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-rw-r--r--ash/wm/overview/window_selector_item.cc138
1 files changed, 132 insertions, 6 deletions
diff --git a/ash/wm/overview/window_selector_item.cc b/ash/wm/overview/window_selector_item.cc
index 13b52b7..2559362 100644
--- a/ash/wm/overview/window_selector_item.cc
+++ b/ash/wm/overview/window_selector_item.cc
@@ -37,6 +37,13 @@ namespace ash {
namespace {
+// The minimum fling velocity which will cause a window to be closed. Unit is
+// pixels per second.
+const float kMinimumFlingVelocity = 4000.0f;
+
+// The minimum opacity used during touch scroll gestures.
+const float kMinimumOpacity = 0.2f;
+
// In the conceptual overview table, the window margin is the space reserved
// around the window within the cell. This margin does not overlap so the
// closest distance between adjacent windows will be twice this amount.
@@ -72,6 +79,36 @@ gfx::Rect GetTransformedBounds(aura::Window* window) {
return ToEnclosingRect(bounds);
}
+// Convenvience method to fade in a Window with predefined animation settings.
+// Note: The fade in animation will occur after a delay where the delay is how
+// long the lay out animations take.
+void SetupFadeInAfterLayout(aura::Window* window) {
+ ui::Layer* layer = window->layer();
+ layer->SetOpacity(0.0f);
+ ScopedOverviewAnimationSettings animation_settings(
+ OverviewAnimationType::OVERVIEW_ANIMATION_ENTER_OVERVIEW_MODE_FADE_IN,
+ window);
+ layer->SetOpacity(1.0f);
+}
+
+// Convenience method to fade out a window using the animation settings defined
+// by OverviewAnimationType::OVERVIEW_ANIMATION_ENTER_OVERVIEW_MODE_FADE_OUT.
+void SetupFadeOut(aura::Window* window) {
+ ScopedOverviewAnimationSettings animation_settings(
+ OverviewAnimationType::OVERVIEW_ANIMATION_ENTER_OVERVIEW_MODE_FADE_OUT,
+ window);
+ window->layer()->SetOpacity(0.0f);
+}
+
+// Calculates the window opacity from the given scroll |distance| and the
+// |min opacity_distance|.
+float CalculateOpacityFromScrollDistance(int distance,
+ int min_opacity_distance) {
+ float opacity =
+ 1.0f - static_cast<float>(abs(distance)) / min_opacity_distance;
+ return std::min(1.0f, std::max(kMinimumOpacity, opacity));
+}
+
// An image button with a close window icon.
class OverviewCloseButton : public views::ImageButton {
public:
@@ -99,9 +136,10 @@ OverviewCloseButton::~OverviewCloseButton() {
} // namespace
WindowSelectorItem::OverviewLabelButton::OverviewLabelButton(
- views::ButtonListener* listener,
+ WindowSelectorItem* selector_item,
const base::string16& text)
- : LabelButton(listener, text),
+ : LabelButton(selector_item, text),
+ selector_item_(selector_item),
top_padding_(0) {
}
@@ -114,6 +152,12 @@ gfx::Rect WindowSelectorItem::OverviewLabelButton::GetChildAreaBounds() {
return bounds;
}
+void WindowSelectorItem::OverviewLabelButton::OnGestureEvent(
+ ui::GestureEvent* event) {
+ selector_item_->OnGestureEvent(event);
+ views::LabelButton::OnGestureEvent(event);
+}
+
WindowSelectorItem::WindowSelectorItem(aura::Window* window)
: dimmed_(false),
root_window_(window->GetRootWindow()),
@@ -216,6 +260,72 @@ void WindowSelectorItem::ButtonPressed(views::Button* sender,
wm::GetWindowState(transform_window_.window())->Activate();
}
+void WindowSelectorItem::OnGestureEvent(ui::GestureEvent* event) {
+ if (Shell::GetInstance()->window_selector_controller()->
+ swipe_to_close_disabled())
+ return;
+
+ int delta_x = 0;
+ if (event->type() == ui::ET_GESTURE_SCROLL_BEGIN)
+ scroll_x_origin_ = event->x();
+ else
+ delta_x = event->x() - scroll_x_origin_;
+
+ switch (event->type()) {
+ case ui::ET_GESTURE_SCROLL_BEGIN: {
+ // We need to call SetHandled() for the ET_GESTURE_SCROLL_BEGIN event so
+ // that future ET_GESTURE_SCROLL_* events are sent here.
