diff options
Diffstat (limited to 'aura/window.cc')
-rw-r--r-- | aura/window.cc | 30 |
1 files changed, 8 insertions, 22 deletions
diff --git a/aura/window.cc b/aura/window.cc index e6f62a8..11e9b31 100644 --- a/aura/window.cc +++ b/aura/window.cc @@ -9,15 +9,17 @@ #include "aura/desktop.h" #include "aura/window_delegate.h" #include "base/logging.h" -#include "ui/gfx/canvas_skia.h" +#include "third_party/skia/include/core/SkCanvas.h" #include "ui/gfx/compositor/compositor.h" #include "ui/gfx/compositor/layer.h" namespace aura { -Window::Window(WindowDelegate* delegate) - : delegate_(delegate), +// TODO: do we need to support child windows? +Window::Window(Desktop* desktop) + : delegate_(NULL), visibility_(VISIBILITY_HIDDEN), + layer_(new ui::Layer(desktop->compositor())), needs_paint_all_(true), parent_(NULL), id_(-1) { @@ -26,10 +28,6 @@ Window::Window(WindowDelegate* delegate) Window::~Window() { } -void Window::Init() { - layer_.reset(new ui::Layer(Desktop::GetInstance()->compositor())); -} - void Window::SetVisibility(Visibility visibility) { if (visibility_ == visibility) return; @@ -53,19 +51,12 @@ void Window::SchedulePaint(const gfx::Rect& bounds) { void Window::SetCanvas(const SkCanvas& canvas, const gfx::Point& origin) { // TODO: figure out how this is going to work when animating the layer. In - // particular if we're animating the size then the underlying Texture is going + // particular if we're animating the size then the underyling Texture is going // to be unhappy if we try to set a texture on a size bigger than the size of // the texture. layer_->SetCanvas(canvas, origin); } -void Window::SetParent(Window* parent) { - if (parent) - parent->AddChild(this); - else - Desktop::GetInstance()->window()->AddChild(this); -} - void Window::DrawTree() { UpdateLayerCanvas(); Draw(); @@ -105,13 +96,8 @@ void Window::UpdateLayerCanvas() { dirty_rect_.SetRect(0, 0, 0, 0); if (dirty_rect.IsEmpty()) return; - if (delegate_) { - scoped_ptr<gfx::Canvas> canvas(gfx::Canvas::CreateCanvas( - dirty_rect.width(), dirty_rect.height(), false)); - canvas->TranslateInt(dirty_rect.x(), dirty_rect.y()); - delegate_->OnPaint(canvas.get()); - SetCanvas(*canvas->AsCanvasSkia(), bounds().origin()); - } + if (delegate_) + delegate_->OnPaint(dirty_rect); } void Window::Draw() { |