool HandleScrollEvent(const ui::ScrollEvent& event,
+ int* mod_down_flags,
+ bool* released);
// Updates the overlay UI with the current state of the sticky keys.
void UpdateOverlay();
@@ -143,40 +185,35 @@ class ASH_EXPORT StickyKeysController : public ui::EventHandler {
// is modified.
class ASH_EXPORT StickyKeysHandler {
public:
- class StickyKeysHandlerDelegate {
- public:
- StickyKeysHandlerDelegate();
- virtual ~StickyKeysHandlerDelegate();
-
- // Dispatches keyboard event synchronously. |event| is an event that has
- // been previously dispatched.
- virtual void DispatchKeyEvent(ui::KeyEvent* event,
- aura::Window* target) = 0;
-
- // Dispatches mouse event synchronously. |event| is an event that has
- // been previously dispatched.
- virtual void DispatchMouseEvent(ui::MouseEvent* event,
- aura::Window* target) = 0;
-
- // Dispatches scroll event synchronously. |event| is an event that has
- // been previously dispatched.
- virtual void DispatchScrollEvent(ui::ScrollEvent* event,
- aura::Window* target) = 0;
- };
-
- // This class takes an ownership of |delegate|.
- StickyKeysHandler(ui::EventFlags modifier_flag,
- StickyKeysHandlerDelegate* delegate);
+ explicit StickyKeysHandler(ui::EventFlags modifier_flag);
~StickyKeysHandler();
- // Handles key event. Returns true if key is consumed.
- bool HandleKeyEvent(ui::KeyEvent* event);
+ // Handles keyboard event. Returns true if Sticky key consumes keyboard event.
+ // Sets its own modifier flag in |mod_down_flags| if it is active and needs
+ // to be added to the event, and sets |released| if releasing it.
+ bool HandleKeyEvent(const ui::KeyEvent& event,
+ ui::KeyboardCode key_code,
+ int* mod_down_flags,
+ bool* released);
- // Handles a mouse event. Returns true if mouse event is consumed.
- bool HandleMouseEvent(ui::MouseEvent* event);
+ // Handles mouse event. Returns true if sticky key consumes mouse event.
+ // Sets its own modifier flag in |mod_down_flags| if it is active and needs
+ // to be added to the event, and sets |released| if releasing it.
+ bool HandleMouseEvent(const ui::MouseEvent& event,
+ int* mod_down_flags,
+ bool* released);
+
+ // Handles scroll event. Returns true if sticky key consumes scroll event.
+ // Sets its own modifier flag in |mod_down_flags| if it is active and needs
+ // to be added to the event, and sets |released| if releasing it.
+ bool HandleScrollEvent(const ui::ScrollEvent& event,
+ int* mod_down_flags,
+ bool* released);
- // Handles a scroll event. Returns true if scroll event is consumed.
- bool HandleScrollEvent(ui::ScrollEvent* event);
+ // Fetches a pending modifier-up event if one exists and the return
+ // parameter |new_event| is available (i.e. not set). Returns the number
+ // of pending events still remaining to be returned.
+ int GetModifierUpEvent(scoped_ptr<ui::Event>* new_event);
// Returns current internal state.
StickyKeyState current_state() const { return current_state_; }
@@ -192,31 +229,27 @@ class ASH_EXPORT StickyKeysHandler {
OTHER_MODIFIER_UP, // The modifier key but not monitored key is up.
};
- // Translates |event| to sticky keys event type.
- KeyEventType TranslateKeyEvent(ui::KeyEvent* event);
-
- // Handles key event in DISABLED state.
- bool HandleDisabledState(ui::KeyEvent* event);
+ // Translates event type and key code to sticky keys event type.
+ KeyEventType TranslateKeyEvent(ui::EventType type, ui::KeyboardCode key_code);
- // Handles key event in ENABLED state.
- bool HandleEnabledState(ui::KeyEvent* event);
+ // Handles key event in DISABLED state. Returns true if sticky keys
+ // consumes the keyboard event.
+ bool HandleDisabledState(const ui::KeyEvent& event,
+ ui::KeyboardCode key_code);
- // Handles key event in LOCKED state.
- bool HandleLockedState(ui::KeyEvent* event);
+ // Handles key event in ENABLED state. Returns true if sticky keys
+ // consumes the keyboard event.
+ bool HandleEnabledState(const ui::KeyEvent& event,
+ ui::KeyboardCode key_code,
+ int* mod_down_flags,
+ bool* released);
- // Dispatches |event| to its target and then dispatch a key released event
- // for the modifier key. This function is required to ensure that the events
- // are sent in the correct order when disabling sticky key after a key/mouse
- // button press.
- void DispatchEventAndReleaseModifier(ui::Event* event);
-
- // Adds |modifier_flags_| to a native X11 event state mask.
- void AppendNativeEventMask(unsigned int* state);
-
- // Adds |modifier_flags_| into |event|.
- void AppendModifier(ui::KeyEvent* event);
- void AppendModifier(ui::MouseEvent* event);
- void AppendModifier(ui::ScrollEvent* event);
+ // Handles key event in LOCKED state. Returns true if sticky keys
+ // consumes the keyboard event.
+ bool HandleLockedState(const ui::KeyEvent& event,
+ ui::KeyboardCode key_code,
+ int* mod_down_flags,
+ bool* released);
// The modifier flag to be monitored and appended to events.
const ui::EventFlags modifier_flag_;
@@ -224,9 +257,6 @@ class ASH_EXPORT StickyKeysHandler {
// The current sticky key status.
StickyKeyState current_state_;
- // True if the received key event is sent by StickyKeyHandler.
- bool event_from_myself_;
-
// True if we received the TARGET_MODIFIER_DOWN event while in the DISABLED
// state but before we receive the TARGET_MODIFIER_UP event. Normal
// shortcuts (eg. ctrl + t) during this time will prevent a transition to
@@ -241,8 +271,6 @@ class ASH_EXPORT StickyKeysHandler {
// The modifier up key event to be sent on non modifier key on ENABLED state.
scoped_ptr<ui::KeyEvent> modifier_up_event_;
- scoped_ptr<StickyKeysHandlerDelegate> delegate_;
-
DISALLOW_COPY_AND_ASSIGN(StickyKeysHandler);
};