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-rw-r--r--ash/extended_desktop_unittest.cc6
-rw-r--r--ash/wm/system_gesture_event_filter_unittest.cc21
2 files changed, 5 insertions, 22 deletions
diff --git a/ash/extended_desktop_unittest.cc b/ash/extended_desktop_unittest.cc
index eb8591d..4ad8301 100644
--- a/ash/extended_desktop_unittest.cc
+++ b/ash/extended_desktop_unittest.cc
@@ -518,7 +518,7 @@ TEST_F(ExtendedDesktopTest, MoveWindowWithTransient) {
w1, gfx::Rect(50, 50, 50, 50), false /* transient */);
// Transient child of the transient child.
views::Widget* w1_t11 = CreateTestWidgetWithParent(
- w1_t1, gfx::Rect(1200, 70, 35, 35), false /* transient */);
+ w1_t1, gfx::Rect(1200, 70, 30, 30), false /* transient */);
views::Widget* w11 = CreateTestWidgetWithParent(
w1, gfx::Rect(10, 10, 40, 40), true /* child */);
@@ -532,7 +532,7 @@ TEST_F(ExtendedDesktopTest, MoveWindowWithTransient) {
EXPECT_EQ(root_windows[0], w11_t1->GetNativeView()->GetRootWindow());
EXPECT_EQ("50,50 50x50",
w1_t1->GetWindowBoundsInScreen().ToString());
- EXPECT_EQ("1200,70 35x35",
+ EXPECT_EQ("1200,70 30x30",
w1_t11->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("20,20 40x40",
w11->GetWindowBoundsInScreen().ToString());
@@ -552,7 +552,7 @@ TEST_F(ExtendedDesktopTest, MoveWindowWithTransient) {
// Transient window's screen bounds stays the same.
EXPECT_EQ("50,50 50x50",
w1_t1->GetWindowBoundsInScreen().ToString());
- EXPECT_EQ("1200,70 35x35",
+ EXPECT_EQ("1200,70 30x30",
w1_t11->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("1300,100 80x80",
w11_t1->GetWindowBoundsInScreen().ToString());
diff --git a/ash/wm/system_gesture_event_filter_unittest.cc b/ash/wm/system_gesture_event_filter_unittest.cc
index ee2a20f..072a714 100644
--- a/ash/wm/system_gesture_event_filter_unittest.cc
+++ b/ash/wm/system_gesture_event_filter_unittest.cc
@@ -4,8 +4,6 @@
#include "ash/wm/system_gesture_event_filter.h"
-#include <vector>
-
#include "ash/accelerators/accelerator_controller.h"
#include "ash/ash_switches.h"
#include "ash/display/display_manager.h"
@@ -40,7 +38,6 @@
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
#include "ui/views/window/non_client_view.h"
-#include "ui/views/window/window_button_order_provider.h"
namespace ash {
namespace test {
@@ -141,20 +138,6 @@ class SystemGestureEventFilterTest
// Overridden from AshTestBase:
virtual void SetUp() OVERRIDE {
- // TODO(jonross): TwoFingerDragDelayed() and ThreeFingerGestureStopsDrag()
- // both use hardcoded touch points, assuming that they target empty header
- // space. Window control order now reflects configuration files and can
- // change. The tests should be improved to dynamically decide touch points.
- // To address this we specify the originally expected window control
- // positions to be consistent across tests.
- std::vector<views::FrameButton> leading;
- std::vector<views::FrameButton> trailing;
- trailing.push_back(views::FRAME_BUTTON_MINIMIZE);
- trailing.push_back(views::FRAME_BUTTON_MAXIMIZE);
- trailing.push_back(views::FRAME_BUTTON_CLOSE);
- views::WindowButtonOrderProvider::GetInstance()->
- SetWindowButtonOrder(leading, trailing);
-
if (!docked_enabled_) {
CommandLine::ForCurrentProcess()->AppendSwitch(
ash::switches::kAshDisableDockedWindows);
@@ -454,7 +437,7 @@ TEST_P(SystemGestureEventFilterTest,
}
TEST_P(SystemGestureEventFilterTest, TwoFingerDragDelayed) {
- gfx::Rect bounds(0, 0, 200, 100);
+ gfx::Rect bounds(0, 0, 100, 100);
aura::Window* root_window = Shell::GetPrimaryRootWindow();
views::Widget* toplevel = views::Widget::CreateWindowWithContextAndBounds(
new ResizableWidgetDelegate, root_window, bounds);
@@ -489,7 +472,7 @@ TEST_P(SystemGestureEventFilterTest, TwoFingerDragDelayed) {
}
TEST_P(SystemGestureEventFilterTest, ThreeFingerGestureStopsDrag) {
- gfx::Rect bounds(0, 0, 200, 100);
+ gfx::Rect bounds(0, 0, 100, 100);
aura::Window* root_window = Shell::GetPrimaryRootWindow();
views::Widget* toplevel = views::Widget::CreateWindowWithContextAndBounds(
new ResizableWidgetDelegate, root_window, bounds);