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-rw-r--r--ash/wm/window_state.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/ash/wm/window_state.cc b/ash/wm/window_state.cc
index b20682b..8f69a36 100644
--- a/ash/wm/window_state.cc
+++ b/ash/wm/window_state.cc
@@ -184,12 +184,12 @@ bool WindowState::CanResize() const {
}
bool WindowState::CanActivate() const {
- return ::wm::CanActivateWindow(window_);
+ return views::corewm::CanActivateWindow(window_);
}
bool WindowState::CanSnap() const {
if (!CanResize() || window_->type() == ui::wm::WINDOW_TYPE_PANEL ||
- ::wm::GetTransientParent(window_))
+ views::corewm::GetTransientParent(window_))
return false;
// If a window has a maximum size defined, snapping may make it too big.
// TODO(oshima): We probably should snap if possible.
@@ -392,7 +392,7 @@ void WindowState::SetBoundsDirectCrossFade(const gfx::Rect& new_bounds) {
// Specify |set_bounds| to true here to keep the old bounds in the child
// windows of |window|.
scoped_ptr<ui::LayerTreeOwner> old_layer_owner =
- ::wm::RecreateLayers(window_);
+ views::corewm::RecreateLayers(window_);
ui::Layer* old_layer = old_layer_owner->root();
DCHECK(old_layer);
ui::Layer* new_layer = window_->layer();