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-rw-r--r--athena/wm/split_view_controller.h79
1 files changed, 2 insertions, 77 deletions
diff --git a/athena/wm/split_view_controller.h b/athena/wm/split_view_controller.h
index 337b75b..e0652de 100644
--- a/athena/wm/split_view_controller.h
+++ b/athena/wm/split_view_controller.h
@@ -6,99 +6,24 @@
#define ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_
#include "athena/wm/bezel_controller.h"
-#include "athena/wm/public/window_manager_observer.h"
-#include "athena/wm/window_overview_mode.h"
#include "base/memory/scoped_ptr.h"
-#include "base/memory/weak_ptr.h"
-
-namespace gfx {
-class Transform;
-}
namespace athena {
-class WindowListProvider;
-class WindowManager;
-class WindowOverviewModeDelegate;
// Responsible for entering split view mode, exiting from split view mode, and
// laying out the windows in split view mode.
-class SplitViewController : public BezelController::ScrollDelegate,
- public WindowManagerObserver {
+class SplitViewController : public BezelController::ScrollDelegate {
public:
- SplitViewController(aura::Window* container,
- WindowListProvider* window_list_provider,
- WindowManager* window_manager);
-
+ SplitViewController();
virtual ~SplitViewController();
- bool IsSplitViewModeActive() const;
-
private:
- enum State {
- // Split View mode is not active. |left_window_| and |right_window| are
- // NULL.
- INACTIVE,
- // Two windows |left_window_| and |right_window| are shown side by side and
- // there is a horizontal scroll in progress which is dragging the separator
- // between the two windows.
- SCROLLING,
- // Split View mode is active with |left_window_| and |right_window| showing
- // side by side each occupying half the screen. No scroll in progress.
- ACTIVE
- };
-
- void UpdateLayout(bool animate);
-
- void SetWindowTransform(aura::Window* left_window,
- const gfx::Transform& transform,
- bool animate);
-
- void OnAnimationCompleted(aura::Window* window);
-
- void UpdateSeparatorPositionFromScrollDelta(float delta);
-
- // Returns the current activity shown to the user. Persists through the
- // SCROLLING and ACTIVE states and gets updated if the current activity goes
- // off screen when the user switches between activities.
- aura::Window* GetCurrentActivityWindow();
-
// BezelController::ScrollDelegate overrides.
virtual void ScrollBegin(BezelController::Bezel bezel, float delta) OVERRIDE;
virtual void ScrollEnd() OVERRIDE;
virtual void ScrollUpdate(float delta) OVERRIDE;
virtual bool CanScroll() OVERRIDE;
- // WindowManagerObserver
- virtual void OnOverviewModeEnter() OVERRIDE;
- virtual void OnOverviewModeExit() OVERRIDE;
-
- State state_;
-
- aura::Window* container_;
-
- // Window Manager which owns this SplitViewController.
- // Must be non NULL for the duration of the lifetime.
- WindowManager* window_manager_;
-
- // Provider of the list of windows to cycle through. Not owned.
- WindowListProvider* window_list_provider_;
-
- // Keeps track of the current activity shown as the user switches between
- // activities. Persists through the SCROLLING and ACTIVE states. Gets reset
- // to NULL when overview mode is activated.
- aura::Window* current_activity_window_;
-
- // Windows for the left and right activities shown in SCROLLING and ACTIVE
- // states. In INACTIVE state these are NULL.
- aura::Window* left_window_;
- aura::Window* right_window_;
-
- // Position of the separator between left_window_ and right_window_ in
- // container_ coordinates (along the x axis).
- int separator_position_;
-
- base::WeakPtrFactory<SplitViewController> weak_factory_;
-
DISALLOW_COPY_AND_ASSIGN(SplitViewController);
};