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-rw-r--r--ash/tooltips/tooltip_controller_unittest.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/ash/tooltips/tooltip_controller_unittest.cc b/ash/tooltips/tooltip_controller_unittest.cc
index d48db06..995f889 100644
--- a/ash/tooltips/tooltip_controller_unittest.cc
+++ b/ash/tooltips/tooltip_controller_unittest.cc
@@ -194,7 +194,7 @@ TEST_F(TooltipControllerTest, TooltipsInMultipleViews) {
view1->bounds().CenterPoint());
FireTooltipTimer();
EXPECT_TRUE(IsTooltipVisible());
- for (int i = 0; i < 49; ++i) {
+ for (int i = 0; i < 50; i++) {
generator.MoveMouseBy(1, 0);
EXPECT_TRUE(IsTooltipVisible());
EXPECT_EQ(window,
@@ -205,7 +205,7 @@ TEST_F(TooltipControllerTest, TooltipsInMultipleViews) {
EXPECT_EQ(expected_tooltip, GetTooltipText());
EXPECT_EQ(window, GetTooltipWindow());
}
- for (int i = 0; i < 49; ++i) {
+ for (int i = 0; i < 50; i++) {
generator.MoveMouseBy(1, 0);
EXPECT_FALSE(IsTooltipVisible());
EXPECT_EQ(window,
@@ -397,7 +397,7 @@ TEST_F(TooltipControllerTest, TooltipHidesOnKeyPressAndStaysHiddenUntilChange) {
// Moving the mouse inside |view1| should not change the state of the tooltip
// or the timers.
- for (int i = 0; i < 49; i++) {
+ for (int i = 0; i < 50; i++) {
generator.MoveMouseBy(1, 0);
EXPECT_FALSE(IsTooltipVisible());
EXPECT_FALSE(IsTooltipTimerRunning());
@@ -452,7 +452,7 @@ TEST_F(TooltipControllerTest, TooltipHidesOnTimeoutAndStaysHiddenUntilChange) {
// Moving the mouse inside |view1| should not change the state of the tooltip
// or the timers.
- for (int i = 0; i < 49; ++i) {
+ for (int i = 0; i < 50; i++) {
generator.MoveMouseBy(1, 0);
EXPECT_FALSE(IsTooltipVisible());
EXPECT_FALSE(IsTooltipTimerRunning());