+ event->SetHandled();
+ close_button_->SetEnabled(false);
+ SetupFadeOut(close_button_widget_.GetNativeWindow());
+ break;
+ }
+ case ui::ET_GESTURE_SCROLL_UPDATE: {
+ event->SetHandled();
+ ScopedTransformOverviewWindow::ScopedAnimationSettings
+ animation_settings;
+ transform_window_.BeginScopedAnimation(
+ OverviewAnimationType::OVERVIEW_ANIMATION_SCROLL_SELECTOR_ITEM,
+ &animation_settings);
+
+ gfx::Transform new_transform;
+ new_transform.Translate(delta_x, 0);
+ new_transform.PreconcatTransform(
+ transform_window_.get_overview_transform());
+ transform_window_.SetTransform(root_window(), new_transform);
+
+ const float opacity = CalculateOpacityFromScrollDistance(delta_x,
+ GetMinimumCloseDistance());
+ transform_window_.SetOpacity(opacity);
+ break;
+ }
+ case ui::ET_GESTURE_SCROLL_END: {
+ event->SetHandled();
+ if (abs(delta_x) > GetMinimumCloseDistance()) {
+ transform_window_.Close();
+ break;
+ }
+ ResetScrolledWindow();
+ break;
+ }
+ case ui::ET_SCROLL_FLING_START: {
+ event->SetHandled();
+ if (abs(delta_x) > GetMinimumCloseDistance() ||
+ fabs(event->details().velocity_x()) > kMinimumFlingVelocity) {
+ transform_window_.Close();
+ break;
+ }
+ ResetScrolledWindow();
+ break;
+ }
+ case ui::ET_GESTURE_END:
+ scroll_x_origin_ = 0;
+ break;
+ default:
+ break;
+ }
+}
+
void WindowSelectorItem::OnWindowDestroying(aura::Window* window) {
window->RemoveObserver(this);
transform_window_.OnWindowDestroyed();
@@ -228,6 +338,20 @@ void WindowSelectorItem::OnWindowTitleChanged(aura::Window* window) {
UpdateCloseButtonAccessibilityName();
}
+void WindowSelectorItem::ResetScrolledWindow() {
+ ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings;
+ transform_window_.BeginScopedAnimation(
+ OverviewAnimationType::OVERVIEW_ANIMATION_CANCEL_SELECTOR_ITEM_SCROLL,
+ &animation_settings);
+
+ transform_window_.SetTransform(root_window(),
+ transform_window_.get_overview_transform());
+ transform_window_.SetOpacity(1.0);
+
+ SetupFadeInAfterLayout(close_button_widget_.GetNativeWindow());
+ close_button_->SetEnabled(true);
+}
+
void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds,
OverviewAnimationType animation_type) {
DCHECK(root_window_ == GetWindow()->GetRootWindow());
@@ -261,8 +385,7 @@ void WindowSelectorItem::UpdateWindowLabel(
if (!window_label_->IsVisible()) {
window_label_->Show();
- ScopedOverviewAnimationSettings::SetupFadeInAfterLayout(
- window_label_->GetNativeWindow());
+ SetupFadeInAfterLayout(window_label_->GetNativeWindow());
}
gfx::Rect converted_bounds =
@@ -311,8 +434,7 @@ void WindowSelectorItem::UpdateCloseButtonLayout(
OverviewAnimationType animation_type) {
if (!close_button_->visible()) {
close_button_->SetVisible(true);
- ScopedOverviewAnimationSettings::SetupFadeInAfterLayout(
- close_button_widget_.GetNativeWindow());
+ SetupFadeInAfterLayout(close_button_widget_.GetNativeWindow());
}
ScopedOverviewAnimationSettings animation_settings(animation_type,
close_button_widget_.GetNativeWindow());
@@ -334,4 +456,8 @@ void WindowSelectorItem::UpdateCloseButtonAccessibilityName() {
GetWindow()->title()));
}
+int WindowSelectorItem::GetMinimumCloseDistance() const {
+ return target_bounds_.size().width() / 2;
+}
+
} // namespace ash