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-rw-r--r--ash/wm/window_resizer.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/ash/wm/window_resizer.cc b/ash/wm/window_resizer.cc
index e48ee52..94d1891 100644
--- a/ash/wm/window_resizer.cc
+++ b/ash/wm/window_resizer.cc
@@ -203,8 +203,8 @@ gfx::Rect WindowResizer::CalculateBoundsForDrag(
if (details.window_component == HTBOTTOM ||
details.window_component == HTBOTTOMRIGHT ||
details.window_component == HTBOTTOMLEFT) {
- gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow(
- details.window);
+ gfx::Rect work_area = gfx::Screen::GetMonitorNearestWindow(
+ details.window).work_area();
if (new_bounds.bottom() > work_area.bottom())
new_bounds.Inset(0, 0, 0,
new_bounds.bottom() - work_area.bottom());
@@ -295,7 +295,7 @@ int WindowResizer::GetWidthForDrag(const Details& details,
// And don't let the window go bigger than the monitor.
int max_width =
- gfx::Screen::GetMonitorAreaNearestWindow(details.window).width();
+ gfx::Screen::GetMonitorNearestWindow(details.window).bounds().width();
if (width > max_width) {
width = max_width;
*delta_x = -x_multiplier * (details.initial_bounds.width() - max_width);
@@ -329,7 +329,7 @@ int WindowResizer::GetHeightForDrag(const Details& details,
// And don't let the window go bigger than the monitor.
int max_height =
- gfx::Screen::GetMonitorAreaNearestWindow(details.window).height();
+ gfx::Screen::GetMonitorNearestWindow(details.window).bounds().height();
if (height > max_height) {
height = max_height;
*delta_y = -y_multiplier * (details.initial_bounds.height() - max_height);