diff options
Diffstat (limited to 'ash/wm/overview/window_selector.cc')
-rw-r--r-- | ash/wm/overview/window_selector.cc | 100 |
1 files changed, 27 insertions, 73 deletions
diff --git a/ash/wm/overview/window_selector.cc b/ash/wm/overview/window_selector.cc index 913727e..a741afd 100644 --- a/ash/wm/overview/window_selector.cc +++ b/ash/wm/overview/window_selector.cc @@ -10,9 +10,7 @@ #include "ash/wm/mru_window_tracker.h" #include "ash/wm/overview/window_overview.h" #include "ash/wm/overview/window_selector_delegate.h" -#include "ash/wm/overview/window_selector_panels.h" #include "ash/wm/overview/window_selector_window.h" -#include "ash/wm/window_settings.h" #include "base/auto_reset.h" #include "base/timer/timer.h" #include "ui/aura/client/activation_client.h" @@ -29,33 +27,19 @@ namespace { const int kOverviewDelayOnCycleMilliseconds = 300; // A comparator for locating a given target window. -struct WindowSelectorItemComparator - : public std::unary_function<WindowSelectorItem*, bool> { - explicit WindowSelectorItemComparator(const aura::Window* target_window) +struct WindowSelectorWindowComparator + : public std::unary_function<WindowSelectorWindow*, bool> { + explicit WindowSelectorWindowComparator(const aura::Window* target_window) : target(target_window) { } - bool operator()(const WindowSelectorItem* window) const { - return window->TargetedWindow(target) != NULL; + bool operator()(const WindowSelectorWindow* window) const { + return target == window->window(); } const aura::Window* target; }; -// A comparator for locating a selector item for a given root. -struct WindowSelectorItemForRoot - : public std::unary_function<WindowSelectorItem*, bool> { - explicit WindowSelectorItemForRoot(const aura::RootWindow* root) - : root_window(root) { - } - - bool operator()(const WindowSelectorItem* item) const { - return item->GetRootWindow() == root_window; - } - - const aura::RootWindow* root_window; -}; - // Filter to watch for the termination of a keyboard gesture to cycle through // multiple windows. class WindowSelectorEventFilter : public ui::EventHandler { @@ -106,32 +90,14 @@ WindowSelector::WindowSelector(const WindowList& windows, restore_focus_window_(NULL), restoring_focus_(false) { DCHECK(delegate_); - std::vector<WindowSelectorPanels*> panels_items; + RemoveFocusAndSetRestoreWindow(); for (size_t i = 0; i < windows.size(); ++i) { - windows[i]->AddObserver(this); - observed_windows_.insert(windows[i]); - - if (windows[i]->type() == aura::client::WINDOW_TYPE_PANEL && - wm::GetWindowSettings(windows[i])->panel_attached()) { - // Attached panel windows are grouped into a single overview item per - // root window (display). - std::vector<WindowSelectorPanels*>::iterator iter = - std::find_if(panels_items.begin(), panels_items.end(), - WindowSelectorItemForRoot(windows[i]->GetRootWindow())); - WindowSelectorPanels* panels_item = NULL; - if (iter == panels_items.end()) { - panels_item = new WindowSelectorPanels(); - panels_items.push_back(panels_item); - windows_.push_back(panels_item); - } else { - panels_item = *iter; - } - panels_item->AddWindow(windows[i]); - } else { - windows_.push_back(new WindowSelectorWindow(windows[i])); - } + // restore_focus_window_ is already observed from the call to + // RemoveFocusAndSetRestoreWindow. + if (windows[i] != restore_focus_window_) + windows[i]->AddObserver(this); + windows_.push_back(new WindowSelectorWindow(windows[i])); } - RemoveFocusAndSetRestoreWindow(); // Observe window activations and switchable containers on all root windows // for newly created windows during overview. @@ -155,9 +121,8 @@ WindowSelector::WindowSelector(const WindowList& windows, WindowSelector::~WindowSelector() { ResetFocusRestoreWindow(true); - for (std::set<aura::Window*>::iterator iter = observed_windows_.begin(); - iter != observed_windows_.end(); ++iter) { - (*iter)->RemoveObserver(this); + for (size_t i = 0; i < windows_.size(); i++) { + windows_[i]->window()->RemoveObserver(this); } Shell::GetInstance()->activation_client()->RemoveObserver(this); Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); @@ -178,8 +143,7 @@ void WindowSelector::Step(WindowSelector::Direction direction) { if (window_overview_) { window_overview_->SetSelection(selected_window_); } else { - aura::Window* current_window = - windows_[selected_window_]->SelectionWindow(); + aura::Window* current_window = windows_[selected_window_]->window(); current_window->Show(); current_window->SetTransform(gfx::Transform()); current_window->parent()->StackChildAtTop(current_window); @@ -189,17 +153,17 @@ void WindowSelector::Step(WindowSelector::Direction direction) { void WindowSelector::SelectWindow() { ResetFocusRestoreWindow(false); - SelectWindow(windows_[selected_window_]->SelectionWindow()); + SelectWindow(windows_[selected_window_]->window()); } void WindowSelector::SelectWindow(aura::Window* window) { - ScopedVector<WindowSelectorItem>::iterator iter = + ScopedVector<WindowSelectorWindow>::iterator iter = std::find_if(windows_.begin(), windows_.end(), - WindowSelectorItemComparator(window)); + WindowSelectorWindowComparator(window)); DCHECK(iter != windows_.end()); // The selected window should not be minimized when window selection is // ended. - (*iter)->RestoreWindowOnExit(window); + (*iter)->RestoreWindowOnExit(); delegate_->OnWindowSelected(window); } @@ -224,9 +188,9 @@ void WindowSelector::OnWindowAdded(aura::Window* new_window) { } void WindowSelector::OnWindowDestroyed(aura::Window* window) { - ScopedVector<WindowSelectorItem>::iterator iter = + ScopedVector<WindowSelectorWindow>::iterator iter = std::find_if(windows_.begin(), windows_.end(), - WindowSelectorItemComparator(window)); + WindowSelectorWindowComparator(window)); DCHECK(window == restore_focus_window_ || iter != windows_.end()); window->RemoveObserver(this); if (window == restore_focus_window_) @@ -234,21 +198,14 @@ void WindowSelector::OnWindowDestroyed(aura::Window* window) { if (iter == windows_.end()) return; - observed_windows_.erase(window); - (*iter)->RemoveWindow(window); - // If there are still windows in this selector entry then the overview is - // still active and the active selection remains the same. - if (!(*iter)->empty()) - return; - size_t deleted_index = iter - windows_.begin(); + (*iter)->OnWindowDestroyed(); windows_.erase(iter); if (windows_.empty()) { CancelSelection(); return; } - if (window_overview_) - window_overview_->OnWindowsChanged(); + window_overview_->OnWindowsChanged(); if (mode_ == CYCLE && selected_window_ >= deleted_index) { if (selected_window_ > deleted_index) selected_window_--; @@ -291,10 +248,7 @@ void WindowSelector::RemoveFocusAndSetRestoreWindow() { restore_focus_window_ = focus_client->GetFocusedWindow(); if (restore_focus_window_) { focus_client->FocusWindow(NULL); - if (observed_windows_.find(restore_focus_window_) == - observed_windows_.end()) { - restore_focus_window_->AddObserver(this); - } + restore_focus_window_->AddObserver(this); } } @@ -305,10 +259,10 @@ void WindowSelector::ResetFocusRestoreWindow(bool focus) { base::AutoReset<bool> restoring_focus(&restoring_focus_, true); restore_focus_window_->Focus(); } - // If the window is in the observed_windows_ list it needs to continue to be - // observed. - if (observed_windows_.find(restore_focus_window_) == - observed_windows_.end()) { + // If the window is in the windows_ list it needs to continue to be observed. + if (std::find_if(windows_.begin(), windows_.end(), + WindowSelectorWindowComparator(restore_focus_window_)) == + windows_.end()) { restore_focus_window_->RemoveObserver(this); } restore_focus_window_ = NULL; |